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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<h1>memory_common.h File Reference</h1>
<p>
<code>#include "<a class="el" href="a05982.html">nel/memory/memory_config.h</a>"</code><br>
<code>#include &lt;assert.h&gt;</code><br>
<code>#include &lt;sys/types.h&gt;</code><br>

<p>
<a href="a05981.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a1">_STLP_DONT_FORCE_MSVC_LIB_NAME</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a0">MEMORY_API</a>&nbsp;&nbsp;&nbsp;__declspec(dllimport)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a5">memory_assert</a>&nbsp;&nbsp;&nbsp;assert</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a4">NL_I64</a>&nbsp;&nbsp;&nbsp;"ll"</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a3">NL_LITTLE_ENDIAN</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a2">NL_OS_UNIX</a></td></tr>

<tr><td colspan=2><br><h2>Typedefs</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>typedef signed int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a14">sint</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>typedef int16_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a8">sint16</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>typedef int32_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a10">sint32</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>typedef int64_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a12">sint64</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>typedef int8_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a6">sint8</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>typedef unsigned int&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a15">uint</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>typedef u_int16_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a9">uint16</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>typedef u_int32_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a11">uint32</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>typedef u_int64_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a13">uint64</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>typedef u_int8_t&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04558.html#a7">uint8</a></td></tr>

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<hr><h2>Define Documentation</h2>
<a class="anchor" name="a1" doxytag="memory_common.h::_STLP_DONT_FORCE_MSVC_LIB_NAME" ></a><p>
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          <td class="md" nowrap valign="top"> #define _STLP_DONT_FORCE_MSVC_LIB_NAME
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<p>
Definition at line <a class="el" href="a05981.html#l00040">40</a> of file <a class="el" href="a05981.html">memory_common.h</a>.    </td>
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<a class="anchor" name="a0" doxytag="memory_common.h::MEMORY_API" ></a><p>
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          <td class="md" nowrap valign="top"> #define MEMORY_API&nbsp;&nbsp;&nbsp;__declspec(dllimport)
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<p>
Definition at line <a class="el" href="a05981.html#l00035">35</a> of file <a class="el" href="a05981.html">memory_common.h</a>.
<p>
Referenced by <a class="el" href="a05983.html#l00287">__declspec()</a>, and <a class="el" href="a05983.html#l00067">NLMEMORY::__declspec()</a>.    </td>
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<a class="anchor" name="a5" doxytag="memory_common.h::memory_assert" ></a><p>
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          <td class="md" nowrap valign="top"> #define memory_assert&nbsp;&nbsp;&nbsp;assert
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<p>
Definition at line <a class="el" href="a05981.html#l00112">112</a> of file <a class="el" href="a05981.html">memory_common.h</a>.    </td>
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<a class="anchor" name="a4" doxytag="memory_common.h::NL_I64" ></a><p>
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          <td class="md" nowrap valign="top"> #define NL_I64&nbsp;&nbsp;&nbsp;"ll"
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<p>

<p>
Definition at line <a class="el" href="a05981.html#l00107">107</a> of file <a class="el" href="a05981.html">memory_common.h</a>.
<p>
Referenced by <a class="el" href="a06645.html#l01517">NLNET::CUnifiedNetwork::autoCheck()</a>, <a class="el" href="a05586.html#l00388">NLMISC::bytesToHumanReadable()</a>, <a class="el" href="a06650.html#l00262">NLNET::cbServerAskUniversalTime()</a>, <a class="el" href="a06028.html#l00308">NLNET::CMessageRecorder::checkNextOne()</a>, <a class="el" href="a05524.html#l00286">NLNET::CCallbackClient::connect()</a>, <a class="el" href="a05524.html#l00354">NLNET::CCallbackClient::disconnect()</a>, <a class="el" href="a05508.html#l00528">NLMISC::CBufFIFO::displayStats()</a>, <a class="el" href="a06465.html#l00209">NLMISC::fromString()</a>, <a class="el" href="a05673.html#l00488">NLMISC::CEntityId::fromString()</a>, <a class="el" href="a05482.html#l00737">NLMISC::CBitMemStream::getSerialItem()</a>, <a class="el" href="a05673.html#l00358">NLMISC::CEntityId::operator++()</a>, <a class="el" href="a06028.html#l00326">NLNET::CMessageRecorder::replayConnectionAttempt()</a>, <a class="el" href="a06679.html#l00050">NLPACS::CVector2s::safeCastSint16()</a>, <a class="el" href="a06471.html#l00194">NLMISC::CStringStream::serial()</a>, <a class="el" href="a06107.html#l00262">NLMISC::COXml::serial()</a>, <a class="el" href="a05979.html#l00683">NLMISC::CMemStream::serial()</a>, <a class="el" href="a05664.html#l00060">NLPACS::CEdgeCollide::testPointMove()</a>, <a class="el" href="a06465.html#l00192">NLMISC::toString()</a>, <a class="el" href="a06645.html#l00406">NLNET::uncbMsgProcessing()</a>, and <a class="el" href="a06645.html#l00284">NLNET::uncbServiceIdentification()</a>.    </td>
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<a class="anchor" name="a3" doxytag="memory_common.h::NL_LITTLE_ENDIAN" ></a><p>
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          <td class="md" nowrap valign="top"> #define NL_LITTLE_ENDIAN
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<p>

<p>
Definition at line <a class="el" href="a05981.html#l00061">61</a> of file <a class="el" href="a05981.html">memory_common.h</a>.    </td>
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<a class="anchor" name="a2" doxytag="memory_common.h::NL_OS_UNIX" ></a><p>
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<p>
Definition at line <a class="el" href="a05981.html#l00057">57</a> of file <a class="el" href="a05981.html">memory_common.h</a>.    </td>
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<hr><h2>Typedef Documentation</h2>
<a class="anchor" name="a14" doxytag="memory_common.h::sint" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a14">sint</a>
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<p>
An signed integer at least 32 bits (used only for interal loops or speedy purpose, processor dependant) 
<p>
Definition at line <a class="el" href="a05981.html#l00104">104</a> of file <a class="el" href="a05981.html">memory_common.h</a>.
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Referenced by <a class="el" href="a06729.html#l00200">NL3D::CVisualCollisionManager::CStaticGrid::add()</a>, <a class="el" href="a05526.html#l00184">NLNET::CCallbackNetBase::addCallbackArray()</a>, <a class="el" href="a05929.html#l00361">NLPACS::CLocalRetriever::addChain()</a>, <a class="el" href="a05543.html#l00306">NL3D::CChannelMixer::addChannel()</a>, <a class="el" href="a05412.html#l00761">NLAIAGENT::CAgentScript::addDynamicAgent()</a>, <a class="el" href="a05541.html#l00261">NLPACS::CChainQuad::addEdgeToQuadNode()</a>, <a class="el" href="a06034.html#l00056">NL3D::CMiniCol::addFaces()</a>, <a class="el" href="a06698.html#l01036">NL3D::CVegetableManager::addInstance()</a>, <a class="el" href="a06536.html#l00172">NL3D::CTileBank::addLand()</a>, <a class="el" href="a06302.html#l00414">NL3D::CQuadGridClipCluster::addModel()</a>, <a class="el" href="a05864.html#l00213">NL3D::CLandscapeCollisionGrid::addQuadToGrid()</a>, <a class="el" href="a06155.html#l00611">NL3D::CPatch::addRefTessBlocks()</a>, <a class="el" href="a05935.html#l00359">NL3D::CLodCharacterManager::addRenderCharacterKey()</a>, <a class="el" href="a05463.html#l00151">NL3D::CAsyncTextureManager::addTextureRef()</a>, <a class="el" href="a06536.html#l00998">NL3D::CTileSet::addTile128()</a>, <a class="el" href="a06536.html#l01057">NL3D::CTileSet::addTile256()</a>, <a class="el" href="a06536.html#l00189">NL3D::CTileBank::addTileSet()</a>, <a class="el" href="a05824.html#l00129">NL3D::CInstanceLighter::addTriangles()</a>, <a class="el" href="a05433.html#l00037">NL3D::IAnimatable::addValue()</a>, <a class="el" href="a06034.html#l00116">NL3D::CMiniCol::addZone()</a>, <a class="el" href="a05862.html#l00385">NL3D::CLandscape::addZone()</a>, <a class="el" href="a06755.html#l00138">NLAISCRIPT::CCompilateur::affectation()</a>, <a class="el" href="a05484.html#l00280">NLMISC::CBitSet::allCleared()</a>, <a class="el" href="a06161.html#l00873">NL3D::CPatch::allocateVBAndFaceVectorFar1Only()</a>, <a class="el" href="a06497.html#l00372">NL3D::CTessFace::allocTileUv()</a>, <a class="el" href="a05484.html#l00267">NLMISC::CBitSet::allSet()</a>, <a class="el" href="a06155.html#l00884">NL3D::CPatch::appendFaceToTileRenderList()</a>, <a class="el" href="a06157.html#l01543">NL3D::CPatch::appendTileLightInfluences()</a>, <a class="el" href="a05862.html#l03273">NL3D::CLandscape::appendTileLightInfluences()</a>, <a class="el" href="a06011.html#l00468">NL3D::CMeshMRMSkinnedGeom::applyGeomorphPosNormalUV0Int()</a>, <a class="el" href="a06011.html#l00417">NL3D::CMeshMRMSkinnedGeom::applyGeomorphWithVBHardPtr()</a>, <a class="el" href="a06758.html#l01452">NL3D::CZone::applyHeightField()</a>, <a class="el" href="a05706.html#l00110">NL3D::CFastHLSModifier::applyHLSMod()</a>, <a class="el" href="a05991.html#l00333">NL3D::CMeshBase::applyMaterialUsageOptim()</a>, <a class="el" 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href="a06003.html#l00042">NL3D::CBlendShape::serial()</a>, <a class="el" href="a05989.html#l02400">NL3D::CMesh::serial()</a>, <a class="el" href="a05989.html#l00948">NL3D::CMeshGeom::serial()</a>, <a class="el" href="a05979.html#l00803">NLMISC::CMemStream::serial()</a>, <a class="el" href="a05968.html#l00139">NL3D::CMaterial::serial()</a>, <a class="el" href="a05941.html#l00043">NL3D::CLodCharacterTexture::serial()</a>, <a class="el" href="a05937.html#l00505">NL3D::CLodCharacterShape::serial()</a>, <a class="el" href="a05937.html#l00273">NL3D::CLodCharacterShapeBuild::serial()</a>, <a class="el" href="a05929.html#l00895">NLPACS::CLocalRetriever::serial()</a>, <a class="el" href="a05806.html#l00098">NL3D::CIGSurfaceLight::serial()</a>, <a class="el" href="a05792.html#l00154">NL3D::CHLSTextureBank::CTextureInstance::serial()</a>, <a class="el" href="a05792.html#l00117">NL3D::CHLSTextureBank::serial()</a>, <a class="el" href="a05563.html#l00250">NL3D::CCluster::serial()</a>, <a class="el" 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class="el" href="a06257.html#l00493">NL3D::CPSMaterial::serialMaterial()</a>, <a class="el" href="a05991.html#l00149">NL3D::CMeshBase::serialMeshBase()</a>, <a class="el" href="a06462.html#l01271">NLMISC::IStream::serialMultimap()</a>, <a class="el" href="a06257.html#l00677">NL3D::CPSMultiTexturedParticle::serialMultiTex()</a>, <a class="el" href="a06710.html#l00741">NL3D::CVertexBuffer::serialOldV1Minus()</a>, <a class="el" href="a06462.html#l00905">NLMISC::IStream::serialSTLContLen()</a>, <a class="el" href="a06462.html#l01162">NLMISC::IStream::serialSTLContLenPolyPtr()</a>, <a class="el" href="a06462.html#l01056">NLMISC::IStream::serialSTLContLenPtr()</a>, <a class="el" href="a06710.html#l01008">NL3D::CVertexBuffer::serialSubset()</a>, <a class="el" href="a06462.html#l00992">NLMISC::IStream::serialVector()</a>, <a class="el" href="a06536.html#l01612">NL3D::CTileBorder::set()</a>, <a class="el" href="a05485.html#l00075">NLMISC::CBitSet::set()</a>, <a class="el" href="a06364.html#l00352">NLNET::IService::setArgs()</a>, <a class="el" href="a05913.html#l00158">NLNET::CListenSock::setBacklog()</a>, <a class="el" href="a06372.html#l00731">NL3D::CShadowMapManager::setBlackQuad()</a>, <a class="el" href="a06372.html#l00826">NL3D::CShadowMapManager::setBlurQuadFakeGaussian()</a>, <a class="el" href="a06034.html#l00178">NL3D::CMiniCol::setCenter()</a>, <a class="el" href="a05642.html#l00399">NL3D::CDriverGL::setDisplay()</a>, <a class="el" href="a05862.html#l02784">NL3D::CLandscape::setHeightField()</a>, <a class="el" href="a06397.html#l00196">NL3D::CSkeletonUser::setLodCharacterShape()</a>, <a class="el" href="a06393.html#l00837">NL3D::CSkeletonModel::setLodCharacterShape()</a>, <a class="el" href="a05665.html#l00057">NLPACS::CInt128::setMul()</a>, <a class="el" href="a06529.html#l00044">NL3D::CTextureMultiFile::setNumTextures()</a>, <a class="el" href="a06543.html#l00123">NL3D::CTileFarBank::setNumTile()</a>, <a class="el" href="a06778.html#l00472">NL3D::CZoneSymmetrisation::setOrientedTileState()</a>, <a class="el" href="a05526.html#l00451">NLNET::CCallbackNetBase::setOtherSideAssociations()</a>, <a class="el" href="a05943.html#l00089">NLMISC::CLog::setPosition()</a>, <a class="el" href="a06365.html#l00251">NLNET::IService::setStatus()</a>, <a class="el" href="a06729.html#l00121">NL3D::CVisualCollisionManager::setSunContributionPower()</a>, <a class="el" href="a06540.html#l00054">NL3D::CTileElement::setTile256Info()</a>, <a class="el" href="a06540.html#l00036">NL3D::CTileElement::setTileOrient()</a>, <a class="el" href="a06778.html#l00312">NL3D::CZoneSymmetrisation::setTileState()</a>, <a class="el" href="a06540.html#l00073">NL3D::CTileElement::setTileSubNoise()</a>, <a class="el" href="a06197.html#l00122">NL3D::CPrimitiveBlock::setTri()</a>, <a class="el" href="a05653.html#l00676">NL3D::CDriverGL::setupGlArraysStd()</a>, <a class="el" href="a05648.html#l00670">NL3D::CDriverGL::setupLightMapPass()</a>, <a class="el" href="a05648.html#l00257">NL3D::CDriverGL::setupMaterial()</a>, <a class="el" href="a05648.html#l00985">NL3D::CDriverGL::setupSpecularBegin()</a>, <a class="el" href="a05862.html#l02650">NL3D::CLandscape::setupStaticLight()</a>, <a class="el" href="a05652.html#l00361">NL3D::CDriverGL::setupTextureEx()</a>, <a class="el" href="a05653.html#l01075">NL3D::CVertexBufferInfo::setupVertexBuffer()</a>, <a class="el" href="a05653.html#l01111">NL3D::CVertexBufferInfo::setupVertexBufferHard()</a>, <a class="el" href="a06737.html#l00182">NL3D::SetupWaterVertex()</a>, <a class="el" href="a06735.html#l00339">NL3D::CWaterHeightMap::setUserPos()</a>, <a class="el" href="a06496.html#l00070">NL3D::CTessList&lt; CVegetableInstanceGroup &gt;::size()</a>, <a class="el" href="a05965.html#l00146">NLAIAGENT::CLocalMailBox::size()</a>, <a class="el" href="a05972.html#l01032">NLMISC::CMatrix::slowInvert44()</a>, <a class="el" href="a06776.html#l00067">NL3D::CZoneSmoother::smoothTangents()</a>, <a class="el" href="a05586.html#l00161">NLMISC::smprintf()</a>, <a class="el" href="a06168.html#l00277">NLMISC::CPath::CMCFileComp::specialCompare()</a>, <a class="el" href="a06306.html#l00344">NL3D::CQuadTree&lt; T &gt;::CQuadNode::split()</a>, <a class="el" href="a06497.html#l00911">NL3D::CTessFace::splitRectangular()</a>, <a class="el" href="a06778.html#l00641">NL3D::st2uv()</a>, <a class="el" href="a06329.html#l00953">NL3D::strReplaceAll()</a>, <a class="el" href="a06340.html#l00213">NLMISC::CRGBA::sub()</a>, <a class="el" href="a05478.html#l00391">NL3D::CBezierPatch::subdivideS()</a>, <a class="el" href="a05478.html#l00422">NL3D::CBezierPatch::subdivideT()</a>, <a class="el" href="a06340.html#l00272">NLMISC::CRGBA::subRGBOnly()</a>, <a class="el" href="a05642.html#l01536">NL3D::CDriverGL::swapBuffers()</a>, <a class="el" href="a05652.html#l01185">NL3D::CDriverGL::swapTextureHandle()</a>, <a class="el" href="a05664.html#l00657">NLPACS::CEdgeCollide::testBBoxCollide()</a>, <a class="el" href="a05664.html#l00559">NLPACS::CEdgeCollide::testBBoxMove()</a>, <a class="el" href="a05929.html#l01807">NLPACS::CLocalRetriever::testCollision()</a>, <a class="el" href="a05761.html#l01392">NLPACS::CGlobalRetriever::testCollisionWithCollisionChains()</a>, <a class="el" href="a06337.html#l00635">NLPACS::CRetrieverInstance::testExteriorCollision()</a>, <a class="el" href="a05761.html#l01649">NLPACS::CGlobalRetriever::testMovementWithCollisionChains()</a>, <a class="el" href="a05954.html#l00497">NLLOGIC::testNameWithFilter()</a>, <a class="el" href="a05664.html#l00060">NLPACS::CEdgeCollide::testPointMove()</a>, <a class="el" href="a05929.html#l01038">NLPACS::CLocalRetriever::testPosition()</a>, <a class="el" href="a05762.html#l00305">NLPACS::CGlobalRetriever::testPosition()</a>, <a class="el" href="a05824.html#l00954">NL3D::CInstanceLighter::CPointLightRT::testRaytrace()</a>, <a class="el" href="a05761.html#l02303">NLPACS::CGlobalRetriever::testRotCollisionWithCollisionChains()</a>, <a class="el" href="a06768.html#l00201">testZPercentageCloserFilter()</a>, <a class="el" href="a05653.html#l00792">NL3D::CDriverGL::toggleGlArraysForEXTVertexShader()</a>, <a class="el" href="a05653.html#l00748">NL3D::CDriverGL::toggleGlArraysForNVVertexProgram()</a>, <a class="el" href="a06640.html#l00133">ucstring::toString()</a>, <a class="el" href="a05484.html#l00334">NLMISC::CBitSet::toString()</a>, <a class="el" href="a05539.html#l00093">NLPACS::COrderedChain::traverse()</a>, <a class="el" href="a05993.html#l00214">NL3D::CMeshBaseInstance::traverseAnimDetail()</a>, <a class="el" href="a06148.html#l00726">NL3D::CParticleSystemModel::traverseClip()</a>, <a class="el" href="a06568.html#l01080">NL3D::CTransform::traverseLight()</a>, <a class="el" href="a06737.html#l00437">NL3D::CWaterModel::traverseRender()</a>, <a class="el" href="a05712.html#l00063">NL3D::CFlareModel::traverseRender()</a>, <a class="el" href="a06519.html#l00176">NL3D::CTextureFar::tryAllocatePatch()</a>, <a class="el" href="a06155.html#l00192">NL3D::CPatch::unpack()</a>, <a class="el" href="a06250.html#l01134">NL3D::CPSConstraintMesh::update()</a>, <a class="el" href="a05437.html#l00197">NL3D::CAnimatedMaterial::update()</a>, <a class="el" href="a06497.html#l02643">NL3D::CTessFace::updateBindAndSplit()</a>, <a class="el" href="a06393.html#l00280">NL3D::CSkeletonModel::updateBoneToCompute()</a>, <a class="el" href="a06304.html#l00112">NL3D::CQuadGridClipManager::updateClustersFromCamera()</a>, <a class="el" href="a06698.html#l02354">NL3D::CVegetableManager::updateInstanceLighting()</a>, <a class="el" href="a06497.html#l00873">NL3D::CTessFace::updateNearFarVertices()</a>, <a class="el" href="a06011.html#l01568">NL3D::CMeshMRMSkinnedGeom::updateRawSkinNormal()</a>, <a class="el" href="a06005.html#l03060">NL3D::CMeshMRMGeom::updateRawSkinNormal()</a>, <a class="el" href="a06011.html#l00918">NL3D::CMeshMRMSkinnedGeom::updateShiftedTriangleCache()</a>, <a class="el" href="a06005.html#l01529">NL3D::CMeshMRMGeom::updateShiftedTriangleCache()</a>, <a class="el" href="a06393.html#l01117">NL3D::CSkeletonModel::updateSkinRenderLists()</a>, <a class="el" href="a06161.html#l00226">NL3D::CPatch::updateTextureFarOnly()</a>, <a class="el" href="a05463.html#l00629">NL3D::CAsyncTextureManager::updateTextureLodSystem()</a>, <a class="el" href="a06735.html#l00078">NL3D::CWaterHeightMap::updateUserPos()</a>, <a class="el" href="a06161.html#l00789">NL3D::CPatch::updateVBAlloc()</a>, <a class="el" href="a05652.html#l00807">NL3D::CDriverGL::uploadTexture()</a>, <a class="el" href="a06778.html#l00648">NL3D::uv2st()</a>, <a class="el" href="a06055.html#l00108">NL3D::CMRMBuilder::vertexClosed()</a>, <a class="el" href="a06055.html#l00103">NL3D::CMRMBuilder::vertexContinue()</a>, <a class="el" href="a06055.html#l00090">NL3D::CMRMBuilder::vertexHasOneMaterial()</a>, <a class="el" href="a06055.html#l00074">NL3D::CMRMBuilder::vertexHasOneWedge()</a>, <a class="el" href="a05862.html#l00154">NL3D::EBadBind::what()</a>, <a class="el" href="a06536.html#l00326">NL3D::CTileBank::xchgTileset()</a>, <a class="el" href="a06429.html#l00562">NLSOUND::CSourceDSound::xfade()</a>, <a class="el" href="a06568.html#l00143">NL3D::CTransform::~CTransform()</a>, <a class="el" href="a06698.html#l00129">NL3D::CVegetableManager::~CVegetableManager()</a>, and <a class="el" href="a06725.html#l00072">NL3D::CVisualCollisionEntity::~CVisualCollisionEntity()</a>.    </td>
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<a class="anchor" name="a8" doxytag="memory_common.h::sint16" ></a><p>
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<p>
An signed 16 bits integer (don't use short) 
<p>
Definition at line <a class="el" href="a05981.html#l00097">97</a> of file <a class="el" href="a05981.html">memory_common.h</a>.
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Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, <a class="el" href="a06698.html#l01036">NL3D::CVegetableManager::addInstance()</a>, <a class="el" href="a06011.html#l00468">NL3D::CMeshMRMSkinnedGeom::applyGeomorphPosNormalUV0Int()</a>, <a class="el" href="a06511.html#l00039">NL3D::BuildDsDt()</a>, <a class="el" href="a06511.html#l00082">NL3D::BuildDsDtAsRGBA()</a>, <a class="el" href="a06221.html#l00034">NL3D::computeGradient()</a>, <a class="el" href="a05729.html#l00515">NLGEORGES::CFormElm::convertValue()</a>, <a class="el" href="a06645.html#l01892">NLNET::createMessage()</a>, <a class="el" href="a06679.html#l00107">NLPACS::CVector2s::CVector2s()</a>, <a class="el" href="a05516.html#l00164">NLSOUND::IBuffer::decodeADPCM()</a>, <a class="el" href="a06517.html#l00101">NL3D::CTextureEmboss::doGenerate()</a>, <a class="el" href="a05516.html#l00051">NLSOUND::IBuffer::encodeADPCM()</a>, <a class="el" href="a06429.html#l00627">NLSOUND::CSourceDSound::fadeIn()</a>, <a class="el" href="a06429.html#l00598">NLSOUND::CSourceDSound::fadeOut()</a>, <a class="el" href="a06429.html#l00432">NLSOUND::CSourceDSound::fillData()</a>, <a class="el" href="a06429.html#l00537">NLSOUND::CSourceDSound::fillSilence()</a>, <a class="el" href="a05761.html#l01177">NLPACS::CGlobalRetriever::findCollisionChains()</a>, <a class="el" href="a06465.html#l00208">NLMISC::fromString()</a>, <a class="el" href="a05728.html#l02401">NLGEORGES::CFormElmArray::getArrayValue()</a>, <a class="el" href="a05728.html#l00116">NLGEORGES::CFormElm::getArrayValue()</a>, <a class="el" href="a05520.html#l00451">NLSOUND::CBufferDSound::getBufferADPCMEncoded()</a>, <a class="el" href="a05520.html#l00474">NLSOUND::CBufferDSound::getBufferMono16()</a>, <a class="el" href="a06768.html#l01506">NL3D::CZoneLighter::getNormal()</a>, <a class="el" href="a05728.html#l02854">NLGEORGES::CFormElmAtom::getValue()</a>, <a class="el" href="a05728.html#l00264">NLGEORGES::CFormElm::getValue()</a>, <a class="el" href="a05728.html#l00477">NLGEORGES::CFormElm::getValueByName()</a>, <a class="el" href="a05668.html#l00633">NLMISC::NLMISC_COMMAND()</a>, <a class="el" href="a06679.html#l00087">NLPACS::CVector2s::pack()</a>, <a class="el" href="a06156.html#l00108">NL3D::CVector3s::pack()</a>, <a class="el" href="a06429.html#l00688">NLSOUND::CSourceDSound::play()</a>, <a class="el" href="a05526.html#l00223">NLNET::CCallbackNetBase::processOneMessage()</a>, <a class="el" href="a06698.html#l00882">NL3D::CVegetableManager::reserveIgCompile()</a>, <a class="el" href="a05929.html#l01064">NLPACS::CLocalRetriever::retrievePosition()</a>, <a class="el" href="a06679.html#l00050">NLPACS::CVector2s::safeCastSint16()</a>, <a class="el" href="a06471.html#l00128">NLMISC::CStringStream::serial()</a>, <a class="el" href="a06463.html#l00109">NLMISC::IStream::serial()</a>, <a class="el" href="a06107.html#l00227">NLMISC::COXml::serial()</a>, <a class="el" href="a06084.html#l00162">NLAIAGENT::CMsgOStream::serial()</a>, <a class="el" href="a06084.html#l00063">NLAIAGENT::CMsgIStream::serial()</a>, <a class="el" href="a05979.html#l00581">NLMISC::CMemStream::serial()</a>, <a class="el" href="a05483.html#l00612">NLMISC::CBitMemStream::serial()</a>, <a class="el" href="a06679.html#l00154">NLPACS::CVector2s::set()</a>, <a class="el" href="a06011.html#l01960">NL3D::CMeshMRMSkinnedGeom::CPackedVertexBuffer::CPackedVertex::setNormal()</a>, <a class="el" href="a06011.html#l01977">NL3D::CMeshMRMSkinnedGeom::CPackedVertexBuffer::CPackedVertex::setPos()</a>, <a class="el" href="a06498.html#l00083">NL3D::CParamCoord::setST()</a>, <a class="el" href="a06011.html#l01994">NL3D::CMeshMRMSkinnedGeom::CPackedVertexBuffer::CPackedVertex::setUV()</a>, <a class="el" href="a05728.html#l01598">NLGEORGES::CFormElm::setValueByName()</a>, <a class="el" href="a05396.html#l00397">NLAIAGENT::ShortIntegerType::ShortIntegerType()</a>, <a class="el" href="a06465.html#l00187">NLMISC::toString()</a>, <a class="el" href="a06679.html#l00093">NLPACS::CVector2s::unpack()</a>, and <a class="el" href="a06429.html#l00562">NLSOUND::CSourceDSound::xfade()</a>.    </td>
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<a class="anchor" name="a10" doxytag="memory_common.h::sint32" ></a><p>
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<p>
An signed 32 bits integer (don't use int or long) 
<p>
Definition at line <a class="el" href="a05981.html#l00099">99</a> of file <a class="el" href="a05981.html">memory_common.h</a>.
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Referenced by <a class="el" href="a05736.html#l00174">NLAIAGENT::CSeqFsmScript::activate()</a>, <a class="el" href="a05697.html#l00044">NLAILOGIC::CFactBase::addAssert()</a>, <a class="el" href="a05416.html#l00308">NLAIAGENT::CAgentWatchTimer::addAttrib()</a>, <a class="el" href="a05847.html#l00458">NLAISCRIPT::CAgentClass::addBrancheCode()</a>, <a class="el" href="a05929.html#l00361">NLPACS::CLocalRetriever::addChain()</a>, <a class="el" href="a06343.html#l00101">NLAILOGIC::CRule::addConc()</a>, <a class="el" href="a05553.html#l00124">NLAILOGIC::CClause::addCond()</a>, <a class="el" href="a06343.html#l00165">NLAILOGIC::CRule::addConflicts()</a>, <a class="el" href="a05467.html#l00108">CAutomataDesc::addEntryState()</a>, <a class="el" href="a05716.html#l00065">NLAILOGIC::CFirstOrderAssert::addFact()</a>, <a class="el" href="a05467.html#l00100">CAutomataDesc::addFailState()</a>, <a class="el" href="a05606.html#l00090">NLAISCRIPT::CConstraintStackComp::addIndex()</a>, <a class="el" href="a05804.html#l00183">NLAIC::CIdentType::addObjectType()</a>, <a class="el" href="a05467.html#l00084">CAutomataDesc::addState()</a>, <a class="el" href="a06468.html#l00059">NLMISC::CStringIdArray::addString()</a>, <a class="el" href="a05467.html#l00092">CAutomataDesc::addSuccessState()</a>, <a class="el" href="a05929.html#l00320">NLPACS::CLocalRetriever::addSurface()</a>, <a class="el" href="a06350.html#l00571">NL3D::CInstanceGroup::addToSceneWhenAllShapesLoaded()</a>, <a class="el" href="a06328.html#l00229">NLAIC::CBinaryType::addType()</a>, <a class="el" href="a06755.html#l00138">NLAISCRIPT::CCompilateur::affectation()</a>, <a class="el" href="a06755.html#l00419">NLAISCRIPT::CCompilateur::affectationiMember()</a>, <a class="el" href="a06755.html#l00322">NLAISCRIPT::CCompilateur::affectationMember()</a>, <a class="el" href="a05559.html#l00424">NL3D::CCloudScape::anim()</a>, <a class="el" href="a06011.html#l00438">NL3D::CMeshMRMSkinnedGeom::applyGeomorphPosNormalUV0()</a>, <a 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href="a05697.html#l00154">NLAILOGIC::CFactBase::save()</a>, <a class="el" href="a05573.html#l00101">NLAISCRIPT::CCodeBrancheRunDebug::save()</a>, <a class="el" href="a05571.html#l00042">NLAISCRIPT::CCodeBrancheRun::save()</a>, <a class="el" href="a05499.html#l00060">NLAILOGIC::CBoolOperator::save()</a>, <a class="el" href="a05477.html#l00138">NLAIAGENT::IAgentComposite::save()</a>, <a class="el" href="a05475.html#l00036">NLAIAGENT::IConnectIA::save()</a>, <a class="el" href="a05412.html#l00593">NLAIAGENT::CAgentScript::save()</a>, <a class="el" href="a05389.html#l00431">NLAIAGENT::CActorScript::save()</a>, <a class="el" href="a05414.html#l00074">NLAIAGENT::CIndexedVarName::saveClass()</a>, <a class="el" href="a06190.html#l01517">NLMISC::ScanInnerEdge()</a>, <a class="el" href="a06190.html#l01288">NLMISC::ScanOuterEdgeLeft()</a>, <a class="el" href="a06190.html#l01232">NLMISC::ScanOuterEdgeRight()</a>, <a class="el" href="a06461.html#l00401">NLMISC::IStream::seek()</a>, <a class="el" href="a05978.html#l00177">NLMISC::CMemStream::seek()</a>, <a class="el" href="a05708.html#l00586">NLMISC::COFile::seek()</a>, <a class="el" href="a05708.html#l00404">NLMISC::CIFile::seek()</a>, <a class="el" href="a05503.html#l00278">NL3D::CBSPTree&lt; T &gt;::select()</a>, <a class="el" href="a05666.html#l00410">NLPACS::CEdgeQuad::selectEdges()</a>, <a class="el" href="a05541.html#l00289">NLPACS::CChainQuad::selectEdges()</a>, <a class="el" href="a06643.html#l00115">NLNET::CUdpSock::sendTo()</a>, <a class="el" href="a06641.html#l00115">NLNET::CUdpSimSock::sendUDP()</a>, <a class="el" href="a06772.html#l00159">NLLIGO::CZoneRegion::serial()</a>, <a class="el" href="a06589.html#l00398">NLAISCRIPT::COperandSimpleListOr::serial()</a>, <a class="el" href="a06589.html#l00283">NLAISCRIPT::COperandSimple::serial()</a>, <a class="el" href="a06589.html#l00171">NLAISCRIPT::COperandAnyObject::serial()</a>, <a class="el" href="a06589.html#l00096">NLAISCRIPT::COperandVoid::serial()</a>, <a class="el" href="a06471.html#l00181">NLMISC::CStringStream::serial()</a>, <a class="el" href="a06463.html#l00153">NLMISC::IStream::serial()</a>, <a class="el" href="a06350.html#l00379">NL3D::CInstanceGroup::serial()</a>, <a class="el" href="a06281.html#l00246">NL3D::CPSSound::serial()</a>, <a class="el" href="a06246.html#l02002">NL3D::CPSLocatedBindable::serial()</a>, <a class="el" href="a06246.html#l01165">NL3D::CPSLocated::serial()</a>, <a class="el" href="a06142.html#l00594">NL3D::CParticleSystem::serial()</a>, <a class="el" href="a06116.html#l00260">NLMISC::CObjectVector&lt; sint8, false &gt;::serial()</a>, <a class="el" href="a06107.html#l00255">NLMISC::COXml::serial()</a>, <a class="el" href="a06084.html#l00172">NLAIAGENT::CMsgOStream::serial()</a>, <a class="el" href="a06084.html#l00075">NLAIAGENT::CMsgIStream::serial()</a>, <a class="el" href="a05979.html#l00663">NLMISC::CMemStream::serial()</a>, <a class="el" href="a05804.html#l00198">NLAIC::CIdentType::serial()</a>, <a class="el" href="a05482.html#l00467">NLMISC::CBitMemStream::serial()</a>, <a class="el" href="a06471.html#l00340">NLMISC::CStringStream::serialCont()</a>, <a class="el" href="a06461.html#l00318">NLMISC::IStream::serialCont()</a>, <a class="el" href="a05482.html#l00591">NLMISC::CBitMemStream::serialCont()</a>, <a class="el" href="a06462.html#l00261">NLMISC::IStream::serialEnum()</a>, <a class="el" href="a06462.html#l01360">NLMISC::IStream::serialMap()</a>, <a class="el" href="a05482.html#l00551">NLMISC::CBitMemStream::serialMemStream()</a>, <a class="el" href="a06462.html#l01271">NLMISC::IStream::serialMultimap()</a>, <a class="el" href="a06462.html#l00955">NLMISC::IStream::serialSTLCont()</a>, <a class="el" href="a06462.html#l00905">NLMISC::IStream::serialSTLContLen()</a>, <a class="el" href="a06462.html#l01162">NLMISC::IStream::serialSTLContLenPolyPtr()</a>, <a class="el" href="a06462.html#l01056">NLMISC::IStream::serialSTLContLenPtr()</a>, <a class="el" href="a06462.html#l01192">NLMISC::IStream::serialSTLContPolyPtr()</a>, <a class="el" href="a06462.html#l01086">NLMISC::IStream::serialSTLContPtr()</a>, <a class="el" href="a06462.html#l00992">NLMISC::IStream::serialVector()</a>, <a class="el" href="a06462.html#l01215">NLMISC::IStream::serialVectorPolyPtr()</a>, <a class="el" href="a06462.html#l01121">NLMISC::IStream::serialVectorPtr()</a>, <a class="el" href="a06319.html#l00065">NLMISC::CRect::set()</a>, <a class="el" href="a05770.html#l00366">NLAIAGENT::CGroupType::set()</a>, <a class="el" href="a05848.html#l00071">NLAISCRIPT::IAgentMultiClass::setBaseMethodCount()</a>, <a class="el" href="a05540.html#l00254">NLPACS::CChain::setBorderChainIndex()</a>, <a class="el" href="a05847.html#l00953">NLAISCRIPT::CAgentClass::setConstroctorMethod()</a>, <a class="el" href="a05467.html#l00119">CAutomataDesc::setExploredState()</a>, <a class="el" href="a06772.html#l00496">NLLIGO::CZoneRegion::setFlip()</a>, <a class="el" href="a06291.html#l00261">NLAIPYSERVER::CPyExport::setGlobal()</a>, <a class="el" href="a05854.html#l00698">NLAISCRIPT::COperatorClass::setGoal()</a>, <a class="el" href="a05540.html#l00240">NLPACS::CChain::setLoopIndexes()</a>, <a class="el" href="a05515.html#l00289">NLNET::CNonBlockingBufSock::setMaxExpectedBlockSize()</a>, <a class="el" href="a05511.html#l00109">NLNET::CBufNetBase::setMaxExpectedBlockSize()</a>, <a class="el" href="a05767.html#l00193">NLAILOGIC::CGoalStack::setMaxGoals()</a>, <a class="el" href="a05511.html#l00126">NLNET::CBufNetBase::setMaxSentBlockSize()</a>, <a class="el" href="a06773.html#l00093">NLLIGO::CZoneRegion::setMaxX()</a>, <a class="el" href="a06773.html#l00095">NLLIGO::CZoneRegion::setMaxY()</a>, <a class="el" href="a06291.html#l00240">NLAIPYSERVER::CPyExport::setMembreValue()</a>, <a class="el" href="a06066.html#l00161">NLAIAGENT::IMessageBase::setMethodIndex()</a>, <a class="el" href="a06773.html#l00092">NLLIGO::CZoneRegion::setMinX()</a>, <a class="el" href="a06773.html#l00094">NLLIGO::CZoneRegion::setMinY()</a>, <a class="el" href="a06772.html#l00432">NLLIGO::CZoneRegion::setName()</a>, <a class="el" href="a05407.html#l00772">NLAIAGENT::CVectorGroupType::setObject()</a>, <a class="el" href="a06778.html#l00472">NL3D::CZoneSymmetrisation::setOrientedTileState()</a>, <a class="el" href="a06772.html#l00448">NLLIGO::CZoneRegion::setPosX()</a>, <a class="el" href="a06772.html#l00464">NLLIGO::CZoneRegion::setPosY()</a>, <a class="el" href="a06772.html#l00480">NLLIGO::CZoneRegion::setRot()</a>, <a class="el" href="a05847.html#l00943">NLAISCRIPT::CAgentClass::setRunMethod()</a>, <a class="el" href="a05931.html#l00064">NL3D::CLodCharacterBuilder::setShape()</a>, <a class="el" href="a06380.html#l00066">NL3D::CShapeBankUser::setShapeCacheSize()</a>, <a class="el" href="a06378.html#l00622">NL3D::CShapeBank::setShapeCacheSize()</a>, <a class="el" href="a06772.html#l00528">NLLIGO::CZoneRegion::setSharingCutEdges()</a>, <a class="el" href="a06772.html#l00512">NLLIGO::CZoneRegion::setSharingMatNames()</a>, <a class="el" href="a06658.html#l00550">NLAILOGIC::CValueSet::setSize()</a>, <a class="el" href="a05515.html#l00104">NLNET::CBufSock::setSizeFlushTrigger()</a>, <a class="el" href="a05513.html#l00226">NLNET::CBufServer::setSizeFlushTrigger()</a>, <a class="el" href="a05507.html#l00152">NLNET::CBufClient::setSizeFlushTrigger()</a>, <a class="el" href="a06030.html#l00263">NLAIAGENT::CMessageScript::setStaticMember()</a>, <a class="el" href="a05847.html#l00974">NLAISCRIPT::CAgentClass::setStaticMember()</a>, <a class="el" href="a05475.html#l00198">NLAIAGENT::IObjectIA::setStaticMember()</a>, <a class="el" href="a05412.html#l00517">NLAIAGENT::CAgentScript::setStaticMember()</a>, <a class="el" href="a05401.html#l00133">NLAIAGENT::CLocalAgentMail::setStaticMember()</a>, <a class="el" href="a06257.html#l00329">NL3D::CPSTexturedParticle::setTextureIndex()</a>, <a class="el" href="a06778.html#l00312">NL3D::CZoneSymmetrisation::setTileState()</a>, <a class="el" href="a05514.html#l00236">NLNET::CBufSock::setTimeFlushTrigger()</a>, <a class="el" href="a05513.html#l00221">NLNET::CBufServer::setTimeFlushTrigger()</a>, <a class="el" href="a05507.html#l00147">NLNET::CBufClient::setTimeFlushTrigger()</a>, <a class="el" href="a05856.html#l00233">NLAISCRIPT::COperatorClass::setUpdateEvery()</a>, <a class="el" href="a06658.html#l00140">NLAILOGIC::CValueSet::setValue()</a>, <a class="el" href="a05728.html#l01612">NLGEORGES::CFormElm::setValueByName()</a>, <a class="el" href="a06319.html#l00055">NLMISC::CRect::setWH()</a>, <a class="el" href="a06669.html#l00240">NLAILOGIC::CVarSet::size()</a>, <a class="el" href="a06658.html#l00335">NLAILOGIC::CValueSet::size()</a>, <a class="el" href="a06323.html#l00210">NLAIC::CRegistry::size()</a>, <a class="el" href="a05911.html#l00143">NLAIAGENT::IListBasicManager::size()</a>, <a class="el" href="a05843.html#l00195">NLAISCRIPT::CParam::size()</a>, <a class="el" href="a05770.html#l00878">NLAIAGENT::CVectorGroupType::size()</a>, <a class="el" href="a05770.html#l00464">NLAIAGENT::CGroupType::size()</a>, <a class="el" href="a05847.html#l00721">NLAISCRIPT::CAgentClass::sizeVTable()</a>, <a class="el" href="a05565.html#l00481">NLSOUND::CClusteredSound::soundTraverse()</a>, <a class="el" href="a06312.html#l00104">NLMISC::CRandom::srand()</a>, <a class="el" href="a06281.html#l00109">NL3D::CPSSound::step()</a>, <a class="el" href="a06229.html#l01755">NL3D::CPSEmitter::step()</a>, <a class="el" href="a05415.html#l00090">NLAIAGENT::IVarName::subString()</a>, <a class="el" href="a05761.html#l01392">NLPACS::CGlobalRetriever::testCollisionWithCollisionChains()</a>, <a class="el" href="a05761.html#l01649">NLPACS::CGlobalRetriever::testMovementWithCollisionChains()</a>, <a class="el" href="a05761.html#l02303">NLPACS::CGlobalRetriever::testRotCollisionWithCollisionChains()</a>, <a class="el" href="a06320.html#l00083">NLMISC::CRect::top()</a>, <a class="el" href="a06465.html#l00191">NLMISC::toString()</a>, <a class="el" href="a05712.html#l00063">NL3D::CFlareModel::traverseRender()</a>, <a class="el" href="a06755.html#l00765">NLAISCRIPT::CCompilateur::typeOfMethod()</a>, <a class="el" href="a06669.html#l00296">NLAILOGIC::CVarSet::undefined()</a>, <a class="el" href="a06658.html#l00326">NLAILOGIC::CValueSet::undefined()</a>, <a class="el" href="a05753.html#l00109">NLAIFUZZY::CFuzzyVar::unfuzify()</a>, <a class="el" href="a06669.html#l00205">NLAILOGIC::CVarSet::unify()</a>, <a class="el" href="a06658.html#l00202">NLAILOGIC::CValueSet::unify()</a>, <a class="el" href="a06343.html#l00318">NLAILOGIC::CRule::unifyBack()</a>, <a class="el" href="a05854.html#l00246">NLAISCRIPT::COperatorClass::unifyBackward()</a>, <a class="el" href="a05718.html#l00225">NLAILOGIC::CFirstOrderOperator::unifyBackward()</a>, <a class="el" href="a05854.html#l00285">NLAISCRIPT::COperatorClass::unifyForward()</a>, <a class="el" href="a05718.html#l00264">NLAILOGIC::CFirstOrderOperator::unifyForward()</a>, <a class="el" href="a06343.html#l00402">NLAILOGIC::CRule::unifyLiaisonBack()</a>, <a class="el" href="a06027.html#l00164">NLNET::CMessage::unlockSubMessage()</a>, <a class="el" href="a06323.html#l00079">NLAIC::CRegistry::unRegisterClass()</a>, <a class="el" href="a05528.html#l00175">NLNET::CCallbackServer::update()</a>, <a class="el" href="a05527.html#l00134">NLNET::CCallbackNetBase::update()</a>, <a class="el" href="a05524.html#l00162">NLNET::CCallbackClient::update()</a>, <a class="el" href="a05514.html#l00247">NLNET::CBufSock::update()</a>, <a class="el" href="a05391.html#l00648">NLNET::updateAdmin()</a>, <a class="el" href="a05929.html#l00797">NLPACS::CLocalRetriever::updateChainIds()</a>, <a class="el" href="a06250.html#l00295">NL3D::CPSMesh::updatePos()</a>, <a class="el" href="a05847.html#l01000">NLAISCRIPT::CAgentClass::updateStaticMember()</a>, <a class="el" href="a06279.html#l00381">NL3D::CPSShockWave::updateVbColNUVForRender()</a>, <a class="el" href="a06262.html#l00386">NL3D::CPSQuad::updateVbColNUVForRender()</a>, <a class="el" href="a06429.html#l01608">NLSOUND::CSourceDSound::updateVolume()</a>, <a class="el" href="a05589.html#l00245">NLAISCRIPT::CCompilateur::validateHierarchyMethode()</a>, <a class="el" href="a05486.html#l02139">NLMISC::CBitmap::writeTGA()</a>, <a class="el" href="a05847.html#l00105">NLAISCRIPT::CAgentClass::~CAgentClass()</a>, <a class="el" href="a05553.html#l00074">NLAILOGIC::CClause::~CClause()</a>, <a class="el" href="a05718.html#l00109">NLAILOGIC::CFirstOrderOperator::~CFirstOrderOperator()</a>, <a class="el" href="a06323.html#l00045">NLAIC::CRegistry::~CRegistry()</a>, <a class="el" href="a06658.html#l00132">NLAILOGIC::CValueSet::~CValueSet()</a>, <a class="el" href="a06669.html#l00050">NLAILOGIC::CVarSet::~CVarSet()</a>, and <a class="el" href="a05422.html#l00039">NLAILOGIC::IBaseAssert::~IBaseAssert()</a>.    </td>
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<p>
An signed 64 bits integer (don't use long long or __int64) 
<p>
Definition at line <a class="el" href="a05981.html#l00101">101</a> of file <a class="el" href="a05981.html">memory_common.h</a>.
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Referenced by <a class="el" href="a05956.html#l00073">NLLOGIC::CLogicVariable::applyModification()</a>, <a class="el" href="a05586.html#l00178">NLMISC::atoiInt64()</a>, <a class="el" href="a06679.html#l00073">NLPACS::CVector2s::checkCastSint16()</a>, <a class="el" href="a06028.html#l00308">NLNET::CMessageRecorder::checkNextOne()</a>, <a class="el" href="a05665.html#l00135">NLPACS::CRational64::CRational64()</a>, <a class="el" href="a06645.html#l01892">NLNET::createMessage()</a>, <a class="el" href="a05508.html#l00528">NLMISC::CBufFIFO::displayStats()</a>, <a class="el" href="a05787.html#l00957">NLMISC::CHTimer::doAfter()</a>, <a class="el" href="a05543.html#l00154">NL3D::CChannelMixer::eval()</a>, <a class="el" href="a06465.html#l00210">NLMISC::fromString()</a>, <a class="el" href="a06028.html#l00230">NLNET::CMessageRecorder::getNext()</a>, <a class="el" href="a05957.html#l00090">NLLOGIC::CLogicVariable::getValue()</a>, <a class="el" href="a05586.html#l00308">NLMISC::itoaInt64()</a>, <a class="el" href="a05954.html#l00253">NLLOGIC::CLogicStateMachine::modifyVariable()</a>, <a class="el" href="a05586.html#l00903">NLMISC::nlfseek64()</a>, <a class="el" href="a06679.html#l00118">NLPACS::CVector2s::operator+()</a>, <a class="el" href="a06679.html#l00116">NLPACS::CVector2s::operator+=()</a>, <a class="el" href="a06679.html#l00119">NLPACS::CVector2s::operator-()</a>, <a class="el" href="a06679.html#l00117">NLPACS::CVector2s::operator-=()</a>, <a class="el" href="a06028.html#l00141">NLNET::CMessageRecorder::recordNext()</a>, <a class="el" href="a06016.html#l00496">NL3D::CMeshMultiLod::renderCoarseMesh()</a>, <a class="el" href="a06028.html#l00276">NLNET::CMessageRecorder::replayNextDataAvailable()</a>, <a class="el" href="a06679.html#l00050">NLPACS::CVector2s::safeCastSint16()</a>, <a class="el" href="a06471.html#l00207">NLMISC::CStringStream::serial()</a>, <a class="el" href="a06463.html#l00197">NLMISC::IStream::serial()</a>, <a class="el" href="a06107.html#l00269">NLMISC::COXml::serial()</a>, <a class="el" href="a06084.html#l00181">NLAIAGENT::CMsgOStream::serial()</a>, <a class="el" href="a06084.html#l00087">NLAIAGENT::CMsgIStream::serial()</a>, <a class="el" href="a05979.html#l00703">NLMISC::CMemStream::serial()</a>, <a class="el" href="a05483.html#l00616">NLMISC::CBitMemStream::serial()</a>, <a class="el" href="a05665.html#l00057">NLPACS::CInt128::setMul()</a>, <a class="el" href="a05956.html#l00056">NLLOGIC::CLogicVariable::setValue()</a>, <a class="el" href="a05664.html#l00060">NLPACS::CEdgeCollide::testPointMove()</a>, <a class="el" href="a06552.html#l00143">NLMISC::CTime::ticksToSecond()</a>, <a class="el" href="a06029.html#l00068">NLNET::TMessageRecord::TMessageRecord()</a>, <a class="el" href="a06465.html#l00193">NLMISC::toString()</a>, and <a class="el" href="a06737.html#l00437">NL3D::CWaterModel::traverseRender()</a>.    </td>
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<p>
An signed 8 bits integer (use char only as <b>character</b> and not as integer) 
<p>
Definition at line <a class="el" href="a05981.html#l00095">95</a> of file <a class="el" href="a05981.html">memory_common.h</a>.
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Referenced by <a class="el" href="a05929.html#l00320">NLPACS::CLocalRetriever::addSurface()</a>, <a class="el" href="a05669.html#l00096">NLMISC::CEntityIdTranslator::CEntity::CEntity()</a>, <a class="el" href="a05396.html#l00459">NLAIAGENT::CharType::CharType()</a>, <a class="el" href="a06158.html#l00471">NL3D::CPatch::computeDisplaceCornerSmooth()</a>, <a class="el" href="a06158.html#l00288">NL3D::CPatch::computeDisplaceEdgeSmooth()</a>, <a class="el" href="a06158.html#l00136">NL3D::CPatch::computeDisplaceRawInteger()</a>, <a class="el" href="a06158.html#l00874">NL3D::CPatch::computeNoise()</a>, <a class="el" href="a06158.html#l00728">NL3D::CPatch::computeNormalCornerSmooth()</a>, <a class="el" href="a06158.html#l00588">NL3D::CPatch::computeNormalEdgeSmooth()</a>, <a class="el" href="a05729.html#l00477">NLGEORGES::CFormElm::convertValue()</a>, <a class="el" href="a06645.html#l01892">NLNET::createMessage()</a>, <a class="el" href="a06429.html#l00432">NLSOUND::CSourceDSound::fillData()</a>, <a class="el" href="a06465.html#l00206">NLMISC::fromString()</a>, <a class="el" href="a05728.html#l02361">NLGEORGES::CFormElmArray::getArrayValue()</a>, <a class="el" href="a05728.html#l00100">NLGEORGES::CFormElm::getArrayValue()</a>, <a class="el" href="a05668.html#l00493">NLMISC::CEntityIdTranslator::getEntityIdInfo()</a>, <a class="el" href="a05929.html#l01479">NLPACS::CLocalRetriever::getHeight()</a>, <a class="el" href="a06155.html#l02196">NL3D::CPatch::getOrderForEdge()</a>, <a class="el" href="a06334.html#l00174">NLPACS::CRetrievableSurface::getQuantHeight()</a>, <a class="el" href="a06536.html#l00442">NL3D::CTileBank::getTileNoiseMap()</a>, <a class="el" href="a05728.html#l02826">NLGEORGES::CFormElmAtom::getValue()</a>, <a class="el" href="a05728.html#l00248">NLGEORGES::CFormElm::getValue()</a>, <a class="el" href="a05728.html#l00449">NLGEORGES::CFormElm::getValueByName()</a>, <a class="el" href="a05668.html#l00633">NLMISC::NLMISC_COMMAND()</a>, <a class="el" href="a06511.html#l00099">NL3D::NormalizeDsDt()</a>, <a class="el" href="a06511.html#l00182">NL3D::NormalizeDsDtAsRGBA()</a>, <a class="el" href="a05668.html#l00267">NLMISC::CEntityIdTranslator::registerEntity()</a>, <a class="el" href="a06471.html#l00128">NLMISC::CStringStream::serial()</a>, <a class="el" href="a06463.html#l00081">NLMISC::IStream::serial()</a>, <a class="el" href="a06107.html#l00227">NLMISC::COXml::serial()</a>, <a class="el" href="a06084.html#l00152">NLAIAGENT::CMsgOStream::serial()</a>, <a class="el" href="a06084.html#l00051">NLAIAGENT::CMsgIStream::serial()</a>, <a class="el" href="a05979.html#l00581">NLMISC::CMemStream::serial()</a>, <a class="el" href="a05668.html#l00061">NLMISC::CEntityIdTranslator::CEntity::serial()</a>, <a class="el" href="a05483.html#l00610">NLMISC::CBitMemStream::serial()</a>, <a class="el" href="a05728.html#l01584">NLGEORGES::CFormElm::setValueByName()</a>, <a class="el" href="a05954.html#l00398">NLLOGIC::CLogicStateMachine::setVerbose()</a>, <a class="el" href="a05954.html#l00497">NLLOGIC::testNameWithFilter()</a>, <a class="el" href="a06465.html#l00187">NLMISC::toString()</a>, and <a class="el" href="a05396.html#l00521">NLAIAGENT::UInt8Type::UInt8Type()</a>.    </td>
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<a class="anchor" name="a15" doxytag="memory_common.h::uint" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a>
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An unsigned integer, at least 32 bits (used only for interal loops or speedy purpose, processor dependant) 
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Definition at line <a class="el" href="a05981.html#l00105">105</a> of file <a class="el" href="a05981.html">memory_common.h</a>.
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Referenced by <a class="el" href="a05490.html#l00209">NLMISC::CBlockMemory&lt; CNode &gt;::__stl_alloc_changeEltSize()</a>, <a class="el" href="a05490.html#l00229">NLMISC::CBlockMemory&lt; CNode &gt;::__stl_alloc_getEltSize()</a>, <a class="el" href="a05880.html#l00310">NL3D::CLandscapeVBAllocator::activate()</a>, <a class="el" href="a06142.html#l01718">NL3D::CParticleSystem::activateEmitters()</a>, <a class="el" href="a05652.html#l01137">NL3D::CDriverGL::activateTexEnvColor()</a>, <a class="el" href="a05652.html#l01147">NL3D::CDriverGL::activateTexEnvMode()</a>, <a class="el" href="a05652.html#l00941">NL3D::CDriverGL::activateTexture()</a>, <a class="el" href="a05656.html#l00079">NL3D::CDriverGL::activeNVVertexProgram()</a>, <a class="el" href="a05650.html#l00507">NL3D::CDriverGLStates::activeTextureARB()</a>, <a class="el" href="a05653.html#l00087">NL3D::CDriverGL::activeVertexBuffer()</a>, <a class="el" href="a06729.html#l00200">NL3D::CVisualCollisionManager::CStaticGrid::add()</a>, <a class="el" href="a06340.html#l00201">NLMISC::CRGBA::add()</a>, <a class="el" href="a05480.html#l00086">NLMISC::CBigFile::add()</a>, <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, <a class="el" href="a05931.html#l00111">NL3D::CLodCharacterBuilder::addAnim()</a>, <a class="el" href="a05452.html#l00095">NL3D::CAnimationSetUser::addAnimation()</a>, <a class="el" href="a05449.html#l00061">NL3D::CAnimationSet::addAnimation()</a>, <a class="el" href="a05937.html#l00641">NL3D::CLodCharacterShape::addBoneAlpha()</a>, <a class="el" href="a06645.html#l01188">NLNET::CUnifiedNetwork::addCallbackArray()</a>, <a class="el" href="a05526.html#l00184">NLNET::CCallbackNetBase::addCallbackArray()</a>, <a class="el" href="a05929.html#l00361">NLPACS::CLocalRetriever::addChain()</a>, <a class="el" href="a05543.html#l00306">NL3D::CChannelMixer::addChannel()</a>, <a class="el" href="a06339.html#l00079">NLMISC::CRGBA::addColors()</a>, <a class="el" href="a05808.html#l00191">NL3D::CIGSurfaceLightBuild::addDebugMeshFaces()</a>, <a class="el" href="a05966.html#l00163">NLAIAGENT::CMainAgentScript::addDynamicAgent()</a>, <a class="el" href="a05412.html#l00761">NLAIAGENT::CAgentScript::addDynamicAgent()</a>, <a class="el" href="a05901.html#l00151">NL3D::CLightingManager::addDynamicLight()</a>, <a class="el" href="a05471.html#l00473">NLSOUND::CBackgroundSoundManager::addFxZone()</a>, <a class="el" href="a06098.html#l00307">NLNET::CNetManager::addGroup()</a>, <a class="el" href="a06167.html#l01133">NLMISC::CPath::addIgnoredDoubleFile()</a>, <a class="el" href="a06698.html#l01036">NL3D::CVegetableManager::addInstance()</a>, <a class="el" href="a05790.html#l00152">NL3D::CHLSColorTexture::addMask()</a>, <a class="el" href="a05569.html#l00084">NL3D::CCoarseMeshManager::addMesh()</a>, <a class="el" href="a06732.html#l00089">NL3D::CVisualCollisionManagerUser::addMeshCollision()</a>, <a class="el" href="a06729.html#l00401">NL3D::CVisualCollisionManager::addMeshCollision()</a>, <a class="el" href="a06207.html#l01058">NLPACS::CPrimitiveWorldImage::addMoveElement()</a>, <a class="el" href="a06155.html#l00514">NL3D::CPatch::addPatchBlocksInBBoxRecurs()</a>, <a class="el" href="a06163.html#l00648">NL3D::CPatchDLMContext::addPointLightInfluence()</a>, <a class="el" href="a06142.html#l01894">NL3D::CParticleSystem::addRefForUserSysCoordInfo()</a>, <a class="el" href="a06155.html#l00611">NL3D::CPatch::addRefTessBlocks()</a>, <a class="el" href="a05935.html#l00359">NL3D::CLodCharacterManager::addRenderCharacterKey()</a>, <a class="el" href="a05391.html#l00275">NLNET::addRequestAnswer()</a>, <a class="el" href="a05391.html#l00221">NLNET::addRequestWaitingNb()</a>, <a class="el" href="a06336.html#l00091">NLPACS::CRetrieverBank::addRetriever()</a>, <a class="el" href="a06340.html#l00264">NLMISC::CRGBA::addRGBOnly()</a>, <a class="el" href="a05471.html#l00502">NLSOUND::CBackgroundSoundManager::addSampleBank()</a>, <a class="el" href="a06098.html#l00207">NLNET::CNetManager::addServer()</a>, <a class="el" href="a06645.html#l00653">NLNET::CUnifiedNetwork::addService()</a>, <a class="el" href="a05452.html#l00139">NL3D::CAnimationSetUser::addSkeletonWeight()</a>, <a class="el" href="a05449.html#l00076">NL3D::CAnimationSet::addSkeletonWeight()</a>, <a class="el" href="a06464.html#l00035">NLMISC::addSlashR()</a>, <a class="el" href="a05612.html#l00136">NLSOUND::CContextSoundContainer&lt; NbJoker, UseRandom, Shift &gt;::addSound()</a>, <a class="el" href="a05471.html#l00093">NLSOUND::CBackgroundSoundManager::addSound()</a>, <a class="el" href="a05935.html#l00955">NL3D::CLodCharacterManager::addTextureCompute()</a>, <a class="el" href="a05463.html#l00151">NL3D::CAsyncTextureManager::addTextureRef()</a>, <a class="el" href="a06157.html#l01758">NL3D::CPatch::addTileLightmapEdgeWithTLI()</a>, <a class="el" href="a06157.html#l01793">NL3D::CPatch::addTileLightmapPixelWithTLI()</a>, <a class="el" href="a06157.html#l01739">NL3D::CPatch::addTileLightmapWithTLI()</a>, <a class="el" href="a06155.html#l00335">NL3D::CPatch::addTileTrianglesInBBox()</a>, <a class="el" href="a06350.html#l00503">NL3D::CInstanceGroup::addToScene()</a>, <a class="el" href="a05822.html#l00167">NL3D::CInstanceGroupUser::addToScene()</a>, <a class="el" href="a06350.html#l00766">NL3D::CInstanceGroup::addToSceneAsync()</a>, <a class="el" href="a05822.html#l00210">NL3D::CInstanceGroupUser::addToSceneAsync()</a>, <a class="el" href="a06350.html#l00571">NL3D::CInstanceGroup::addToSceneWhenAllShapesLoaded()</a>, <a class="el" href="a06374.html#l00057">NL3D::CShadowPolyReceiver::addTriangle()</a>, <a class="el" href="a06768.html#l01613">NL3D::CZoneLighter::addTriangles()</a>, <a class="el" href="a05824.html#l00077">NL3D::CInstanceLighter::addTriangles()</a>, <a class="el" href="a06155.html#l00280">NL3D::CPatch::addTrianglesInBBoxRecurs()</a>, <a class="el" href="a06657.html#l00080">NLMISC::CValueSmootherTemplate&lt; float &gt;::addValue()</a>, <a class="el" href="a05433.html#l00037">NL3D::IAnimatable::addValue()</a>, <a class="el" href="a06710.html#l00338">NL3D::CVertexBuffer::addValueEx()</a>, <a class="el" href="a05997.html#l00393">NL3D::CMeshBlockManager::addVBHeap()</a>, <a class="el" href="a06477.html#l00197">NLPACS::CQuadBranch::addVertex()</a>, <a class="el" href="a06243.html#l00106">NL3D::CAdvance1616Iterator&lt; T, PT &gt;::advance()</a>, <a class="el" href="a06243.html#l00064">NL3D::CAdvance1Iterator&lt; T, PT &gt;::advance()</a>, <a class="el" href="a06220.html#l00081">NL3D::CDecalIterator::advance()</a>, <a class="el" href="a06220.html#l00072">NL3D::CRandomIterator::advance()</a>, <a class="el" href="a06429.html#l00662">NLSOUND::CSourceDSound::advanceFill()</a>, <a class="el" href="a06109.html#l00061">NLMISC::CObjectArenaAllocator::alloc()</a>, <a class="el" href="a05613.html#l00072">NLMISC::CContiguousBlockAllocator::alloc()</a>, <a class="el" href="a06714.html#l00125">NL3D::CVertexBufferHeap::allocate()</a>, <a class="el" href="a05781.html#l00118">NLMISC::CHeapMemory::allocate()</a>, <a class="el" href="a05776.html#l00644">NLMISC::CHeapAllocator::allocate()</a>, <a class="el" href="a05776.html#l02059">NLMISC::CHeapAllocator::allocateBlock()</a>, <a class="el" href="a05997.html#l00274">NL3D::CMeshBlockManager::allocateMeshVBHeap()</a>, <a class="el" href="a06418.html#l00215">NLSOUND::CSoundDriverAL::allocateNewItems()</a>, <a class="el" href="a06519.html#l00276">NL3D::CTextureFar::allocatePatch()</a>, <a class="el" href="a06372.html#l00957">NL3D::CShadowMapManager::allocateTexture()</a>, <a class="el" href="a06708.html#l00185">NL3D::CVegetableVBAllocator::allocateVertex()</a>, <a class="el" href="a06374.html#l00134">NL3D::CShadowPolyReceiver::allocateVertex()</a>, <a class="el" href="a05880.html#l00152">NL3D::CLandscapeVBAllocator::allocateVertex()</a>, <a class="el" href="a05484.html#l00267">NLMISC::CBitSet::allSet()</a>, <a class="el" href="a05443.html#l00192">NL3D::CAnimation::allTrackLoop()</a>, <a class="el" href="a05486.html#l00762">NLMISC::CBitmap::alphaLuminanceToAlpha()</a>, <a class="el" href="a05486.html#l00677">NLMISC::CBitmap::alphaLuminanceToLuminance()</a>, <a class="el" href="a05486.html#l00519">NLMISC::CBitmap::alphaLuminanceToRGBA()</a>, <a class="el" href="a05486.html#l00607">NLMISC::CBitmap::alphaToAlphaLuminance()</a>, <a class="el" href="a05486.html#l00490">NLMISC::CBitmap::alphaToRGBA()</a>, <a class="el" href="a06348.html#l00710">NL3D::CScene::animate()</a>, <a class="el" href="a06735.html#l00212">NL3D::CWaterHeightMap::animatePart()</a>, <a class="el" href="a06735.html#l00442">NL3D::CWaterHeightMap::animateWaves()</a>, <a class="el" href="a06155.html#l00800">NL3D::CPatch::appendFaceToRenderList()</a>, <a class="el" href="a06155.html#l00884">NL3D::CPatch::appendFaceToTileRenderList()</a>, <a class="el" href="a06155.html#l01040">NL3D::CPatch::appendFarVertexToRenderList()</a>, <a class="el" href="a06155.html#l01086">NL3D::CPatch::appendNearVertexToRenderList()</a>, <a class="el" href="a06160.html#l00081">NL3D::CPatchRdrPass::appendRdrPatchTile()</a>, <a class="el" href="a06157.html#l01543">NL3D::CPatch::appendTileLightInfluences()</a>, <a class="el" href="a06155.html#l00955">NL3D::CPatch::appendTileMaterialToRenderList()</a>, <a class="el" href="a06497.html#l00083">NL3D::CTileMaterial::appendTileToEachRenderPass()</a>, <a class="el" href="a06011.html#l02283">NL3D::CMeshMRMSkinnedGeom::applyArrayShadowSkin()</a>, <a class="el" href="a06009.html#l00339">NL3D::CMeshMRMGeom::applyArrayShadowSkin()</a>, <a class="el" href="a06010.html#l00036">applyArraySkinNormalT()</a>, <a class="el" href="a06010.html#l00173">applyArraySkinTangentSpaceT()</a>, <a class="el" href="a06372.html#l00802">NL3D::CShadowMapManager::applyFakeGaussianBlur()</a>, <a class="el" href="a06011.html#l00438">NL3D::CMeshMRMSkinnedGeom::applyGeomorphPosNormalUV0()</a>, <a class="el" href="a06005.html#l00817">NL3D::CMeshMRMGeom::applyGeomorphPosNormalUV0()</a>, <a class="el" href="a06011.html#l00468">NL3D::CMeshMRMSkinnedGeom::applyGeomorphPosNormalUV0Int()</a>, <a class="el" href="a06011.html#l00417">NL3D::CMeshMRMSkinnedGeom::applyGeomorphWithVBHardPtr()</a>, <a class="el" href="a06005.html#l00498">NL3D::CMeshMRMGeom::applyGeomorphWithVBHardPtr()</a>, <a class="el" href="a05706.html#l00110">NL3D::CFastHLSModifier::applyHLSMod()</a>, <a class="el" href="a06011.html#l00395">NL3D::CMeshMRMSkinnedGeom::applyMaterialRemap()</a>, <a class="el" href="a06005.html#l00462">NL3D::CMeshMRMGeom::applyMaterialRemap()</a>, <a class="el" href="a05989.html#l00458">NL3D::CMeshGeom::applyMaterialRemap()</a>, <a class="el" href="a05991.html#l00333">NL3D::CMeshBase::applyMaterialUsageOptim()</a>, <a class="el" href="a05543.html#l00516">NL3D::CChannelMixer::applySkeletonWeight()</a>, <a class="el" href="a06009.html#l00207">NL3D::CMeshMRMGeom::applySkin()</a>, <a class="el" href="a05989.html#l01715">NL3D::CMeshGeom::applySkin()</a>, <a class="el" href="a05931.html#l00199">NL3D::CLodCharacterBuilder::applySkin()</a>, <a class="el" href="a06525.html#l00120">NL3D::CTextureGrouped::areValid()</a>, <a class="el" href="a05728.html#l00719">NLGEORGES::CFormElm::arrayDeleteNodeByName()</a>, <a class="el" href="a05728.html#l00645">NLGEORGES::CFormElm::arrayInsertNodeByName()</a>, <a class="el" href="a06768.html#l03767">NL3D::CZoneLighter::attenuation()</a>, <a class="el" href="a06055.html#l01709">NL3D::CMRMBuilder::attToColor()</a>, <a class="el" href="a06645.html#l01517">NLNET::CUnifiedNetwork::autoCheck()</a>, <a class="el" href="a06340.html#l00178">NLMISC::CRGBA::avg2()</a>, <a class="el" href="a06340.html#l00250">NLMISC::CRGBA::avg2RGBOnly()</a>, <a class="el" href="a06340.html#l00190">NLMISC::CRGBA::avg4()</a>, <a class="el" href="a06340.html#l00257">NLMISC::CRGBA::avg4RGBOnly()</a>, <a class="el" href="a05621.html#l00974">NLMISC::beep()</a>, <a class="el" href="a06024.html#l00297">NL3D::CMeshVPWindTree::begin()</a>, <a class="el" href="a05648.html#l00653">NL3D::CDriverGL::beginLightMapMultiPass()</a>, <a class="el" href="a06024.html#l00407">NL3D::CMeshVPWindTree::beginMBRInstance()</a>, <a class="el" href="a05648.html#l01035">NL3D::CDriverGL::beginSpecularMultiPass()</a>, <a class="el" href="a06329.html#l00557">NL3D::CRenderTrav::beginVPLightSetup()</a>, <a class="el" href="a06203.html#l00097">NLLIGO::CPrimitiveConfigurations::belong()</a>, <a class="el" href="a06157.html#l00358">NL3D::bilinearColor()</a>, <a class="el" href="a06157.html#l00465">NL3D::bilinearColorAndAdd()</a>, <a class="el" href="a06157.html#l00400">NL3D::bilinearColorAndModulate()</a>, <a class="el" href="a06157.html#l00419">NL3D::bilinearColorAndModulatex2()</a>, <a class="el" href="a06157.html#l00442">NL3D::bilinearColorDiv2AndAdd()</a>, <a class="el" href="a06246.html#l00751">NL3D::CPSLocated::bind()</a>, <a class="el" href="a06155.html#l01847">NL3D::CPatch::bind()</a>, <a class="el" href="a06142.html#l01358">NL3D::CParticleSystem::bindGlobalValueToUserParam()</a>, <a class="el" href="a05989.html#l01615">NL3D::CMeshGeom::bkupOriginalSkinVertices()</a>, <a class="el" href="a06005.html#l02055">NL3D::CMeshMRMGeom::bkupOriginalSkinVerticesSubset()</a>, <a class="el" href="a05486.html#l02817">NLMISC::CBitmap::blend()</a>, <a class="el" href="a05442.html#l00184">NL3D::CAnimatedValueBlendable&lt; NLMISC::CRGBA &gt;::blend()</a>, <a class="el" href="a06340.html#l00104">NLMISC::CRGBA::blendFromui()</a>, <a class="el" href="a06339.html#l00597">NLMISC::CBGRA::blendFromui()</a>, <a class="el" href="a06340.html#l00227">NLMISC::CRGBA::blendFromuiRGBOnly()</a>, <a class="el" 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href="a06275.html#l00610">NL3D::CPSRibbonBase::updateLOD()</a>, <a class="el" href="a06250.html#l00295">NL3D::CPSMesh::updatePos()</a>, <a class="el" href="a06003.html#l00399">NL3D::CMeshMorpher::updateRawSkin()</a>, <a class="el" href="a06011.html#l01568">NL3D::CMeshMRMSkinnedGeom::updateRawSkinNormal()</a>, <a class="el" href="a06005.html#l03060">NL3D::CMeshMRMGeom::updateRawSkinNormal()</a>, <a class="el" href="a06497.html#l02108">NL3D::CTessFace::updateRefineMerge()</a>, <a class="el" href="a06497.html#l01900">NL3D::CTessFace::updateRefineSplit()</a>, <a class="el" href="a06011.html#l00918">NL3D::CMeshMRMSkinnedGeom::updateShiftedTriangleCache()</a>, <a class="el" href="a06005.html#l01529">NL3D::CMeshMRMGeom::updateShiftedTriangleCache()</a>, <a class="el" href="a06011.html#l01254">NL3D::CMeshMRMSkinnedGeom::updateSkeletonUsage()</a>, <a class="el" href="a06005.html#l02535">NL3D::CMeshMRMGeom::updateSkeletonUsage()</a>, <a class="el" href="a05989.html#l01596">NL3D::CMeshGeom::updateSkeletonUsage()</a>, <a class="el" href="a06003.html#l00236">NL3D::CMeshMorpher::updateSkinned()</a>, <a class="el" href="a06393.html#l01117">NL3D::CSkeletonModel::updateSkinRenderLists()</a>, <a class="el" href="a06704.html#l00074">NL3D::CVegetableSortBlock::updateSortBlock()</a>, <a class="el" href="a06237.html#l00139">NL3D::CPSFloatCurveFunctor::updateTab()</a>, <a class="el" href="a06157.html#l01909">NL3D::CPatch::updateTessBlockLighting()</a>, <a class="el" href="a05463.html#l00629">NL3D::CAsyncTextureManager::updateTextureLodSystem()</a>, <a class="el" href="a06735.html#l00078">NL3D::CWaterHeightMap::updateUserPos()</a>, <a class="el" href="a06279.html#l00381">NL3D::CPSShockWave::updateVbColNUVForRender()</a>, <a class="el" href="a06764.html#l00111">NL3D::CZoneCornerSmoother::updateVertex()</a>, <a class="el" href="a05652.html#l00807">NL3D::CDriverGL::uploadTexture()</a>, <a class="el" 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href="a05726.html#l00053">NLGEORGES::CFormDfn::write()</a>, <a class="el" href="a05724.html#l00116">NLGEORGES::CForm::write()</a>, <a class="el" href="a05465.html#l00227">NLSOUND::CAudioMixerUser::writeProfile()</a>, <a class="el" href="a05798.html#l00557">NLMISC::CI18N::writeTextFile()</a>, <a class="el" href="a06429.html#l00562">NLSOUND::CSourceDSound::xfade()</a>, <a class="el" href="a05443.html#l00053">NL3D::CAnimation::~CAnimation()</a>, <a class="el" href="a05449.html#l00043">NL3D::CAnimationSet::~CAnimationSet()</a>, <a class="el" href="a05463.html#l00089">NL3D::CAsyncTextureManager::~CAsyncTextureManager()</a>, <a class="el" href="a05465.html#l00157">NLSOUND::CAudioMixerUser::~CAudioMixerUser()</a>, <a class="el" href="a05710.html#l00101">NLMISC::CFixedSizeAllocator::CChunk::~CChunk()</a>, <a class="el" href="a05724.html#l00105">NLGEORGES::CForm::~CForm()</a>, <a class="el" href="a05787.html#l00118">NLMISC::CHTimer::CNode::~CNode()</a>, <a class="el" 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<a class="anchor" name="a9" doxytag="memory_common.h::uint16" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a9">uint16</a>
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<p>
An unsigned 16 bits integer (don't use short) 
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Definition at line <a class="el" href="a05981.html#l00098">98</a> of file <a class="el" href="a05981.html">memory_common.h</a>.
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Referenced by <a class="el" href="a06729.html#l00200">NL3D::CVisualCollisionManager::CStaticGrid::add()</a>, <a class="el" href="a05609.html#l00130">NLAISCRIPT::CContextDebug::addBreakPoint()</a>, <a class="el" href="a05929.html#l00361">NLPACS::CLocalRetriever::addChain()</a>, <a class="el" href="a05541.html#l00261">NLPACS::CChainQuad::addEdgeToQuadNode()</a>, <a class="el" href="a06034.html#l00056">NL3D::CMiniCol::addFaces()</a>, <a class="el" href="a06034.html#l00076">NL3D::CMiniCol::addLandscapePart()</a>, <a class="el" href="a06207.html#l01058">NLPACS::CPrimitiveWorldImage::addMoveElement()</a>, <a class="el" href="a06645.html#l01700">NLNET::CUnifiedNetwork::addNamedCnx()</a>, <a class="el" href="a06645.html#l01759">NLNET::CUnifiedNetwork::addNetworkAssociation()</a>, <a class="el" href="a05864.html#l00213">NL3D::CLandscapeCollisionGrid::addQuadToGrid()</a>, <a class="el" href="a06098.html#l00201">NLNET::CNetManager::addServer()</a>, <a class="el" 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href="a05506.html#l00140">NLNET::CBufClient::dataAvailable()</a>, <a class="el" href="a05486.html#l00965">NLMISC::CBitmap::decompressDXT1()</a>, <a class="el" href="a05486.html#l01090">NLMISC::CBitmap::decompressDXT3()</a>, <a class="el" href="a05486.html#l01200">NLMISC::CBitmap::decompressDXT5()</a>, <a class="el" href="a05583.html#l00354">NLPACS::CCollisionSurfaceTemp::decSurface()</a>, <a class="el" href="a06645.html#l01599">NLNET::CUnifiedNetwork::displayInternalTables()</a>, <a class="el" href="a06090.html#l00172">NLNET::CNamingClient::displayRegisteredServices()</a>, <a class="el" href="a06646.html#l00231">NLNET::CUnifiedNetwork::displayUnifiedConnection()</a>, <a class="el" href="a06519.html#l00420">NL3D::CTextureFar::doGenerate()</a>, <a class="el" href="a06511.html#l00277">NL3D::CTextureBump::doGenerate()</a>, <a class="el" href="a05642.html#l00358">NL3D::CDriverGL::enumModes()</a>, <a class="el" href="a05609.html#l00147">NLAISCRIPT::CContextDebug::eraseBreakPoint()</a>, <a 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href="a06768.html#l01506">NL3D::CZoneLighter::getNormal()</a>, <a class="el" href="a05540.html#l00139">NLPACS::COrderedChain::getParentId()</a>, <a class="el" href="a05540.html#l00074">NLPACS::COrderedChain3f::getParentId()</a>, <a class="el" href="a06156.html#l00398">NL3D::CPatch::getPatchId()</a>, <a class="el" href="a06365.html#l00317">NLNET::IService::getPort()</a>, <a class="el" href="a06645.html#l01451">NLNET::CUnifiedNetwork::getServiceName()</a>, <a class="el" href="a06645.html#l01464">NLNET::CUnifiedNetwork::getServiceUnifiedName()</a>, <a class="el" href="a05648.html#l01266">NL3D::CDriverGL::getSpecularCubeMap()</a>, <a class="el" href="a05540.html#l00300">NLPACS::CChain::getStartTip()</a>, <a class="el" href="a05609.html#l00110">NLAISCRIPT::CContextDebug::getStepIndex()</a>, <a class="el" href="a05540.html#l00303">NLPACS::CChain::getStopTip()</a>, <a class="el" href="a05540.html#l00266">NLPACS::CChain::getSubChain()</a>, <a class="el" href="a06725.html#l00565">NL3D::CVisualCollisionEntity::getSurfaceInfo()</a>, <a class="el" href="a05862.html#l02496">NL3D::CLandscape::getTesselatedPos()</a>, <a class="el" href="a05862.html#l01865">NL3D::CLandscape::getTileElement()</a>, <a class="el" href="a05862.html#l01790">NL3D::CLandscape::getTileRenderPass()</a>, <a class="el" href="a05862.html#l01844">NL3D::CLandscape::getTileTexture()</a>, <a class="el" href="a05862.html#l01820">NL3D::CLandscape::getTileUvScaleBiasRot()</a>, <a class="el" href="a05862.html#l03218">NL3D::CLandscape::getTileVegetableDesc()</a>, <a class="el" href="a06645.html#l01498">NLNET::CUnifiedNetwork::getUnifiedConnection()</a>, <a class="el" href="a05728.html#l02868">NLGEORGES::CFormElmAtom::getValue()</a>, <a class="el" href="a05728.html#l00272">NLGEORGES::CFormElm::getValue()</a>, <a class="el" href="a05728.html#l00491">NLGEORGES::CFormElm::getValueByName()</a>, <a class="el" href="a06713.html#l00052">NL3D::IVertexBufferHard::getVertexFormat()</a>, <a class="el" href="a06711.html#l00319">NL3D::CVertexBuffer::getVertexFormat()</a>, <a class="el" href="a06713.html#l00053">NL3D::IVertexBufferHard::getVertexSize()</a>, <a class="el" href="a06711.html#l00473">NL3D::CVertexBuffer::getVertexSize()</a>, <a class="el" href="a06774.html#l00144">NL3D::CZoneSearch::getZoneId()</a>, <a class="el" href="a06760.html#l00488">NL3D::CZone::getZoneId()</a>, <a class="el" href="a06774.html#l00206">NL3D::CZoneSearch::getZoneNameFromId()</a>, <a class="el" href="a06774.html#l00152">NL3D::CZoneSearch::getZonePos()</a>, <a class="el" href="a05639.html#l00126">NL3D::GfxMode::GfxMode()</a>, <a class="el" href="a06047.html#l00043">H_AUTO_DECL()</a>, <a class="el" href="a06645.html#l01684">NLNET::CUnifiedNetwork::haveNamedCnx()</a>, <a class="el" href="a05583.html#l00338">NLPACS::CCollisionSurfaceTemp::incSurface()</a>, <a class="el" href="a06645.html#l00479">NLNET::CUnifiedNetwork::init()</a>, <a class="el" href="a05913.html#l00076">NLNET::CListenSock::init()</a>, <a class="el" href="a05512.html#l00111">NLNET::CListenTask::init()</a>, <a class="el" href="a05512.html#l00093">NLNET::CBufServer::init()</a>, <a class="el" href="a06712.html#l00036">NL3D::IVertexBufferHard::initFormat()</a>, <a class="el" href="a05655.html#l00104">NL3D::IVertexBufferHardGL::initFormat()</a>, <a class="el" href="a06422.html#l00079">NLSOUND::CSoundPattern::IntervalIterator::IntervalIterator()</a>, <a class="el" href="a06645.html#l01402">NLNET::CUnifiedNetwork::isServiceLocal()</a>, <a class="el" href="a05668.html#l00177">NLMISC::CEntityIdTranslator::isValidEntityName()</a>, <a class="el" href="a06422.html#l00054">NLSOUND::CSoundPattern::Iterator::Iterator()</a>, <a class="el" href="a06337.html#l00194">NLPACS::CRetrieverInstance::link()</a>, <a class="el" href="a06337.html#l00152">NLPACS::CRetrieverInstance::linkEdgeQuad()</a>, <a class="el" href="a05522.html#l00524">NLPACS::linkExteriorToInterior()</a>, <a class="el" href="a05486.html#l00109">NLMISC::CBitmap::load()</a>, <a class="el" href="a05486.html#l02582">NLMISC::CBitmap::loadSize()</a>, <a class="el" href="a05862.html#l01670">NL3D::CLandscape::loadTile()</a>, <a class="el" href="a06364.html#l00419">NLNET::IService::main()</a>, <a class="el" href="a05539.html#l00199">NLPACS::CChain::make()</a>, <a class="el" href="a06515.html#l00273">NL3D::CTextureDLM::modulateAndfillRect565()</a>, <a class="el" href="a06519.html#l01339">NL3D_asmExpandLineColor565()</a>, <a class="el" href="a06645.html#l01983">NLNET::NLMISC_COMMAND()</a>, <a class="el" href="a05621.html#l01194">NLMISC::NLMISC_COMMAND()</a>, <a class="el" href="a06511.html#l00099">NL3D::NormalizeDsDt()</a>, <a class="el" href="a06511.html#l00182">NL3D::NormalizeDsDtAsRGBA()</a>, <a class="el" href="a06096.html#l00071">NLNET::CNetLog::output()</a>, <a class="el" href="a06422.html#l00068">NLSOUND::CSoundPattern::PatternIterator::PatternIterator()</a>, <a class="el" href="a05810.html#l00376">NLNET::CInetAddress::port()</a>, <a class="el" href="a05573.html#l00337">NLAISCRIPT::CCodeBrancheRunDebug::printCurrentSourceCodeLine()</a>, <a class="el" href="a06089.html#l00411">NLNET::CNamingClient::queryServicePort()</a>, <a class="el" href="a06312.html#l00076">NLMISC::CRandom::rand()</a>, <a class="el" href="a06312.html#l00083">NLMISC::CRandom::randPlusMinus()</a>, <a class="el" href="a05573.html#l00486">NLAISCRIPT::CCodeBrancheRunDebug::readCommandLine()</a>, <a class="el" href="a05798.html#l00475">NLMISC::CI18N::readTextBuffer()</a>, <a class="el" href="a05486.html#l01800">NLMISC::CBitmap::readTGA()</a>, <a class="el" href="a06089.html#l00302">NLNET::CNamingClient::registerService()</a>, <a class="el" href="a06089.html#l00340">NLNET::CNamingClient::registerServiceWithSId()</a>, <a class="el" href="a06098.html#l00131">NLNET::RegistrationBroadcast()</a>, <a class="el" href="a05862.html#l01772">NL3D::CLandscape::releaseTile()</a>, <a class="el" href="a05862.html#l01912">NL3D::CLandscape::releaseTiles()</a>, <a class="el" href="a06710.html#l00660">NL3D::CVertexBuffer::remapV2Flags()</a>, <a class="el" href="a06034.html#l00085">NL3D::CMiniCol::removeLandScapePart()</a>, <a class="el" href="a06645.html#l01727">NLNET::CUnifiedNetwork::removeNamedCnx()</a>, <a class="el" href="a06034.html#l00142">NL3D::CMiniCol::removeZone()</a>, <a class="el" href="a05862.html#l00447">NL3D::CLandscape::removeZone()</a>, <a class="el" href="a05653.html#l00291">NL3D::CDriverGL::renderOrientedQuads()</a>, <a class="el" href="a05929.html#l01973">NLPACS::CLocalRetriever::replaceChain()</a>, <a class="el" href="a06337.html#l00055">NLPACS::CRetrieverInstance::resetLinks()</a>, <a class="el" href="a06337.html#l00387">NLPACS::CRetrieverInstance::retrievePosition()</a>, <a class="el" href="a05486.html#l02306">NLMISC::CBitmap::rotateCCW()</a>, <a class="el" href="a05666.html#l00410">NLPACS::CEdgeQuad::selectEdges()</a>, <a class="el" href="a05541.html#l00289">NLPACS::CChainQuad::selectEdges()</a>, <a class="el" href="a06645.html#l01091">NLNET::CUnifiedNetwork::send()</a>, <a class="el" href="a06471.html#l00115">NLMISC::CStringStream::serial()</a>, <a class="el" href="a06463.html#l00087">NLMISC::IStream::serial()</a>, <a class="el" href="a06337.html#l00736">NLPACS::CRetrieverInstance::serial()</a>, <a class="el" href="a06107.html#l00219">NLMISC::COXml::serial()</a>, <a class="el" href="a06084.html#l00157">NLAIAGENT::CMsgOStream::serial()</a>, <a class="el" href="a06084.html#l00057">NLAIAGENT::CMsgIStream::serial()</a>, <a class="el" href="a05979.html#l00561">NLMISC::CMemStream::serial()</a>, <a class="el" href="a05666.html#l00571">NLPACS::CEdgeQuad::serial()</a>, <a class="el" href="a05541.html#l00473">NLPACS::CChainQuad::serial()</a>, <a class="el" href="a05483.html#l00611">NLMISC::CBitMemStream::serial()</a>, <a class="el" href="a06463.html#l00332">NLMISC::IStream::serialBitField16()</a>, <a class="el" href="a06710.html#l00883">NL3D::CVertexBuffer::serialHeader()</a>, <a class="el" href="a06710.html#l00741">NL3D::CVertexBuffer::serialOldV1Minus()</a>, <a class="el" href="a06340.html#l00162">NLMISC::CRGBA::set565()</a>, <a class="el" href="a06739.html#l00152">NL3D::CWaterPoolManager::setBlendFactor()</a>, <a class="el" href="a06509.html#l00076">NL3D::CTextureBlend::setBlendFactor()</a>, <a class="el" href="a06039.html#l00291">NLAISCRIPT::IBlock::setCurrentLine()</a>, <a class="el" href="a06778.html#l00109">NL3D::CZoneSymmetrisation::setOrientedTileCorner()</a>, <a class="el" href="a05810.html#l00262">NLNET::CInetAddress::setPort()</a>, <a class="el" href="a05609.html#l00105">NLAISCRIPT::CContextDebug::setStepIndex()</a>, <a class="el" href="a06758.html#l01357">NL3D::CZone::setTileColor()</a>, <a class="el" href="a06778.html#l00086">NL3D::CZoneSymmetrisation::setTileState()</a>, <a class="el" href="a05656.html#l00372">NL3D::CDriverGL::setupEXTVertexShader()</a>, <a class="el" href="a05653.html#l00920">NL3D::CDriverGL::setupGlArraysForEXTVertexShader()</a>, <a class="el" href="a05653.html#l00838">NL3D::CDriverGL::setupGlArraysForNVVertexProgram()</a>, <a class="el" href="a06646.html#l00374">NLNET::CUnifiedNetwork::CUnifiedConnection::setupNetworkAssociation()</a>, <a class="el" href="a05728.html#l01605">NLGEORGES::CFormElm::setValueByName()</a>, <a class="el" href="a06711.html#l00851">NL3D::CVertexBuffer::setValueShort1Ex()</a>, <a class="el" href="a06711.html#l00868">NL3D::CVertexBuffer::setValueShort2Ex()</a>, <a class="el" href="a06711.html#l00886">NL3D::CVertexBuffer::setValueShort3Ex()</a>, <a class="el" href="a06711.html#l00905">NL3D::CVertexBuffer::setValueShort4Ex()</a>, <a class="el" href="a06540.html#l00089">NL3D::CTileElement::setVegetableState()</a>, <a class="el" href="a05929.html#l01807">NLPACS::CLocalRetriever::testCollision()</a>, <a class="el" href="a06337.html#l00635">NLPACS::CRetrieverInstance::testExteriorCollision()</a>, <a class="el" href="a05761.html#l01649">NLPACS::CGlobalRetriever::testMovementWithCollisionChains()</a>, <a class="el" href="a06465.html#l00186">NLMISC::toString()</a>, <a class="el" href="a06758.html#l01825">NL3D::CPatchInfo::transform()</a>, <a class="el" href="a05396.html#l00582">NLAIAGENT::UInt16Type::UInt16Type()</a>, <a class="el" href="a06645.html#l00179">NLNET::uncbDisconnection()</a>, <a class="el" href="a06645.html#l00406">NLNET::uncbMsgProcessing()</a>, <a class="el" href="a06645.html#l00284">NLNET::uncbServiceIdentification()</a>, <a class="el" href="a05486.html#l01350">NLMISC::CBitmap::uncompress()</a>, <a class="el" href="a05790.html#l00557">NL3D::CHLSColorTexture::uncompressBlockRGB()</a>, <a class="el" href="a06645.html#l00058">NLNET::uNetRegistrationBroadcast()</a>, <a class="el" href="a06645.html#l00100">NLNET::uNetUnregistrationBroadcast()</a>, <a class="el" href="a06098.html#l00164">NLNET::UnregistrationBroadcast()</a>, <a class="el" href="a06645.html#l00857">NLNET::CUnifiedNetwork::update()</a>, <a class="el" href="a06011.html#l01568">NL3D::CMeshMRMSkinnedGeom::updateRawSkinNormal()</a>, <a class="el" href="a05798.html#l00557">NLMISC::CI18N::writeTextFile()</a>, and <a class="el" href="a05486.html#l02139">NLMISC::CBitmap::writeTGA()</a>.    </td>
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<a class="anchor" name="a11" doxytag="memory_common.h::uint32" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a>
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<p>
An unsigned 32 bits integer (don't use int or long) 
<p>
Definition at line <a class="el" href="a05981.html#l00100">100</a> of file <a class="el" href="a05981.html">memory_common.h</a>.
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Referenced by <a class="el" href="a05854.html#l00801">NLAISCRIPT::COperatorClass::activatePostConditions()</a>, <a class="el" href="a05653.html#l00087">NL3D::CDriverGL::activeVertexBuffer()</a>, <a class="el" href="a05653.html#l00580">NL3D::CDriverGL::activeVertexBufferHard()</a>, <a class="el" href="a06058.html#l00060">NL3D::CLinearEquation::add()</a>, <a class="el" href="a05480.html#l00086">NLMISC::CBigFile::add()</a>, <a class="el" href="a06762.html#l00658">NLLIGO::CZoneBank::addAndSwitch()</a>, <a class="el" href="a06098.html#l00346">NLNET::CNetManager::addCallbackArray()</a>, <a class="el" href="a05543.html#l00306">NL3D::CChannelMixer::addChannel()</a>, <a class="el" href="a05792.html#l00056">NL3D::CHLSTextureBank::addColorTexture()</a>, <a class="el" href="a06197.html#l00080">NL3D::CPrimitiveBlock::addLine()</a>, <a class="el" href="a05569.html#l00084">NL3D::CCoarseMeshManager::addMesh()</a>, <a class="el" href="a06729.html#l00401">NL3D::CVisualCollisionManager::addMeshCollision()</a>, <a class="el" href="a06762.html#l00627">NLLIGO::CZoneBank::addOrSwitch()</a>, <a class="el" href="a05483.html#l00234">NLMISC::CBMSDbgInfo::addPoke()</a>, <a class="el" href="a06197.html#l00211">NL3D::CPrimitiveBlock::addQuad()</a>, <a class="el" href="a05935.html#l00359">NL3D::CLodCharacterManager::addRenderCharacterKey()</a>, <a class="el" href="a05391.html#l00275">NLNET::addRequestAnswer()</a>, <a class="el" href="a05391.html#l00221">NLNET::addRequestWaitingNb()</a>, <a class="el" href="a05466.html#l00512">NLSOUND::CAudioMixerUser::TSampleBankHeader::addSample()</a>, <a class="el" href="a05483.html#l00218">NLMISC::CBMSDbgInfo::addSerial()</a>, <a class="el" href="a05939.html#l00053">NL3D::CLodCharacterShapeBank::addShape()</a>, <a class="el" href="a05612.html#l00136">NLSOUND::CContextSoundContainer&lt; NbJoker, UseRandom, Shift &gt;::addSound()</a>, <a class="el" href="a05471.html#l00149">NLSOUND::CBackgroundSoundManager::addSound()</a>, <a class="el" href="a05792.html#l00062">NL3D::CHLSTextureBank::addTextureInstance()</a>, <a class="el" href="a06350.html#l00503">NL3D::CInstanceGroup::addToScene()</a>, <a class="el" href="a05822.html#l00186">NL3D::CInstanceGroupUser::addToScene()</a>, <a class="el" href="a06350.html#l00766">NL3D::CInstanceGroup::addToSceneAsync()</a>, <a class="el" href="a06350.html#l00571">NL3D::CInstanceGroup::addToSceneWhenAllShapesLoaded()</a>, <a class="el" href="a05443.html#l00064">NL3D::CAnimation::addTrack()</a>, <a class="el" href="a06197.html#l00138">NL3D::CPrimitiveBlock::addTri()</a>, <a class="el" href="a06768.html#l01717">NL3D::CZoneLighter::addTriangles()</a>, <a class="el" href="a05824.html#l00179">NL3D::CInstanceLighter::addTriangles()</a>, <a class="el" href="a06429.html#l00662">NLSOUND::CSourceDSound::advanceFill()</a>, <a class="el" href="a05776.html#l00644">NLMISC::CHeapAllocator::allocate()</a>, <a class="el" href="a05654.html#l00726">NL3D::CVertexArrayRangeMapObjectATI::allocate()</a>, <a class="el" href="a05654.html#l00441">NL3D::CVertexArrayRangeATI::allocate()</a>, <a class="el" href="a05654.html#l00101">NL3D::CVertexArrayRangeNVidia::allocate()</a>, <a class="el" href="a05490.html#l00097">NLMISC::CBlockMemory&lt; CNode &gt;::allocate()</a>, <a class="el" href="a05480.html#l00045">NLMISC::CBigFile::CThreadFileArray::allocate()</a>, <a class="el" href="a05654.html#l00555">NL3D::CVertexArrayRangeATI::allocateVB()</a>, <a class="el" href="a05654.html#l00205">NL3D::CVertexArrayRangeNVidia::allocateVB()</a>, <a class="el" href="a05880.html#l00368">NL3D::CLandscapeVBAllocator::allocateVertexBuffer()</a>, <a class="el" href="a06708.html#l00306">NL3D::CVegetableVBAllocator::allocateVertexBufferAndFillVBHard()</a>, <a class="el" href="a05582.html#l00068">NLPACS::CCollisionSurfaceTemp::allocEdgeCollideNode()</a>, <a class="el" href="a05486.html#l00762">NLMISC::CBitmap::alphaLuminanceToAlpha()</a>, <a class="el" href="a05486.html#l00677">NLMISC::CBitmap::alphaLuminanceToLuminance()</a>, <a class="el" href="a05486.html#l00519">NLMISC::CBitmap::alphaLuminanceToRGBA()</a>, <a class="el" href="a05486.html#l00607">NLMISC::CBitmap::alphaToAlphaLuminance()</a>, <a class="el" href="a05486.html#l00490">NLMISC::CBitmap::alphaToRGBA()</a>, <a class="el" href="a05559.html#l00424">NL3D::CCloudScape::anim()</a>, <a class="el" href="a05557.html#l00315">NL3D::CCloud::anim()</a>, <a class="el" href="a06010.html#l00036">applyArraySkinNormalT()</a>, <a class="el" href="a06010.html#l00173">applyArraySkinTangentSpaceT()</a>, <a class="el" href="a06011.html#l00395">NL3D::CMeshMRMSkinnedGeom::applyMaterialRemap()</a>, <a class="el" href="a06005.html#l00462">NL3D::CMeshMRMGeom::applyMaterialRemap()</a>, <a class="el" href="a05989.html#l00458">NL3D::CMeshGeom::applyMaterialRemap()</a>, <a class="el" href="a05563.html#l00477">NL3D::CCluster::applyMatrix()</a>, <a class="el" href="a06009.html#l00207">NL3D::CMeshMRMGeom::applySkin()</a>, <a class="el" href="a06385.html#l00083">NLMISC::CSheetId::asInt()</a>, <a class="el" href="a06088.html#l00205">NLMISC::CFastMutex::atomic_swap()</a>, <a class="el" href="a05800.html#l00481">NLMISC::atoui()</a>, <a class="el" href="a06479.html#l00671">NLMISC::CSystemInfo::availablePhysicalMemory()</a>, <a class="el" href="a06246.html#l00751">NL3D::CPSLocated::bind()</a>, <a class="el" href="a05486.html#l01338">NLMISC::CBitmap::blend()</a>, <a class="el" href="a06247.html#l01011">NL3D::CPSLocatedBindable::bounceOccured()</a>, <a class="el" href="a06229.html#l01908">NL3D::CPSEmitter::bounceOccured()</a>, <a class="el" href="a05979.html#l00306">NLMISC::CMemStream::bufferToFill()</a>, <a class="el" href="a05483.html#l00460">NLMISC::CBitMemStream::bufferToFill()</a>, <a class="el" href="a06758.html#l00112">NL3D::CZone::build()</a>, <a class="el" href="a06702.html#l00052">NL3D::CVegetableShape::build()</a>, <a class="el" href="a06384.html#l00620">NLMISC::CSheetId::build()</a>, <a class="el" href="a06350.html#l00266">NL3D::CInstanceGroup::build()</a>, <a class="el" href="a06005.html#l00246">NL3D::CMeshMRMGeom::build()</a>, <a class="el" href="a05989.html#l00172">NL3D::CMeshGeom::build()</a>, <a class="el" href="a05666.html#l00130">NLPACS::CEdgeQuad::build()</a>, <a class="el" href="a05929.html#l00714">NLPACS::CLocalRetriever::build3dSurfacePolygons()</a>, <a class="el" href="a06287.html#l00112">NL3D::CPSZonePlane::buildBasis()</a>, <a class="el" href="a05567.html#l00070">NL3D::CCoarseMeshBuild::buildBitmap()</a>, <a class="el" href="a06055.html#l02912">NL3D::CMRMBuilder::buildBlendShapes()</a>, <a class="el" href="a05490.html#l00264">NLMISC::CBlockMemory&lt; CNode &gt;::buildBlock()</a>, <a class="el" href="a06005.html#l02482">NL3D::CMeshMRMGeom::buildBoneUsageVer2()</a>, <a class="el" href="a05989.html#l01549">NL3D::CMeshGeom::buildBoneUsageVer3()</a>, <a class="el" href="a05790.html#l00337">NL3D::CHLSColorTexture::buildColorVersion()</a>, <a class="el" href="a06511.html#l00039">NL3D::BuildDsDt()</a>, <a class="el" href="a06511.html#l00082">NL3D::BuildDsDtAsRGBA()</a>, <a class="el" href="a06384.html#l00565">NLMISC::CSheetId::buildIdVector()</a>, <a class="el" href="a05991.html#l00226">NL3D::CMeshBase::buildMeshBase()</a>, <a class="el" href="a06055.html#l01918">NL3D::CMRMBuilder::buildMeshBuildMrm()</a>, <a class="el" href="a05486.html#l01422">NLMISC::CBitmap::buildMipMaps()</a>, <a class="el" href="a06055.html#l01734">NL3D::CMRMBuilder::buildMrmBaseMesh()</a>, <a class="el" href="a06011.html#l00131">NL3D::CMeshMRMSkinnedGeom::CLod::buildPrimitiveBlock()</a>, <a class="el" href="a05465.html#l00560">NLSOUND::CAudioMixerUser::buildSampleBankList()</a>, <a class="el" href="a06005.html#l00105">NL3D::CMeshMRMGeom::CLod::buildSkinVertexBlocks()</a>, <a class="el" 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href="a06054.html#l00171">NLPACS::CMovePrimitive::setPrimitiveType()</a>, <a class="el" href="a05551.html#l00059">NLAINIMAT::CClassifierPriority::setPriorityTimer()</a>, <a class="el" href="a05427.html#l00406">NLSOUND::CAmbiantSource::setProperties()</a>, <a class="el" href="a06197.html#l00193">NL3D::CPrimitiveBlock::setQuad()</a>, <a class="el" href="a06054.html#l00268">NLPACS::CMovePrimitive::setRadius()</a>, <a class="el" href="a06138.html#l00246">NLNET::CPacsClient::setReactionType()</a>, <a class="el" href="a06054.html#l00183">NLPACS::CMovePrimitive::setReactionType()</a>, <a class="el" href="a06537.html#l00105">NL3D::CTile::setRotAlpha()</a>, <a class="el" href="a06287.html#l01428">NL3D::CPSZoneRectangle::setScale()</a>, <a class="el" href="a06287.html#l01221">NL3D::CPSZoneCylinder::setScale()</a>, <a class="el" href="a06287.html#l00686">NL3D::CPSZoneDisc::setScale()</a>, <a class="el" href="a06287.html#l00486">NL3D::CPSZoneSphere::setScale()</a>, <a class="el" href="a06240.html#l00748">NL3D::CPSCylindricVortex::setScale()</a>, <a class="el" href="a06230.html#l00683">NL3D::CPSSphericalEmitter::setScale()</a>, <a class="el" href="a06229.html#l02340">NL3D::CPSEmitterRectangle::setScale()</a>, <a class="el" href="a06228.html#l00075">NL3D::IPSMover::setScale()</a>, <a class="el" href="a06741.html#l00382">NL3D::CWaterShape::setScreenGridSize()</a>, <a class="el" href="a06273.html#l01129">NL3D::CPSRibbon::setShape()</a>, <a class="el" href="a06735.html#l00269">NL3D::CWaterHeightMap::setSize()</a>, <a class="el" href="a06054.html#l00242">NLPACS::CMovePrimitive::setSize()</a>, <a class="el" href="a05519.html#l00078">NLSOUND::CBufferAL::setSize()</a>, <a class="el" href="a05517.html#l00073">NLSOUND::IBuffer::setSize()</a>, <a class="el" href="a05650.html#l00335">NL3D::CDriverGLStates::setSpecular()</a>, <a class="el" href="a05971.html#l00129">NL3D::CMaterialUser::setSrcBlend()</a>, <a class="el" href="a05827.html#l00250">NL3D::CInstanceMaterialUser::setSrcBlend()</a>, <a class="el" href="a06569.html#l00809">NL3D::CTransform::setStateFlag()</a>, <a class="el" href="a06503.html#l00233">NL3D::CTextContextUser::setStringColor()</a>, <a class="el" href="a06503.html#l00241">NL3D::CTextContextUser::setStringSelection()</a>, <a class="el" href="a06275.html#l00118">NL3D::CPSRibbonBase::setTailNbSeg()</a>, <a class="el" href="a05641.html#l00284">NL3D::CMaterial::setTexEnvMode()</a>, <a class="el" href="a06758.html#l01357">NL3D::CZone::setTileColor()</a>, <a class="el" href="a05597.html#l00717">NLMISC::CConfigFile::setTimeout()</a>, <a class="el" href="a06197.html#l00122">NL3D::CPrimitiveBlock::setTri()</a>, <a class="el" href="a06247.html#l00558">NL3D::CPSLocated::setTriggerEmitterID()</a>, <a class="el" href="a06138.html#l00262">NLNET::CPacsClient::setTriggerType()</a>, <a class="el" href="a06054.html#l00195">NLPACS::CMovePrimitive::setTriggerType()</a>, <a class="el" href="a06026.html#l00173">NLNET::CMessage::setType()</a>, <a class="el" href="a05485.html#l00176">NLMISC::CBitSet::setUint()</a>, <a class="el" href="a06240.html#l00709">NL3D::CPSTurbul::setupFunctor()</a>, <a class="el" href="a06240.html#l00544">NL3D::CPSFluidFriction::setupFunctor()</a>, <a class="el" href="a06240.html#l00304">NL3D::CIsotropicForceT&lt; CPSFluidFrictionFunctor &gt;::setupFunctor()</a>, <a class="el" href="a06240.html#l00182">NL3D::CPSForceIntensity::setupFunctor()</a>, <a class="el" href="a05653.html#l01033">NL3D::CDriverGL::setupGlArrays()</a>, <a class="el" href="a05653.html#l00920">NL3D::CDriverGL::setupGlArraysForEXTVertexShader()</a>, <a class="el" href="a05653.html#l00838">NL3D::CDriverGL::setupGlArraysForNVVertexProgram()</a>, <a class="el" href="a05653.html#l00676">NL3D::CDriverGL::setupGlArraysStd()</a>, <a class="el" href="a05648.html#l00670">NL3D::CDriverGL::setupLightMapPass()</a>, <a class="el" href="a06534.html#l00100">NL3D::CTextureUser::setUploadFormat()</a>, <a class="el" href="a05648.html#l00257">NL3D::CDriverGL::setupMaterial()</a>, <a class="el" href="a06646.html#l00374">NLNET::CUnifiedNetwork::CUnifiedConnection::setupNetworkAssociation()</a>, <a class="el" href="a06262.html#l00098">NL3D::SetupQuadVBTexCoords()</a>, <a class="el" href="a05728.html#l01619">NLGEORGES::CFormElm::setValueByName()</a>, <a class="el" href="a06222.html#l00461">NL3D::CPSValueGradientFunc&lt; T &gt;::setValues()</a>, <a class="el" href="a06222.html#l00478">NL3D::CPSValueGradientFunc&lt; T &gt;::setValuesUnpacked()</a>, <a class="el" href="a06710.html#l00169">NL3D::CVertexBuffer::setVertexFormat()</a>, <a class="el" href="a05935.html#l00268">NL3D::CLodCharacterManager::setVertexStreamNumVBHard()</a>, <a class="el" href="a06742.html#l00301">NL3D::CWaveMakerShape::setWaterPoolID()</a>, <a class="el" href="a06742.html#l00120">NL3D::CWaterShape::setWaterPoolID()</a>, <a class="el" href="a06319.html#l00055">NLMISC::CRect::setWH()</a>, <a class="el" href="a06193.html#l00255">NL3D::CPortal::setWorldMatrix()</a>, <a class="el" href="a05563.html#l00311">NL3D::CCluster::setWorldMatrix()</a>, <a class="el" href="a06534.html#l00080">NL3D::CTextureUser::setWrapS()</a>, <a class="el" href="a06534.html#l00085">NL3D::CTextureUser::setWrapT()</a>, <a class="el" href="a05971.html#l00200">NL3D::CMaterialUser::setZFunc()</a>, <a class="el" href="a06287.html#l01375">NL3D::CPSZoneRectangle::show()</a>, <a class="el" href="a06287.html#l01160">NL3D::CPSZoneCylinder::show()</a>, <a class="el" href="a06287.html#l00625">NL3D::CPSZoneDisc::show()</a>, <a class="el" href="a06287.html#l00448">NL3D::CPSZoneSphere::show()</a>, <a class="el" href="a06287.html#l00140">NL3D::CPSZonePlane::show()</a>, <a class="el" href="a06244.html#l00363">NL3D::CPSLight::show()</a>, <a class="el" href="a06239.html#l00900">NL3D::CPSCylindricVortex::show()</a>, <a class="el" href="a06239.html#l00295">NL3D::CPSDirectionnalForce::show()</a>, <a class="el" href="a06229.html#l02491">NL3D::CPSSphericalEmitter::showTool()</a>, <a class="el" href="a06229.html#l02391">NL3D::CPSEmitterRectangle::showTool()</a>, <a class="el" href="a06229.html#l00447">NL3D::CPSEmitter::showTool()</a>, <a class="el" href="a06229.html#l00490">NL3D::CPSEmitter::singleEmit()</a>, <a class="el" href="a06116.html#l00184">NLMISC::CObjectVector&lt; sint8, false &gt;::size()</a>, <a class="el" href="a05979.html#l00230">NLMISC::CMemStream::size()</a>, <a class="el" href="a05508.html#l00410">NLMISC::CBufFIFO::size()</a>, <a class="el" href="a05929.html#l01413">NLPACS::CLocalRetriever::snapToInteriorGround()</a>, <a class="el" href="a05776.html#l00442">NLMISC::CHeapAllocator::splitNode()</a>, <a class="el" href="a06283.html#l00165">NL3D::CPSTailDot::step()</a>, <a class="el" href="a06281.html#l00109">NL3D::CPSSound::step()</a>, <a class="el" href="a06277.html#l00119">NL3D::CPSRibbonLookAt::step()</a>, <a class="el" href="a06273.html#l00266">NL3D::CPSRibbon::step()</a>, <a class="el" href="a06246.html#l01466">NL3D::CPSLocated::step()</a>, <a class="el" href="a06244.html#l00146">NL3D::CPSLight::step()</a>, <a class="el" href="a06231.html#l00212">NL3D::CPSFace::step()</a>, <a class="el" href="a06229.html#l01755">NL3D::CPSEmitter::step()</a>, <a class="el" href="a06142.html#l00362">NL3D::CParticleSystem::step()</a>, <a class="el" href="a06350.html#l00828">NL3D::CInstanceGroup::stopAddToSceneAsync()</a>, <a class="el" href="a05514.html#l00106">NLNET::stringFromVectorPart()</a>, <a class="el" href="a05798.html#l00730">NLMISC::CI18N::stringToHash()</a>, <a class="el" href="a05810.html#l00522">NLNET::stringToInternalIPAddress()</a>, <a class="el" href="a06329.html#l00953">NL3D::strReplaceAll()</a>, <a class="el" href="a05391.html#l00237">NLNET::subRequestWaitingNb()</a>, <a class="el" href="a05657.html#l00964">NL3D::CDriverUser::systemMessageBox()</a>, <a class="el" href="a05483.html#l00135">NLMISC::TBMSSerialInfo::TBMSSerialInfo()</a>, <a class="el" href="a05929.html#l01807">NLPACS::CLocalRetriever::testCollision()</a>, <a class="el" href="a06337.html#l00635">NLPACS::CRetrieverInstance::testExteriorCollision()</a>, <a class="el" href="a05971.html#l00184">NL3D::CMaterialUser::texEnvArg0Alpha()</a>, <a class="el" href="a05971.html#l00166">NL3D::CMaterialUser::texEnvArg0RGB()</a>, <a class="el" href="a05971.html#l00190">NL3D::CMaterialUser::texEnvArg1Alpha()</a>, <a class="el" href="a05971.html#l00172">NL3D::CMaterialUser::texEnvArg1RGB()</a>, <a class="el" href="a05971.html#l00178">NL3D::CMaterialUser::texEnvOpAlpha()</a>, <a class="el" href="a05971.html#l00160">NL3D::CMaterialUser::texEnvOpRGB()</a>, <a class="el" href="a06503.html#l00216">NL3D::CTextContextUser::textPush()</a>, <a class="el" href="a06501.html#l00068">NL3D::CTextContext::textPush()</a>, <a class="el" href="a06554.html#l00110">CTimeoutAssertionThread::timeout()</a>, <a class="el" href="a06405.html#l00244">NLNET::CSock::timeOutValue()</a>, <a class="el" href="a06465.html#l00190">NLMISC::toString()</a>, <a class="el" href="a06465.html#l00171">NLMISC::toStringEnum()</a>, <a class="el" href="a06479.html#l00688">NLMISC::CSystemInfo::totalPhysicalMemory()</a>, <a class="el" href="a06329.html#l00089">NL3D::CRenderTrav::traverse()</a>, <a class="el" href="a05555.html#l00120">NL3D::CClipTrav::traverse()</a>, <a class="el" href="a05563.html#l00369">NL3D::CCluster::traverseHrc()</a>, <a class="el" href="a05712.html#l00063">NL3D::CFlareModel::traverseRender()</a>, <a class="el" href="a06138.html#l00467">NLNET::CPacsClient::triggerCallback()</a>, <a class="el" href="a06384.html#l00590">NLMISC::CSheetId::typeFromFileExtension()</a>, <a class="el" href="a05396.html#l00641">NLAIAGENT::UInt32Type::UInt32Type()</a>, <a class="el" href="a05790.html#l00557">NL3D::CHLSColorTexture::uncompressBlockRGB()</a>, <a class="el" href="a05563.html#l00237">NL3D::CCluster::unlink()</a>, <a class="el" href="a06027.html#l00164">NLNET::CMessage::unlockSubMessage()</a>, <a class="el" href="a06142.html#l01096">NL3D::CParticleSystem::unregisterLocatedBindableExternID()</a>, <a class="el" href="a06429.html#l01059">NLSOUND::CSourceDSound::update()</a>, <a class="el" href="a06420.html#l00703">NLSOUND::CSoundDriverDSound::update()</a>, <a class="el" href="a06250.html#l01134">NL3D::CPSConstraintMesh::update()</a>, <a class="el" href="a06098.html#l00357">NLNET::CNetManager::update()</a>, <a class="el" href="a06003.html#l00103">NL3D::CMeshMorpher::update()</a>, <a class="el" href="a05437.html#l00197">NL3D::CAnimatedMaterial::update()</a>, <a class="el" href="a05427.html#l00239">NLSOUND::CAmbiantSource::update()</a>, <a class="el" href="a05391.html#l00648">NLNET::updateAdmin()</a>, <a class="el" href="a06698.html#l02354">NL3D::CVegetableManager::updateInstanceLighting()</a>, <a class="el" href="a06246.html#l01621">NL3D::CPSLocated::updateLife()</a>, <a class="el" href="a06250.html#l00295">NL3D::CPSMesh::updatePos()</a>, <a class="el" href="a06003.html#l00399">NL3D::CMeshMorpher::updateRawSkin()</a>, <a class="el" href="a06011.html#l01568">NL3D::CMeshMRMSkinnedGeom::updateRawSkinNormal()</a>, <a class="el" href="a06005.html#l03060">NL3D::CMeshMRMGeom::updateRawSkinNormal()</a>, <a class="el" href="a06260.html#l00331">NL3D::CSpinnerFunctor::updateSamples()</a>, <a class="el" href="a06011.html#l00918">NL3D::CMeshMRMSkinnedGeom::updateShiftedTriangleCache()</a>, <a class="el" href="a06005.html#l01529">NL3D::CMeshMRMGeom::updateShiftedTriangleCache()</a>, <a class="el" href="a06003.html#l00236">NL3D::CMeshMorpher::updateSkinned()</a>, <a class="el" href="a06704.html#l00074">NL3D::CVegetableSortBlock::updateSortBlock()</a>, <a class="el" href="a06279.html#l00381">NL3D::CPSShockWave::updateVbColNUVForRender()</a>, <a class="el" href="a06262.html#l00386">NL3D::CPSQuad::updateVbColNUVForRender()</a>, <a class="el" href="a06005.html#l02224">NL3D::CMeshMRMGeom::updateVertexBufferHard()</a>, <a class="el" href="a06348.html#l00537">NL3D::CScene::updateWaitingInstances()</a>, <a class="el" href="a05463.html#l00451">NL3D::CAsyncTextureManager::uploadTexturePart()</a>, <a class="el" href="a05437.html#l00132">NL3D::CMaterialBase::validAnimatedTexture()</a>, <a class="el" href="a05946.html#l00449">NLLOGIC::CLogicConditionNode::write()</a>, <a class="el" href="a05946.html#l00243">NLLOGIC::CLogicConditionLogicBlock::write()</a>, and <a class="el" href="a05486.html#l02139">NLMISC::CBitmap::writeTGA()</a>.    </td>
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<a class="anchor" name="a13" doxytag="memory_common.h::uint64" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a13">uint64</a>
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<p>
An unsigned 64 bits integer (don't use long long or __int64) 
<p>
Definition at line <a class="el" href="a05981.html#l00102">102</a> of file <a class="el" href="a05981.html">memory_common.h</a>.
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Referenced by <a class="el" href="a05931.html#l00111">NL3D::CLodCharacterBuilder::addAnim()</a>, <a class="el" href="a05935.html#l00359">NL3D::CLodCharacterManager::addRenderCharacterKey()</a>, <a class="el" href="a06155.html#l00955">NL3D::CPatch::appendTileMaterialToRenderList()</a>, <a class="el" href="a05515.html#l00063">NLNET::CBufSock::appId()</a>, <a class="el" href="a05706.html#l00110">NL3D::CFastHLSModifier::applyHLSMod()</a>, <a class="el" href="a05673.html#l00401">NLMISC::CEntityId::asUint64()</a>, <a class="el" href="a05802.html#l00030">NLAIAGENT::atoiInt64()</a>, <a class="el" href="a05486.html#l02817">NLMISC::CBitmap::blend()</a>, <a class="el" href="a05787.html#l00812">NLMISC::CHTimer::CStats::buildFromNodes()</a>, <a class="el" href="a05507.html#l00172">NLNET::CBufClient::bytesDownloaded()</a>, <a class="el" href="a06405.html#l00249">NLNET::CSock::bytesReceived()</a>, <a class="el" href="a05513.html#l00255">NLNET::CBufServer::bytesReceived()</a>, <a class="el" href="a06405.html#l00252">NLNET::CSock::bytesSent()</a>, <a class="el" href="a05513.html#l00261">NLNET::CBufServer::bytesSent()</a>, <a class="el" href="a05586.html#l00388">NLMISC::bytesToHumanReadable()</a>, <a class="el" href="a05507.html#l00175">NLNET::CBufClient::bytesUploaded()</a>, <a class="el" href="a05805.html#l00057">NLAIAGENT::CAgentNumber::CAgentNumber()</a>, <a class="el" href="a05548.html#l00053">NLMISC::CClassId::CClassId()</a>, <a class="el" href="a05673.html#l00136">NLMISC::CEntityId::CEntityId()</a>, <a class="el" href="a05805.html#l00319">NLAIAGENT::CIdent::CIdent()</a>, <a class="el" href="a06149.html#l00379">NL3D::CMiniTimer::CMiniTimer()</a>, <a class="el" href="a06575.html#l00082">NL3D::ITransformable::compareMatrixDate()</a>, <a class="el" href="a05790.html#l00628">NL3D::CHLSColorTexture::compressBlockRGB()</a>, <a class="el" href="a06221.html#l00034">NL3D::computeGradient()</a>, <a class="el" href="a06138.html#l00577">NLNET::CPacsClient::connect()</a>, <a class="el" href="a06645.html#l01892">NLNET::createMessage()</a>, <a class="el" href="a05486.html#l01090">NLMISC::CBitmap::decompressDXT3()</a>, <a class="el" href="a05486.html#l01200">NLMISC::CBitmap::decompressDXT5()</a>, <a class="el" href="a05787.html#l00957">NLMISC::CHTimer::doAfter()</a>, <a class="el" href="a05543.html#l00154">NL3D::CChannelMixer::eval()</a>, <a class="el" href="a06465.html#l00209">NLMISC::fromString()</a>, <a class="el" href="a05673.html#l00488">NLMISC::CEntityId::fromString()</a>, <a class="el" href="a06646.html#l00275">NLNET::CUnifiedNetwork::CUnifiedConnection::TConnection::getAppId()</a>, <a class="el" href="a06645.html#l01263">NLNET::CUnifiedNetwork::getBytesReceived()</a>, <a class="el" href="a06098.html#l00510">NLNET::CNetManager::getBytesReceived()</a>, <a class="el" href="a05527.html#l00088">NLNET::CCallbackNetBase::getBytesReceived()</a>, <a class="el" href="a06645.html#l01239">NLNET::CUnifiedNetwork::getBytesSent()</a>, <a class="el" href="a06098.html#l00497">NLNET::CNetManager::getBytesSent()</a>, <a class="el" href="a05527.html#l00087">NLNET::CCallbackNetBase::getBytesSent()</a>, <a class="el" href="a06143.html#l00320">NL3D::CParticleSystem::getDate()</a>, <a class="el" href="a05673.html#l00509">NLMISC::CEntityId::getDebugString()</a>, <a class="el" href="a06575.html#l00090">NL3D::ITransformable::getMatrixDate()</a>, <a class="el" href="a06768.html#l01506">NL3D::CZoneLighter::getNormal()</a>, <a class="el" href="a06349.html#l00285">NL3D::CScene::getNumRender()</a>, <a class="el" href="a05788.html#l00133">NLMISC::CSimpleClock::getNumTicks()</a>, <a class="el" href="a06479.html#l00441">NLMISC::CSystemInfo::getProcessorFrequency()</a>, <a class="el" href="a05673.html#l00212">NLMISC::CEntityId::getRawId()</a>, <a class="el" href="a06645.html#l01311">NLNET::CUnifiedNetwork::getReceiveQueueSize()</a>, <a class="el" href="a06098.html#l00536">NLNET::CNetManager::getReceiveQueueSize()</a>, <a class="el" href="a05529.html#l00082">NLNET::CCallbackServer::getReceiveQueueSize()</a>, <a class="el" href="a05525.html#l00085">NLNET::CCallbackClient::getReceiveQueueSize()</a>, <a class="el" href="a06645.html#l01287">NLNET::CUnifiedNetwork::getSendQueueSize()</a>, <a class="el" href="a06098.html#l00523">NLNET::CNetManager::getSendQueueSize()</a>, <a class="el" href="a05529.html#l00083">NLNET::CCallbackServer::getSendQueueSize()</a>, <a class="el" href="a05525.html#l00086">NLNET::CCallbackClient::getSendQueueSize()</a>, <a class="el" href="a05482.html#l00737">NLMISC::CBitMemStream::getSerialItem()</a>, <a class="el" href="a05673.html#l00221">NLMISC::CEntityId::getShortId()</a>, <a class="el" href="a05788.html#l00146">NLMISC::CSimpleClock::getStartStopNumTicks()</a>, <a class="el" href="a05673.html#l00269">NLMISC::CEntityId::getUniqueId()</a>, <a class="el" href="a05798.html#l00705">NLMISC::CI18N::hashToString()</a>, <a class="el" href="a05798.html#l00716">NLMISC::CI18N::hashToUCString()</a>, <a class="el" href="a05483.html#l00650">NLMISC::CBitMemStream::internalSerial()</a>, <a class="el" href="a06768.html#l00920">NL3D::CZoneLighter::light()</a>, <a class="el" href="a06364.html#l00419">NLNET::IService::main()</a>, <a class="el" href="a05798.html#l00679">NLMISC::CI18N::makeHash()</a>, <a class="el" href="a05634.html#l00749">STRING_MANAGER::makeHashCode()</a>, <a class="el" href="a05634.html#l00037">STRING_MANAGER::makePhraseHash()</a>, <a class="el" href="a06339.html#l00239">NLMISC::CRGBA::modulateColors()</a>, <a class="el" href="a05506.html#l00361">NLNET::CBufClient::newBytesDownloaded()</a>, <a class="el" href="a05512.html#l00749">NLNET::CBufServer::newBytesReceived()</a>, <a class="el" href="a05512.html#l00761">NLNET::CBufServer::newBytesSent()</a>, <a class="el" href="a05506.html#l00370">NLNET::CBufClient::newBytesUploaded()</a>, <a class="el" href="a05621.html#l01179">NLMISC::NLMISC_COMMAND()</a>, <a class="el" href="a06645.html#l01924">NLNET::NLMISC_DYNVARIABLE()</a>, <a class="el" href="a05635.html#l00348">STRING_MANAGER::TGetHashValue&lt; ItemType &gt;::operator()()</a>, <a class="el" href="a05635.html#l00302">STRING_MANAGER::TGetWorksheetHashValue::operator()()</a>, <a class="el" href="a05587.html#l00558">NLMISC::CHashFunctionUInt64::operator()()</a>, <a class="el" href="a05673.html#l00383">NLMISC::CEntityId::operator=()</a>, <a class="el" href="a05634.html#l00054">STRING_MANAGER::parseHashFromComment()</a>, <a class="el" href="a05688.html#l00080">NLMISC::CEventServer::pumpEvent()</a>, <a class="el" href="a06155.html#l01002">NL3D::CPatch::removeTileMaterialFromRenderList()</a>, <a class="el" href="a05788.html#l00315">NLMISC::CHTimer::CNode::reset()</a>, <a class="el" href="a06471.html#l00194">NLMISC::CStringStream::serial()</a>, <a class="el" href="a06463.html#l00175">NLMISC::IStream::serial()</a>, <a class="el" href="a06107.html#l00262">NLMISC::COXml::serial()</a>, <a class="el" href="a06084.html#l00177">NLAIAGENT::CMsgOStream::serial()</a>, <a 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href="a05803.html#l00368">NLAIAGENT::CNumericIndex::setTypeAt()</a>, <a class="el" href="a05475.html#l00485">NLAIAGENT::IRefrence::setTypeAt()</a>, <a class="el" href="a05798.html#l00730">NLMISC::CI18N::stringToHash()</a>, <a class="el" href="a06465.html#l00192">NLMISC::toString()</a>, <a class="el" href="a05396.html#l00700">NLAIAGENT::UInt64Type::UInt64Type()</a>, and <a class="el" href="a05506.html#l00350">NLNET::updateStatCounter()</a>.    </td>
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<a class="anchor" name="a7" doxytag="memory_common.h::uint8" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a>
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<p>
An unsigned 8 bits integer (use char only as <b>character</b> and not as integer) 
<p>
Definition at line <a class="el" href="a05981.html#l00096">96</a> of file <a class="el" href="a05981.html">memory_common.h</a>.
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Referenced by <a class="el" href="a06005.html#l02738">NL3D::CMeshMRMGeom::activeInstance()</a>, <a class="el" href="a06340.html#l00201">NLMISC::CRGBA::add()</a>, <a class="el" href="a05480.html#l00086">NLMISC::CBigFile::add()</a>, <a class="el" href="a06339.html#l00079">NLMISC::CRGBA::addColors()</a>, <a class="el" href="a06698.html#l01036">NL3D::CVegetableManager::addInstance()</a>, <a class="el" href="a05790.html#l00152">NL3D::CHLSColorTexture::addMask()</a>, <a class="el" href="a05569.html#l00084">NL3D::CCoarseMeshManager::addMesh()</a>, <a class="el" href="a06207.html#l01058">NLPACS::CPrimitiveWorldImage::addMoveElement()</a>, <a class="el" href="a06645.html#l01759">NLNET::CUnifiedNetwork::addNetworkAssociation()</a>, <a class="el" href="a06155.html#l00514">NL3D::CPatch::addPatchBlocksInBBoxRecurs()</a>, <a class="el" href="a06163.html#l00648">NL3D::CPatchDLMContext::addPointLightInfluence()</a>, <a class="el" href="a05935.html#l00359">NL3D::CLodCharacterManager::addRenderCharacterKey()</a>, <a class="el" href="a06340.html#l00264">NLMISC::CRGBA::addRGBOnly()</a>, <a class="el" href="a06645.html#l00653">NLNET::CUnifiedNetwork::addService()</a>, <a class="el" href="a05929.html#l00320">NLPACS::CLocalRetriever::addSurface()</a>, <a class="el" href="a06155.html#l00335">NL3D::CPatch::addTileTrianglesInBBox()</a>, <a class="el" href="a06768.html#l01717">NL3D::CZoneLighter::addTriangles()</a>, <a class="el" href="a06155.html#l00270">NL3D::CPatch::addTrianglesInBBox()</a>, <a class="el" href="a05862.html#l02294">NL3D::CLandscape::addTrianglesInBBox()</a>, <a class="el" href="a06155.html#l00280">NL3D::CPatch::addTrianglesInBBoxRecurs()</a>, <a class="el" href="a06710.html#l00338">NL3D::CVertexBuffer::addValueEx()</a>, <a class="el" href="a06109.html#l00061">NLMISC::CObjectArenaAllocator::alloc()</a>, <a class="el" href="a05613.html#l00072">NLMISC::CContiguousBlockAllocator::alloc()</a>, <a class="el" href="a06714.html#l00125">NL3D::CVertexBufferHeap::allocate()</a>, <a class="el" href="a05776.html#l00644">NLMISC::CHeapAllocator::allocate()</a>, <a class="el" href="a05490.html#l00097">NLMISC::CBlockMemory&lt; CNode &gt;::allocate()</a>, <a class="el" href="a05776.html#l02059">NLMISC::CHeapAllocator::allocateBlock()</a>, <a class="el" href="a05997.html#l00274">NL3D::CMeshBlockManager::allocateMeshVBHeap()</a>, <a class="el" href="a06372.html#l00957">NL3D::CShadowMapManager::allocateTexture()</a>, <a class="el" href="a05486.html#l00762">NLMISC::CBitmap::alphaLuminanceToAlpha()</a>, <a class="el" href="a05486.html#l00677">NLMISC::CBitmap::alphaLuminanceToLuminance()</a>, <a class="el" href="a05486.html#l00519">NLMISC::CBitmap::alphaLuminanceToRGBA()</a>, <a class="el" href="a05486.html#l00607">NLMISC::CBitmap::alphaToAlphaLuminance()</a>, <a class="el" href="a05486.html#l00490">NLMISC::CBitmap::alphaToRGBA()</a>, <a class="el" href="a05559.html#l00424">NL3D::CCloudScape::anim()</a>, <a class="el" href="a06010.html#l00036">applyArraySkinNormalT()</a>, <a class="el" href="a06009.html#l00431">NL3D::applyArraySkinNormalT()</a>, <a class="el" href="a06010.html#l00173">applyArraySkinTangentSpaceT()</a>, <a class="el" href="a06005.html#l00477">NL3D::CMeshMRMGeom::applyGeomorph()</a>, <a class="el" href="a06011.html#l00438">NL3D::CMeshMRMSkinnedGeom::applyGeomorphPosNormalUV0()</a>, <a class="el" href="a06005.html#l00817">NL3D::CMeshMRMGeom::applyGeomorphPosNormalUV0()</a>, <a class="el" href="a06011.html#l00468">NL3D::CMeshMRMSkinnedGeom::applyGeomorphPosNormalUV0Int()</a>, <a class="el" href="a06011.html#l00417">NL3D::CMeshMRMSkinnedGeom::applyGeomorphWithVBHardPtr()</a>, <a class="el" href="a06005.html#l00498">NL3D::CMeshMRMGeom::applyGeomorphWithVBHardPtr()</a>, <a class="el" href="a05706.html#l00110">NL3D::CFastHLSModifier::applyHLSMod()</a>, <a class="el" href="a06009.html#l00207">NL3D::CMeshMRMGeom::applySkin()</a>, <a class="el" href="a05989.html#l01715">NL3D::CMeshGeom::applySkin()</a>, <a class="el" href="a06055.html#l01709">NL3D::CMRMBuilder::attToColor()</a>, <a class="el" href="a06772.html#l00317">NLLIGO::CZoneRegion::basicSet()</a>, <a class="el" href="a05486.html#l02817">NLMISC::CBitmap::blend()</a>, <a class="el" href="a05486.html#l02332">NLMISC::CBitmap::blit()</a>, <a class="el" href="a06235.html#l00204">NL3D::BlurBytesTab()</a>, <a class="el" href="a05979.html#l00238">NLMISC::CMemStream::buffer()</a>, <a class="el" href="a05979.html#l00306">NLMISC::CMemStream::bufferToFill()</a>, <a class="el" href="a05483.html#l00460">NLMISC::CBitMemStream::bufferToFill()</a>, <a class="el" href="a06384.html#l00620">NLMISC::CSheetId::build()</a>, <a class="el" href="a06011.html#l02018">NL3D::CMeshMRMSkinnedGeom::CPackedVertexBuffer::build()</a>, <a class="el" href="a05666.html#l00130">NLPACS::CEdgeQuad::build()</a>, <a class="el" href="a05541.html#l00122">NLPACS::CChainQuad::build()</a>, <a class="el" href="a05793.html#l00070">NL3D::CHLSTextureBank::CTextureInstance::buildAsKey()</a>, <a class="el" href="a06521.html#l00041">NL3D::CTextureFile::buildBitmapFromFile()</a>, <a class="el" href="a05490.html#l00264">NLMISC::CBlockMemory&lt; CNode &gt;::buildBlock()</a>, <a class="el" href="a05790.html#l00337">NL3D::CHLSColorTexture::buildColorVersion()</a>, <a class="el" href="a05619.html#l00099">NL3D::BuildCubeMap()</a>, <a class="el" href="a05619.html#l00044">NL3D::BuildCubeMapTex()</a>, <a class="el" href="a05619.html#l00071">NL3D::BuildCubeMapTexLuminance()</a>, <a class="el" href="a05785.html#l00049">NL3D::CHeightMap::buildFromBitmap()</a>, <a class="el" href="a06339.html#l00686">NLMISC::CRGBA::buildFromHLS()</a>, <a class="el" href="a06384.html#l00516">NLMISC::CSheetId::buildIdVector()</a>, <a class="el" href="a06273.html#l00348">NL3D::BuildRibbonFirstSlice()</a>, <a class="el" href="a05465.html#l00560">NLSOUND::CAudioMixerUser::buildSampleBankList()</a>, <a class="el" href="a05989.html#l01105">NL3D::CMeshGeom::buildSkin()</a>, <a class="el" href="a06277.html#l00206">NL3D::BuildSlice()</a>, <a class="el" href="a05808.html#l00040">NL3D::CIGSurfaceLightBuild::buildSunDebugMesh()</a>, <a class="el" href="a05522.html#l00365">NLPACS::buildSurfaces()</a>, <a class="el" href="a06155.html#l00410">NL3D::CPatchQuadBlock::buildTileTriangles()</a>, <a class="el" href="a05862.html#l02307">NL3D::CLandscape::buildTrianglesInBBox()</a>, <a class="el" href="a06250.html#l02081">NL3D::CPSConstraintMesh::CMeshDisplayShare::buildVB()</a>, <a class="el" href="a05805.html#l00057">NLAIAGENT::CAgentNumber::CAgentNumber()</a>, <a class="el" href="a06768.html#l00296">NL3D::CZoneLighter::calcSkyContribution()</a>, <a class="el" href="a06340.html#l00387">NLMISC::CBGRA::CBGRA()</a>, <a class="el" href="a06580.html#l00254">NLNET::cbTCReceiveMessage()</a>, <a class="el" href="a06580.html#l00279">NLNET::cbTCReceiveOtherSideClass()</a>, <a class="el" href="a06580.html#l00322">NLNET::cbTCUpService()</a>, <a class="el" href="a06641.html#l00047">NLNET::CBufferizedOutPacket::CBufferizedOutPacket()</a>, <a class="el" href="a05673.html#l00136">NLMISC::CEntityId::CEntityId()</a>, <a class="el" href="a05706.html#l00047">NL3D::CFastHLSModifier::CFastHLSModifier()</a>, <a class="el" href="a05455.html#l00199">NLMISC::CAsyncFileManager::CFileLoad::CFileLoad()</a>, <a class="el" href="a06778.html#l00659">NL3D::CFillStackNode::CFillStackNode()</a>, <a class="el" href="a06049.html#l00036">NLPACS::CMoveContainer::changed()</a>, <a class="el" href="a06026.html#l00297">NLNET::CMessage::changeType()</a>, <a class="el" href="a06329.html#l00653">NL3D::CRenderTrav::changeVPLightSetupMaterial()</a>, <a class="el" href="a06367.html#l00055">CHashKey::CHashKey()</a>, <a class="el" href="a05775.html#l00936">NLMEMORY::CHeapAllocator::CHeapAllocator()</a>, <a class="el" href="a05775.html#l00474">NLMEMORY::CHeapAllocator::checkNodeSB()</a>, <a class="el" href="a06207.html#l01149">NLPACS::CPrimitiveWorldImage::checkSortedList()</a>, <a class="el" href="a05805.html#l00319">NLAIAGENT::CIdent::CIdent()</a>, <a class="el" href="a06735.html#l00533">NL3D::CWaterHeightMap::clearArea()</a>, <a class="el" href="a05962.html#l00413">NLNET::CLoginServer::clientDisconnected()</a>, <a class="el" href="a06599.html#l00116">NL3D::UDriver::CMode::CMode()</a>, <a class="el" href="a06048.html#l00062">NLPACS::CMoveContainer::CMoveContainer()</a>, <a class="el" href="a05790.html#l00545">NL3D::CHLSColorTexture::colorizeDXTCBlockRGB()</a>, <a class="el" href="a06155.html#l01283">NL3D::CPatch::compile()</a>, <a class="el" href="a05792.html#l00092">NL3D::CHLSTextureBank::compilePtrs()</a>, <a class="el" href="a05790.html#l00628">NL3D::CHLSColorTexture::compressBlockRGB()</a>, <a class="el" href="a06250.html#l01825">NL3D::CPSConstraintMesh::computeColors()</a>, <a class="el" href="a06393.html#l01665">NL3D::CSkeletonModel::computeCurrentBBox()</a>, <a class="el" href="a06161.html#l01329">NL3D::CPatch::computeGeomorphAlphaFar1VertexListVB()</a>, <a class="el" href="a06161.html#l01311">NL3D::CPatch::computeGeomorphFar0VertexListVB()</a>, <a class="el" href="a06161.html#l01359">NL3D::CPatch::computeGeomorphTileVertexListVB()</a>, <a class="el" href="a06275.html#l00382">NL3D::CPSRibbonBase::computeHermitteCstSizeRibbon()</a>, <a class="el" href="a06275.html#l00175">NL3D::CPSRibbonBase::computeHermitteRibbon()</a>, <a class="el" href="a06275.html#l00315">NL3D::CPSRibbonBase::computeLinearCstSizeRibbon()</a>, <a class="el" href="a06275.html#l00249">NL3D::CPSRibbonBase::computeLinearRibbon()</a>, <a class="el" href="a05901.html#l00256">NL3D::CLightingManager::computeModelLightContributions()</a>, <a class="el" href="a06161.html#l00054">NL3D::CPatch::computeNewFar()</a>, <a class="el" href="a06273.html#l00366">NL3D::ComputeRibbonSlice()</a>, <a class="el" href="a05824.html#l00633">NL3D::CInstanceLighter::computeSunContribution()</a>, <a class="el" href="a06273.html#l00436">NL3D::ComputeTexturedRibbonMesh()</a>, <a class="el" href="a06163.html#l00964">NL3D::CPatchDLMContext::computeTextureFar()</a>, <a class="el" href="a06163.html#l01140">NL3D::CPatchDLMContext::computeTileFarSrcDeltas()</a>, <a class="el" href="a06157.html#l00704">NL3D::CPatch::computeTileLightmapEdgePrecomputed()</a>, <a class="el" href="a06157.html#l00678">NL3D::CPatch::computeTileLightmapPrecomputed()</a>, <a class="el" href="a06273.html#l00404">NL3D::ComputeUntexturedRibbonMesh()</a>, <a class="el" href="a05706.html#l00393">NL3D::CFastHLSModifier::convertDDSBitmap()</a>, <a class="el" href="a05706.html#l00252">NL3D::CFastHLSModifier::convertDDSBitmapDXTC1Or1A()</a>, <a class="el" href="a05706.html#l00354">NL3D::CFastHLSModifier::convertDDSBitmapDXTC3Or5()</a>, <a class="el" href="a05706.html#l00414">NL3D::CFastHLSModifier::convertRGBABitmap()</a>, <a class="el" href="a05729.html#l00496">NLGEORGES::CFormElm::convertValue()</a>, <a class="el" href="a06559.html#l00399">NL3D::copyToValue()</a>, <a class="el" href="a06478.html#l00125">NLPACS::CQuadBranch::CQuadBranch()</a>, <a class="el" href="a06478.html#l00091">NLPACS::CQuadLeaf::CQuadLeaf()</a>, <a class="el" href="a06527.html#l00072">NL3D::CTextureMem::Create1x1WhiteTex()</a>, <a class="el" href="a06547.html#l00204">NL3D::CTileLumel::createCompressed()</a>, <a class="el" href="a06273.html#l00042">NL3D::CreateGradientTexture()</a>, <a class="el" href="a06645.html#l01892">NLNET::createMessage()</a>, <a class="el" href="a05654.html#l00605">NL3D::CVertexBufferHardGLATI::createRAMMirror()</a>, <a class="el" href="a06546.html#l00037">NL3D::CTileLumel::createUncompressed()</a>, <a class="el" href="a05654.html#l00758">NL3D::CVertexArrayRangeMapObjectATI::createVBHardGL()</a>, <a class="el" href="a05654.html#l00500">NL3D::CVertexArrayRangeATI::createVBHardGL()</a>, <a class="el" href="a05654.html#l00219">NL3D::CVertexArrayRangeNVidia::createVBHardGL()</a>, <a class="el" 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