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<title>NeL: instance_material_user.h File Reference</title>
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<h1>instance_material_user.h File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04404.html">instance_material_user.h</a>,v 1.14 2003/11/17 14:25:31 besson Exp </dd></dl>
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Definition in file <a class="el" href="a05827.html">instance_material_user.h</a>.
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<code>#include "<a class="el" href="a06590.html">nel/misc/types_nl.h</a>"</code><br>
<code>#include "<a class="el" href="a06609.html">nel/3d/u_instance_material.h</a>"</code><br>
<code>#include "<a class="el" href="a05969.html">3d/material.h</a>"</code><br>
<code>#include "<a class="el" href="a06522.html">3d/texture_file.h</a>"</code><br>
<code>#include "<a class="el" href="a06530.html">3d/texture_multi_file.h</a>"</code><br>
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<a href="a05827.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>namespace </td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>
<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define </td><td class="memItemRight" valign=bottom><a class="el" href="a04404.html#a0">NL3D_MEM_MATERIAL_INSTANCE</a> NL_ALLOC_CONTEXT( 3dMatI )</td></tr>
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<hr><h2>Define Documentation</h2>
<a class="anchor" name="a0" doxytag="instance_material_user.h::NL3D_MEM_MATERIAL_INSTANCE" ></a><p>
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<td class="md" nowrap valign="top"> #define NL3D_MEM_MATERIAL_INSTANCE NL_ALLOC_CONTEXT( 3dMatI )
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Definition at line <a class="el" href="a05827.html#l00035">35</a> of file <a class="el" href="a05827.html">instance_material_user.h</a>.
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Referenced by <a class="el" href="a05827.html#l00057">NL3D::CInstanceMaterialUser::CInstanceMaterialUser()</a>, <a class="el" href="a05826.html#l00112">NL3D::CInstanceMaterialUser::emptyTexture()</a>, <a class="el" href="a05827.html#l00292">NL3D::CInstanceMaterialUser::enableUserTexMat()</a>, <a class="el" href="a05827.html#l00127">NL3D::CInstanceMaterialUser::getAmbient()</a>, <a class="el" href="a05827.html#l00271">NL3D::CInstanceMaterialUser::getBlend()</a>, <a class="el" href="a05827.html#l00163">NL3D::CInstanceMaterialUser::getColor()</a>, <a class="el" href="a05827.html#l00201">NL3D::CInstanceMaterialUser::getConstantColor()</a>, <a class="el" href="a05827.html#l00132">NL3D::CInstanceMaterialUser::getDiffuse()</a>, <a class="el" href="a05827.html#l00281">NL3D::CInstanceMaterialUser::getDstBlend()</a>, <a class="el" href="a05827.html#l00122">NL3D::CInstanceMaterialUser::getEmissive()</a>, <a class="el" href="a05827.html#l00224">NL3D::CInstanceMaterialUser::getLastTextureStage()</a>, <a class="el" href="a05827.html#l00351">NL3D::CInstanceMaterialUser::getMaterial()</a>, <a class="el" href="a05827.html#l00137">NL3D::CInstanceMaterialUser::getOpacity()</a>, <a class="el" href="a05827.html#l00147">NL3D::CInstanceMaterialUser::getShininess()</a>, <a class="el" href="a05827.html#l00142">NL3D::CInstanceMaterialUser::getSpecular()</a>, <a class="el" href="a05827.html#l00276">NL3D::CInstanceMaterialUser::getSrcBlend()</a>, <a class="el" href="a05826.html#l00050">NL3D::CInstanceMaterialUser::getTextureFileName()</a>, <a class="el" href="a05827.html#l00179">NL3D::CInstanceMaterialUser::getUserColor()</a>, <a class="el" href="a05827.html#l00326">NL3D::CInstanceMaterialUser::getUserTexMat()</a>, <a class="el" href="a05827.html#l00075">NL3D::CInstanceMaterialUser::isLighted()</a>, <a class="el" href="a05826.html#l00038">NL3D::CInstanceMaterialUser::isTextureFile()</a>, <a class="el" href="a05827.html#l00080">NL3D::CInstanceMaterialUser::isUserColor()</a>, <a class="el" href="a05827.html#l00302">NL3D::CInstanceMaterialUser::isUserTexMatEnabled()</a>, <a class="el" href="a05827.html#l00260">NL3D::CInstanceMaterialUser::setAlphaTestThreshold()</a>, <a class="el" href="a05827.html#l00096">NL3D::CInstanceMaterialUser::setAmbient()</a>, <a class="el" href="a05827.html#l00240">NL3D::CInstanceMaterialUser::setBlend()</a>, <a class="el" href="a05827.html#l00245">NL3D::CInstanceMaterialUser::setBlendFunc()</a>, <a class="el" href="a05827.html#l00158">NL3D::CInstanceMaterialUser::setColor()</a>, <a class="el" href="a05827.html#l00191">NL3D::CInstanceMaterialUser::setConstantColor()</a>, <a class="el" href="a05827.html#l00101">NL3D::CInstanceMaterialUser::setDiffuse()</a>, <a class="el" href="a05827.html#l00255">NL3D::CInstanceMaterialUser::setDstBlend()</a>, <a class="el" href="a05827.html#l00091">NL3D::CInstanceMaterialUser::setEmissive()</a>, <a class="el" href="a05827.html#l00106">NL3D::CInstanceMaterialUser::setOpacity()</a>, <a class="el" href="a05827.html#l00116">NL3D::CInstanceMaterialUser::setShininess()</a>, <a class="el" href="a05827.html#l00111">NL3D::CInstanceMaterialUser::setSpecular()</a>, <a class="el" href="a05827.html#l00250">NL3D::CInstanceMaterialUser::setSrcBlend()</a>, <a class="el" href="a05826.html#l00074">NL3D::CInstanceMaterialUser::setTextureFileName()</a>, <a class="el" href="a05827.html#l00173">NL3D::CInstanceMaterialUser::setUserColor()</a>, <a class="el" href="a05827.html#l00312">NL3D::CInstanceMaterialUser::setUserTexMat()</a>, <a class="el" href="a05827.html#l00265">NL3D::CInstanceMaterialUser::setZWrite()</a>, and <a class="el" href="a05827.html#l00066">NL3D::CInstanceMaterialUser::~CInstanceMaterialUser()</a>. </td>
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