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<h1>material_user.h File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04548.html">material_user.h</a>,v 1.8 2003/01/22 11:13:52 corvazier Exp </dd></dl>
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Definition in file <a class="el" href="a05971.html">material_user.h</a>.
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<code>#include "<a class="el" href="a06590.html">nel/misc/types_nl.h</a>"</code><br>
<code>#include "<a class="el" href="a06613.html">nel/3d/u_material.h</a>"</code><br>
<code>#include "<a class="el" href="a05969.html">3d/material.h</a>"</code><br>
<code>#include "<a class="el" href="a06534.html">3d/texture_user.h</a>"</code><br>
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<a href="a05971.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>namespace </td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>
<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04548.html#a0">NL3D_MEM_MATERIAL</a> NL_ALLOC_CONTEXT( 3dMat )</td></tr>
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<hr><h2>Define Documentation</h2>
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<td class="md" nowrap valign="top"> #define NL3D_MEM_MATERIAL NL_ALLOC_CONTEXT( 3dMat )
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Definition at line <a class="el" href="a05971.html#l00034">34</a> of file <a class="el" href="a05971.html">material_user.h</a>.
<p>
Referenced by <a class="el" href="a05971.html#l00060">NL3D::CMaterialUser::CMaterialUser()</a>, <a class="el" href="a05971.html#l00140">NL3D::CMaterialUser::getBlend()</a>, <a class="el" href="a05971.html#l00242">NL3D::CMaterialUser::getColor()</a>, <a class="el" href="a05971.html#l00256">NL3D::CMaterialUser::getDoubleSided()</a>, <a class="el" href="a05971.html#l00150">NL3D::CMaterialUser::getDstBlend()</a>, <a class="el" href="a05971.html#l00281">NL3D::CMaterialUser::getMaterial()</a>, <a class="el" href="a05971.html#l00145">NL3D::CMaterialUser::getSrcBlend()</a>, <a class="el" href="a05971.html#l00225">NL3D::CMaterialUser::getZBias()</a>, <a class="el" href="a05971.html#l00215">NL3D::CMaterialUser::getZFunc()</a>, <a class="el" href="a05971.html#l00220">NL3D::CMaterialUser::getZWrite()</a>, <a class="el" href="a05971.html#l00269">NL3D::CMaterialUser::initUnlit()</a>, <a class="el" href="a05971.html#l00108">NL3D::CMaterialUser::selectTextureSet()</a>, <a class="el" href="a05971.html#l00119">NL3D::CMaterialUser::setBlend()</a>, <a class="el" href="a05971.html#l00124">NL3D::CMaterialUser::setBlendFunc()</a>, <a class="el" href="a05971.html#l00236">NL3D::CMaterialUser::setColor()</a>, <a class="el" href="a05971.html#l00251">NL3D::CMaterialUser::setDoubleSided()</a>, <a class="el" href="a05971.html#l00134">NL3D::CMaterialUser::setDstBlend()</a>, <a class="el" href="a05971.html#l00129">NL3D::CMaterialUser::setSrcBlend()</a>, <a class="el" href="a05971.html#l00082">NL3D::CMaterialUser::setTexture()</a>, <a class="el" href="a05971.html#l00200">NL3D::CMaterialUser::setZFunc()</a>, <a class="el" href="a05971.html#l00205">NL3D::CMaterialUser::setZWrite()</a>, <a class="el" href="a05971.html#l00184">NL3D::CMaterialUser::texEnvArg0Alpha()</a>, <a class="el" href="a05971.html#l00166">NL3D::CMaterialUser::texEnvArg0RGB()</a>, <a class="el" href="a05971.html#l00190">NL3D::CMaterialUser::texEnvArg1Alpha()</a>, <a class="el" href="a05971.html#l00172">NL3D::CMaterialUser::texEnvArg1RGB()</a>, <a class="el" href="a05971.html#l00178">NL3D::CMaterialUser::texEnvOpAlpha()</a>, <a class="el" href="a05971.html#l00160">NL3D::CMaterialUser::texEnvOpRGB()</a>, <a class="el" href="a05971.html#l00102">NL3D::CMaterialUser::texturePresent()</a>, and <a class="el" href="a05971.html#l00069">NL3D::CMaterialUser::~CMaterialUser()</a>. </td>
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