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<title>NeL: zone_lighter.h File Reference</title>
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<h1>zone_lighter.h File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
Class to light zones<p>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a05346.html">zone_lighter.h</a>,v 1.16 2003/04/23 10:06:28 berenguier Exp </dd></dl>
<p>
Definition in file <a class="el" href="a06769.html">zone_lighter.h</a>.
<p>
<code>#include "<a class="el" href="a06585.html">nel/misc/triangle.h</a>"</code><br>
<code>#include "<a class="el" href="a05973.html">nel/misc/matrix.h</a>"</code><br>
<code>#include "<a class="el" href="a06171.html">nel/misc/plane.h</a>"</code><br>
<code>#include "<a class="el" href="a06088.html">nel/misc/mutex.h</a>"</code><br>
<code>#include "<a class="el" href="a05485.html">nel/misc/bit_set.h</a>"</code><br>
<code>#include "<a class="el" href="a06192.html">nel/misc/pool_memory.h</a>"</code><br>
<code>#include "<a class="el" href="a06312.html">nel/misc/random.h</a>"</code><br>
<code>#include "<a class="el" href="a05487.html">nel/misc/bitmap.h</a>"</code><br>
<code>#include "<a class="el" href="a05733.html">nel/3d/frustum.h</a>"</code><br>
<code>#include "<a class="el" href="a06760.html">3d/zone.h</a>"</code><br>
<code>#include "<a class="el" href="a06300.html">3d/quad_grid.h</a>"</code><br>
<code>#include "<a class="el" href="a05618.html">3d/cube_grid.h</a>"</code><br>
<code>#include "<a class="el" href="a06166.html">3d/patchuv_locator.h</a>"</code><br>
<code>#include "<a class="el" href="a06545.html">3d/tile_light_influence.h</a>"</code><br>
<code>#include <list></code><br>
<p>
<a href="a06769.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>namespace </td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>
<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a05346.html#a2">MAX_CPU_PROCESS</a> 10</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a05346.html#a1">SHAPE_MAX</a> 500</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a05346.html#a0">SHAPE_VERTICES_MAX</a> 100</td></tr>
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<hr><h2>Define Documentation</h2>
<a class="anchor" name="a2" doxytag="zone_lighter.h::MAX_CPU_PROCESS" ></a><p>
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<td class="md" nowrap valign="top"> #define MAX_CPU_PROCESS 10
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<p>
<p>
Definition at line <a class="el" href="a06769.html#l00246">246</a> of file <a class="el" href="a06769.html">zone_lighter.h</a>.
<p>
Referenced by <a class="el" href="a06768.html#l00920">NL3D::CZoneLighter::light()</a>. </td>
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<a class="anchor" name="a1" doxytag="zone_lighter.h::SHAPE_MAX" ></a><p>
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<td class="md" nowrap valign="top"> #define SHAPE_MAX 500
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<p>
Definition at line <a class="el" href="a06769.html#l00245">245</a> of file <a class="el" href="a06769.html">zone_lighter.h</a>. </td>
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<a class="anchor" name="a0" doxytag="zone_lighter.h::SHAPE_VERTICES_MAX" ></a><p>
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<td class="md" nowrap valign="top"> #define SHAPE_VERTICES_MAX 100
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<p>
Definition at line <a class="el" href="a06769.html#l00244">244</a> of file <a class="el" href="a06769.html">zone_lighter.h</a>. </td>
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