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<title>NeL: ps_located.cpp File Reference</title>
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<h1>ps_located.cpp File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04823.html">ps_located.cpp</a>,v 1.66 2004/03/04 14:29:31 vizerie Exp </dd></dl>

<p>
Definition in file <a class="el" href="a06246.html">ps_located.cpp</a>.
<p>
<code>#include "<a class="el" href="a06438.html">std3d.h</a>"</code><br>
<code>#include &lt;algorithm&gt;</code><br>
<code>#include "<a class="el" href="a05385.html">nel/misc/aabbox.h</a>"</code><br>
<code>#include "<a class="el" href="a05973.html">nel/misc/matrix.h</a>"</code><br>
<code>#include "<a class="el" href="a06286.html">3d/ps_util.h</a>"</code><br>
<code>#include "<a class="el" href="a06143.html">3d/particle_system.h</a>"</code><br>
<code>#include "<a class="el" href="a06288.html">3d/ps_zone.h</a>"</code><br>
<code>#include "<a class="el" href="a05640.html">3d/driver.h</a>"</code><br>
<code>#include "<a class="el" href="a05969.html">3d/material.h</a>"</code><br>
<code>#include "<a class="el" href="a05661.html">3d/dru.h</a>"</code><br>
<code>#include "<a class="el" href="a06247.html">3d/ps_located.h</a>"</code><br>
<code>#include "<a class="el" href="a06254.html">3d/ps_particle.h</a>"</code><br>
<code>#include "<a class="el" href="a06240.html">3d/ps_force.h</a>"</code><br>
<code>#include "<a class="el" href="a06230.html">3d/ps_emitter.h</a>"</code><br>
<code>#include "<a class="el" href="a06252.html">3d/ps_misc.h</a>"</code><br>
<code>#include "<a class="el" href="a05910.html">nel/misc/line.h</a>"</code><br>
<code>#include "<a class="el" href="a06480.html">nel/misc/system_info.h</a>"</code><br>
<code>#include "<a class="el" href="a05587.html">nel/misc/common.h</a>"</code><br>
<code>#include "<a class="el" href="a06149.html">3d/particle_system_model.h</a>"</code><br>

<p>
<a href="a06246.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>

<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04823.html#a0">CHECK_PS_INTEGRITY</a></td></tr>

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<hr><h2>Define Documentation</h2>
<a class="anchor" name="a0" doxytag="ps_located.cpp::CHECK_PS_INTEGRITY" ></a><p>
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          <td class="md" nowrap valign="top"> #define CHECK_PS_INTEGRITY
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      &nbsp;
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<p>

<p>
Definition at line <a class="el" href="a06246.html#l00056">56</a> of file <a class="el" href="a06246.html">ps_located.cpp</a>.
<p>
Referenced by <a class="el" href="a06246.html#l01866">NL3D::CPSLocated::addNonIntegrableForceRef()</a>, <a class="el" href="a06246.html#l00341">NL3D::CPSLocated::allocateParametricInfos()</a>, <a class="el" href="a06246.html#l00751">NL3D::CPSLocated::bind()</a>, <a class="el" href="a06246.html#l01716">NL3D::CPSLocated::computeBBox()</a>, <a class="el" href="a06246.html#l00612">NL3D::CPSLocated::computeI()</a>, <a class="el" href="a06246.html#l00643">NL3D::CPSLocated::computeJ()</a>, <a class="el" href="a06246.html#l00674">NL3D::CPSLocated::computeK()</a>, <a class="el" href="a06246.html#l01051">NL3D::CPSLocated::deleteElement()</a>, <a class="el" href="a06246.html#l00385">NL3D::CPSLocated::enableParametricMotion()</a>, <a class="el" href="a06246.html#l00705">NL3D::CPSLocated::getDriver()</a>, <a class="el" href="a06246.html#l01923">NL3D::CPSLocated::getIndexOf()</a>, <a class="el" href="a06246.html#l00475">NL3D::CPSLocated::getLODVect()</a>, <a class="el" href="a06246.html#l00492">NL3D::CPSLocated::getScene()</a>, <a class="el" href="a06246.html#l00484">NL3D::CPSLocated::getUserParam()</a>, <a class="el" href="a06246.html#l00463">NL3D::CPSLocated::hasEmitters()</a>, <a class="el" href="a06246.html#l00450">NL3D::CPSLocated::hasParticles()</a>, <a class="el" href="a06246.html#l00500">NL3D::CPSLocated::incrementNbDrawnParticles()</a>, <a class="el" href="a06246.html#l01885">NL3D::CPSLocated::integrableForceBasisChanged()</a>, <a class="el" href="a06246.html#l00256">NL3D::CPSLocated::integrateSingle()</a>, <a class="el" href="a06246.html#l01914">NL3D::CPSLocated::isBound()</a>, <a class="el" href="a06246.html#l00852">NL3D::CPSLocated::newElement()</a>, <a class="el" href="a06246.html#l00422">NL3D::CPSLocated::notifyMaxNumFacesChanged()</a>, <a class="el" href="a06246.html#l00244">NL3D::CPSLocated::notifyMotionTypeChanged()</a>, <a class="el" href="a06246.html#l00302">NL3D::CPSLocated::performParametricMotion()</a>, <a class="el" href="a06246.html#l01783">NL3D::CPSLocated::queryCollisionInfo()</a>, <a class="el" href="a06246.html#l00824">NL3D::CPSLocated::registerDtorObserver()</a>, <a class="el" href="a06246.html#l01836">NL3D::CPSLocated::registerIntegrableForce()</a>, <a class="el" href="a06246.html#l00212">NL3D::CPSLocated::releaseAllRef()</a>, <a class="el" href="a06246.html#l01805">NL3D::CPSLocated::releaseCollisionInfo()</a>, <a class="el" href="a06246.html#l01875">NL3D::CPSLocated::releaseNonIntegrableForceRef()</a>, <a class="el" href="a06246.html#l00364">NL3D::CPSLocated::releaseParametricInfos()</a>, <a class="el" href="a06246.html#l00185">NL3D::CPSLocated::releaseRefTo()</a>, <a class="el" href="a06246.html#l00808">NL3D::CPSLocated::remove()</a>, <a class="el" href="a06246.html#l01821">NL3D::CPSLocated::resetCollisionInfo()</a>, <a class="el" href="a06246.html#l01117">NL3D::CPSLocated::resize()</a>, <a class="el" href="a06246.html#l01165">NL3D::CPSLocated::serial()</a>, <a class="el" href="a06246.html#l00507">NL3D::CPSLocated::setInitialLife()</a>, <a class="el" href="a06246.html#l00548">NL3D::CPSLocated::setInitialMass()</a>, <a class="el" href="a06246.html#l00153">NL3D::CPSLocated::setLastForever()</a>, <a class="el" href="a06246.html#l00531">NL3D::CPSLocated::setLifeScheme()</a>, <a class="el" href="a06246.html#l00558">NL3D::CPSLocated::setMassScheme()</a>, <a class="el" href="a06246.html#l00401">NL3D::CPSLocated::setMatrixMode()</a>, <a class="el" href="a06246.html#l01775">NL3D::CPSLocated::setupDriverModelMatrix()</a>, <a class="el" href="a06246.html#l01466">NL3D::CPSLocated::step()</a>, <a class="el" href="a06246.html#l00173">NL3D::CPSLocated::systemDateChanged()</a>, <a class="el" href="a06246.html#l01902">NL3D::CPSLocated::unbind()</a>, <a class="el" href="a06246.html#l00834">NL3D::CPSLocated::unregisterDtorObserver()</a>, <a class="el" href="a06246.html#l01851">NL3D::CPSLocated::unregisterIntegrableForce()</a>, <a class="el" href="a06246.html#l01621">NL3D::CPSLocated::updateLife()</a>, <a class="el" href="a06246.html#l01703">NL3D::CPSLocated::updateNewElementRequestStack()</a>, and <a class="el" href="a06246.html#l00715">NL3D::CPSLocated::~CPSLocated()</a>.    </td>
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