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<title>NeL: driver_opengl.cpp File Reference</title>
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<h1>driver_opengl.cpp File Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
OpenGL driver implementation<p>
<dl compact><dt><b>Id</b></dt><dd><a class="el" href="a04219.html">driver_opengl.cpp</a>,v 1.202 2004/02/13 10:48:38 lecroart Exp </dd></dl>
<p>
<dl compact><dt><b><a class="el" href="todo.html#_todo000001">Todo:</a></b></dt><dd>manage better the init/release system (if a throw occurs in the init, we must release correctly the driver) </dd></dl>

<p>
Definition in file <a class="el" href="a05642.html">driver_opengl.cpp</a>.
<p>
<code>#include "<a class="el" href="a06450.html">stdopengl.h</a>"</code><br>
<code>#include &lt;GL/glx.h&gt;</code><br>
<code>#include &lt;vector&gt;</code><br>
<code>#include &lt;GL/gl.h&gt;</code><br>
<code>#include "<a class="el" href="a06723.html">nel/3d/viewport.h</a>"</code><br>
<code>#include "<a class="el" href="a06355.html">nel/3d/scissor.h</a>"</code><br>
<code>#include "<a class="el" href="a06599.html">nel/3d/u_driver.h</a>"</code><br>
<code>#include "<a class="el" href="a06711.html">3d/vertex_buffer.h</a>"</code><br>
<code>#include "<a class="el" href="a05892.html">3d/light.h</a>"</code><br>
<code>#include "<a class="el" href="a06198.html">3d/primitive_block.h</a>"</code><br>
<code>#include "<a class="el" href="a06320.html">nel/misc/rect.h</a>"</code><br>
<code>#include "<a class="el" href="a05627.html">nel/misc/di_event_emitter.h</a>"</code><br>
<code>#include "<a class="el" href="a06042.html">nel/misc/mouse_device.h</a>"</code><br>
<code>#include "<a class="el" href="a05655.html">driver_opengl_vertex_buffer_hard.h</a>"</code><br>

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<a href="a05642.html">Go to the source code of this file.</a><table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Namespaces</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>namespace &nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a05363.html">NL3D</a></td></tr>

<tr><td colspan=2><br><h2>Defines</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>#define&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a04219.html#a0">NL3D_DRV_VERTEXARRAY_AGP_INIT_SIZE</a>&nbsp;&nbsp;&nbsp;(16384*1024)</td></tr>

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<hr><h2>Define Documentation</h2>
<a class="anchor" name="a0" doxytag="driver_opengl.cpp::NL3D_DRV_VERTEXARRAY_AGP_INIT_SIZE" ></a><p>
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          <td class="md" nowrap valign="top"> #define NL3D_DRV_VERTEXARRAY_AGP_INIT_SIZE&nbsp;&nbsp;&nbsp;(16384*1024)
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<p>
Definition at line <a class="el" href="a05642.html#l00069">69</a> of file <a class="el" href="a05642.html">driver_opengl.cpp</a>.
<p>
Referenced by <a class="el" href="a05642.html#l00399">NL3D::CDriverGL::setDisplay()</a>.    </td>
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