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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>NeL: NL3D::SCloudTextureClamp struct Reference</title>
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<h1>NL3D::SCloudTextureClamp Struct Reference</h1><code>#include &lt;<a class="el" href="a05560.html">cloud_scape.h</a>&gt;</code>
<p>
<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampa0">init</a> (<a class="el" href="a04558.html#a11">uint32</a> nWidth, <a class="el" href="a04558.html#a11">uint32</a> nHeight, <a class="el" href="a04558.html#a11">uint32</a> nDepth, const std::string &amp;<a class="el" href="a04560.html#a1">filename</a>)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampa1">SCloudTextureClamp</a> ()</td></tr>

<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo0">Depth</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo1">Height</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a> *&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo2">Mem</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo3">NbH</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo4">NbW</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03408.html">NLMISC::CSmartPtr</a>&lt; <a class="el" href="a03511.html">NL3D::CTextureMem</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo5">Tex</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02839.html">NL3D::CMaterial</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo6">ToClamp</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo7">Width</a></td></tr>

</table>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="NL3D_1_1SCloudTextureClampa1" doxytag="NL3D::SCloudTextureClamp::SCloudTextureClamp" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> NL3D::SCloudTextureClamp::SCloudTextureClamp </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

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    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
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    <td>
      &nbsp;
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<p>

<p>
Definition at line <a class="el" href="a05559.html#l00126">126</a> of file <a class="el" href="a05559.html">cloud_scape.cpp</a>.
<p>
References <a class="el" href="a05968.html#l00059">NL3D::CMaterial::initUnlit()</a>, <a class="el" href="a05641.html#l00064">NL3D::CMaterial::setBlend()</a>, <a class="el" href="a05641.html#l00091">NL3D::CMaterial::setBlendFunc()</a>, <a class="el" href="a05641.html#l00118">NL3D::CMaterial::setColor()</a>, <a class="el" href="a05968.html#l00282">NL3D::CMaterial::setShader()</a>, <a class="el" href="a05641.html#l00099">NL3D::CMaterial::setZFunc()</a>, <a class="el" href="a05641.html#l00105">NL3D::CMaterial::setZWrite()</a>, <a class="el" href="a05641.html#l00247">NL3D::CMaterial::texEnvArg0Alpha()</a>, <a class="el" href="a05641.html#l00256">NL3D::CMaterial::texEnvArg1Alpha()</a>, <a class="el" href="a05641.html#l00240">NL3D::CMaterial::texEnvOpAlpha()</a>, and <a class="el" href="a05560.html#l00066">ToClamp</a>.
<p>
<div class="fragment"><pre>00127 {
00128         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo2">Mem</a> = NULL;
00129         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo6">ToClamp</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz384_1">initUnlit</a>();
00130         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo6">ToClamp</a>.<a class="code" href="a02839.html#NL3D_1_1CMateriala8">setShader</a> (CMaterial::Normal);
00131         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo6">ToClamp</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_17">texEnvOpAlpha</a> (0, CMaterial::Add);
00132         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo6">ToClamp</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_13">texEnvArg0Alpha</a> (0, CMaterial::Texture, CMaterial::SrcAlpha);
00133         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo6">ToClamp</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz378_15">texEnvArg1Alpha</a> (0, CMaterial::Diffuse, CMaterial::SrcAlpha);
00134         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo6">ToClamp</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz376_11">setColor</a> (<a class="code" href="a03337.html">CRGBA</a>(255,255,255,255));
00135         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo6">ToClamp</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz366_3">setBlend</a> (<span class="keyword">true</span>);
00136         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo6">ToClamp</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz366_4">setBlendFunc</a> (CMaterial::one, CMaterial::one);
00137         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo6">ToClamp</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz374_4">setZFunc</a> (CMaterial::always);
00138         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo6">ToClamp</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz374_5">setZWrite</a> (<span class="keyword">false</span>);
00139 
00140 }
</pre></div>    </td>
  </tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1SCloudTextureClampa0" doxytag="NL3D::SCloudTextureClamp::init" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> void NL3D::SCloudTextureClamp::init </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>nWidth</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>nHeight</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>nDepth</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>const std::string &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>filename</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="a05559.html#l00143">143</a> of file <a class="el" href="a05559.html">cloud_scape.cpp</a>.
<p>
References <a class="el" href="a05586.html#l00358">NLMISC::getPowerOf2()</a>, <a class="el" href="a05646.html#l00993">r</a>, <a class="el" href="a05586.html#l00349">NLMISC::raiseToNextPowerOf2()</a>, <a class="el" href="a05968.html#l00322">NL3D::CMaterial::setTexture()</a>, <a class="el" href="a05560.html#l00066">ToClamp</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a05981.html#l00096">uint8</a>, <a class="el" href="a05646.html#l00236">x</a>, <a class="el" href="a05646.html#l00236">y</a>, and <a class="el" href="a05646.html#l00236">z</a>.
<p>
Referenced by <a class="el" href="a05559.html#l00269">NL3D::CCloudScape::init()</a>.
<p>
<div class="fragment"><pre>00144 {
00145         <span class="keywordflow">if</span> (<a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo2">Mem</a> != NULL)
00146                 <span class="keywordflow">return</span>;
00147         
00148         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo7">Width</a> = <a class="code" href="a05378.html#a262">raiseToNextPowerOf2</a> (nWidth);
00149         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo1">Height</a> = <a class="code" href="a05378.html#a262">raiseToNextPowerOf2</a> (nHeight);
00150         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo0">Depth</a> = <a class="code" href="a05378.html#a262">raiseToNextPowerOf2</a> (nDepth);
00151         <a class="code" href="a04558.html#a11">uint32</a> vdpo2 = <a class="code" href="a05378.html#a263">getPowerOf2</a>(Depth);
00152         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo4">NbW</a> = 1 &lt;&lt; (vdpo2 / 2);
00153         <span class="keywordflow">if</span> ((vdpo2 &amp; 1) != 0)
00154                 <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo3">NbH</a> = 2 &lt;&lt; (vdpo2 / 2);
00155         <span class="keywordflow">else</span>
00156                 <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo3">NbH</a> = 1 &lt;&lt; (vdpo2 / 2);
00157 
00158         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo2">Mem</a> = <span class="keyword">new</span> <a class="code" href="a04558.html#a7">uint8</a>[<a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo4">NbW</a>*<a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo7">Width</a>*<a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo3">NbH</a>*<a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo1">Height</a>];
00159         <a class="code" href="a04558.html#a11">uint32</a> i, j;
00160 
00161         <span class="keywordflow">if</span> (<a class="code" href="a05377.html#a2">filename</a> == <span class="stringliteral">""</span>)
00162         {
00163                 <span class="comment">// No filename so init with default</span>
00164                 <span class="keywordflow">for</span> (i = 0; i &lt; <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo4">NbW</a>; ++i)
00165                 {
00166                         <span class="keywordflow">for</span> (j = 0; j &lt; <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo3">NbH</a>; ++j)
00167                         {
00168                                 <a class="code" href="a04558.html#a11">uint32</a> d = i+j*NbW;
00169                                 <a class="code" href="a04558.html#a11">uint32</a> k, <a class="code" href="a05373.html#a2">l</a>;
00170                                 <span class="keywordflow">for</span> (k = 0; k &lt; <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo7">Width</a>; ++k)
00171                                 <span class="keywordflow">for</span> (<a class="code" href="a05373.html#a2">l</a> = 0; <a class="code" href="a05373.html#a2">l</a> &lt; <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo1">Height</a>; ++<a class="code" href="a05373.html#a2">l</a>)
00172                                 {
00173                                         <span class="keywordtype">float</span> <a class="code" href="a04223.html#a572">x</a> = k+0.5f;
00174                                         <span class="keywordtype">float</span> <a class="code" href="a04223.html#a573">y</a> = <a class="code" href="a05373.html#a2">l</a>+0.5f;
00175                                         <span class="keywordtype">float</span> <a class="code" href="a04223.html#a574">z</a> = d+0.5f;
00176                                         <span class="keywordtype">float</span> xc = Width/2.0f;
00177                                         <span class="keywordtype">float</span> yc = Height/2.0f;
00178                                         <span class="keywordtype">float</span> zc = <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo0">Depth</a>/2.0f;
00179 
00180                                         <span class="keywordtype">float</span> <a class="code" href="a04223.html#a628">r</a> = (<a class="code" href="a04223.html#a572">x</a>-xc)*(<a class="code" href="a04223.html#a572">x</a>-xc)/(Width*Width/4.0f) + (<a class="code" href="a04223.html#a573">y</a>-yc)*(<a class="code" href="a04223.html#a573">y</a>-yc)/(Height*Height/4.0f) 
00181                                                         + (<a class="code" href="a04223.html#a574">z</a>-zc)*(<a class="code" href="a04223.html#a574">z</a>-zc)/(<a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo0">Depth</a>*<a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo0">Depth</a>/4.0f);
00182 
00183                                         <a class="code" href="a04558.html#a7">uint8</a> col = 255;
00184                                         <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a628">r</a> &lt; 1.0f)
00185                                         {
00186                                                 col = (<a class="code" href="a04558.html#a7">uint8</a>)((<a class="code" href="a04223.html#a628">r</a>)*223+32);
00187                                         }
00188                                         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo2">Mem</a>[i*Width+k + (j*Height+<a class="code" href="a05373.html#a2">l</a>)*NbW*Width] = col;
00189                                 }
00190                         }
00191                 }
00192         }
00193         <span class="keywordflow">else</span>
00194         {
00195                 <span class="comment">// Load file TODO !</span>
00196         }
00197 
00198         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo5">Tex</a> = <span class="keyword">new</span> CTextureMem (Mem, NbW*Width*NbH*Height, <span class="keyword">true</span>, <span class="keyword">false</span>, NbW*Width, NbH*Height, CBitmap::Alpha);
00199         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo5">Tex</a>-&gt;setWrapS (ITexture::Repeat);
00200         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo5">Tex</a>-&gt;setWrapT (ITexture::Repeat);
00201         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo5">Tex</a>-&gt;setFilterMode (ITexture::Linear, ITexture::LinearMipMapOff);
00202 
00203         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo5">Tex</a>-&gt;touch();
00204         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo5">Tex</a>-&gt;setReleasable (<span class="keyword">false</span>);
00205         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo5">Tex</a>-&gt;generate();
00206 
00207         <a class="code" href="a03894.html#NL3D_1_1SCloudTextureClampo6">ToClamp</a>.<a class="code" href="a02839.html#NL3D_1_1CMaterialz364_1">setTexture</a>(0, Tex);
00208 
00209 }
</pre></div>    </td>
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1SCloudTextureClampo0" doxytag="NL3D::SCloudTextureClamp::Depth" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo0">NL3D::SCloudTextureClamp::Depth</a>
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Definition at line <a class="el" href="a05560.html#l00062">62</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.    </td>
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<a class="anchor" name="NL3D_1_1SCloudTextureClampo1" doxytag="NL3D::SCloudTextureClamp::Height" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo1">NL3D::SCloudTextureClamp::Height</a>
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<p>
Definition at line <a class="el" href="a05560.html#l00062">62</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.    </td>
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<a class="anchor" name="NL3D_1_1SCloudTextureClampo2" doxytag="NL3D::SCloudTextureClamp::Mem" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a>* <a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo2">NL3D::SCloudTextureClamp::Mem</a>
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Definition at line <a class="el" href="a05560.html#l00064">64</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.    </td>
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<a class="anchor" name="NL3D_1_1SCloudTextureClampo3" doxytag="NL3D::SCloudTextureClamp::NbH" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo3">NL3D::SCloudTextureClamp::NbH</a>
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<p>
Definition at line <a class="el" href="a05560.html#l00063">63</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.    </td>
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<a class="anchor" name="NL3D_1_1SCloudTextureClampo4" doxytag="NL3D::SCloudTextureClamp::NbW" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo4">NL3D::SCloudTextureClamp::NbW</a>
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Definition at line <a class="el" href="a05560.html#l00063">63</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.    </td>
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<a class="anchor" name="NL3D_1_1SCloudTextureClampo5" doxytag="NL3D::SCloudTextureClamp::Tex" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a03408.html">NLMISC::CSmartPtr</a>&lt;<a class="el" href="a03511.html">NL3D::CTextureMem</a>&gt; <a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo5">NL3D::SCloudTextureClamp::Tex</a>
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<p>
Definition at line <a class="el" href="a05560.html#l00065">65</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.    </td>
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<a class="anchor" name="NL3D_1_1SCloudTextureClampo6" doxytag="NL3D::SCloudTextureClamp::ToClamp" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a02839.html">NL3D::CMaterial</a> <a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo6">NL3D::SCloudTextureClamp::ToClamp</a>
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<p>
Definition at line <a class="el" href="a05560.html#l00066">66</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.
<p>
Referenced by <a class="el" href="a05557.html#l00110">NL3D::CCloud::generate()</a>, <a class="el" href="a05559.html#l00143">init()</a>, and <a class="el" href="a05559.html#l00126">SCloudTextureClamp()</a>.    </td>
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<a class="anchor" name="NL3D_1_1SCloudTextureClampo7" doxytag="NL3D::SCloudTextureClamp::Width" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03894.html#NL3D_1_1SCloudTextureClampo7">NL3D::SCloudTextureClamp::Width</a>
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Definition at line <a class="el" href="a05560.html#l00062">62</a> of file <a class="el" href="a05560.html">cloud_scape.h</a>.    </td>
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<hr>The documentation for this struct was generated from the following files:<ul>
<li><a class="el" href="a05560.html">cloud_scape.h</a><li><a class="el" href="a05559.html">cloud_scape.cpp</a></ul>
<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 08:42:11 2004 for NeL by
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