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<h1>shader.cpp</h1><a href="a04945.html">Go to the documentation of this file.</a><div class="fragment"><pre>00001 
00007 <span class="comment">/* Copyright, 2000 Nevrax Ltd.</span>
00008 <span class="comment"> *</span>
00009 <span class="comment"> * This file is part of NEVRAX NEL.</span>
00010 <span class="comment"> * NEVRAX NEL is free software; you can redistribute it and/or modify</span>
00011 <span class="comment"> * it under the terms of the GNU General Public License as published by</span>
00012 <span class="comment"> * the Free Software Foundation; either version 2, or (at your option)</span>
00013 <span class="comment"> * any later version.</span>
00014 <span class="comment"></span>
00015 <span class="comment"> * NEVRAX NEL is distributed in the hope that it will be useful, but</span>
00016 <span class="comment"> * WITHOUT ANY WARRANTY; without even the implied warranty of</span>
00017 <span class="comment"> * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU</span>
00018 <span class="comment"> * General Public License for more details.</span>
00019 <span class="comment"></span>
00020 <span class="comment"> * You should have received a copy of the GNU General Public License</span>
00021 <span class="comment"> * along with NEVRAX NEL; see the file COPYING. If not, write to the</span>
00022 <span class="comment"> * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,</span>
00023 <span class="comment"> * MA 02111-1307, USA.</span>
00024 <span class="comment"> */</span>
00025 
00026 <span class="preprocessor">#include "<a class="code" href="a05015.html">std3d.h</a>"</span>
00027 
00028 <span class="preprocessor">#include "<a class="code" href="a04946.html">3d/shader.h</a>"</span>
00029 <span class="preprocessor">#include "<a class="code" href="a04217.html">3d/driver.h</a>"</span>
00030 
00031 
00032 <span class="keyword">namespace </span>NL3D 
00033 {
00034 
00035 
<a name="l00036"></a><a class="code" href="a03877.html#NL3D_1_1IShadera2">00036</a> IShader::~IShader()
00037 {
00038         _Driver-&gt;<a class="code" href="a02434.html#NL3D_1_1IDriverb0">removeShaderPtr</a>(<a class="code" href="a03877.html#NL3D_1_1IShaderr1">_DriverIterator</a>);
00039 }
00040 
00041 
00042 } <span class="comment">// NL3D</span>
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