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<h1>tile_far_bank.h File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a05120.html">tile_far_bank.h</a>,v 1.1 2001/06/15 16:24:45 corvazier Exp </dd></dl>
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Definition in file <a class="el" href="a06543.html">tile_far_bank.h</a>.
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<code>#include "<a class="el" href="a06590.html">nel/misc/types_nl.h</a>"</code><br>
<code>#include "<a class="el" href="a06340.html">nel/misc/rgba.h</a>"</code><br>
<code>#include "<a class="el" href="a06462.html">nel/misc/stream.h</a>"</code><br>
<code>#include "<a class="el" href="a05587.html">nel/misc/common.h</a>"</code><br>
<code>#include <vector></code><br>
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<a href="a06543.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>namespace </td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>namespace </td><td class="memItemRight" valign=bottom><a class="el" href="a05378.html">NLMISC</a></td></tr>
<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a05120.html#a1">NL_NUM_PIXELS_ON_FAR_TILE_EDGE</a> (1<<NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT)</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a05120.html#a0">NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT</a> 2</td></tr>
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<hr><h2>Define Documentation</h2>
<a class="anchor" name="a1" doxytag="tile_far_bank.h::NL_NUM_PIXELS_ON_FAR_TILE_EDGE" ></a><p>
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<td class="md" nowrap valign="top"> #define NL_NUM_PIXELS_ON_FAR_TILE_EDGE (1<<NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT)
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Definition at line <a class="el" href="a06543.html#l00038">38</a> of file <a class="el" href="a06543.html">tile_far_bank.h</a>.
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Referenced by <a class="el" href="a06519.html#l00276">NL3D::CTextureFar::allocatePatch()</a>, <a class="el" href="a05862.html#l02157">NL3D::CLandscape::freeFarRenderPass()</a>, <a class="el" href="a05862.html#l02075">NL3D::CLandscape::getFarRenderPass()</a>, <a class="el" href="a06519.html#l00465">NL3D::CTextureFar::rebuildPatch()</a>, <a class="el" href="a06519.html#l00335">NL3D::CTextureFar::removePatch()</a>, <a class="el" href="a06519.html#l00368">NL3D::CTextureFar::touchPatchULAndNext()</a>, and <a class="el" href="a06519.html#l00176">NL3D::CTextureFar::tryAllocatePatch()</a>. </td>
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<a class="anchor" name="a0" doxytag="tile_far_bank.h::NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT" ></a><p>
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<td class="md" nowrap valign="top"> #define NL_NUM_PIXELS_ON_FAR_TILE_EDGE_SHIFT 2
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Definition at line <a class="el" href="a06543.html#l00037">37</a> of file <a class="el" href="a06543.html">tile_far_bank.h</a>. </td>
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