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<title>NeL: shadow_poly_receiver.h File Reference</title>
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<h1>shadow_poly_receiver.h File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04952.html">shadow_poly_receiver.h</a>,v 1.3 2004/03/12 16:27:52 berenguier Exp </dd></dl>

<p>
Definition in file <a class="el" href="a06375.html">shadow_poly_receiver.h</a>.
<p>
<code>#include "<a class="el" href="a06590.html">nel/misc/types_nl.h</a>"</code><br>
<code>#include "<a class="el" href="a06585.html">nel/misc/triangle.h</a>"</code><br>
<code>#include "<a class="el" href="a06300.html">3d/quad_grid.h</a>"</code><br>
<code>#include "<a class="el" href="a06711.html">3d/vertex_buffer.h</a>"</code><br>

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<a href="a06375.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>

<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04952.html#a3">NL3D_SPR_MAX_REF_COUNT</a>&nbsp;&nbsp;&nbsp;255</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04952.html#a0">NL3D_SPR_NUM_CLIP_PLANE</a>&nbsp;&nbsp;&nbsp;7</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04952.html#a2">NL3D_SPR_NUM_CLIP_PLANE_MASK</a>&nbsp;&nbsp;&nbsp;(NL3D_SPR_NUM_CLIP_PLANE_SHIFT-1)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04952.html#a1">NL3D_SPR_NUM_CLIP_PLANE_SHIFT</a>&nbsp;&nbsp;&nbsp;(1&lt;&lt;NL3D_SPR_NUM_CLIP_PLANE)</td></tr>

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<hr><h2>Define Documentation</h2>
<a class="anchor" name="a3" doxytag="shadow_poly_receiver.h::NL3D_SPR_MAX_REF_COUNT" ></a><p>
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          <td class="md" nowrap valign="top"> #define NL3D_SPR_MAX_REF_COUNT&nbsp;&nbsp;&nbsp;255
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Definition at line <a class="el" href="a06375.html#l00046">46</a> of file <a class="el" href="a06375.html">shadow_poly_receiver.h</a>.
<p>
Referenced by <a class="el" href="a06374.html#l00183">NL3D::CShadowPolyReceiver::incVertexRefCount()</a>.    </td>
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<a class="anchor" name="a0" doxytag="shadow_poly_receiver.h::NL3D_SPR_NUM_CLIP_PLANE" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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          <td class="md" nowrap valign="top"> #define NL3D_SPR_NUM_CLIP_PLANE&nbsp;&nbsp;&nbsp;7
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<p>
Definition at line <a class="el" href="a06375.html#l00043">43</a> of file <a class="el" href="a06375.html">shadow_poly_receiver.h</a>.
<p>
Referenced by <a class="el" href="a06374.html#l00192">NL3D::CShadowPolyReceiver::render()</a>.    </td>
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<a class="anchor" name="a2" doxytag="shadow_poly_receiver.h::NL3D_SPR_NUM_CLIP_PLANE_MASK" ></a><p>
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          <td class="md" nowrap valign="top"> #define NL3D_SPR_NUM_CLIP_PLANE_MASK&nbsp;&nbsp;&nbsp;(NL3D_SPR_NUM_CLIP_PLANE_SHIFT-1)
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Definition at line <a class="el" href="a06375.html#l00045">45</a> of file <a class="el" href="a06375.html">shadow_poly_receiver.h</a>.
<p>
Referenced by <a class="el" href="a06374.html#l00192">NL3D::CShadowPolyReceiver::render()</a>.    </td>
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<a class="anchor" name="a1" doxytag="shadow_poly_receiver.h::NL3D_SPR_NUM_CLIP_PLANE_SHIFT" ></a><p>
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          <td class="md" nowrap valign="top"> #define NL3D_SPR_NUM_CLIP_PLANE_SHIFT&nbsp;&nbsp;&nbsp;(1&lt;&lt;NL3D_SPR_NUM_CLIP_PLANE)
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<p>
Definition at line <a class="el" href="a06375.html#l00044">44</a> of file <a class="el" href="a06375.html">shadow_poly_receiver.h</a>.
<p>
Referenced by <a class="el" href="a06374.html#l00192">NL3D::CShadowPolyReceiver::render()</a>.    </td>
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