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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>NeL: text_context_user.cpp File Reference</title>
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<h1>text_context_user.cpp File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a05080.html">text_context_user.cpp</a>,v 1.20 2004/02/05 20:24:56 berenguier Exp </dd></dl>

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Definition in file <a class="el" href="a06503.html">text_context_user.cpp</a>.
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<code>#include "<a class="el" href="a06438.html">std3d.h</a>"</code><br>
<code>#include "<a class="el" href="a06504.html">3d/text_context_user.h</a>"</code><br>
<code>#include "<a class="el" href="a05788.html">nel/misc/hierarchical_timer.h</a>"</code><br>

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<a href="a06503.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>

<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a05080.html#a1">NL3D_HAUTO_RENDER_2D_TEXTCONTEXT</a>&nbsp;&nbsp;&nbsp;H_AUTO_USE( NL3D_Render_TextContext_2D )</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a05080.html#a2">NL3D_HAUTO_RENDER_3D_TEXTCONTEXT</a>&nbsp;&nbsp;&nbsp;H_AUTO_USE( NL3D_Render_TextContext_3D )</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a05080.html#a0">NL3D_HAUTO_UI_TEXTCONTEXT</a>&nbsp;&nbsp;&nbsp;H_AUTO_USE( NL3D_UI_TextContext )</td></tr>

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<hr><h2>Define Documentation</h2>
<a class="anchor" name="a1" doxytag="text_context_user.cpp::NL3D_HAUTO_RENDER_2D_TEXTCONTEXT" ></a><p>
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          <td class="md" nowrap valign="top"> #define NL3D_HAUTO_RENDER_2D_TEXTCONTEXT&nbsp;&nbsp;&nbsp;H_AUTO_USE( NL3D_Render_TextContext_2D )
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Referenced by <a class="el" href="a06503.html#l00287">NL3D::CTextContextUser::clear()</a>, <a class="el" href="a06503.html#l00261">NL3D::CTextContextUser::erase()</a>, <a class="el" href="a06503.html#l00371">NL3D::CTextContextUser::getLastXBound()</a>, <a class="el" href="a06503.html#l00268">NL3D::CTextContextUser::getStringInfo()</a>, <a class="el" href="a06503.html#l00035">NL3D::H_AUTO_DECL()</a>, <a class="el" href="a06503.html#l00294">NL3D::CTextContextUser::printAt()</a>, <a class="el" href="a06503.html#l00302">NL3D::CTextContextUser::printClipAt()</a>, <a class="el" href="a06503.html#l00310">NL3D::CTextContextUser::printClipAtUnProjected()</a>, <a class="el" href="a06503.html#l00333">NL3D::CTextContextUser::printfAt()</a>, and <a class="el" href="a06503.html#l00216">NL3D::CTextContextUser::textPush()</a>.    </td>
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<a class="anchor" name="a2" doxytag="text_context_user.cpp::NL3D_HAUTO_RENDER_3D_TEXTCONTEXT" ></a><p>
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          <td class="md" nowrap valign="top"> #define NL3D_HAUTO_RENDER_3D_TEXTCONTEXT&nbsp;&nbsp;&nbsp;H_AUTO_USE( NL3D_Render_TextContext_3D )
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Referenced by <a class="el" href="a06503.html#l00035">NL3D::H_AUTO_DECL()</a>, and <a class="el" href="a06503.html#l00345">NL3D::CTextContextUser::render3D()</a>.    </td>
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<a class="anchor" name="a0" doxytag="text_context_user.cpp::NL3D_HAUTO_UI_TEXTCONTEXT" ></a><p>
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          <td class="md" nowrap valign="top"> #define NL3D_HAUTO_UI_TEXTCONTEXT&nbsp;&nbsp;&nbsp;H_AUTO_USE( NL3D_UI_TextContext )
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Referenced by <a class="el" href="a06503.html#l00115">NL3D::CTextContextUser::getFontSize()</a>, <a class="el" href="a06503.html#l00129">NL3D::CTextContextUser::getHotSpot()</a>, <a class="el" href="a06503.html#l00206">NL3D::CTextContextUser::getKeep800x600Ratio()</a>, <a class="el" href="a06503.html#l00150">NL3D::CTextContextUser::getScaleX()</a>, <a class="el" href="a06503.html#l00157">NL3D::CTextContextUser::getScaleY()</a>, <a class="el" href="a06503.html#l00192">NL3D::CTextContextUser::getShadeColor()</a>, <a class="el" href="a06503.html#l00171">NL3D::CTextContextUser::getShaded()</a>, <a class="el" href="a06503.html#l00035">NL3D::H_AUTO_DECL()</a>, <a class="el" href="a06503.html#l00101">NL3D::CTextContextUser::setColor()</a>, <a class="el" href="a06503.html#l00108">NL3D::CTextContextUser::setFontSize()</a>, <a class="el" href="a06503.html#l00122">NL3D::CTextContextUser::setHotSpot()</a>, <a class="el" href="a06503.html#l00199">NL3D::CTextContextUser::setKeep800x600Ratio()</a>, <a class="el" href="a06503.html#l00136">NL3D::CTextContextUser::setScaleX()</a>, <a class="el" href="a06503.html#l00143">NL3D::CTextContextUser::setScaleY()</a>, <a class="el" href="a06503.html#l00185">NL3D::CTextContextUser::setShadeColor()</a>, <a class="el" href="a06503.html#l00164">NL3D::CTextContextUser::setShaded()</a>, and <a class="el" href="a06503.html#l00178">NL3D::CTextContextUser::setShadeExtent()</a>.    </td>
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