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<h1>transform_user.cpp File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a05149.html">transform_user.cpp</a>,v 1.18 2004/03/12 16:27:52 berenguier Exp </dd></dl>
<p>
Definition in file <a class="el" href="a06572.html">transform_user.cpp</a>.
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<code>#include "<a class="el" href="a06438.html">std3d.h</a>"</code><br>
<code>#include "<a class="el" href="a06573.html">3d/transform_user.h</a>"</code><br>
<code>#include "<a class="el" href="a05823.html">3d/instance_group_user.h</a>"</code><br>
<code>#include "<a class="el" href="a05788.html">nel/misc/hierarchical_timer.h</a>"</code><br>
<code>#include "<a class="el" href="a06351.html">scene_group.h</a>"</code><br>
<p>
<a href="a06572.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a05149.html#a0">NL3D_HAUTO_SET_CLUSTER_SYSTEM</a> H_AUTO_USE( NL3D_Transform_Set_Cluster_System )</td></tr>
<tr><td colspan=2><br><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a05149.html#a1">H_AUTO_DECL</a> (NL3D_Transform_Set_Cluster_System) namespace NL3D</td></tr>
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<hr><h2>Define Documentation</h2>
<a class="anchor" name="a0" doxytag="transform_user.cpp::NL3D_HAUTO_SET_CLUSTER_SYSTEM" ></a><p>
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<td class="md" nowrap valign="top"> #define NL3D_HAUTO_SET_CLUSTER_SYSTEM H_AUTO_USE( NL3D_Transform_Set_Cluster_System )
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<p>
Referenced by <a class="el" href="a06572.html#l00033">H_AUTO_DECL()</a>. </td>
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<hr><h2>Function Documentation</h2>
<a class="anchor" name="a1" doxytag="transform_user.cpp::H_AUTO_DECL" ></a><p>
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<td class="md" nowrap valign="top"> H_AUTO_DECL </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">NL3D_Transform_Set_Cluster_System </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
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<p>
Definition at line <a class="el" href="a06572.html#l00033">33</a> of file <a class="el" href="a06572.html">transform_user.cpp</a>.
<p>
References <a class="el" href="a05149.html#a0">NL3D_HAUTO_SET_CLUSTER_SYSTEM</a>, <a class="el" href="a06573.html#l00037">NL3D_MEM_TRANSFORM</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a05622.html#l00154">nlerror</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, <a class="el" href="a05646.html#l01124">num</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
<p>
<div class="fragment"><pre>00038 {
00039
00040 <span class="comment">// ***************************************************************************</span>
00041 <span class="keywordtype">void</span> CTransformUser::setClusterSystem (UInstanceGroup *pIG)
00042 {
00043 <a class="code" href="a05149.html#a0">NL3D_HAUTO_SET_CLUSTER_SYSTEM</a>
00044
00045 <a class="code" href="a04199.html#a6">nlassert</a>(_Transform) ; <span class="comment">// object invalid now ...</span>
00046 <span class="keywordflow">if</span> (_Transform->getForceClipRoot())
00047 {
00048 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"Transform has been flagged to be glued to the root, and thus can't be clusterized. See UTransform::setForceClipRoot(bool)."</span>);
00049 <span class="keywordflow">return</span>;
00050 }
00051 <span class="keywordflow">if</span> ((pIG == NULL) || (pIG == (UInstanceGroup*)-1))
00052 {
00053 <span class="keywordflow">if</span> (pIG == NULL)
00054 _Transform->setClusterSystem (NULL);
00055 <span class="keywordflow">else</span>
00056 _Transform->setClusterSystem ((CInstanceGroup*)-1);
00057 }
00058 <span class="keywordflow">else</span>
00059 _Transform->setClusterSystem (&((CInstanceGroupUser*)pIG)->_InstanceGroup);
00060 }
00061
00062 <span class="comment">// ***************************************************************************</span>
00063 UInstanceGroup *CTransformUser::getClusterSystem ()
00064 {
00065 <a class="code" href="a04199.html#a6">nlassert</a>(_Transform) ; <span class="comment">// object invalid now ...</span>
00066 CInstanceGroup *ig= _Transform->getClusterSystem();
00067 <span class="keywordflow">if</span>(ig==((CInstanceGroup*)-1))
00068 <span class="keywordflow">return</span> ((UInstanceGroup*)-1);
00069 <span class="keywordflow">else</span> <span class="keywordflow">if</span>(ig==NULL)
00070 <span class="keywordflow">return</span> NULL;
00071 <span class="keywordflow">else</span>
00072 <span class="keywordflow">return</span> ig->getUserInterface();
00073 }
00074
00075 <span class="comment">// ***************************************************************************</span>
00076 <span class="keywordtype">void</span> CTransformUser::getLastParentClusters(std::vector<CCluster*> &clusters)<span class="keyword"> const</span>
00077 <span class="keyword"></span>{
00078 <span class="comment">// look in the list of parent of the transform object and extract the CCluster parents</span>
00079 <span class="keywordflow">if</span> (_Scene == NULL)
00080 <span class="keywordflow">return</span>;
00081
00082 CClipTrav &clipTrav= _Scene->getClipTrav();
00083
00084 <a class="code" href="a04558.html#a15">uint</a> <a class="code" href="a04223.html#a653">num</a>= _Transform->clipGetNumParents();
00085 <span class="keywordflow">for</span>(<a class="code" href="a04558.html#a15">uint</a> i=0;i<<a class="code" href="a04223.html#a653">num</a>;i++)
00086 {
00087 CCluster *pcluster = dynamic_cast<CCluster*>(_Transform->clipGetParent(i));
00088 <span class="keywordflow">if</span> (pcluster != NULL)
00089 clusters.push_back(pcluster);
00090 }
00091
00092 <span class="comment">// If the object is link to a QuadCluster, add the RootCluster to the list</span>
00093 CTransformShape *trShp= dynamic_cast<CTransformShape*>( _Transform );
00094 <span class="keywordflow">if</span>( trShp && trShp->isLinkToQuadCluster() )
00095 clusters.push_back(clipTrav.RootCluster);
00096 }
00097
00098
00099 <span class="comment">// ***************************************************************************</span>
00100 <span class="keywordtype">void</span> CTransformUser::freezeHRC()
00101 {
00102 <a class="code" href="a04199.html#a6">nlassert</a>(_Transform) ; <span class="comment">// object invalid now ...</span>
00103 _Transform->freezeHRC();
00104 }
00105
00106 <span class="comment">// ***************************************************************************</span>
00107 <span class="keywordtype">void</span> CTransformUser::unfreezeHRC()
00108 {
00109 <a class="code" href="a04199.html#a6">nlassert</a>(_Transform) ; <span class="comment">// object invalid now ...</span>
00110 CTransform *node = _Transform;
00111 <span class="keywordflow">while</span> (node)
00112 {
00113 node->unfreezeHRC();
00114 node = node->hrcGetParent();
00115 }
00116 }
00117
00118
00119 <span class="comment">// ***************************************************************************</span>
00120 <span class="keywordtype">void</span> CTransformUser::setLoadBalancingGroup(<span class="keyword">const</span> std::string &group)
00121 {
00122 _Transform->setLoadBalancingGroup(group);
00123 }
00124 <span class="comment">// ***************************************************************************</span>
00125 <span class="keyword">const</span> std::string &CTransformUser::getLoadBalancingGroup()<span class="keyword"> const</span>
00126 <span class="keyword"></span>{
00127 <span class="keywordflow">return</span> _Transform->getLoadBalancingGroup();
00128 }
00129
00130 <span class="comment">// ***************************************************************************</span>
00131 <span class="keywordtype">void</span> CTransformUser::setMeanColor(<a class="code" href="a03337.html">NLMISC::CRGBA</a> color)
00132 {
00133 _Transform->setMeanColor(color);
00134 }
00135 <span class="comment">// ***************************************************************************</span>
00136 <a class="code" href="a03337.html">NLMISC::CRGBA</a> CTransformUser::getMeanColor()<span class="keyword"> const</span>
00137 <span class="keyword"></span>{
00138 <span class="keywordflow">return</span> _Transform->getMeanColor();
00139 }
00140
00141 <span class="comment">// ***************************************************************************</span>
00142 <span class="keyword">const</span> CMatrix &CTransformUser::getLastWorldMatrixComputed()<span class="keyword"> const</span>
00143 <span class="keyword"></span>{
00144 <span class="keywordflow">return</span> _Transform->getWorldMatrix();
00145 }
00146
00147 <span class="comment">// ***************************************************************************</span>
00148 <span class="keywordtype">void</span> CTransformUser::enableCastShadowMap(<span class="keywordtype">bool</span> state)
00149 {
00150 _Transform->enableCastShadowMap(state);
00151 }
00152
00153 <span class="comment">// ***************************************************************************</span>
00154 <span class="keywordtype">bool</span> CTransformUser::canCastShadowMap()<span class="keyword"> const</span>
00155 <span class="keyword"></span>{
00156 <span class="keywordflow">return</span> _Transform->canCastShadowMap();
00157 }
00158
00159 <span class="comment">// ***************************************************************************</span>
00160 <span class="keywordtype">void</span> CTransformUser::enableReceiveShadowMap(<span class="keywordtype">bool</span> state)
00161 {
00162 _Transform->enableReceiveShadowMap(state);
00163 }
00164
00165 <span class="comment">// ***************************************************************************</span>
00166 <span class="keywordtype">bool</span> CTransformUser::canReceiveShadowMap()<span class="keyword"> const</span>
00167 <span class="keyword"></span>{
00168 <span class="keywordflow">return</span> _Transform->canReceiveShadowMap();
00169 }
00170
00171 <span class="comment">// ***************************************************************************</span>
00172 <span class="keywordtype">void</span> CTransformUser::parent(UTransform *newFather)
00173 {
00174 <a class="code" href="a05150.html#a0">NL3D_MEM_TRANSFORM</a>
00175 <a class="code" href="a04199.html#a6">nlassert</a>(_Transform) ; <span class="comment">// object invalid now ...</span>
00176 <span class="keywordflow">if</span> (_Transform->getForceClipRoot())
00177 {
00178 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"Transform has been flagged to be glued to the root, can't change parent. See UTransform::setForceClipRoot(bool)."</span>);
00179 <span class="keywordflow">return</span>;
00180 }
00181 <span class="keywordflow">if</span>(newFather)
00182 {
00183 <span class="comment">// link me to other.</span>
00184 CTransformUser *other= dynamic_cast<CTransformUser*>(newFather);
00185 <span class="keywordflow">if</span>(other->_Scene!=_Scene)
00186 <a class="code" href="a04199.html#a3">nlerror</a>(<span class="stringliteral">"Try to parent 2 object from 2 differnet scenes!!"</span>);
00187 other->_Transform->hrcLinkSon( _Transform );
00188 }
00189 <span class="keywordflow">else</span>
00190 {
00191 <span class="comment">// link me to Root.</span>
00192 _Scene->getRoot()->hrcLinkSon( _Transform );
00193 }
00194 }
00195
00196
00197 } <span class="comment">// NL3D</span>
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