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<h1>move_container.cpp File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04624.html">move_container.cpp</a>,v 1.45 2004/02/09 14:57:33 legros Exp </dd></dl>

<p>
Definition in file <a class="el" href="a06047.html">move_container.cpp</a>.
<p>
<code>#include "<a class="el" href="a06452.html">stdpacs.h</a>"</code><br>
<code>#include "<a class="el" href="a06054.html">pacs/move_primitive.h</a>"</code><br>
<code>#include "<a class="el" href="a06051.html">pacs/move_element.h</a>"</code><br>
<code>#include "<a class="el" href="a06199.html">pacs/primitive_block.h</a>"</code><br>
<code>#include "<a class="el" href="a05788.html">nel/misc/hierarchical_timer.h</a>"</code><br>
<code>#include "<a class="el" href="a05801.html">nel/misc/i_xml.h</a>"</code><br>
<code>#include &lt;math.h&gt;</code><br>
<code>#include &lt;float.h&gt;</code><br>

<p>
<a href="a06047.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04624.html#a0">NELPACS_ALLOC_DYNAMIC_INFO</a>&nbsp;&nbsp;&nbsp;100</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04624.html#a1">NELPACS_ALLOC_STATIC_INFO</a>&nbsp;&nbsp;&nbsp;100</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04624.html#a2">NLPACS_HAUTO_EVAL_COLLISION</a>&nbsp;&nbsp;&nbsp;H_AUTO_USE ( NLPACS_Eval_Collision )</td></tr>

<tr><td colspan=2><br><h2>Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04624.html#a3">H_AUTO_DECL</a> (NLPACS_Eval_Collision) namespace NLPACS</td></tr>

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<hr><h2>Define Documentation</h2>
<a class="anchor" name="a0" doxytag="move_container.cpp::NELPACS_ALLOC_DYNAMIC_INFO" ></a><p>
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          <td class="md" nowrap valign="top"> #define NELPACS_ALLOC_DYNAMIC_INFO&nbsp;&nbsp;&nbsp;100
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<p>
Definition at line <a class="el" href="a06047.html#l00040">40</a> of file <a class="el" href="a06047.html">move_container.cpp</a>.    </td>
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<a class="anchor" name="a1" doxytag="move_container.cpp::NELPACS_ALLOC_STATIC_INFO" ></a><p>
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          <td class="md" nowrap valign="top"> #define NELPACS_ALLOC_STATIC_INFO&nbsp;&nbsp;&nbsp;100
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<p>
Definition at line <a class="el" href="a06047.html#l00041">41</a> of file <a class="el" href="a06047.html">move_container.cpp</a>.    </td>
  </tr>
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<a class="anchor" name="a2" doxytag="move_container.cpp::NLPACS_HAUTO_EVAL_COLLISION" ></a><p>
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          <td class="md" nowrap valign="top"> #define NLPACS_HAUTO_EVAL_COLLISION&nbsp;&nbsp;&nbsp;H_AUTO_USE ( NLPACS_Eval_Collision )
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<p>
Referenced by <a class="el" href="a06047.html#l00043">H_AUTO_DECL()</a>.    </td>
  </tr>
</table>
<hr><h2>Function Documentation</h2>
<a class="anchor" name="a3" doxytag="move_container.cpp::H_AUTO_DECL" ></a><p>
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          <td class="md" nowrap valign="top"> H_AUTO_DECL </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">NLPACS_Eval_Collision&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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<p>
Definition at line <a class="el" href="a06047.html#l00043">43</a> of file <a class="el" href="a06047.html">move_container.cpp</a>.
<p>
References <a class="el" href="a05538.html#l02654">file</a>, <a class="el" href="a05973.html#l00198">NLMISC::CMatrix::getPos()</a>, <a class="el" href="a05788.html#l00056">H_AUTO</a>, <a class="el" href="a05646.html#l01013">height</a>, <a class="el" href="a05646.html#l00225">index</a>, <a class="el" href="a05484.html#l00038">min</a>, <a class="el" href="a05972.html#l01244">NLMISC::CMatrix::mulVector()</a>, <a class="el" href="a06048.html#l00036">NELPACS_CONTAINER_TRIGGER_DEFAULT_SIZE</a>, <a class="el" href="a06054.html#l00038">NELPACS_DIST_BACK</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a04624.html#a2">NLPACS_HAUTO_EVAL_COLLISION</a>, <a class="el" href="a05622.html#l00135">nlwarning</a>, <a class="el" href="a06682.html#l00119">NLMISC::CVector::normalize()</a>, <a class="el" href="a05587.html#l00079">NLMISC::Pi</a>, <a class="el" href="a05646.html#l00993">r</a>, <a class="el" href="a06462.html#l00232">NLMISC::IStream::serial()</a>, <a class="el" href="a05981.html#l00104">sint</a>, <a class="el" href="a05646.html#l00645">size</a>, <a class="el" href="a05981.html#l00105">uint</a>, <a class="el" href="a05981.html#l00098">uint16</a>, <a class="el" href="a05981.html#l00096">uint8</a>, <a class="el" href="a05646.html#l01013">width</a>, <a class="el" href="a05646.html#l00236">x</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::x</a>, <a class="el" href="a05646.html#l00236">y</a>, <a class="el" href="a06673.html#l00051">NLMISC::CVector::y</a>, and <a class="el" href="a06673.html#l00051">NLMISC::CVector::z</a>.
<p>
<div class="fragment"><pre>00048    : 
00049 
00050           <span class="comment">// Non collisionnable primitive</span>
00051         Their moves are evaluate one by one with evalNCPrimitiveCollision().
00052         If a collision is found, reaction() is called.
00053   
00054         <span class="comment">// Collisionnable primitives</span>
00055         Each primitive must be moved first with the move() method.
00056         Their moves are evaluate all at once. All the collisions found are time sorted <a class="code" href="a04223.html#a647">in</a> a time orderin table (_TimeOT).
00057         While the table is not empty, the first collision occured <a class="code" href="a04223.html#a647">in</a> time is solved and  
00058         If a collision is found, reaction() is called.
00059         
00060           
00061 ****************************************************************************/
00062 
00063 <span class="keyword">namespace </span>NLPACS 
00064 {
00065 
00066 <span class="comment">// ***************************************************************************</span>
00067 
00068 CMoveContainer::~CMoveContainer ()
00069 {
00070         clear ();
00071 }
00072 
00073 <span class="comment">// ***************************************************************************</span>
00074 
00075 <span class="keywordtype">void</span> CMoveContainer::clear ()
00076 {
00077         <span class="comment">// Clear all primitives</span>
00078         std::set&lt;CMovePrimitive*&gt;::iterator ite=_PrimitiveSet.begin();
00079         <span class="keywordflow">while</span> (ite!=_PrimitiveSet.end ())
00080         {
00081                 freePrimitive (*ite);
00082                 ite++;
00083         }
00084 
00085         <span class="comment">// Clear primitive set</span>
00086         _PrimitiveSet.clear ();
00087 
00088         <span class="comment">// Clear root changed</span>
00089         _ChangedRoot.clear ();
00090 
00091         <span class="comment">// Clear static world image set</span>
00092         _StaticWorldImage.clear ();
00093 
00094         <span class="comment">// Clear cell array</span>
00095         _VectorCell.clear ();
00096 
00097         <span class="comment">// Clear time ot</span>
00098         _TimeOT.clear ();
00099 }
00100 
00101 <span class="comment">// ***************************************************************************</span>
00102 
00103 <span class="keywordtype">void</span> CMoveContainer::init (<span class="keywordtype">double</span> xmin, <span class="keywordtype">double</span> ymin, <span class="keywordtype">double</span> xmax, <span class="keywordtype">double</span> ymax, <a class="code" href="a04558.html#a15">uint</a> widthCellCount, <a class="code" href="a04558.html#a15">uint</a> heightCellCount, 
00104                                                    <span class="keywordtype">double</span> primitiveMaxSize, <a class="code" href="a04558.html#a7">uint8</a> numWorldImage, <a class="code" href="a04558.html#a15">uint</a> maxIteration, <a class="code" href="a04558.html#a15">uint</a> otSize)
00105 {
00106         <span class="comment">// Clear arrays</span>
00107         clear ();
00108 
00109         <span class="comment">// Create world images</span>
00110         _ChangedRoot.resize (numWorldImage);
00111         <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> i=0; i&lt;numWorldImage; i++)
00112                 _ChangedRoot[i]=NULL;
00113 
00114         <span class="comment">// Not in test mode</span>
00115         _Retriever=NULL;
00116 
00117         <span class="comment">// Element size</span>
00118         _PrimitiveMaxSize=primitiveMaxSize;
00119 
00120         <span class="comment">// BB</span>
00121         _Xmin=xmin;
00122         _Ymin=ymin;
00123         _Xmax=xmax;
00124         _Ymax=ymax;
00125 
00126         <span class="comment">// Cells count</span>
00127         _CellCountWidth=widthCellCount;
00128         _CellCountHeight=heightCellCount;
00129 
00130         <span class="comment">// Cells size</span>
00131         _CellWidth=(_Xmax - _Xmin)/(<span class="keywordtype">double</span>)_CellCountWidth;
00132         _CellHeight=(_Ymax - _Ymin)/(<span class="keywordtype">double</span>)_CellCountHeight;
00133 
00134         <span class="comment">// Cell array</span>
00135         _VectorCell.resize (numWorldImage);
00136         <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> j=0; j&lt;numWorldImage; j++)
00137                 _VectorCell[j].resize (_CellCountWidth * _CellCountHeight);
00138 
00139         <span class="comment">// resize OT</span>
00140         _OtSize=otSize;
00141         _TimeOT.resize (otSize);
00142 
00143         <span class="comment">// Clear the OT</span>
00144         clearOT ();
00145 
00146         <span class="comment">// Clear test time</span>
00147         _TestTime=0xffffffff;
00148         _MaxTestIteration=maxIteration;
00149 
00150         <span class="comment">// Resize trigger array</span>
00151         _Triggers.resize (NELPACS_CONTAINER_TRIGGER_DEFAULT_SIZE);
00152 }
00153 
00154 <span class="comment">// ***************************************************************************</span>
00155 
00156 <span class="keywordtype">void</span> CMoveContainer::init (CGlobalRetriever* retriever, <a class="code" href="a04558.html#a15">uint</a> widthCellCount, <a class="code" href="a04558.html#a15">uint</a> heightCellCount, <span class="keywordtype">double</span> primitiveMaxSize, 
00157                 <a class="code" href="a04558.html#a7">uint8</a> numWorldImage, <a class="code" href="a04558.html#a15">uint</a> maxIteration, <a class="code" href="a04558.html#a15">uint</a> otSize)
00158 {
00159         <span class="comment">// Get min max of the global retriever BB</span>
00160         CVector <a class="code" href="a04061.html#a0">min</a>=retriever-&gt;getBBox().getMin();
00161         CVector max=retriever-&gt;getBBox().getMax();
00162 
00163         <span class="comment">// Setup min max</span>
00164         <span class="keywordtype">double</span> xmin=<a class="code" href="a04061.html#a0">min</a>.x;
00165         <span class="keywordtype">double</span> ymin=<a class="code" href="a04061.html#a0">min</a>.y;
00166         <span class="keywordtype">double</span> xmax=max.x;
00167         <span class="keywordtype">double</span> ymax=max.y;
00168 
00169         <span class="comment">// Init</span>
00170         init (xmin, ymin, xmax, ymax, widthCellCount, heightCellCount, primitiveMaxSize, numWorldImage, maxIteration, otSize);
00171 
00172         <span class="comment">// Init the retriever</span>
00173         _Retriever=retriever;
00174 }
00175 
00176 <span class="comment">// ***************************************************************************</span>
00177 
00178 <span class="keywordtype">void</span>  CMoveContainer::evalCollision (<span class="keywordtype">double</span> deltaTime, <a class="code" href="a04558.html#a7">uint8</a> worldImage)
00179 {
00180         NL_ALLOC_CONTEXT( Pacs )
00181         <a class="code" href="a04624.html#a2">NLPACS_HAUTO_EVAL_COLLISION</a>
00182 
00183 <span class="comment">//      H_AUTO(PACS_MC_evalCollision);</span>
00184 
00185         <span class="comment">// New test time</span>
00186         _TestTime++;
00187 
00188         <span class="comment">// Delta time</span>
00189         _DeltaTime=deltaTime;
00190 
00191         <span class="comment">// Clear triggers</span>
00192         _Triggers.clear ();
00193 
00194         <span class="comment">// Update the bounding box and position of modified primitives</span>
00195         updatePrimitives (0.f, worldImage);
00196 
00197 <span class="preprocessor">#ifdef NL_DEBUG</span>
00198 <span class="preprocessor"></span>        <span class="comment">// Check list integrity</span>
00199         <span class="comment">//checkSortedList ();</span>
00200 <span class="preprocessor">#endif // NL_DEBUG</span>
00201 <span class="preprocessor"></span>
00202         <span class="comment">// Get first collision</span>
00203         _PreviousCollisionNode = &amp;_TimeOT[0];
00204 
00205         <span class="comment">// Eval all collisions</span>
00206         evalAllCollisions (0.f, worldImage);
00207 
00208         <span class="comment">// Clear modified list</span>
00209         clearModifiedList (worldImage);
00210 
00211         <span class="comment">// Modified list is empty at this point</span>
00212         <a class="code" href="a04199.html#a6">nlassert</a> (_ChangedRoot[worldImage]==NULL);
00213 
00214         <span class="comment">// Previous node is a 'hard' OT node</span>
00215         <a class="code" href="a04199.html#a6">nlassert</a> (!_PreviousCollisionNode-&gt;isInfo());
00216 
00217         <span class="comment">// Get next collision</span>
00218         CCollisionOTInfo        *nextCollision;
00219         {
00220                 <a class="code" href="a04365.html#a4">H_AUTO</a> (NLPACS_Get_Next_Info);
00221                 nextCollision=_PreviousCollisionNode-&gt;getNextInfo ();
00222         }
00223 
00224         <span class="comment">// Collision ?</span>
00225         <span class="keywordflow">while</span> (nextCollision)
00226         {
00227                 <span class="comment">// Get new previous OT hard node</span>
00228                 _PreviousCollisionNode=nextCollision-&gt;getPrevious ();
00229 
00230                 <span class="comment">// Previous node is a 'hard' OT node</span>
00231                 <a class="code" href="a04199.html#a6">nlassert</a> (!_PreviousCollisionNode-&gt;isInfo());
00232 
00233                 <span class="comment">// Keep this collision</span>
00234                 reaction (*nextCollision);
00235 
00236                 <span class="comment">// Remove this collision from ot</span>
00237                 <span class="keywordflow">if</span> (!nextCollision-&gt;isCollisionAgainstStatic ())
00238                 {
00239                         <span class="comment">// Remove the primitive from OT</span>
00240                         nextCollision-&gt;unlink();
00241 
00242                         CCollisionOTDynamicInfo *info = static_cast&lt;CCollisionOTDynamicInfo*&gt;(nextCollision);
00243                         <span class="keywordflow">if</span> (info-&gt;getFirstPrimitive())
00244                                 info-&gt;getFirstPrimitive()-&gt;removeCollisionOTInfo(info);
00245                         <span class="keywordflow">if</span> (info-&gt;getSecondPrimitive())
00246                                 info-&gt;getSecondPrimitive()-&gt;removeCollisionOTInfo(info);
00247                 }
00248 
00249                 <span class="comment">// Last time</span>
00250                 <span class="keywordtype">double</span> newTime=nextCollision-&gt;getCollisionTime ();
00251 
00252                 <span class="comment">// Remove modified objects from the OT</span>
00253                 removeModifiedFromOT (worldImage);
00254 
00255                 <span class="comment">// Must have been removed</span>
00256                 <a class="code" href="a04199.html#a6">nlassert</a> (nextCollision-&gt;getPrevious ()==NULL);
00257                 <a class="code" href="a04199.html#a6">nlassert</a> (nextCollision-&gt;CCollisionOT::getNext ()==NULL);
00258 
00259                 <span class="comment">// Update the bounding box and position of modified primitives</span>
00260                 updatePrimitives (newTime, worldImage);
00261 
00262                 <span class="comment">// Eval all collisions of modified objects for the new delta t</span>
00263                 evalAllCollisions (newTime, worldImage);
00264 
00265                 <span class="comment">// Clear modified list</span>
00266                 clearModifiedList (worldImage);
00267 
00268                 <span class="comment">// Get next collision</span>
00269                 nextCollision=_PreviousCollisionNode-&gt;getNextInfo ();
00270         }
00271 
00272 <span class="preprocessor">#ifdef NL_DEBUG</span>
00273 <span class="preprocessor"></span>        <span class="comment">// OT must be cleared</span>
00274         checkOT ();
00275 <span class="preprocessor">#endif // NL_DEBUG</span>
00276 <span class="preprocessor"></span>
00277         <span class="comment">// Free ordered table info</span>
00278         freeAllOTInfo ();
00279 
00280         <span class="comment">// Some init</span>
00281         _PreviousCollisionNode=NULL;
00282 }
00283 
00284 <span class="comment">// ***************************************************************************</span>
00285 
00286 <span class="keywordtype">bool</span> CMoveContainer::testMove (UMovePrimitive* primitive, <span class="keyword">const</span> <a class="code" href="a03664.html">CVectorD</a>&amp; speed, <span class="keywordtype">double</span> deltaTime, <a class="code" href="a04558.html#a7">uint8</a> worldImage, <a class="code" href="a03664.html">CVectorD</a> *contactNormal)
00287 {
00288         NL_ALLOC_CONTEXT( Pacs )
00289 
00290 <span class="comment">//      H_AUTO(PACS_MC_testMove);</span>
00291 
00292         <span class="keywordflow">if</span> (contactNormal)
00293                 *contactNormal = CVectorD::Null;
00294 
00295         <span class="comment">// Cast</span>
00296         <a class="code" href="a04199.html#a6">nlassert</a> (dynamic_cast&lt;CMovePrimitive*&gt;(primitive));
00297         CMovePrimitive* prim=static_cast&lt;CMovePrimitive*&gt;(primitive);
00298 
00299         <span class="comment">// New test time</span>
00300         _TestTime++;
00301 
00302         <span class="comment">// Delta time</span>
00303         _DeltaTime=deltaTime;
00304 
00305         <span class="comment">// Get the world image primitive</span>
00306         <a class="code" href="a04558.html#a7">uint8</a> primitiveWorldImage;
00307         CPrimitiveWorldImage *wI;
00308         <span class="keywordflow">if</span> (prim-&gt;isNonCollisionable ())
00309         {
00310                 wI=prim-&gt;getWorldImage (0);
00311                 primitiveWorldImage=worldImage;
00312         }
00313         <span class="keywordflow">else</span>
00314         {
00315                 wI=prim-&gt;getWorldImage (worldImage);
00316                 primitiveWorldImage=worldImage;
00317         }
00318 
00319         <span class="comment">// Backup speed</span>
00320         <a class="code" href="a03664.html">CVectorD</a> oldSpeed=wI-&gt;getSpeed ();
00321 
00322         <span class="comment">// Set speed</span>
00323         wI-&gt;move (speed, *<span class="keyword">this</span>, *prim, primitiveWorldImage);
00324 
00325         <span class="comment">// Update the bounding box and position of the primitive</span>
00326         wI-&gt;update (0, _DeltaTime, *prim);
00327 
00328         <span class="comment">// Compute cells overlaped by the primitive</span>
00329         <span class="keywordflow">if</span> (!prim-&gt;isNonCollisionable ())
00330                 updateCells (prim, worldImage);
00331 
00332 <span class="preprocessor">#ifdef NL_DEBUG</span>
00333 <span class="preprocessor"></span>        <span class="comment">// Check list integrity</span>
00334 <span class="comment">//      checkSortedList ();</span>
00335 <span class="preprocessor">#endif // NL_DEBUG</span>
00336 <span class="preprocessor"></span>
00337         <span class="comment">// Result</span>
00338         <span class="keywordtype">bool</span> result=<span class="keyword">false</span>;
00339         <span class="keywordtype">bool</span> testMoveValid;
00340 
00341         <span class="comment">// Eval first each static world images</span>
00342         result=evalOneTerrainCollision (0, prim, primitiveWorldImage, <span class="keyword">true</span>, testMoveValid, NULL, contactNormal);
00343 
00344         <span class="comment">// Eval first each static world images</span>
00345         <span class="keywordflow">if</span> (!result)
00346         {
00347                 std::set&lt;uint8&gt;::iterator ite=_StaticWorldImage.begin();
00348                 <span class="keywordflow">while</span> (ite!=_StaticWorldImage.end())
00349                 {
00350 
00351                         <span class="comment">// Eval in this world image</span>
00352                         result=evalOnePrimitiveCollision (0, prim, *ite, primitiveWorldImage, <span class="keyword">true</span>, <span class="keyword">true</span>, testMoveValid, NULL, contactNormal);
00353 
00354                         <span class="comment">// If found, abort</span>
00355                         <span class="keywordflow">if</span> (result)
00356                                 <span class="keywordflow">break</span>;
00357 
00358                         <span class="comment">// Next world image</span>
00359                         ite++;
00360                 }
00361         }
00362 
00363         <span class="comment">// Eval collisions if not found and not tested</span>
00364         <span class="keywordflow">if</span> ((!result) &amp;&amp; (_StaticWorldImage.find (worldImage)==_StaticWorldImage.end()))
00365                 result=evalOnePrimitiveCollision (0, prim, worldImage, primitiveWorldImage, <span class="keyword">true</span>, <span class="keyword">false</span>, testMoveValid, NULL, contactNormal);
00366 
00367         <span class="comment">// Backup speed only if the primitive is inserted in the world image</span>
00368         <span class="keywordflow">if</span> (prim-&gt;isInserted (primitiveWorldImage))
00369                 wI-&gt;move (oldSpeed, *<span class="keyword">this</span>, *prim, primitiveWorldImage);
00370 
00371 <span class="preprocessor">#ifdef NL_DEBUG</span>
00372 <span class="preprocessor"></span>        <span class="comment">// OT must be cleared</span>
00373         checkOT ();
00374 <span class="preprocessor">#endif // NL_DEBUG</span>
00375 <span class="preprocessor"></span>
00376         <span class="comment">// Free ordered table info</span>
00377         freeAllOTInfo ();
00378 
00379         <span class="comment">// Some init</span>
00380         _PreviousCollisionNode=NULL;
00381 
00382         <span class="comment">// Return result</span>
00383         <span class="keywordflow">return</span> !result;
00384 }
00385 
00386 <span class="comment">// ***************************************************************************</span>
00387 
00388 <span class="keywordtype">void</span> CMoveContainer::updatePrimitives (<span class="keywordtype">double</span> beginTime, <a class="code" href="a04558.html#a7">uint8</a> worldImage)
00389 {
00390         <a class="code" href="a04365.html#a4">H_AUTO</a> (NLPACS_Update_Primitives);
00391 
00392         <span class="comment">// For each changed primitives</span>
00393         CMovePrimitive *changed=_ChangedRoot[worldImage];
00394         <span class="keywordflow">while</span> (changed)
00395         {
00396                 <span class="comment">// Get the primitive world image</span>
00397                 CPrimitiveWorldImage *wI;
00398                 <span class="keywordflow">if</span> (changed-&gt;isNonCollisionable())
00399                         wI=changed-&gt;getWorldImage (0);
00400                 <span class="keywordflow">else</span>
00401                         wI=changed-&gt;getWorldImage (worldImage);
00402 
00403                 <span class="comment">// Force the build of the bounding box</span>
00404                 wI-&gt;update (beginTime, _DeltaTime, *changed);
00405 
00406                 <span class="comment">// Is inserted in this world image ?</span>
00407                 <span class="keywordflow">if</span> (changed-&gt;isInserted (worldImage))
00408                 {
00409 
00410                         <span class="comment">// Compute cells overlaped by the primitive</span>
00411                         updateCells (changed, worldImage);
00412                 }
00413 
00414                 <span class="comment">// Next primitive</span>
00415                 changed=wI-&gt;getNextModified ();
00416         }
00417 }
00418 
00419 <span class="comment">// ***************************************************************************</span>
00420 
00421 <span class="keywordtype">void</span> CMoveContainer::updateCells (CMovePrimitive *primitive, <a class="code" href="a04558.html#a7">uint8</a> worldImage)
00422 {
00423 <span class="comment">//      H_AUTO(PACS_MC_updateCells);</span>
00424 
00425         <span class="comment">// Get the primitive world image</span>
00426         CPrimitiveWorldImage *wI=primitive-&gt;getWorldImage (worldImage);
00427 
00428         <span class="comment">// Check BB width not too large</span>
00429         <span class="keywordflow">if</span> (wI-&gt;getBBXMax() - wI-&gt;getBBXMin() &gt; _CellWidth)
00430         {
00431                 <a class="code" href="a04199.html#a2">nlwarning</a> (<span class="stringliteral">"Primitives have moved more than a cell."</span>);
00432         }
00433 
00434         <span class="comment">// Check BB height not too large</span>
00435         <span class="keywordflow">if</span> (wI-&gt;getBBYMax() - wI-&gt;getBBYMin() &gt; _CellHeight)
00436         {
00437                 <a class="code" href="a04199.html#a2">nlwarning</a> (<span class="stringliteral">"Primitives have moved more than a cell."</span>);
00438         }
00439 
00440         <span class="comment">// Get coordinate in the cell array</span>
00441         <a class="code" href="a04558.html#a14">sint</a> minx=(<span class="keywordtype">int</span>)floor ((wI-&gt;getBBXMin() - _Xmin) / _CellWidth);
00442         <a class="code" href="a04558.html#a14">sint</a> miny=(<span class="keywordtype">int</span>)floor ((wI-&gt;getBBYMin() - _Ymin) / _CellHeight);
00443         <a class="code" href="a04558.html#a14">sint</a> maxx=(<span class="keywordtype">int</span>)floor ((wI-&gt;getBBXMax() - _Xmin) / _CellWidth);
00444         <a class="code" href="a04558.html#a14">sint</a> maxy=(<span class="keywordtype">int</span>)floor ((wI-&gt;getBBYMax() - _Ymin) / _CellHeight);
00445 
00446         <span class="comment">// Born</span>
00447         <span class="keywordflow">if</span> (minx&lt;0)
00448                 minx=0;
00449         <span class="keywordflow">if</span> (miny&lt;0)
00450                 miny=0;
00451         <span class="keywordflow">if</span> (maxx&gt;=(<span class="keywordtype">int</span>)_CellCountWidth)
00452                 maxx=(<span class="keywordtype">int</span>)_CellCountWidth-1;
00453         <span class="keywordflow">if</span> (maxy&gt;=(<span class="keywordtype">int</span>)_CellCountHeight)
00454                 maxy=(<span class="keywordtype">int</span>)_CellCountHeight-1;
00455 
00456         maxx=<a class="code" href="a04061.html#a0">std::min</a> (minx+1, maxx);
00457         maxy=<a class="code" href="a04061.html#a0">std::min</a> (miny+1, maxy);
00458 
00459         <span class="comment">// flags founded</span>
00460         <span class="keywordtype">bool</span> found[4]={<span class="keyword">false</span>, <span class="keyword">false</span>, <span class="keyword">false</span>, <span class="keyword">false</span>};
00461 
00462         <span class="comment">// For each old cells</span>
00463         <a class="code" href="a04558.html#a15">uint</a> i;
00464         <span class="keywordflow">for</span> (i=0; i&lt;4; i++)
00465         {
00466                 <span class="comment">// Element</span>
00467                 CMoveElement *elm = wI-&gt;getMoveElement (i);
00468 
00469                 <span class="comment">// Old element in this cell ?</span>
00470                 <span class="keywordflow">if</span> ( elm )
00471                 {
00472                         <span class="comment">// Check</span>
00473                         <a class="code" href="a04199.html#a6">nlassert</a> (elm-&gt;X&lt;_CellCountWidth);
00474                         <a class="code" href="a04199.html#a6">nlassert</a> (elm-&gt;Y&lt;_CellCountHeight);
00475 
00476                         <span class="comment">// Must remove it ?</span>
00477                         <span class="keywordflow">if</span> ( (elm-&gt;X &lt; minx) || (elm-&gt;X &gt; maxx) || (elm-&gt;Y &lt; miny) || (elm-&gt;Y &gt; maxy) )
00478                         {
00479                                 <span class="comment">// Yes remove it</span>
00480                                 wI-&gt;removeMoveElement (i, *<span class="keyword">this</span>, worldImage);
00481                         }
00482                         <span class="keywordflow">else</span>
00483                         {
00484                                 <span class="comment">// Checks</span>
00485                                 <a class="code" href="a04199.html#a6">nlassert</a> (((elm-&gt;X - minx)==0)||((elm-&gt;X - minx)==1));
00486                                 <a class="code" href="a04199.html#a6">nlassert</a> (((elm-&gt;Y - miny)==0)||((elm-&gt;Y - miny)==1));
00487 
00488                                 <span class="comment">// Update position</span>
00489 <span class="preprocessor">#ifndef TEST_CELL</span>
00490 <span class="preprocessor"></span>                                _VectorCell[worldImage][elm-&gt;X+elm-&gt;Y*_CellCountWidth].updateSortedLists (elm, worldImage);
00491 <span class="preprocessor">#endif</span>
00492 <span class="preprocessor"></span>
00493                                 <span class="comment">// Check found cells</span>
00494                                 found[ elm-&gt;X - minx + ((elm-&gt;Y - miny) &lt;&lt; (maxx-minx)) ]=<span class="keyword">true</span>;
00495                         }
00496                 }
00497         }
00498 
00499         <span class="comment">// For each case selected</span>
00500         <span class="keywordtype">int</span> <a class="code" href="a04223.html#a572">x</a>, <a class="code" href="a04223.html#a573">y</a>;
00501         i=0;
00502         <span class="keywordflow">for</span> (<a class="code" href="a04223.html#a573">y</a>=miny; <a class="code" href="a04223.html#a573">y</a>&lt;=(<span class="keywordtype">int</span>)maxy; <a class="code" href="a04223.html#a573">y</a>++)
00503         <span class="keywordflow">for</span> (<a class="code" href="a04223.html#a572">x</a>=minx; <a class="code" href="a04223.html#a572">x</a>&lt;=(<span class="keywordtype">int</span>)maxx; <a class="code" href="a04223.html#a572">x</a>++)
00504         {
00505                 <span class="comment">// Check the formula</span>
00506                 <a class="code" href="a04199.html#a6">nlassert</a> ((<span class="keywordtype">int</span>)i == (x - minx + ((y - miny) &lt;&lt; (maxx-minx)) ));
00507 
00508                 <span class="comment">// If the cell is not found</span>
00509                 <span class="keywordflow">if</span> (!found[i])
00510                 {
00511                         <span class="comment">// Center of the cell</span>
00512                         <span class="keywordtype">double</span> cx=((<span class="keywordtype">double</span>)<a class="code" href="a04223.html#a572">x</a>+0.5f)*_CellWidth+_Xmin;
00513                         <span class="keywordtype">double</span> cy=((<span class="keywordtype">double</span>)<a class="code" href="a04223.html#a573">y</a>+0.5f)*_CellHeight+_Ymin;
00514 
00515                         <span class="comment">// Add it in the list</span>
00516                         wI-&gt;addMoveElement (_VectorCell[worldImage][x+y*_CellCountWidth], (<a class="code" href="a04558.html#a9">uint16</a>)x, (<a class="code" href="a04558.html#a9">uint16</a>)y, cx, cy, primitive, *<span class="keyword">this</span>, worldImage);
00517                 }
00518 
00519                 <span class="comment">// Next cell</span>
00520                 i++;
00521         }
00522 }
00523 
00524 <span class="comment">// ***************************************************************************</span>
00525 
00526 <span class="keywordtype">void</span> CMoveContainer::getCells (CMovePrimitive *primitive, <a class="code" href="a04558.html#a7">uint8</a> worldImage, <a class="code" href="a04558.html#a7">uint8</a> primitiveWorldImage, CMoveElement **elementArray)
00527 {
00528 <span class="comment">//      H_AUTO(PACS_MC_getCells);</span>
00529 
00530         <span class="comment">// Get the primitive world image</span>
00531         CPrimitiveWorldImage *wI;
00532         <span class="keywordflow">if</span> (primitive-&gt;isNonCollisionable())
00533                 wI=primitive-&gt;getWorldImage (0);        
00534         <span class="keywordflow">else</span>
00535                 wI=primitive-&gt;getWorldImage (primitiveWorldImage);
00536 
00537         <span class="comment">// Check BB width not too large</span>
00538         <span class="keywordflow">if</span> (wI-&gt;getBBXMax() - wI-&gt;getBBXMin() &gt; _CellWidth)
00539         {
00540                 <a class="code" href="a04199.html#a2">nlwarning</a> (<span class="stringliteral">"Primitives have moved more than a cell."</span>);
00541         }
00542 
00543         <span class="comment">// Check BB height not too large</span>
00544         <span class="keywordflow">if</span> (wI-&gt;getBBYMax() - wI-&gt;getBBYMin() &gt; _CellHeight)
00545         {
00546                 <a class="code" href="a04199.html#a2">nlwarning</a> (<span class="stringliteral">"Primitives have moved more than a cell."</span>);
00547         }
00548 
00549         <span class="comment">// Get coordinate in the cell array</span>
00550         <span class="keywordtype">int</span> minx=(<span class="keywordtype">int</span>)floor ((wI-&gt;getBBXMin() - _Xmin) / _CellWidth);
00551         <span class="keywordtype">int</span> miny=(<span class="keywordtype">int</span>)floor ((wI-&gt;getBBYMin() - _Ymin) / _CellHeight);
00552         <span class="keywordtype">int</span> maxx=(<span class="keywordtype">int</span>)floor ((wI-&gt;getBBXMax() - _Xmin) / _CellWidth);
00553         <span class="keywordtype">int</span> maxy=(<span class="keywordtype">int</span>)floor ((wI-&gt;getBBYMax() - _Ymin) / _CellHeight);
00554 
00555         <span class="comment">// Born</span>
00556         <span class="keywordflow">if</span> (minx&lt;0)
00557                 minx=0;
00558         <span class="keywordflow">if</span> (miny&lt;0)
00559                 miny=0;
00560         <span class="keywordflow">if</span> (maxx&gt;=(<span class="keywordtype">int</span>)_CellCountWidth)
00561                 maxx=(<span class="keywordtype">int</span>)_CellCountWidth-1;
00562         <span class="keywordflow">if</span> (maxy&gt;=(<span class="keywordtype">int</span>)_CellCountHeight)
00563                 maxy=(<span class="keywordtype">int</span>)_CellCountHeight-1;
00564 
00565         maxx=<a class="code" href="a04061.html#a0">std::min</a> (minx+1, maxx);
00566         maxy=<a class="code" href="a04061.html#a0">std::min</a> (miny+1, maxy);
00567 
00568         <span class="comment">// For each case selected</span>
00569         <span class="keywordtype">int</span> <a class="code" href="a04223.html#a572">x</a>, <a class="code" href="a04223.html#a573">y</a>;
00570         <span class="keywordtype">int</span> i=0;
00571         <span class="keywordflow">for</span> (<a class="code" href="a04223.html#a573">y</a>=miny; <a class="code" href="a04223.html#a573">y</a>&lt;=(<span class="keywordtype">int</span>)maxy; <a class="code" href="a04223.html#a573">y</a>++)
00572         <span class="keywordflow">for</span> (<a class="code" href="a04223.html#a572">x</a>=minx; <a class="code" href="a04223.html#a572">x</a>&lt;=(<span class="keywordtype">int</span>)maxx; <a class="code" href="a04223.html#a572">x</a>++)
00573         {
00574                 <span class="comment">// Check the formula</span>
00575                 <a class="code" href="a04199.html#a6">nlassert</a> ((<span class="keywordtype">int</span>)i == (x - minx + ((y - miny) &lt;&lt; (maxx-minx)) ));
00576 
00577                 <span class="comment">// Center of the cell</span>
00578                 <span class="keywordtype">double</span> cx=((<span class="keywordtype">double</span>)<a class="code" href="a04223.html#a572">x</a>+0.5f)*_CellWidth+_Xmin;
00579 
00580                 <span class="comment">// Primitive center</span>
00581                 <span class="keywordtype">double</span> pcx=(wI-&gt;getBBXMin()+wI-&gt;getBBXMax())/2.f;
00582 
00583                 elementArray[i]-&gt;Primitive=primitive;
00584                 elementArray[i]-&gt;X=<a class="code" href="a04223.html#a572">x</a>;
00585                 elementArray[i]-&gt;Y=<a class="code" href="a04223.html#a573">y</a>;
00586                 <span class="comment">// Insert in left or right ?</span>
00587                 <span class="keywordflow">if</span> (pcx&lt;cx)
00588                 {
00589                         <span class="comment">// In the left</span>
00590                         elementArray[i]-&gt;NextX=_VectorCell[worldImage][<a class="code" href="a04223.html#a572">x</a>+<a class="code" href="a04223.html#a573">y</a>*_CellCountWidth].getFirstX ();
00591                         elementArray[i]-&gt;PreviousX=NULL;
00592                 }
00593                 <span class="keywordflow">else</span>
00594                 {
00595                         <span class="comment">// In the right</span>
00596                         elementArray[i]-&gt;PreviousX=_VectorCell[worldImage][<a class="code" href="a04223.html#a572">x</a>+<a class="code" href="a04223.html#a573">y</a>*_CellCountWidth].getLastX ();
00597                         elementArray[i]-&gt;NextX=NULL;
00598                 }
00599 
00600                 <span class="comment">// Next cell</span>
00601                 i++;
00602         }
00603 
00604         <span class="comment">// Erase last array element</span>
00605         <span class="keywordflow">for</span> (; i&lt;4; i++)
00606         {
00607                 elementArray[i]=NULL;
00608         }
00609 }
00610 
00611 <span class="comment">// ***************************************************************************</span>
00612 
00613 <span class="keywordtype">void</span> CMoveContainer::clearModifiedList (<a class="code" href="a04558.html#a7">uint8</a> worldImage)
00614 {
00615         <a class="code" href="a04365.html#a4">H_AUTO</a> (NLPACS_Clear_Modified_List);
00616         
00617         <span class="comment">// For each changed primitives</span>
00618         CMovePrimitive *changed=_ChangedRoot[worldImage];
00619         <span class="keywordflow">while</span> (changed)
00620         {
00621                 <span class="comment">// Get the world image primitive</span>
00622                 CPrimitiveWorldImage *wI;
00623                 <span class="keywordflow">if</span> (changed-&gt;isNonCollisionable())
00624                         wI=changed-&gt;getWorldImage (0);
00625                 <span class="keywordflow">else</span>
00626                         wI=changed-&gt;getWorldImage (worldImage);
00627                 
00628                 <span class="comment">// Next primitive</span>
00629                 changed=wI-&gt;getNextModified ();
00630 
00631                 <span class="comment">// Remove it from the list</span>
00632                 wI-&gt;setInModifiedListFlag (<span class="keyword">false</span>);
00633         }
00634 
00635         <span class="comment">// Empty list</span>
00636         _ChangedRoot[worldImage]=NULL;
00637 }
00638 
00639 <span class="comment">// ***************************************************************************</span>
00640 
00641 <span class="keywordtype">void</span> CMoveContainer::checkSortedList ()
00642 {
00643         <span class="comment">// Check each primitives in the set</span>
00644         std::set&lt;CMovePrimitive*&gt;::iterator ite=_PrimitiveSet.begin();
00645         <span class="keywordflow">while</span> (ite!=_PrimitiveSet.end())
00646         {
00647                 <span class="comment">// Check</span>
00648                 (*ite)-&gt;checkSortedList ();
00649 
00650                 ite++;
00651         }
00652 }
00653 
00654 <span class="comment">// ***************************************************************************</span>
00655 
00656 <span class="keywordtype">bool</span> CMoveContainer::evalOneTerrainCollision (<span class="keywordtype">double</span> beginTime, CMovePrimitive *primitive, <a class="code" href="a04558.html#a7">uint8</a> primitiveWorldImage, 
00657                                                                            <span class="keywordtype">bool</span> testMove, <span class="keywordtype">bool</span> &amp;testMoveValid, CCollisionOTStaticInfo *staticColInfo, <a class="code" href="a03664.html">CVectorD</a> *contactNormal)
00658 {
00659 <span class="comment">//      H_AUTO(PACS_MC_evalOneCollision);</span>
00660         <a class="code" href="a04365.html#a4">H_AUTO</a>(NLPACS_Eval_One_Terrain_Collision);
00661         
00662         <span class="comment">// Find its collisions</span>
00663         <span class="keywordtype">bool</span> found=<span class="keyword">false</span>;
00664 
00665         <span class="comment">// Get the primitive world image</span>
00666         CPrimitiveWorldImage *wI;
00667         <span class="keywordflow">if</span> (primitive-&gt;isNonCollisionable())
00668                 wI=primitive-&gt;getWorldImage (0);
00669         <span class="keywordflow">else</span>
00670                 wI=primitive-&gt;getWorldImage (primitiveWorldImage);
00671 
00672         <span class="comment">// Begin time must be the same as beginTime</span>
00673         <span class="comment">//nlassert (wI-&gt;getInitTime()==beginTime);</span>
00674         <span class="keywordflow">if</span> (wI-&gt;getInitTime() != beginTime)
00675         {
00676                 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"PACS: evalOneTerrainCollision() failure, wI-&gt;getInitTime() [%f] != beginTime [%f]"</span>, wI-&gt;getInitTime(), beginTime);
00677                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00678         }
00679 
00680         <span class="comment">// Test its static collision</span>
00681         <span class="keywordflow">if</span> (_Retriever)
00682         {
00683                 <span class="comment">// Delta pos..</span>
00684                 <span class="comment">// Test retriever with the primitive</span>
00685                 <span class="keyword">const</span> <a class="code" href="a05380.html#a0">TCollisionSurfaceDescVector</a> *result=wI-&gt;evalCollision (*_Retriever, _SurfaceTemp, _TestTime, _MaxTestIteration, *primitive);
00686                 <span class="keywordflow">if</span> (result)
00687                 {
00688                         <span class="comment">// TEST MOVE MUST BE OK !!</span>
00689                         testMoveValid=<span class="keyword">true</span>;
00690 
00691                         <span class="comment">// Size of the array</span>
00692                         <a class="code" href="a04558.html#a15">uint</a> <a class="code" href="a04223.html#a587">size</a>=result-&gt;size();
00693 
00694                         <span class="comment">// For each detected collisions</span>
00695                         <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> c=0; c&lt;<a class="code" href="a04223.html#a587">size</a>; c++)
00696                         {
00697                                 <span class="comment">// Ref on the collision</span>
00698                                 CCollisionSurfaceDesc desc=(*result)[c];
00699                                 <span class="keywordtype">double</span> contactTime = (_DeltaTime-beginTime)*desc.ContactTime+beginTime;
00700 
00701                                 <span class="comment">/*</span>
00702 <span class="comment">                                 *  If beginTime is 0.999999999 and desc.ContactTime&lt;1.0, contactTime will be 1.0.</span>
00703 <span class="comment">                                 *  In this case, we force contactTime to be beginTime to avoid collision at time == 1.0.</span>
00704 <span class="comment">                                **/</span>
00705                                 <span class="keywordflow">if</span> ((contactTime &gt;= 1.0) &amp;&amp; (beginTime &lt; 1.0) &amp;&amp; (desc.ContactTime &lt; 1.0))
00706                                         contactTime = beginTime;
00707 
00708                                 <span class="comment">// Set the container's time space contact time</span>
00709                                 desc.ContactTime = contactTime;
00710 
00711                                 <span class="comment">// ptr on the surface</span>
00712                                 <span class="keyword">const</span> CRetrievableSurface *surf= _Retriever-&gt;getSurfaceById (desc.ContactSurface);
00713 
00714                                 <span class="comment">// TODO: check surface flags  against primitive flags HERE:</span>
00715                                 <span class="comment">// Is a wall ?</span>
00716                                 <span class="keywordtype">bool</span> isWall;
00717                                 <span class="keywordflow">if</span>(!surf)
00718                                         isWall= <span class="keyword">true</span>;
00719                                 <span class="keywordflow">else</span>
00720                                         isWall= !(surf-&gt;isFloor() || surf-&gt;isCeiling());
00721 
00722                                 <span class="comment">// stop on a wall.</span>
00723                                 <span class="keywordflow">if</span>(isWall)
00724                                 {
00725                                         <span class="comment">// Test move ?</span>
00726                                         <span class="keywordflow">if</span> (testMove)
00727                                         {
00728                                                 <span class="comment">// return contact normal only when testmove and vector provided</span>
00729                                                 <span class="keywordflow">if</span> (contactNormal)
00730                                                         *contactNormal = desc.ContactNormal;
00731                                                 <span class="keywordflow">return</span> <span class="keyword">true</span>;
00732                                         }
00733                                         <span class="keywordflow">else</span>
00734                                         {
00735                                                 <span class="comment">// OK, collision if we are a collisionable primitive</span>
00736                                                 newCollision (primitive, desc, primitiveWorldImage, beginTime, staticColInfo);
00737 
00738                                                 <span class="comment">// One collision found</span>
00739                                                 found=<span class="keyword">true</span>;
00740                                                 <span class="keywordflow">break</span>;
00741                                         }
00742                                 }
00743                         }
00744                 }
00745                 <span class="keywordflow">else</span>
00746                         <span class="comment">// More than maxtest made, exit</span>
00747                         <span class="keywordflow">return</span> <span class="keyword">false</span>;
00748         }
00749         <span class="keywordflow">return</span> found;
00750 }
00751 
00752 <span class="comment">// ***************************************************************************</span>
00753 
00754 <span class="keywordtype">bool</span> CMoveContainer::evalOnePrimitiveCollision (<span class="keywordtype">double</span> beginTime, CMovePrimitive *primitive, <a class="code" href="a04558.html#a7">uint8</a> worldImage, <a class="code" href="a04558.html#a7">uint8</a> primitiveWorldImage, 
00755                                                                            <span class="keywordtype">bool</span> testMove, <span class="keywordtype">bool</span> secondIsStatic, <span class="keywordtype">bool</span> &amp;testMoveValid, CCollisionOTDynamicInfo *dynamicColInfo,
00756                                                                                 <a class="code" href="a03664.html">CVectorD</a> *contactNormal)
00757 {
00758 <span class="comment">//      H_AUTO(PACS_MC_evalOneCollision);</span>
00759         <a class="code" href="a04365.html#a4">H_AUTO</a>(NLPACS_Eval_One_Primitive_Collision);
00760 
00761         <span class="comment">// Find its collisions</span>
00762         <span class="keywordtype">bool</span> found=<span class="keyword">false</span>;
00763 
00764         <span class="comment">// Get the primitive world image</span>
00765         CPrimitiveWorldImage *wI;
00766         <span class="keywordflow">if</span> (primitive-&gt;isNonCollisionable())
00767                 wI=primitive-&gt;getWorldImage (0);
00768         <span class="keywordflow">else</span>
00769                 wI=primitive-&gt;getWorldImage (primitiveWorldImage);
00770 
00771         <span class="comment">// Begin time must be the same as beginTime</span>
00772         <span class="comment">//nlassert (wI-&gt;getInitTime()==beginTime);</span>
00773         <span class="keywordflow">if</span> (wI-&gt;getInitTime() != beginTime)
00774         {
00775                 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"PACS: evalOnePrimitiveCollision() failure, wI-&gt;getInitTime() [%f] != beginTime [%f]"</span>, wI-&gt;getInitTime(), beginTime);
00776                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00777         }
00778 
00779         <span class="comment">// Element table</span>
00780         CMoveElement    tableNotInserted[4];
00781         CMoveElement    *table[4];
00782 
00783         <span class="comment">// Single test ?</span>
00784         <span class="keywordtype">bool</span> singleTest=testMove;
00785         
00786         <span class="comment">// Is in world image</span>
00787         <span class="keywordflow">if</span> ((worldImage==primitiveWorldImage) &amp;&amp; wI-&gt;isInWorldImageFlag())
00788         {
00789                 <span class="comment">// Get move element table from the primitive</span>
00790                 table[0]=wI-&gt;getMoveElement (0);
00791                 table[1]=wI-&gt;getMoveElement (1);
00792                 table[2]=wI-&gt;getMoveElement (2);
00793                 table[3]=wI-&gt;getMoveElement (3);
00794         }
00795         <span class="keywordflow">else</span>
00796         {
00797                 <span class="comment">// Set table pointers</span>
00798                 table[0]=tableNotInserted+0;
00799                 table[1]=tableNotInserted+1;
00800                 table[2]=tableNotInserted+2;
00801                 table[3]=tableNotInserted+3;
00802 
00803                 <span class="comment">// Get cells</span>
00804                 getCells (primitive, worldImage, primitiveWorldImage, table);
00805 
00806                 <span class="comment">// Force the test</span>
00807                 singleTest=<span class="keyword">true</span>;
00808         }
00809 
00810         <span class="comment">// For each move element</span>
00811         <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> i=0; i&lt;4; i++)
00812         {
00813                 <span class="comment">// Get the element</span>
00814                 CMoveElement    *elm=table[i];
00815 
00816                 <span class="comment">// Element valid ?</span>
00817                 <span class="keywordflow">if</span> (elm)
00818                 {
00819                         <span class="comment">// Check</span>
00820                         <a class="code" href="a04199.html#a6">nlassert</a> (elm-&gt;Primitive==primitive);
00821                         <span class="comment">// Primitive to the left</span>
00822 
00823                         <span class="comment">// Lookup in X sorted list on the left</span>
00824                         CMoveElement    *other=elm-&gt;PreviousX;
00825                         <a class="code" href="a04199.html#a6">nlassert</a> (other!=elm);
00826 
00827                         <span class="keywordflow">while</span> (other &amp;&amp; (wI-&gt;getBBXMin() - other-&gt;Primitive-&gt;getWorldImage(worldImage)-&gt;getBBXMin() &lt; _PrimitiveMaxSize) )
00828                         {
00829                                 <span class="comment">// Other primitive</span>
00830                                 CMovePrimitive  *otherPrimitive=other-&gt;Primitive;
00831                                 CPrimitiveWorldImage *otherWI=otherPrimitive-&gt;getWorldImage (worldImage);
00832                                 <a class="code" href="a04199.html#a6">nlassert</a> (otherPrimitive!=primitive);
00833 
00834                                 <span class="comment">// Continue the check if the other primitive is not int the modified list or if its pointer is higher than primitive</span>
00835                                 <span class="keywordflow">if</span> ( singleTest || ( (!otherWI-&gt;isInModifiedListFlag ()) || (primitive&lt;otherPrimitive) ) )
00836                                 {
00837                                         <span class="comment">// Look if valid in X</span>
00838                                         <span class="keywordflow">if</span> (wI-&gt;getBBXMin() &lt; otherWI-&gt;getBBXMax())
00839                                         {
00840                                                 <span class="comment">// Look if valid in Y</span>
00841                                                 <span class="keywordflow">if</span> ( (wI-&gt;getBBYMin() &lt; otherWI-&gt;getBBYMax()) &amp;&amp; (otherWI-&gt;getBBYMin() &lt; wI-&gt;getBBYMax()) )
00842                                                 {
00843                                                         <span class="comment">// If not already in collision with this primitive</span>
00844                                                         <span class="keywordflow">if</span> (!primitive-&gt;isInCollision (otherPrimitive))
00845                                                         {
00846                                                                 <span class="keywordflow">if</span> (evalPrimAgainstPrimCollision (beginTime, primitive, otherPrimitive, wI, otherWI, testMove,
00847                                                                         primitiveWorldImage, worldImage, secondIsStatic, dynamicColInfo, contactNormal))
00848                                                                 {
00849                                                                         <span class="keywordflow">if</span> (testMove)
00850                                                                                 <span class="keywordflow">return</span> <span class="keyword">true</span>;
00851                                                                         found=<span class="keyword">true</span>;
00852                                                                 }
00853                                                         }
00854                                                 }
00855                                         }
00856                                 }
00857 
00858                                 <span class="comment">// Next primitive to the left</span>
00859                                 other = other-&gt;PreviousX;
00860                         }
00861 
00862                         <span class="comment">// Lookup in X sorted list on the right</span>
00863                         other=elm-&gt;NextX;
00864 
00865                         <span class="comment">// Primitive to the right</span>
00866                         <span class="keywordflow">while</span> (other &amp;&amp; (other-&gt;Primitive-&gt;getWorldImage(worldImage)-&gt;getBBXMin() &lt; wI-&gt;getBBXMax()) )
00867                         {
00868                                 <span class="comment">// Other primitive</span>
00869                                 CMovePrimitive  *otherPrimitive=other-&gt;Primitive;
00870                                 CPrimitiveWorldImage *otherWI=otherPrimitive-&gt;getWorldImage (worldImage);
00871                                 <a class="code" href="a04199.html#a6">nlassert</a> (otherPrimitive!=primitive);
00872 
00873                                 <span class="comment">// Continue the check if the other primitive is not in the modified list or if its pointer is higher than primitive</span>
00874                                 <span class="keywordflow">if</span> ( singleTest || ( (!otherWI-&gt;isInModifiedListFlag ()) || (primitive&lt;otherPrimitive) ) )
00875                                 {
00876                                         <span class="comment">// Look if valid in Y</span>
00877                                         <span class="keywordflow">if</span> ( (wI-&gt;getBBYMin() &lt; otherWI-&gt;getBBYMax()) &amp;&amp; (otherWI-&gt;getBBYMin() &lt; wI-&gt;getBBYMax()) )
00878                                         {
00879                                                 <span class="comment">// If not already in collision with this primitive</span>
00880                                                 <span class="keywordflow">if</span> (!primitive-&gt;isInCollision (otherPrimitive))
00881                                                 {
00882                                                         <span class="keywordflow">if</span> (evalPrimAgainstPrimCollision (beginTime, primitive, otherPrimitive, wI, otherWI, testMove,
00883                                                         primitiveWorldImage, worldImage, secondIsStatic, dynamicColInfo, contactNormal))
00884                                                         {
00885                                                                 <span class="keywordflow">if</span> (testMove)
00886                                                                         <span class="keywordflow">return</span> <span class="keyword">true</span>;
00887                                                                 found=<span class="keyword">true</span>;
00888                                                         }
00889                                                 }
00890                                         }
00891                                 }
00892 
00893                                 <span class="comment">// Next primitive to the left</span>
00894                                 other = other-&gt;NextX;
00895                         }
00896                 }
00897         }
00898 
00899         <span class="keywordflow">return</span> found;
00900 }
00901 
00902 <span class="comment">// ***************************************************************************</span>
00903 
00904 <span class="keywordtype">bool</span> CMoveContainer::evalPrimAgainstPrimCollision (<span class="keywordtype">double</span> beginTime, CMovePrimitive *primitive, CMovePrimitive *otherPrimitive, 
00905                                                                                         CPrimitiveWorldImage *wI, CPrimitiveWorldImage *otherWI, <span class="keywordtype">bool</span> testMove,
00906                                                                                         <a class="code" href="a04558.html#a7">uint8</a> firstWorldImage, <a class="code" href="a04558.html#a7">uint8</a> secondWorldImage, <span class="keywordtype">bool</span> secondIsStatic, CCollisionOTDynamicInfo *dynamicColInfo,
00907                                                                                         <a class="code" href="a03664.html">CVectorD</a> *contactNormal)
00908 {
00909 <span class="comment">//      H_AUTO(PACS_MC_evalPrimAgainstPrimCollision);</span>
00910 
00911         <span class="comment">// Test the primitive</span>
00912         <span class="keywordtype">double</span> firstTime, lastTime;
00913 
00914         <span class="comment">// Collision</span>
00915         CCollisionDesc desc;
00916         <span class="keywordflow">if</span> (wI-&gt;evalCollision (*otherWI, desc, beginTime, _DeltaTime, _TestTime, _MaxTestIteration, 
00917                                                                 firstTime, lastTime, *primitive, *otherPrimitive))
00918         {
00919                 <span class="comment">// Enter or exit</span>
00920                 <span class="keywordtype">bool</span> enter = (beginTime&lt;=firstTime) &amp;&amp; (firstTime&lt;_DeltaTime) &amp;&amp; ((primitive-&gt;getTriggerType()&amp;UMovePrimitive::EnterTrigger) 
00921                         || (otherPrimitive-&gt;getTriggerType()&amp;UMovePrimitive::EnterTrigger));
00922                 <span class="keywordtype">bool</span> exit = (beginTime&lt;=lastTime) &amp;&amp; (lastTime&lt;_DeltaTime) &amp;&amp; ((primitive-&gt;getTriggerType()&amp;UMovePrimitive::ExitTrigger) 
00923                         || (otherPrimitive-&gt;getTriggerType()&amp;UMovePrimitive::ExitTrigger));
00924                 <span class="keywordtype">bool</span> overlap = (firstTime&lt;=beginTime) &amp;&amp; (lastTime&gt;_DeltaTime) &amp;&amp; ((primitive-&gt;getTriggerType()&amp;UMovePrimitive::OverlapTrigger) 
00925                         || (otherPrimitive-&gt;getTriggerType()&amp;UMovePrimitive::OverlapTrigger));
00926                 <span class="keywordtype">bool</span> contact = ( beginTime&lt;((firstTime+lastTime)/2) ) &amp;&amp; (firstTime&lt;=_DeltaTime);
00927                 <span class="keywordtype">bool</span> collision = contact &amp;&amp; (primitive-&gt;isObstacle() &amp;&amp; otherPrimitive-&gt;isObstacle ());
00928                 
00929                 <span class="comment">// Return collision time</span>
00930 
00931                 <span class="keywordflow">if</span> (testMove)
00932                         <span class="keywordflow">return</span> contact;
00933 
00942                 <span class="keywordflow">if</span> (primitive-&gt;isNonCollisionable () &amp;&amp; (enter || exit || overlap))
00943                 {
00944                         <span class="keywordflow">if</span> (primitive-&gt;isTriggered (*otherPrimitive, enter, exit))
00945                         {
00946                                 <span class="comment">// Add a trigger</span>
00947                                 <span class="keywordflow">if</span> (enter)
00948                                         newTrigger (primitive, otherPrimitive, desc, UTriggerInfo::In);
00949                                 <span class="keywordflow">if</span> (exit)
00950                                         newTrigger (primitive, otherPrimitive, desc, UTriggerInfo::Out);
00951                                 <span class="keywordflow">if</span> (overlap)
00952                                         newTrigger (primitive, otherPrimitive, desc, UTriggerInfo::Inside);
00953                         }
00954 
00955                         <span class="comment">// If the other primitive is not an obstacle, skip it because it will re-generate collisions.</span>
00956                         <span class="keywordflow">if</span> (!collision)
00957                                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00958                 }
00959 
00960                 <span class="comment">// OK, collision</span>
00961                 <span class="keywordflow">if</span> (contact || enter || exit || overlap)
00962                         newCollision (primitive, otherPrimitive, desc, contact, enter, exit, overlap, firstWorldImage, secondWorldImage, secondIsStatic,
00963                                                         dynamicColInfo);
00964 
00965                 <span class="comment">// Collision</span>
00966                 <span class="keywordflow">return</span> collision;
00967         }
00968         <span class="keywordflow">return</span> <span class="keyword">false</span>;
00969 }
00970 
00971 <span class="comment">// ***************************************************************************</span>
00972 
00973 <span class="keywordtype">void</span> CMoveContainer::evalAllCollisions (<span class="keywordtype">double</span> beginTime, <a class="code" href="a04558.html#a7">uint8</a> worldImage)
00974 {
00975         <a class="code" href="a04365.html#a4">H_AUTO</a>(NLPACS_Eval_All_Collisions);
00976 
00977         <span class="comment">// First primitive</span>
00978         CMovePrimitive  *primitive=_ChangedRoot[worldImage];
00979 
00980         <span class="comment">// For each modified primitive</span>
00981         <span class="keywordflow">while</span> (primitive)
00982         {
00983                 <span class="comment">// Get the primitive world image</span>
00984                 <a class="code" href="a04558.html#a7">uint8</a> primitiveWorldImage;
00985                 CPrimitiveWorldImage *wI;
00986                 <span class="keywordflow">if</span> (primitive-&gt;isNonCollisionable ())
00987                 {
00988                         wI=primitive-&gt;getWorldImage (0);
00989                         primitiveWorldImage=worldImage;
00990                 }
00991                 <span class="keywordflow">else</span>
00992                 {
00993                         wI=primitive-&gt;getWorldImage (worldImage);
00994                         primitiveWorldImage=worldImage;
00995                 }
00996 
00997                 <a class="code" href="a03664.html">CVectorD</a> d0=wI-&gt;getDeltaPosition();
00998 
00999                 <span class="comment">// Find a collision</span>
01000                 <span class="keywordtype">bool</span> found=<span class="keyword">false</span>;
01001                 <span class="keywordtype">bool</span> testMoveValid=<span class="keyword">false</span>;
01002 
01003                 <span class="comment">// Eval collision on the terrain</span>
01004                 found|=evalOneTerrainCollision (beginTime, primitive, primitiveWorldImage, <span class="keyword">false</span>, testMoveValid, NULL, NULL);
01005 
01006                 <span class="comment">// If the primitive can collid other primitive..</span>
01007                 <span class="keywordflow">if</span> (primitive-&gt;getCollisionMask())
01008                 {
01009                         <span class="comment">// Eval collision in each static world image</span>
01010                         std::set&lt;uint8&gt;::iterator ite=_StaticWorldImage.begin();
01011                         <span class="keywordflow">while</span> (ite!=_StaticWorldImage.end())
01012                         {
01013                                 <span class="comment">// Eval in this world image</span>
01014                                 found|=evalOnePrimitiveCollision (beginTime, primitive, *ite, primitiveWorldImage, <span class="keyword">false</span>, <span class="keyword">true</span>, testMoveValid, NULL, NULL);
01015 
01016                                 <span class="comment">// Next world image</span>
01017                                 ite++;
01018                         }
01019                 }
01020 
01021                 <a class="code" href="a03664.html">CVectorD</a> d1=wI-&gt;getDeltaPosition();
01022 
01023                 <span class="comment">// If the primitive can collid other primitive..</span>
01024                 <span class="keywordflow">if</span> (primitive-&gt;getCollisionMask())
01025                 {
01026                         <span class="comment">// Eval collision in the world image if not already tested</span>
01027                         <span class="keywordflow">if</span> (_StaticWorldImage.find (worldImage)==_StaticWorldImage.end())
01028                                 found|=evalOnePrimitiveCollision (beginTime, primitive, worldImage, primitiveWorldImage, <span class="keyword">false</span>, <span class="keyword">false</span>, testMoveValid, NULL, NULL);
01029                 }
01030 
01031                 <a class="code" href="a03664.html">CVectorD</a> d2=wI-&gt;getDeltaPosition();
01032 
01033                 <span class="comment">// No collision ?</span>
01034                 <span class="keywordflow">if</span> (!found)
01035                 {
01036                         <span class="comment">//nlassert ((d0==d1)&amp;&amp;(d0==d2));</span>
01037                         <span class="comment">//nlassert (f1==f2);</span>
01038 
01039                         <span class="keywordflow">if</span> (_Retriever&amp;&amp;testMoveValid)
01040                         {                                                               
01041                                 <span class="comment">// Do move</span>
01042                                 wI-&gt;doMove (*_Retriever, _SurfaceTemp, _DeltaTime, _DeltaTime, primitive-&gt;getDontSnapToGround());                               
01043                         }
01044                         <span class="keywordflow">else</span>
01045                         {
01046                                 <span class="comment">// Do move</span>
01047                                 wI-&gt;doMove (_DeltaTime);
01048                         }
01049                 }
01050 
01051                 <span class="comment">// Next primitive</span>
01052                 primitive=wI-&gt;getNextModified ();
01053         }
01054 }
01055 
01056 <span class="comment">// ***************************************************************************</span>
01057 
01058 <span class="keywordtype">void</span> CMoveContainer::newCollision (CMovePrimitive* first, CMovePrimitive* second, <span class="keyword">const</span> CCollisionDesc&amp; desc, <span class="keywordtype">bool</span> collision, <span class="keywordtype">bool</span> enter, <span class="keywordtype">bool</span> exit, <span class="keywordtype">bool</span> inside,
01059                                                                    <a class="code" href="a04558.html#a15">uint</a> firstWorldImage, <a class="code" href="a04558.html#a15">uint</a> secondWorldImage, <span class="keywordtype">bool</span> secondIsStatic, CCollisionOTDynamicInfo *dynamicColInfo)
01060 {
01061 <span class="comment">//      H_AUTO(PACS_MC_newCollision_short);</span>
01062 
01063         <a class="code" href="a04199.html#a6">nlassert</a> ((dynamicColInfo &amp;&amp; first-&gt;isNonCollisionable ()) || (!dynamicColInfo &amp;&amp; first-&gt;isCollisionable ()));
01064 
01065         <span class="keywordflow">if</span> (dynamicColInfo)
01066         {
01067                 dynamicColInfo-&gt;init (first, second, desc, collision, enter, exit, inside, firstWorldImage, secondWorldImage, secondIsStatic);
01068         }
01069         <span class="keywordflow">else</span>
01070         {
01071                 <span class="comment">// Get an ordered time index. Always round to the future.</span>
01072                 <span class="keywordtype">int</span> <a class="code" href="a04223.html#a566">index</a>=(<span class="keywordtype">int</span>)(ceil (desc.ContactTime*(<span class="keywordtype">double</span>)_OtSize/_DeltaTime) );
01073 
01074                 <span class="comment">// Clamp left.</span>
01075                 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a566">index</a>&lt;0)
01076                         <a class="code" href="a04223.html#a566">index</a>=0;
01077 
01078                 <span class="comment">// If in time</span>
01079                 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a566">index</a>&lt;(<span class="keywordtype">int</span>)_OtSize)
01080                 {
01081                         <span class="comment">// Build info</span>
01082                         CCollisionOTDynamicInfo *info = allocateOTDynamicInfo ();
01083                         info-&gt;init (first, second, desc, collision, enter, exit, inside, firstWorldImage, secondWorldImage, secondIsStatic);
01084 
01085                         <span class="comment">// Add in the primitive list</span>
01086                         first-&gt;addCollisionOTInfo (info);
01087                         second-&gt;addCollisionOTInfo (info);
01088 
01089                         <span class="comment">// Insert in the time ordered table</span>
01090                         <span class="comment">//nlassert (index&lt;(int)_TimeOT.size());</span>
01091                         <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a566">index</a> &gt;= (<span class="keywordtype">int</span>)_TimeOT.size())
01092                         {
01093                                 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"PACS: newCollision() failure, index [%d] &gt;= (int)_TimeOT.size() [%d], clamped to max"</span>, index, (<span class="keywordtype">int</span>)_TimeOT.size());
01094                                 <a class="code" href="a04223.html#a566">index</a> = _TimeOT.size()-1;
01095                         }
01096                         _TimeOT[<a class="code" href="a04223.html#a566">index</a>].link (info);
01097 
01098                         <span class="comment">// Check it is after the last hard collision</span>
01099                         <a class="code" href="a04199.html#a6">nlassert</a> (_PreviousCollisionNode&lt;=&amp;_TimeOT[index]);
01100                 }
01101         }
01102 }
01103 
01104 <span class="comment">// ***************************************************************************</span>
01105 
01106 <span class="keywordtype">void</span> CMoveContainer::newCollision (CMovePrimitive* first, <span class="keyword">const</span> CCollisionSurfaceDesc&amp; desc, <a class="code" href="a04558.html#a7">uint8</a> worldImage, <span class="keywordtype">double</span> beginTime, CCollisionOTStaticInfo *staticColInfo)
01107 {
01108 <span class="comment">//      H_AUTO(PACS_MC_newCollision_long);</span>
01109 
01110         <span class="comment">// Check</span>
01111         <a class="code" href="a04199.html#a6">nlassert</a> (_Retriever);
01112         <a class="code" href="a04199.html#a6">nlassert</a> ((staticColInfo &amp;&amp; first-&gt;isNonCollisionable ()) || (!staticColInfo &amp;&amp; first-&gt;isCollisionable ()));
01113 
01114         <span class="comment">// Get the world image</span>
01115         CPrimitiveWorldImage *wI;
01116         <span class="keywordflow">if</span> (first-&gt;isNonCollisionable())
01117                 wI=first-&gt;getWorldImage (0);
01118         <span class="keywordflow">else</span>
01119                 wI=first-&gt;getWorldImage (worldImage);
01120 
01121         <span class="comment">// Time</span>
01122         <span class="keywordtype">double</span> time=desc.ContactTime;
01123 <span class="comment">/*</span>
01124 <span class="comment">        if (time == _DeltaTime)</span>
01125 <span class="comment">                time -= _DeltaTime*FLT_EPSILON;</span>
01126 <span class="comment">*/</span>
01127 
01128         <span class="comment">// Check time interval</span>
01129 
01130         <span class="comment">//nlassertex (beginTime&lt;=time, ("beginTime=%f, time=%f", beginTime, time));</span>
01131         <span class="comment">//nlassertex (time&lt;_DeltaTime, ("time=%f, _DeltaTime=%f", time, _DeltaTime));</span>
01132 
01133         <span class="keywordflow">if</span> (beginTime &gt; time)
01134         {
01135                 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"PACS: beginTime=%f &gt; time=%f"</span>, beginTime, time);
01136         }
01137 
01138         <span class="keywordflow">if</span> (time &gt;= _DeltaTime)
01139         {
01140                 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"PACS: time=%f &gt;= _DeltaTime=%f"</span>, time, _DeltaTime);
01141         }
01142 
01143 
01144         <span class="comment">// Time of the collision.</span>
01145         time-=<a class="code" href="a04631.html#a0">NELPACS_DIST_BACK</a>/wI-&gt;getSpeed().norm();
01146         time=std::max(time, beginTime);
01147         <span class="keywordtype">double</span> ratio=(time-beginTime)/(_DeltaTime-beginTime);
01148 
01149 <span class="comment">/*</span>
01150 <span class="comment">        nlassert (ratio&gt;=0);</span>
01151 <span class="comment">        nlassert (ratio&lt;=1);</span>
01152 <span class="comment">*/</span>
01153 
01154         <span class="keywordflow">if</span> (ratio &lt; 0.0)
01155         {
01156                 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"PACS: ratio=%f &lt; 0.0"</span>, ratio);
01157                 ratio = 0.0;
01158         }
01159 
01160         <span class="keywordflow">if</span> (ratio &gt; 1.0)
01161         {
01162                 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"PACS: ratio=%f &gt; 1.0"</span>, ratio);
01163                 ratio = 1.0;
01164         }
01165 
01166         <span class="keywordflow">if</span> (staticColInfo)
01167         {
01168                 <span class="comment">// Make a new globalposition</span>
01169                 UGlobalPosition endPosition=_Retriever-&gt;doMove (wI-&gt;getGlobalPosition(), wI-&gt;getDeltaPosition(), 
01170                         (<span class="keywordtype">float</span>)ratio, _SurfaceTemp, <span class="keyword">false</span>);
01171 
01172                 <span class="comment">// Init the info descriptor</span>
01173                 staticColInfo-&gt;init (first, desc, endPosition, ratio, worldImage);
01174         }
01175         <span class="keywordflow">else</span>
01176         {
01177                 <span class="comment">// Get an ordered time index. Always round to the future.</span>
01178                 <span class="keywordtype">int</span> <a class="code" href="a04223.html#a566">index</a>=(<span class="keywordtype">int</span>)(ceil (time*(<span class="keywordtype">double</span>)_OtSize/_DeltaTime) );
01179 
01180                 <span class="comment">// Clamp left.</span>
01181                 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a566">index</a>&lt;0)
01182                         <a class="code" href="a04223.html#a566">index</a>=0;
01183 
01184                 <span class="comment">// If in time</span>
01185                 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a566">index</a>&lt;(<span class="keywordtype">int</span>)_OtSize)
01186                 {
01187                         <span class="comment">// Build info</span>
01188                         CCollisionOTStaticInfo *info = allocateOTStaticInfo ();
01189 
01190                         <span class="comment">// Make a new globalposition</span>
01191                         UGlobalPosition endPosition=_Retriever-&gt;doMove (wI-&gt;getGlobalPosition(), wI-&gt;getDeltaPosition(), 
01192                                 (<span class="keywordtype">float</span>)ratio, _SurfaceTemp, <span class="keyword">false</span>);
01193 
01194                         <span class="comment">// Init the info descriptor</span>
01195                         info-&gt;init (first, desc, endPosition, ratio, worldImage);
01196 
01197                         <span class="comment">// Add in the primitive list</span>
01198                         first-&gt;addCollisionOTInfo (info);
01199 
01200                         <span class="comment">// Insert in the time ordered table</span>
01201                         <span class="comment">//nlassert (index&lt;(int)_TimeOT.size());</span>
01202                         <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a566">index</a> &gt;= (<span class="keywordtype">int</span>)_TimeOT.size())
01203                         {
01204                                 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"PACS: newCollision() failure, index [%d] &gt;= (int)_TimeOT.size() [%d], clamped to max"</span>, index, (<span class="keywordtype">int</span>)_TimeOT.size());
01205                                 <a class="code" href="a04223.html#a566">index</a> = _TimeOT.size()-1;
01206                         }
01207                         _TimeOT[<a class="code" href="a04223.html#a566">index</a>].link (info);
01208 
01209                         <span class="comment">// Check it is after the last hard collision</span>
01210                         <a class="code" href="a04199.html#a6">nlassert</a> (_PreviousCollisionNode&lt;=&amp;_TimeOT[index]);
01211                 }
01212         }
01213 }
01214 
01215 <span class="comment">// ***************************************************************************</span>
01216 
01217 <span class="keywordtype">void</span> CMoveContainer::newTrigger (CMovePrimitive* first, CMovePrimitive* second, <span class="keyword">const</span> CCollisionDesc&amp; desc, <a class="code" href="a04558.html#a15">uint</a> triggerType)
01218 {
01219         <span class="comment">// Element index</span>
01220         <a class="code" href="a04558.html#a15">uint</a> <a class="code" href="a04223.html#a566">index</a>=_Triggers.size();
01221 
01222         <span class="comment">// Add one element</span>
01223         _Triggers.resize (index+1);
01224 
01225         <span class="comment">// Fill info</span>
01226         _Triggers[<a class="code" href="a04223.html#a566">index</a>].Object0=first-&gt;UserData;
01227         _Triggers[<a class="code" href="a04223.html#a566">index</a>].Object1=second-&gt;UserData;
01228         _Triggers[<a class="code" href="a04223.html#a566">index</a>].CollisionDesc=desc;
01229         _Triggers[<a class="code" href="a04223.html#a566">index</a>].CollisionType = triggerType;
01230 }
01231 
01232 <span class="comment">// ***************************************************************************</span>
01233 
01234 <span class="keywordtype">void</span> CMoveContainer::checkOT ()
01235 {
01236         <span class="comment">// Check</span>
01237         <a class="code" href="a04199.html#a6">nlassert</a> (_OtSize==_TimeOT.size());
01238 
01239         <span class="comment">// Check linked list</span>
01240         <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> i=0; i&lt;_OtSize-1; i++)
01241         {
01242                 <span class="comment">// Check link</span>
01243                 <a class="code" href="a04199.html#a6">nlassert</a> ( _TimeOT[i].getNext() == (&amp;(_TimeOT[i+1])) );
01244                 <a class="code" href="a04199.html#a6">nlassert</a> ( _TimeOT[i+1].getPrevious() == (&amp;(_TimeOT[i])) );
01245         }
01246 
01247         <span class="comment">// Check first and last</span>
01248         <a class="code" href="a04199.html#a6">nlassert</a> ( _TimeOT[0].getPrevious() == NULL );
01249         <a class="code" href="a04199.html#a6">nlassert</a> ( _TimeOT[_OtSize-1].getNext() == NULL );
01250 }
01251 
01252 <span class="comment">// ***************************************************************************</span>
01253 
01254 <span class="keywordtype">void</span> CMoveContainer::clearOT ()
01255 {
01256         <span class="comment">// Check</span>
01257         <a class="code" href="a04199.html#a6">nlassert</a> (_OtSize==_TimeOT.size());
01258 
01259         <span class="comment">// clear the list</span>
01260         <a class="code" href="a04558.html#a15">uint</a> i;
01261         <span class="keywordflow">for</span> (i=0; i&lt;_OtSize; i++)
01262                 _TimeOT[i].clear ();
01263 
01264         <span class="comment">// Relink the list</span>
01265         <span class="keywordflow">for</span> (i=0; i&lt;_OtSize-1; i++)
01266                 <span class="comment">// Link the two cells</span>
01267                 _TimeOT[i].link (&amp;(_TimeOT[i+1]));
01268 }
01269 
01270 <span class="comment">// ***************************************************************************</span>
01271 
01272 <span class="keywordtype">void</span> CMoveContainer::removeModifiedFromOT (<a class="code" href="a04558.html#a7">uint8</a> worldImage)
01273 {
01274         <span class="comment">// For each changed primitives</span>
01275         CMovePrimitive *changed=_ChangedRoot[worldImage];
01276         <span class="keywordflow">while</span> (changed)
01277         {
01278                 <span class="comment">// Remove from ot list</span>
01279                 changed-&gt;removeCollisionOTInfo ();
01280 
01281                 <span class="comment">// Get the primitive world image</span>
01282                 CPrimitiveWorldImage *wI;
01283                 <span class="keywordflow">if</span> (changed-&gt;isNonCollisionable())
01284                         wI=changed-&gt;getWorldImage (0);
01285                 <span class="keywordflow">else</span>
01286                         wI=changed-&gt;getWorldImage (worldImage);
01287                 
01288                 <span class="comment">// Next primitive</span>
01289                 changed=wI-&gt;getNextModified ();
01290         }
01291 }
01292 
01293 <span class="comment">// ***************************************************************************</span>
01294 
01295 CCollisionOTDynamicInfo *CMoveContainer::allocateOTDynamicInfo ()
01296 {
01297         <span class="keywordflow">return</span> _AllocOTDynamicInfo.allocate ();
01298 }
01299 
01300 <span class="comment">// ***************************************************************************</span>
01301 
01302 CCollisionOTStaticInfo *CMoveContainer::allocateOTStaticInfo ()
01303 {
01304         <span class="keywordflow">return</span> _AllocOTStaticInfo.allocate ();
01305 }
01306 
01307 <span class="comment">// ***************************************************************************</span>
01308 
01309 <span class="comment">// Free all ordered table info</span>
01310 <span class="keywordtype">void</span> CMoveContainer::freeAllOTInfo ()
01311 {
01312         <a class="code" href="a04365.html#a4">H_AUTO</a> (NLPACS_Free_All_OT_Info);
01313         
01314         _AllocOTDynamicInfo.free ();
01315         _AllocOTStaticInfo.free ();
01316 }
01317 
01318 <span class="comment">// ***************************************************************************</span>
01319 
01320 CMovePrimitive *CMoveContainer::allocatePrimitive (<a class="code" href="a04558.html#a7">uint8</a> firstWorldImage, <a class="code" href="a04558.html#a7">uint8</a> numWorldImage)
01321 {
01322         <span class="comment">// Simply allocate</span>
01323         <span class="keywordflow">return</span> <span class="keyword">new</span> CMovePrimitive (<span class="keyword">this</span>, firstWorldImage, numWorldImage);
01324 }
01325 
01326 <span class="comment">// ***************************************************************************</span>
01327 
01328 <span class="keywordtype">void</span> CMoveContainer::freePrimitive (CMovePrimitive *primitive)
01329 {
01330         <span class="comment">// Simply deallocate</span>
01331         <span class="keyword">delete</span> primitive;
01332 }
01333 
01334 <span class="comment">// ***************************************************************************</span>
01335 
01336 CPrimitiveWorldImage    **CMoveContainer::allocateWorldImagesPtrs (<a class="code" href="a04558.html#a15">uint</a> numPtrs)
01337 {
01338         <span class="keywordflow">return</span> <span class="keyword">new</span> CPrimitiveWorldImage*[numPtrs];
01339 }
01340 
01341 <span class="comment">// ***************************************************************************</span>
01342 
01343 <span class="keywordtype">void</span> CMoveContainer::freeWorldImagesPtrs (CPrimitiveWorldImage **ptrs)
01344 {
01345                 <span class="keyword">delete</span> [] ptrs;
01346 }
01347 
01348 <span class="comment">// ***************************************************************************</span>
01349 
01350 CPrimitiveWorldImage    *CMoveContainer::allocateWorldImage ()
01351 {
01352         <span class="keywordflow">return</span> <span class="keyword">new</span> CPrimitiveWorldImage;
01353 }
01354 
01355 <span class="comment">// ***************************************************************************</span>
01356 
01357 <span class="keywordtype">void</span> CMoveContainer::freeWorldImage (CPrimitiveWorldImage *worldImage)
01358 {
01359         <span class="keyword">delete</span> worldImage;
01360 }
01361 
01362 <span class="comment">// ***************************************************************************</span>
01363 
01364 CMoveElement *CMoveContainer::allocateMoveElement ()
01365 {
01366         <span class="comment">// Simply allocate</span>
01367         <span class="keywordflow">return</span> <span class="keyword">new</span> CMoveElement;
01368 }
01369 
01370 <span class="comment">// ***************************************************************************</span>
01371 
01372 <span class="keywordtype">void</span> CMoveContainer::freeMoveElement (CMoveElement *element)
01373 {
01374         <span class="comment">// Simply deallocate</span>
01375         <span class="keyword">delete</span> element;
01376 }
01377 
01378 <span class="comment">// ***************************************************************************</span>
01379 
01380 <span class="keywordtype">void</span>    UMoveContainer::deleteMoveContainer (UMoveContainer     *container)
01381 {
01382         <span class="keyword">delete</span> (CMoveContainer*)container;
01383 }
01384 
01385 <span class="comment">// ***************************************************************************</span>
01386 
01387 UMovePrimitive *CMoveContainer::addCollisionablePrimitive (<a class="code" href="a04558.html#a7">uint8</a> firstWorldImage, <a class="code" href="a04558.html#a7">uint8</a> numWorldImage, <span class="keyword">const</span> UMovePrimitive *copyFrom)
01388 {
01389         NL_ALLOC_CONTEXT( Pacs )
01390 
01391         <span class="comment">// Allocate primitive</span>
01392         CMovePrimitive *primitive=allocatePrimitive (firstWorldImage, numWorldImage);
01393 
01394         <span class="comment">// Add into the set</span>
01395         _PrimitiveSet.insert (primitive);
01396 
01397         <span class="comment">// if copy from primitive is not null, copy attributes</span>
01398         <span class="keywordflow">if</span> (copyFrom != NULL)
01399         {
01400                 primitive-&gt;setPrimitiveType(copyFrom-&gt;getPrimitiveType());
01401                 primitive-&gt;setReactionType(copyFrom-&gt;getReactionType());
01402                 primitive-&gt;setTriggerType(copyFrom-&gt;getTriggerType());
01403                 primitive-&gt;setCollisionMask(copyFrom-&gt;getCollisionMask());
01404                 primitive-&gt;setOcclusionMask(copyFrom-&gt;getOcclusionMask());
01405                 primitive-&gt;setObstacle(copyFrom-&gt;getObstacle());
01406                 primitive-&gt;setAbsorbtion(copyFrom-&gt;getAbsorbtion());
01407                 primitive-&gt;setHeight(copyFrom-&gt;getHeight());
01408                 <span class="keywordflow">if</span> (primitive-&gt;getPrimitiveType() == UMovePrimitive::_2DOrientedBox)
01409                 {
01410                         <span class="keywordtype">float</span>   <a class="code" href="a04223.html#a632">width</a>=0.0f, <a class="code" href="a04223.html#a633">height</a>=0.0f;
01411                         copyFrom-&gt;getSize(width, <a class="code" href="a04223.html#a633">height</a>);
01412                         primitive-&gt;setSize(width, <a class="code" href="a04223.html#a633">height</a>);
01413                 }
01414                 <span class="keywordflow">else</span>
01415                 {
01416                         primitive-&gt;setRadius(copyFrom-&gt;getRadius());
01417                 }
01418         }
01419 
01420         <span class="comment">// Return it</span>
01421         <span class="keywordflow">return</span> primitive;
01422 }
01423 
01424 <span class="comment">// ***************************************************************************</span>
01425 
01426 UMovePrimitive *CMoveContainer::addNonCollisionablePrimitive (<span class="keyword">const</span> UMovePrimitive *copyFrom)
01427 {
01428         NL_ALLOC_CONTEXT( Pacs )
01429 
01430         <span class="comment">// Allocate primitive</span>
01431         CMovePrimitive *primitive=allocatePrimitive (0, 1);
01432         
01433         <span class="comment">// Set as noncollisionable</span>
01434         primitive-&gt;setNonCollisionable (<span class="keyword">true</span>);
01435         
01436         <span class="comment">// Add into the set</span>
01437         _PrimitiveSet.insert (primitive);
01438 
01439         <span class="comment">// if copy from primitive is not null, copy attributes</span>
01440         <span class="keywordflow">if</span> (copyFrom != NULL)
01441         {
01442                 primitive-&gt;setPrimitiveType(copyFrom-&gt;getPrimitiveType());
01443                 primitive-&gt;setReactionType(copyFrom-&gt;getReactionType());
01444                 primitive-&gt;setTriggerType(copyFrom-&gt;getTriggerType());
01445                 primitive-&gt;setCollisionMask(copyFrom-&gt;getCollisionMask());
01446                 primitive-&gt;setOcclusionMask(copyFrom-&gt;getOcclusionMask());
01447                 primitive-&gt;setObstacle(copyFrom-&gt;getObstacle());
01448                 primitive-&gt;setAbsorbtion(copyFrom-&gt;getAbsorbtion());
01449                 primitive-&gt;setHeight(copyFrom-&gt;getHeight());
01450                 <span class="keywordflow">if</span> (primitive-&gt;getPrimitiveType() == UMovePrimitive::_2DOrientedBox)
01451                 {
01452                         <span class="keywordtype">float</span>   <a class="code" href="a04223.html#a632">width</a>=0.0f, <a class="code" href="a04223.html#a633">height</a>=0.0f;
01453                         copyFrom-&gt;getSize(width, <a class="code" href="a04223.html#a633">height</a>);
01454                         primitive-&gt;setSize(width, <a class="code" href="a04223.html#a633">height</a>);
01455                 }
01456                 <span class="keywordflow">else</span>
01457                 {
01458                         primitive-&gt;setRadius(copyFrom-&gt;getRadius());
01459                 }
01460         }
01461 
01462         <span class="comment">// Return it</span>
01463         <span class="keywordflow">return</span> primitive;
01464 }
01465 
01466 <span class="comment">// ***************************************************************************</span>
01467 
01468 <span class="keywordtype">void</span> CMoveContainer::removePrimitive (UMovePrimitive* primitive)
01469 {
01470         NL_ALLOC_CONTEXT( Pacs )
01471 
01472         <span class="comment">// CMovePrimitive pointer</span>
01473         CMovePrimitive *prim=(CMovePrimitive*)primitive;
01474 
01475         <span class="comment">// Get the primitive world image</span>
01476         <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a7">uint8</a> i=0; i&lt;prim-&gt;getNumWorldImage (); i++)
01477         {
01478                 <span class="comment">// World image</span>
01479                 <a class="code" href="a04558.html#a7">uint8</a> worldImage=prim-&gt;getFirstWorldImage ()+i;
01480 
01481                 <span class="comment">// Get primitive world image</span>
01482                 CPrimitiveWorldImage *wI=prim-&gt;getWorldImage (worldImage);
01483 
01484                 <span class="comment">// In modified list ?</span>
01485                 <span class="keywordflow">if</span> (wI-&gt;isInModifiedListFlag ())
01486                 {
01487                         <span class="comment">// Non collisionable primitive ?</span>
01488                         <span class="keywordflow">if</span> (prim-&gt;isNonCollisionable())
01489                         {
01490                                 <span class="comment">// Remove from all world image</span>
01491                                 removeNCFromModifiedList (prim, worldImage);
01492                         }
01493                         <span class="keywordflow">else</span>
01494                         {
01495                                 <span class="comment">// Remove from modified list</span>
01496                                 removeFromModifiedList (prim, worldImage);
01497                         }
01498                 }
01499         }
01500 
01501         <span class="comment">// Remove from the set</span>
01502         _PrimitiveSet.erase (prim);
01503 
01504         <span class="comment">// Erase it</span>
01505         freePrimitive (prim);
01506 }
01507 
01508 <span class="comment">// ***************************************************************************</span>
01509 
01510 <span class="keywordtype">void</span> CMoveContainer::removeNCFromModifiedList (CMovePrimitive* primitive, <a class="code" href="a04558.html#a7">uint8</a> worldImage)
01511 {
01512         <span class="comment">// For each world image</span>
01513         <a class="code" href="a04558.html#a15">uint</a> i;
01514         <a class="code" href="a04558.html#a15">uint</a> worldImageCount = _ChangedRoot.size();
01515         <span class="keywordflow">for</span> (i=0; i&lt;worldImageCount; i++)
01516         {
01517                 <span class="comment">// For each changed primitives</span>
01518                 CMovePrimitive *changed=_ChangedRoot[i];
01519                 CPrimitiveWorldImage *previous=NULL;
01520                 CPrimitiveWorldImage *wI=primitive-&gt;getWorldImage (worldImage);
01521 
01522                 <span class="keywordflow">while</span> (changed)
01523                 {
01524                         <span class="comment">// Get the primitive world image</span>
01525                         CPrimitiveWorldImage *changedWI=changed-&gt;getWorldImage (worldImage);
01526 
01527                         <span class="comment">// Remove from ot list</span>
01528                         <span class="keywordflow">if</span> (changed==primitive)
01529                         {
01530                                 <span class="comment">// There is a previous primitive ?</span>
01531                                 <span class="keywordflow">if</span> (previous)
01532                                         previous-&gt;linkInModifiedList (wI-&gt;getNextModified ());
01533                                 <span class="keywordflow">else</span>
01534                                         _ChangedRoot[i]=wI-&gt;getNextModified ();
01535 
01536                                 <span class="comment">// Unlink</span>
01537                                 wI-&gt;linkInModifiedList (NULL);
01538                                 wI-&gt;setInModifiedListFlag (<span class="keyword">false</span>);
01539                                 <span class="keywordflow">break</span>;
01540                         }
01541                         
01542                         <span class="comment">// Next primitive</span>
01543                         previous=changedWI;
01544                         changed=changedWI-&gt;getNextModified ();
01545                 }
01546 
01547                 <span class="comment">// Breaked ?</span>
01548                 <span class="keywordflow">if</span> (changed==primitive)
01549                         <span class="keywordflow">break</span>;
01550         }
01551 }
01552 
01553 <span class="comment">// ***************************************************************************</span>
01554  
01555 <span class="keywordtype">void</span> CMoveContainer::removeFromModifiedList (CMovePrimitive* primitive, <a class="code" href="a04558.html#a7">uint8</a> worldImage)
01556 {
01557         <span class="comment">// For each changed primitives</span>
01558         CMovePrimitive *changed=_ChangedRoot[worldImage];
01559         CPrimitiveWorldImage *previous=NULL;
01560         CPrimitiveWorldImage *wI=primitive-&gt;getWorldImage (worldImage);
01561 
01562         <span class="keywordflow">while</span> (changed)
01563         {
01564                 <span class="comment">// Get the primitive world image</span>
01565                 CPrimitiveWorldImage *changedWI=changed-&gt;getWorldImage (worldImage);
01566 
01567                 <span class="comment">// Remove from ot list</span>
01568                 <span class="keywordflow">if</span> (changed==primitive)
01569                 {
01570                         <span class="comment">// There is a previous primitive ?</span>
01571                         <span class="keywordflow">if</span> (previous)
01572                                 previous-&gt;linkInModifiedList (wI-&gt;getNextModified ());
01573                         <span class="keywordflow">else</span>
01574                                 _ChangedRoot[worldImage]=wI-&gt;getNextModified ();
01575 
01576                         <span class="comment">// Unlink</span>
01577                         wI-&gt;linkInModifiedList (NULL);
01578                         wI-&gt;setInModifiedListFlag (<span class="keyword">false</span>);
01579                         <span class="keywordflow">break</span>;
01580                 }
01581                 
01582                 <span class="comment">// Next primitive</span>
01583                 previous=changedWI;
01584                 changed=changedWI-&gt;getNextModified ();
01585         }
01586 }
01587 
01588 <span class="comment">// ***************************************************************************</span>
01589  
01590 <span class="keywordtype">void</span> CMoveContainer::unlinkMoveElement  (CMoveElement *element, <a class="code" href="a04558.html#a7">uint8</a> worldImage)
01591 {
01592         <span class="comment">// Some checks</span>
01593         <a class="code" href="a04199.html#a6">nlassert</a> (element-&gt;X&lt;_CellCountWidth);
01594         <a class="code" href="a04199.html#a6">nlassert</a> (element-&gt;Y&lt;_CellCountHeight);
01595 
01596         <span class="comment">// Unlink it</span>
01597         CMoveCell &amp;cell=_VectorCell[worldImage][element-&gt;X+element-&gt;Y*_CellCountWidth];
01598         cell.unlinkX (element);
01599         <span class="comment">//cell.unlinkY (element);</span>
01600 }
01601 
01602 <span class="comment">// ***************************************************************************</span>
01603 
01604 <span class="keywordtype">void</span> CMoveContainer::reaction (<span class="keyword">const</span> CCollisionOTInfo&amp; first)
01605 {
01606 <span class="comment">//      H_AUTO(PACS_MC_reaction);</span>
01607 
01608         <span class="comment">// Static collision ?</span>
01609         <span class="keywordflow">if</span> (first.isCollisionAgainstStatic())
01610         {
01611                 <span class="comment">// Check mode</span>
01612                 <a class="code" href="a04199.html#a6">nlassert</a> (_Retriever);
01613 
01614                 <span class="comment">// Cast</span>
01615                 <span class="keyword">const</span> CCollisionOTStaticInfo *staticInfo=safe_cast&lt;const CCollisionOTStaticInfo*&gt; (&amp;first);
01616 
01617                 <span class="comment">// Get the primitive world image</span>
01618                 CMovePrimitive *movePrimitive=staticInfo-&gt;getPrimitive ();
01619                 CPrimitiveWorldImage *wI;
01620                 <span class="keywordflow">if</span> (movePrimitive-&gt;isNonCollisionable ())
01621                         wI=movePrimitive-&gt;getWorldImage (0);
01622                 <span class="keywordflow">else</span>
01623                         wI=movePrimitive-&gt;getWorldImage (staticInfo-&gt;getWorldImage());
01624 
01625                 <span class="comment">// Dynamic collision</span>
01626                 wI-&gt;reaction ( staticInfo-&gt;getCollisionDesc (), staticInfo-&gt;getGlobalPosition (),
01627                                                 *_Retriever, staticInfo-&gt;getDeltaTime(), _DeltaTime, *staticInfo-&gt;getPrimitive (), *<span class="keyword">this</span>, staticInfo-&gt;getWorldImage());
01628         }
01629         <span class="keywordflow">else</span>
01630         {
01631                 <span class="comment">// Cast</span>
01632                 <span class="keyword">const</span> CCollisionOTDynamicInfo *dynInfo=safe_cast&lt;const CCollisionOTDynamicInfo*&gt; (&amp;first);
01633 
01634                 <span class="comment">// Get the primitives world image</span>
01635                 CPrimitiveWorldImage *firstWI;
01636                 <span class="keywordflow">if</span> (dynInfo-&gt;getFirstPrimitive ()-&gt;isNonCollisionable ())
01637                         firstWI=dynInfo-&gt;getFirstPrimitive ()-&gt;getWorldImage (0);
01638                 <span class="keywordflow">else</span>
01639                         firstWI=dynInfo-&gt;getFirstPrimitive ()-&gt;getWorldImage (dynInfo-&gt;getFirstWorldImage());
01640 
01641                 CPrimitiveWorldImage *secondWI;
01642                 <span class="keywordflow">if</span> (dynInfo-&gt;getSecondPrimitive ()-&gt;isNonCollisionable ())
01643                         secondWI=dynInfo-&gt;getSecondPrimitive ()-&gt;getWorldImage (0);
01644                 <span class="keywordflow">else</span>
01645                         secondWI=dynInfo-&gt;getSecondPrimitive ()-&gt;getWorldImage (dynInfo-&gt;getSecondWorldImage());
01646 
01647                 <span class="comment">// Dynamic collision</span>
01648                 firstWI-&gt;reaction ( *secondWI, dynInfo-&gt;getCollisionDesc (), _Retriever, _SurfaceTemp, dynInfo-&gt;isCollision(), 
01649                                                         *dynInfo-&gt;getFirstPrimitive (), *dynInfo-&gt;getSecondPrimitive (), <span class="keyword">this</span>, dynInfo-&gt;getFirstWorldImage(),
01650                                                         dynInfo-&gt;getSecondWorldImage(), dynInfo-&gt;isSecondStatic());
01651 
01660                 <span class="keywordflow">if</span> (dynInfo-&gt;getFirstPrimitive ()-&gt;isCollisionable ())
01661                 {
01662                         <span class="keywordflow">if</span> (dynInfo-&gt;getFirstPrimitive ()-&gt;isTriggered (*dynInfo-&gt;getSecondPrimitive (), dynInfo-&gt;isEnter(), dynInfo-&gt;isExit()))
01663                         {
01664                                 <span class="keywordflow">if</span> (dynInfo-&gt;isEnter())
01665                                         newTrigger (dynInfo-&gt;getFirstPrimitive (), dynInfo-&gt;getSecondPrimitive (), dynInfo-&gt;getCollisionDesc (), UTriggerInfo::In);
01666                                 <span class="keywordflow">if</span> (dynInfo-&gt;isExit())
01667                                         newTrigger (dynInfo-&gt;getFirstPrimitive (), dynInfo-&gt;getSecondPrimitive (), dynInfo-&gt;getCollisionDesc (), UTriggerInfo::Out);
01668                                 <span class="keywordflow">if</span> (dynInfo-&gt;isInside())
01669                                         newTrigger (dynInfo-&gt;getFirstPrimitive (), dynInfo-&gt;getSecondPrimitive (), dynInfo-&gt;getCollisionDesc (), UTriggerInfo::Inside);
01670                         }
01671                 }
01672         }
01673 }
01674 
01675 <span class="comment">// ***************************************************************************</span>
01676 
01677 <span class="keywordtype">void</span> CMoveContainer::setAsStatic (<a class="code" href="a04558.html#a7">uint8</a> worldImage)
01678 {
01679         NL_ALLOC_CONTEXT( Pacs )
01680 
01681         <span class="comment">// Add this world image in the static set of world image</span>
01682         _StaticWorldImage.insert (worldImage);
01683 }
01684 
01685 <span class="comment">// ***************************************************************************</span>
01686 
01687 <span class="keywordtype">void</span> CMoveContainer::duplicateWorldImage (<a class="code" href="a04558.html#a7">uint8</a> source, <a class="code" href="a04558.html#a7">uint8</a> dest)
01688 {
01689         NL_ALLOC_CONTEXT( Pacs )
01690 
01691         <span class="comment">// Cell count</span>
01692         <a class="code" href="a04558.html#a15">uint</a> cellCount=_CellCountWidth*_CellCountHeight;
01693 
01694         <span class="comment">// Clear dest modified list</span>
01695         clearModifiedList (dest);
01696 
01697         <span class="comment">// Clear destination cells</span>
01698         <a class="code" href="a04558.html#a15">uint</a> i;
01699         <span class="keywordflow">for</span> (i=0; i&lt;cellCount; i++)
01700         {
01701                 <span class="comment">// Get first X</span>
01702                 CMoveElement *elm;
01703                 <span class="keywordflow">while</span> ((elm=_VectorCell[dest][i].getFirstX ()))
01704                 {
01705                         <span class="comment">// Get primitive world image</span>
01706                         CPrimitiveWorldImage *wI=elm-&gt;Primitive-&gt;getWorldImage (dest);
01707 
01708                         <span class="comment">// Remove the primitive</span>
01709                         <span class="keywordtype">int</span> i;
01710                         <span class="keywordflow">for</span> (i=0; i&lt;4; i++)
01711                         {
01712                                 <span class="keywordflow">if</span> (wI-&gt;getMoveElement(i))
01713                                         wI-&gt;removeMoveElement (i, *<span class="keyword">this</span>, dest);
01714                         }
01715                 }
01716         }
01717 
01718         <span class="comment">// Duplicate destination cells</span>
01719         <span class="keywordflow">for</span> (i=0; i&lt;cellCount; i++)
01720         {
01721                 <span class="comment">// Get first X</span>
01722                 CMoveElement *elm=_VectorCell[source][i].getFirstX ();
01723                 <span class="keywordflow">while</span> (elm)
01724                 {
01725                         <span class="comment">// Get primitive world image</span>
01726                         CPrimitiveWorldImage *wISource=elm-&gt;Primitive-&gt;getWorldImage (source);
01727                         CPrimitiveWorldImage *wIDest=elm-&gt;Primitive-&gt;getWorldImage (dest);
01728 
01729                         <span class="comment">// First time the primitive is visited ?</span>
01730                         <span class="keywordflow">if</span> (wIDest-&gt;getMoveElement (0)==NULL)
01731                         {
01732                                 wIDest-&gt;copy (*wISource);
01733                         }
01734                 
01735                         <span class="comment">// Add at the end of the list</span>
01736                         wIDest-&gt;addMoveElementendOfList (_VectorCell[dest][i], elm-&gt;X, elm-&gt;Y, elm-&gt;Primitive, *<span class="keyword">this</span>);
01737 
01738                         <span class="comment">// Added ?</span>
01739                         <a class="code" href="a04199.html#a6">nlassert</a> (wIDest-&gt;getMoveElement (0)!=NULL);
01740 
01741                         <span class="comment">// Next primitive</span>
01742                         elm=elm-&gt;NextX;
01743                 }
01744         }
01745 }
01746 
01747 <span class="comment">// ***************************************************************************</span>
01748 
01749 UMoveContainer *UMoveContainer::createMoveContainer (<span class="keywordtype">double</span> xmin, <span class="keywordtype">double</span> ymin, <span class="keywordtype">double</span> xmax, <span class="keywordtype">double</span> ymax, 
01750                 <a class="code" href="a04558.html#a15">uint</a> widthCellCount, <a class="code" href="a04558.html#a15">uint</a> heightCellCount, <span class="keywordtype">double</span> primitiveMaxSize, <a class="code" href="a04558.html#a7">uint8</a> numWorldImage, 
01751                 <a class="code" href="a04558.html#a15">uint</a> maxIteration, <a class="code" href="a04558.html#a15">uint</a> otSize)
01752 {
01753         NL_ALLOC_CONTEXT( Pacs )
01754 
01755         <span class="comment">// Create a CMoveContainer</span>
01756         <span class="keywordflow">return</span> <span class="keyword">new</span> CMoveContainer (xmin, ymin, xmax, ymax, widthCellCount, heightCellCount, primitiveMaxSize, numWorldImage, maxIteration, otSize);
01757 }
01758 
01759 <span class="comment">// ***************************************************************************</span>
01760 
01761 UMoveContainer *UMoveContainer::createMoveContainer (UGlobalRetriever* retriever, <a class="code" href="a04558.html#a15">uint</a> widthCellCount, 
01762         <a class="code" href="a04558.html#a15">uint</a> heightCellCount, <span class="keywordtype">double</span> primitiveMaxSize, <a class="code" href="a04558.html#a7">uint8</a> numWorldImage, <a class="code" href="a04558.html#a15">uint</a> maxIteration, <a class="code" href="a04558.html#a15">uint</a> otSize)
01763 {
01764         NL_ALLOC_CONTEXT( Pacs )
01765 
01766         <span class="comment">// Cast</span>
01767         <a class="code" href="a04199.html#a6">nlassert</a> (dynamic_cast&lt;CGlobalRetriever*&gt;(retriever));
01768         CGlobalRetriever* <a class="code" href="a04223.html#a628">r</a>=static_cast&lt;CGlobalRetriever*&gt;(retriever);
01769 
01770         <span class="comment">// Create a CMoveContainer</span>
01771         <span class="keywordflow">return</span> <span class="keyword">new</span> CMoveContainer (r, widthCellCount, heightCellCount, primitiveMaxSize, numWorldImage, maxIteration, otSize);
01772 }
01773 
01774 <span class="comment">// ***************************************************************************</span>
01775 
01776 <span class="keywordtype">void</span> UCollisionDesc::serial (<a class="code" href="a02270.html">NLMISC::IStream</a>&amp; stream)
01777 {
01778         stream.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (ContactPosition);
01779         stream.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (ContactNormal0);
01780         stream.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (ContactNormal1);
01781         stream.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (ContactTime);
01782 };
01783 
01784 <span class="comment">// ***************************************************************************</span>
01785 
01786 <span class="keywordtype">void</span> UTriggerInfo::serial (<a class="code" href="a02270.html">NLMISC::IStream</a>&amp; stream)
01787 {
01788         stream.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (Object0);
01789         stream.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (Object1);
01790         stream.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (CollisionDesc);
01791 }
01792 
01793 
01794 
01795 <span class="comment">// ***************************************************************************</span>
01796 <span class="keywordtype">void</span> CMoveContainer::addCollisionnablePrimitiveBlock(UPrimitiveBlock *pb,<a class="code" href="a04558.html#a7">uint8</a> firstWorldImage,<a class="code" href="a04558.html#a7">uint8</a> numWorldImage,std::vector&lt;UMovePrimitive*&gt; *primitives,<span class="keywordtype">float</span> orientation,<span class="keyword">const</span> <a class="code" href="a03128.html">NLMISC::CVector</a> &amp;position, <span class="keywordtype">bool</span> dontSnapToGround <span class="comment">/* = false*/</span>, <span class="keyword">const</span> <a class="code" href="a03128.html">NLMISC::CVector</a> &amp;scale <span class="comment">/* = NLMISC::CVector(1.0f, 1.0f, 1.0f)*/</span>)
01797 {
01798         NL_ALLOC_CONTEXT( Pacs )
01799 
01800         CPrimitiveBlock *block = NLMISC::safe_cast&lt;CPrimitiveBlock *&gt;(pb);
01801         <span class="comment">// Reserve the pointer array</span>
01802         <span class="keywordflow">if</span> (primitives)
01803                 primitives-&gt;reserve (block-&gt;Primitives.size());
01804 
01805         <span class="comment">// For each primitive</span>
01806         <a class="code" href="a04558.html#a15">uint</a> prim;
01807         <span class="keywordflow">for</span> (prim=0; prim&lt;block-&gt;Primitives.size(); prim++)
01808         {
01809                 <span class="comment">// Create a collisionable primitive</span>
01810                 UMovePrimitive *primitive = addCollisionablePrimitive (firstWorldImage, numWorldImage);
01811                 
01812                 <span class="comment">// Ref on the block descriptor</span>
01813                 CPrimitiveDesc &amp;desc = block-&gt;Primitives[prim];
01814 
01815                 <span class="comment">// Set its properties</span>
01816                 primitive-&gt;setPrimitiveType (desc.Type);
01817                 primitive-&gt;setReactionType (desc.Reaction);
01818                 primitive-&gt;setTriggerType (desc.Trigger);
01819                 primitive-&gt;setCollisionMask (desc.CollisionMask);
01820                 primitive-&gt;setOcclusionMask (desc.OcclusionMask);
01821                 primitive-&gt;setObstacle (desc.Obstacle);
01822                 primitive-&gt;setAbsorbtion (desc.Attenuation);
01823                 primitive-&gt;setDontSnapToGround(dontSnapToGround);
01824                 primitive-&gt;UserData = desc.UserData;
01825                 <span class="keywordflow">if</span> (desc.Type == UMovePrimitive::_2DOrientedBox)
01826                 {
01827                         <span class="comment">// ONLY ASSUME UNIFORM SCALE ON X/Y</span>
01828                         primitive-&gt;setSize (desc.Length[0]*scale.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>, desc.Length[1]*scale.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>);
01829                 }
01830                 <span class="keywordflow">else</span>
01831                 {
01832                         <span class="comment">// ONLY ASSUME UNIFORM SCALE ON X/Y</span>
01833                         <a class="code" href="a04199.html#a6">nlassert</a> (desc.Type == UMovePrimitive::_2DOrientedCylinder);
01834                         primitive-&gt;setRadius (desc.Length[0]*scale.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>);
01835                 }
01836                 primitive-&gt;setHeight (desc.Height*scale.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>);
01837 
01838                 <span class="comment">// Insert the primitives</span>
01839 
01840                 <span class="comment">// For each world image</span>
01841                 <a class="code" href="a04558.html#a15">uint</a> wI;
01842                 <span class="keywordflow">for</span> (wI=firstWorldImage; wI&lt;(<a class="code" href="a04558.html#a15">uint</a>)(firstWorldImage+numWorldImage); wI++)
01843                 {
01844                         <span class="comment">// Insert the primitive</span>
01845                         primitive-&gt;insertInWorldImage (wI);
01846 
01847                         <span class="comment">// Final position&amp;</span>
01848                         <span class="keywordtype">float</span> cosa = (<span class="keywordtype">float</span>) cos (orientation);
01849                         <span class="keywordtype">float</span> sina = (<span class="keywordtype">float</span>) sin (orientation);
01850                         CVector finalPos;
01851                         finalPos.x = cosa * desc.Position.x * scale.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a> - sina * desc.Position.y * scale.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a> + position.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a>;
01852                         finalPos.y = sina * desc.Position.x * scale.<a class="code" href="a03128.html#NLMISC_1_1CVectoro0">x</a> + cosa * desc.Position.y * scale.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a> + position.<a class="code" href="a03128.html#NLMISC_1_1CVectoro1">y</a>;
01853                         finalPos.z = desc.Position.z *scale.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a> + position.<a class="code" href="a03128.html#NLMISC_1_1CVectoro2">z</a>;
01854 
01855                         <span class="comment">// Set the primtive orientation</span>
01856                         <span class="keywordflow">if</span> (desc.Type == UMovePrimitive::_2DOrientedBox)
01857                                 primitive-&gt;setOrientation ((<span class="keywordtype">float</span>)fmod (desc.Orientation + orientation, 2*Pi), wI);
01858 
01859                         <span class="comment">// Set the primitive global position</span>
01860                         primitive-&gt;setGlobalPosition (finalPos, wI);
01861                 }
01862 
01863                 <span class="comment">// Feedback asked ?</span>
01864                 <span class="keywordflow">if</span> (primitives)
01865                 {
01866                         <span class="comment">// Add the pointer</span>
01867                         primitives-&gt;push_back (primitive);
01868                 }
01869         }                       
01870 }
01871 
01872 
01873 <span class="comment">// ***************************************************************************</span>
01874 
01875 <span class="keywordtype">bool</span> CMoveContainer::loadCollisionablePrimitiveBlock (<span class="keyword">const</span> <span class="keywordtype">char</span> *filename, <a class="code" href="a04558.html#a7">uint8</a> firstWorldImage, <a class="code" href="a04558.html#a7">uint8</a> numWorldImage, std::vector&lt;UMovePrimitive*&gt; *primitives, <span class="keywordtype">float</span> orientation, <span class="keyword">const</span> <a class="code" href="a03128.html">NLMISC::CVector</a> &amp;position, <span class="keywordtype">bool</span> dontSnapToGround <span class="comment">/*= false*/</span>)
01876 {
01877         NL_ALLOC_CONTEXT( Pacs )
01878 
01879         <span class="comment">// Check world image</span>
01880         <span class="keywordflow">if</span> ( (<a class="code" href="a04558.html#a15">uint</a>)(firstWorldImage+numWorldImage) &gt; _ChangedRoot.size() )
01881         {
01882                 <a class="code" href="a04199.html#a2">nlwarning</a> (<span class="stringliteral">"Invalid world image number."</span>);
01883                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
01884         }
01885 
01886         <span class="comment">// Try to load the file</span>
01887         <a class="code" href="a02653.html">CIFile</a> <a class="code" href="a04115.html#a95">file</a>;
01888         <span class="keywordflow">if</span> (<a class="code" href="a04115.html#a95">file</a>.open (filename))
01889         {
01890                 <span class="comment">// Create the XML stream</span>
01891                 CIXml input;
01892 
01893                 <span class="comment">// Init</span>
01894                 <span class="keywordflow">if</span> (input.init (file))
01895                 {
01896                         <span class="comment">// The primitive block</span>
01897                         CPrimitiveBlock block;
01898 
01899                         <span class="comment">// Serial it</span>
01900                         <a class="code" href="a04115.html#a95">file</a>.serial (block);
01901 
01902                         <span class="comment">// add primitives</span>
01903                         addCollisionnablePrimitiveBlock(&amp;block, firstWorldImage, numWorldImage, primitives, orientation, position, dontSnapToGround);
01904                 
01905                         <span class="keywordflow">return</span> <span class="keyword">true</span>;
01906                 }
01907                 <span class="keywordflow">else</span>
01908                 {
01909                         <span class="comment">// Warning</span>
01910                         <a class="code" href="a04199.html#a2">nlwarning</a> (<span class="stringliteral">"Can't init XML stream with file %s."</span>, filename);
01911 
01912                         <span class="keywordflow">return</span> <span class="keyword">false</span>;
01913                 }
01914         }
01915         <span class="keywordflow">else</span>
01916         {
01917                 <span class="comment">// Warning</span>
01918                 <a class="code" href="a04199.html#a2">nlwarning</a> (<span class="stringliteral">"Can't load primitive block %s."</span>, filename);
01919 
01920                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
01921         }
01922 }
01923 
01924 
01925 <span class="comment">// ***************************************************************************</span>
01926 <span class="keywordtype">void</span> CMoveContainer::getPrimitives(std::vector&lt;const UMovePrimitive *&gt; &amp;dest)<span class="keyword"> const</span>
01927 <span class="keyword"></span>{       
01928         NL_ALLOC_CONTEXT( Pacs )
01929 
01930         dest.resize(_PrimitiveSet.size());
01931         std::copy(_PrimitiveSet.begin(), _PrimitiveSet.end(), dest.begin());
01932 }
01933 
01934 
01935 <span class="comment">// ***************************************************************************</span>
01936 <span class="keywordtype">void</span> UMoveContainer::getPACSCoordsFromMatrix(<a class="code" href="a03128.html">NLMISC::CVector</a> &amp;pos,<span class="keywordtype">float</span> &amp;angle,<span class="keyword">const</span> <a class="code" href="a02851.html">NLMISC::CMatrix</a> &amp;mat)
01937 {
01938         pos = mat.<a class="code" href="a02851.html#NLMISC_1_1CMatrixz1963_6">getPos</a>();
01939         CVector orient = mat.<a class="code" href="a02851.html#NLMISC_1_1CMatrixz1968_1">mulVector</a>(NLMISC::CVector::I);
01940         orient.z = 0.f;
01941         orient.normalize();
01942         angle = orient.y &gt;= 0.f ? ::acosf(orient.x)  
01943                                                         : 2.f * (<span class="keywordtype">float</span>) NLMISC::Pi - ::acosf(orient.x);
01944 
01945 }
01946 
01947 <span class="comment">// ***************************************************************************</span>
01948 <span class="keywordtype">bool</span> CMoveContainer::evalNCPrimitiveCollision (<span class="keywordtype">double</span> deltaTime, UMovePrimitive *primitive, <a class="code" href="a04558.html#a7">uint8</a> worldImage)
01949 {
01950         NL_ALLOC_CONTEXT( Pacs )
01951 
01952         <span class="comment">// New test time</span>
01953         _TestTime++;
01954 
01955         <span class="comment">// Clear triggers</span>
01956         _Triggers.clear ();
01957 
01958         <span class="comment">// Only non-collisionable primitives</span>
01959         <span class="keywordflow">if</span> (!primitive-&gt;isCollisionable())
01960         {
01961                 <span class="comment">// Delta time</span>
01962                 _DeltaTime=deltaTime;
01963 
01964                 <span class="comment">// Begin of the time slice to compute</span>
01965                 <span class="keywordtype">double</span> beginTime = 0;
01966                 <span class="keywordtype">double</span> collisionTime = deltaTime;
01967 
01968                 <span class="comment">// Get the world image</span>
01969                 CPrimitiveWorldImage *wI = ((CMovePrimitive*)primitive)-&gt;getWorldImage (0);
01970 
01971                 CCollisionOTInfo *firstCollision = NULL;
01972                 <span class="keywordflow">do</span>
01973                 {
01974                         <span class="comment">//nlassert (beginTime &lt; 1.0);</span>
01975                         <span class="keywordflow">if</span> (beginTime &gt;= 1.0)
01976                         {
01977                                 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"PACS: evalNCPrimitiveCollision() failure, beginTime [%f] &gt;= 1.0"</span>, beginTime);
01978                                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
01979                         }
01980 
01981                         <span class="comment">// Update the primitive</span>
01982                         wI-&gt;update (beginTime, deltaTime, *(CMovePrimitive*)primitive);
01983 
01984                         <a class="code" href="a03664.html">CVectorD</a> d0=wI-&gt;getDeltaPosition();
01985 
01986                         <span class="comment">// Eval collision again the terrain</span>
01987                         <span class="keywordtype">bool</span> testMoveValid = <span class="keyword">false</span>;
01988                         CCollisionOTStaticInfo staticColInfo;
01989                         CCollisionOTDynamicInfo dynamicColInfoWI0;
01990                         CCollisionOTDynamicInfo dynamicColInfoWI;
01991 
01992                         firstCollision = NULL;
01993 
01994                         <span class="comment">// If collision found, note it is on the landscape</span>
01995                         <span class="keywordflow">if</span> (evalOneTerrainCollision (beginTime, (CMovePrimitive*)primitive, worldImage, <span class="keyword">false</span>, testMoveValid, &amp;staticColInfo, NULL))
01996                         {
01997                                 firstCollision = &amp;staticColInfo;
01998                         }
01999 
02000                         <span class="comment">// Eval collision again the static primitives</span>
02001                         std::set&lt;uint8&gt;::iterator ite=_StaticWorldImage.begin();
02002                         <span class="keywordflow">while</span> (ite!=_StaticWorldImage.end())
02003                         {
02004                                 <span class="comment">// Eval in this world image</span>
02005                                 <span class="keywordflow">if</span> (evalOnePrimitiveCollision (beginTime, (CMovePrimitive*)primitive, *ite, worldImage, <span class="keyword">false</span>, <span class="keyword">true</span>, testMoveValid, &amp;dynamicColInfoWI0, NULL))
02006                                 {
02007                                         <span class="comment">// First collision..</span>
02008                                         <span class="keywordflow">if</span> (!firstCollision || (firstCollision-&gt;getCollisionTime () &gt; dynamicColInfoWI0.getCollisionTime ()))
02009                                         {
02010                                                 firstCollision = &amp;dynamicColInfoWI0;
02011                                         }
02012                                 }
02013 
02014                                 <span class="comment">// Next world image</span>
02015                                 ite++;
02016                         }
02017 
02018                         <span class="comment">// Checks</span>
02019                         <a class="code" href="a03664.html">CVectorD</a> d1=wI-&gt;getDeltaPosition();
02020 
02021                         <span class="comment">// Eval collision again the world image</span>
02022                         <span class="keywordflow">if</span> (_StaticWorldImage.find (worldImage)==_StaticWorldImage.end())
02023                         {
02024                                 <span class="keywordflow">if</span> (evalOnePrimitiveCollision (beginTime, (CMovePrimitive*)primitive, worldImage, worldImage, <span class="keyword">false</span>, <span class="keyword">false</span>, testMoveValid, &amp;dynamicColInfoWI, NULL))
02025                                 {
02026                                         <span class="comment">// First collision..</span>
02027                                         <span class="keywordflow">if</span> (!firstCollision || (firstCollision-&gt;getCollisionTime () &gt; dynamicColInfoWI.getCollisionTime ()))
02028                                         {
02029                                                 firstCollision = &amp;dynamicColInfoWI;
02030                                         }
02031                                 }
02032                         }
02033 
02034                         <span class="comment">// Checks</span>
02035                         <a class="code" href="a03664.html">CVectorD</a> d2=wI-&gt;getDeltaPosition();
02036                         <a class="code" href="a04199.html#a6">nlassert</a> ((d0==d1)&amp;&amp;(d0==d2));
02037 
02038 <span class="comment">//                      if (found)</span>
02039 <span class="comment">//                              nlstop;</span>
02040                         
02041                         <span class="comment">// Reaction</span>
02042                         <span class="keywordflow">if</span> (firstCollision)
02043                         {
02044                                 collisionTime = firstCollision-&gt;getCollisionTime ();
02045                                 reaction (*firstCollision);
02046                                 <span class="comment">//nlassert (collisionTime != 1);</span>
02047 
02048                                 <span class="keywordflow">if</span> (collisionTime == 1)
02049                                 {
02050                                         <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"PACS: evalNCPrimitiveCollision() failure, collisionTime [%f] == 1"</span>, collisionTime);
02051                                         <span class="keywordflow">return</span> <span class="keyword">false</span>;
02052                                 }
02053                         }
02054                         <span class="keywordflow">else</span>
02055                         {
02056                                 <span class="comment">// Retriever mode ?</span>
02057                                 <span class="keywordflow">if</span> (_Retriever&amp;&amp;testMoveValid)
02058                                 {                                                               
02059                                         <span class="comment">// Do move</span>
02060                                         wI-&gt;doMove (*_Retriever, _SurfaceTemp, deltaTime, collisionTime, ((CMovePrimitive*)primitive)-&gt;getDontSnapToGround());
02061                                 }
02062                                 <span class="keywordflow">else</span>
02063                                 {
02064                                         <span class="comment">// Do move</span>
02065                                         wI-&gt;doMove (_DeltaTime);
02066                                 }
02067                         }
02068                         
02069                         beginTime = collisionTime;
02070                 }
02071                 <span class="keywordflow">while</span> (firstCollision);
02072         }
02073         <span class="keywordflow">else</span>
02074                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
02075 
02076         <span class="keywordflow">return</span> <span class="keyword">true</span>;
02077 }
02078 
02079 
02080 } <span class="comment">// NLPACS</span>
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