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<h1>play_list_user.cpp File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04754.html">play_list_user.cpp</a>,v 1.8 2002/10/28 17:32:13 corvazier Exp </dd></dl>

<p>
Definition in file <a class="el" href="a06177.html">play_list_user.cpp</a>.
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<code>#include "<a class="el" href="a06438.html">std3d.h</a>"</code><br>
<code>#include "<a class="el" href="a06178.html">3d/play_list_user.h</a>"</code><br>
<code>#include "<a class="el" href="a05452.html">3d/animation_set_user.h</a>"</code><br>
<code>#include "<a class="el" href="a05788.html">nel/misc/hierarchical_timer.h</a>"</code><br>
<code>#include "<a class="el" href="a05622.html">nel/misc/debug.h</a>"</code><br>

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<a href="a06177.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>

<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04754.html#a0">NL3D_HAUTO_UI_PLAY_LIST</a>&nbsp;&nbsp;&nbsp;H_AUTO_USE( NL3D_UI_PlayList )</td></tr>

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<hr><h2>Define Documentation</h2>
<a class="anchor" name="a0" doxytag="play_list_user.cpp::NL3D_HAUTO_UI_PLAY_LIST" ></a><p>
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          <td class="md" nowrap valign="top"> #define NL3D_HAUTO_UI_PLAY_LIST&nbsp;&nbsp;&nbsp;H_AUTO_USE( NL3D_UI_PlayList )
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<p>
Referenced by <a class="el" href="a06177.html#l00094">NL3D::CPlayListUser::emptyPlayList()</a>, <a class="el" href="a06177.html#l00246">NL3D::CPlayListUser::enableChannel()</a>, <a class="el" href="a06177.html#l00110">NL3D::CPlayListUser::getAnimation()</a>, <a class="el" href="a06177.html#l00193">NL3D::CPlayListUser::getEndWeight()</a>, <a class="el" href="a06177.html#l00063">NL3D::CPlayListUser::getLocalWeight()</a>, <a class="el" href="a06177.html#l00236">NL3D::CPlayListUser::getSkeletonWeight()</a>, <a class="el" href="a06177.html#l00143">NL3D::CPlayListUser::getSpeedFactor()</a>, <a class="el" href="a06177.html#l00177">NL3D::CPlayListUser::getStartWeight()</a>, <a class="el" href="a06177.html#l00128">NL3D::CPlayListUser::getTimeOrigin()</a>, <a class="el" href="a06177.html#l00209">NL3D::CPlayListUser::getWeightSmoothness()</a>, <a class="el" href="a06177.html#l00159">NL3D::CPlayListUser::getWrapMode()</a>, <a class="el" href="a06177.html#l00039">NL3D::H_AUTO_DECL()</a>, <a class="el" href="a06177.html#l00254">NL3D::CPlayListUser::isChannelEnabled()</a>, <a class="el" href="a06177.html#l00073">NL3D::CPlayListUser::registerTransform()</a>, <a class="el" href="a06177.html#l00084">NL3D::CPlayListUser::resetAllChannels()</a>, <a class="el" href="a06177.html#l00102">NL3D::CPlayListUser::setAnimation()</a>, <a class="el" href="a06177.html#l00185">NL3D::CPlayListUser::setEndWeight()</a>, <a class="el" href="a06177.html#l00228">NL3D::CPlayListUser::setSkeletonWeight()</a>, <a class="el" href="a06177.html#l00135">NL3D::CPlayListUser::setSpeedFactor()</a>, <a class="el" href="a06177.html#l00169">NL3D::CPlayListUser::setStartWeight()</a>, <a class="el" href="a06177.html#l00120">NL3D::CPlayListUser::setTimeOrigin()</a>, <a class="el" href="a06177.html#l00217">NL3D::CPlayListUser::setWeight()</a>, <a class="el" href="a06177.html#l00201">NL3D::CPlayListUser::setWeightSmoothness()</a>, and <a class="el" href="a06177.html#l00151">NL3D::CPlayListUser::setWrapMode()</a>.    </td>
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