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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>NeL: NLLIGO::CZoneTemplate class Reference</title>
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<h1>NLLIGO::CZoneTemplate Class Reference</h1><code>#include &lt;<a class="el" href="a06781.html">zone_template.h</a>&gt;</code>
<p>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Ligo zone template<p>
<dl compact><dt><b>Author:</b></dt><dd>Cyril 'Hulud' Corvazier <p>
Nevrax France </dd></dl>
<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl>

<p>

<p>
Definition at line <a class="el" href="a06781.html#l00049">49</a> of file <a class="el" href="a06781.html">zone_template.h</a>.<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03764.html#NLLIGO_1_1CZoneTemplatea0">build</a> (const std::vector&lt; <a class="el" href="a03128.html">NLMISC::CVector</a> &gt; &amp;vertices, const std::vector&lt; std::pair&lt; <a class="el" href="a04558.html#a15">uint</a>, <a class="el" href="a04558.html#a15">uint</a> &gt; &gt; &amp;indexes, const <a class="el" href="a02756.html">CLigoConfig</a> &amp;config, <a class="el" href="a02757.html">CLigoError</a> &amp;errors)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>const std::vector&lt; <a class="el" href="a03737.html">CZoneEdge</a> &gt; &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03764.html#NLLIGO_1_1CZoneTemplatea1">getEdges</a> () const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the vertex array of the template.  <a href="#NLLIGO_1_1CZoneTemplatea1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03764.html#NLLIGO_1_1CZoneTemplatea2">getMask</a> (std::vector&lt; bool &gt; &amp;mask, <a class="el" href="a04558.html#a15">uint</a> &amp;<a class="el" href="a04223.html#a632">width</a>, <a class="el" href="a04558.html#a15">uint</a> &amp;<a class="el" href="a04223.html#a633">height</a>)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Get the mask of the template.  <a href="#NLLIGO_1_1CZoneTemplatea2"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03764.html#NLLIGO_1_1CZoneTemplatea3">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &amp;<a class="el" href="a04223.html#a626">s</a>)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Serialisation.  <a href="#NLLIGO_1_1CZoneTemplatea3"></a><br><br></td></tr>
<tr><td colspan=2><br><h2>Static Private Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a10">sint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03764.html#NLLIGO_1_1CZoneTemplateh0">getSnappedIndex</a> (float <a class="el" href="a04223.html#a658">value</a>, float resolution, float snap)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return the interger index of a snappable value.  <a href="#NLLIGO_1_1CZoneTemplateh0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03764.html#NLLIGO_1_1CZoneTemplateh1">isSnapedOnGrid</a> (float <a class="el" href="a04223.html#a658">value</a>, float resolution, float snap)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Return true if this value is snapped.  <a href="#NLLIGO_1_1CZoneTemplateh1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03764.html#NLLIGO_1_1CZoneTemplateh2">snap</a> (float &amp;<a class="el" href="a04223.html#a658">value</a>, float snap)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Round a value on the snap resolution.  <a href="#NLLIGO_1_1CZoneTemplateh2"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03764.html#NLLIGO_1_1CZoneTemplateh3">snapOnGrid</a> (float &amp;<a class="el" href="a04223.html#a658">value</a>, float resolution, float snap)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Snap a value on the grid.  <a href="#NLLIGO_1_1CZoneTemplateh3"></a><br><br></td></tr>
<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; <a class="el" href="a03737.html">CZoneEdge</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Vertex array.  <a href="#NLLIGO_1_1CZoneTemplater0"></a><br><br></td></tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NLLIGO_1_1CZoneTemplatea0" doxytag="NLLIGO::CZoneTemplate::build" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> bool NLLIGO::CZoneTemplate::build </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const std::vector&lt; <a class="el" href="a03128.html">NLMISC::CVector</a> &gt; &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>vertices</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>const std::vector&lt; std::pair&lt; <a class="el" href="a04558.html#a15">uint</a>, <a class="el" href="a04558.html#a15">uint</a> &gt; &gt; &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>indexes</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>const <a class="el" href="a02756.html">CLigoConfig</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>config</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a02757.html">CLigoError</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>errors</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Build method. Build the zone template with a vertex list and an edge list.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>vertices</em>&nbsp;</td><td>is the vertex array </td></tr>
    <tr><td valign=top><em>indexes</em>&nbsp;</td><td>is the edge array </td></tr>
    <tr><td valign=top><em>config</em>&nbsp;</td><td>is the current lingo config file </td></tr>
    <tr><td valign=top><em>errors</em>&nbsp;</td><td>is the error structure </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>true if the build success, else return false</dd></dl>

<p>
Definition at line <a class="el" href="a06780.html#l00107">107</a> of file <a class="el" href="a06780.html">zone_template.cpp</a>.
<p>
References <a class="el" href="a06781.html#l00088">_Edges</a>, <a class="el" href="a05904.html#l00069">NLLIGO::CLigoConfig::CellSize</a>, <a class="el" href="a05905.html#l00080">NLLIGO::CLigoError::clear()</a>, <a class="el" href="a06780.html#l00093">getSnappedIndex()</a>, <a class="el" href="a06780.html#l00084">isSnapedOnGrid()</a>, <a class="el" href="a05906.html#l00124">NLLIGO::CLigoError::MainError</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a05587.html#l00079">NLMISC::Pi</a>, <a class="el" href="a05905.html#l00040">NLLIGO::CLigoError::pushVertexError()</a>, <a class="el" href="a05981.html#l00099">sint32</a>, <a class="el" href="a05904.html#l00072">NLLIGO::CLigoConfig::Snap</a>, <a class="el" href="a06780.html#l00039">NLLIGO::SnappedXFlag</a>, <a class="el" href="a06780.html#l00040">NLLIGO::SnappedYFlag</a>, <a class="el" href="a05981.html#l00105">uint</a>, <a class="el" href="a05646.html#l00236">x</a>, and <a class="el" href="a05646.html#l00236">y</a>.
<p>
<div class="fragment"><pre>00108 {
00109         <span class="comment">// Clear the error message</span>
00110         errors.clear ();
00111 
00112         <span class="comment">// Make an boundary flag array</span>
00113         vector&lt;uint&gt;            boundaryFlags;
00114 
00115         <span class="comment">// Vertices count</span>
00116         <a class="code" href="a04558.html#a15">uint</a> vertexCount = vertices.size();
00117 
00118         <span class="comment">// Resize the array</span>
00119         boundaryFlags.resize (vertexCount, 0);
00120 
00121         <span class="comment">// *** Build the flag array and the snapped vertex array</span>
00122 
00123         <span class="comment">// For each vertices</span>
00124         <a class="code" href="a04558.html#a15">uint</a> vertex;
00125         <span class="keywordflow">for</span> (vertex = 0; vertex &lt; vertexCount; vertex++)
00126         {
00127                 <span class="comment">// Snap the point on the X grid</span>
00128                 <span class="keywordflow">if</span> (<a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplateh1">isSnapedOnGrid</a> (vertices[vertex].<a class="code" href="a04223.html#a572">x</a>, config.CellSize, config.Snap))
00129                         <span class="comment">// Flag on X</span>
00130                         boundaryFlags[vertex]|=<a class="code" href="a05375.html#a0">SnappedXFlag</a>;
00131 
00132                 <span class="comment">// Snap the point on the Y grid</span>
00133                 <span class="keywordflow">if</span> (<a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplateh1">isSnapedOnGrid</a> (vertices[vertex].<a class="code" href="a04223.html#a573">y</a>, config.CellSize, config.Snap))
00134                         <span class="comment">// Flag on Y</span>
00135                         boundaryFlags[vertex]|=<a class="code" href="a05375.html#a1">SnappedYFlag</a>;
00136         }
00137 
00138         <span class="comment">// *** Build the edge set</span>
00139         multimap&lt;uint, uint&gt;    edgePair;
00140         multimap&lt;uint, uint&gt;    edgePairReverse;
00141 
00142         <span class="comment">// Index count</span>
00143         <a class="code" href="a04558.html#a15">uint</a> edgeCount = indexes.size();
00144 
00145         <span class="comment">// For each vertices</span>
00146         <a class="code" href="a04558.html#a15">uint</a> edge;
00147         <span class="keywordflow">for</span> (edge = 0; edge &lt; edgeCount; edge++)
00148         {
00149                 <span class="comment">// Ref on the pair</span>
00150                 <span class="keyword">const</span> pair&lt;uint, uint&gt; &amp;theEdge = indexes[edge];
00151 
00152                 <span class="comment">// Vertex snapped ?</span>
00153                 <span class="keywordflow">if</span> ( boundaryFlags[theEdge.first] &amp;&amp; boundaryFlags[theEdge.second] )
00154                 {
00155                         <span class="comment">// Common coordinates</span>
00156                         <a class="code" href="a04558.html#a15">uint</a> common = boundaryFlags[theEdge.first] &amp; boundaryFlags[theEdge.second];
00157 
00158                         <span class="comment">// Snapped on the same kind of coordinates ?</span>
00159                         <span class="keywordflow">if</span> ( common )
00160                         {
00161                                 <span class="comment">// Keep this edge ?</span>
00162                                 <span class="keywordtype">bool</span> keep = <span class="keyword">false</span>;
00163 
00164                                 <span class="comment">// Snapped both on X ?</span>
00165                                 <span class="keywordflow">if</span> ( common &amp; <a class="code" href="a05375.html#a0">SnappedXFlag</a> )
00166                                 {
00167                                         <span class="comment">// Keep it</span>
00168                                         keep = <span class="keyword">true</span>;
00169                                 }
00170 
00171                                 <span class="comment">// Snapped both on X ?</span>
00172                                 <span class="keywordflow">if</span> ( common &amp; <a class="code" href="a05375.html#a1">SnappedYFlag</a> )
00173                                 {
00174                                         <span class="comment">// Keep it</span>
00175                                         keep = <span class="keyword">true</span>;
00176                                 }
00177 
00178                                 <span class="comment">// Keep this edge ?</span>
00179                                 <span class="keywordflow">if</span> (keep)
00180                                 {
00181                                         <span class="comment">// Already inserted ?</span>
00182                                         <span class="keywordtype">bool</span> first = edgePair.find (theEdge.first) != edgePair.end();
00183                                         <span class="keywordtype">bool</span> second = edgePairReverse.find (theEdge.second) != edgePairReverse.end();
00184 
00185                                         <span class="comment">// First already inserted</span>
00186                                         <span class="keywordflow">if</span> (first || second)
00187                                         {
00188                                                 <span class="comment">// Error, two times the same vertex</span>
00189                                                 errors.MainError = CLigoError::VertexAlreadyUsed;
00190                                                 
00191                                                 <span class="keywordflow">if</span> (first)
00192                                                         errors.pushVertexError (CLigoError::VertexAlreadyUsed, theEdge.first, 0);
00193 
00194                                                 <span class="keywordflow">if</span> (second)
00195                                                         errors.pushVertexError (CLigoError::VertexAlreadyUsed, theEdge.second, 0);
00196 
00197                                                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00198                                         }
00199 
00200                                         <span class="keywordflow">if</span> ((!first) &amp;&amp; (!second))
00201                                         {
00202                                                 <span class="comment">// Add to the map</span>
00203                                                 edgePair.insert (map&lt;uint, uint&gt;::value_type(theEdge.first, theEdge.second));
00204                                                 edgePairReverse.insert (map&lt;uint, uint&gt;::value_type(theEdge.second, theEdge.first));
00205                                         }
00206                                 }
00207                         }
00208                 }
00209         }
00210 
00211         <span class="comment">// *** Build the list of non included vertices</span>
00212 
00213         <span class="comment">// For each vertices</span>
00214         <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> i=0; i&lt;vertexCount; i++)
00215         {
00216                 <span class="comment">// Vertex is inserted ?</span>
00217                 <span class="keywordflow">if</span> (edgePair.find (i) == edgePair.end())
00218                 {
00219                         <span class="comment">// No, add an error message</span>
00220                         errors.pushVertexError (CLigoError::NotInserted, i, 0);
00221                 }
00222                 <span class="keywordflow">else</span>
00223                 {
00224                         <span class="comment">// No, add an error message</span>
00225                         errors.pushVertexError (CLigoError::Inserted, i, 0);
00226                 }
00227         }
00228 
00229         <span class="comment">// *** Build the linked list</span>
00230 
00231         <span class="comment">// No vertices found ?</span>
00232         <span class="keywordflow">if</span> (edgePair.begin() == edgePair.end())
00233         {
00234                 <span class="comment">// Error message</span>
00235                 errors.MainError = CLigoError::NoEdgeVertices;
00236                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00237         }
00238 
00239         <span class="comment">// Build the linked segments</span>
00240         <a class="code" href="a03889.html">list&lt;list&lt;uint&gt;</a> &gt;       segmentList;
00241         multimap&lt;uint, uint&gt;::iterator currentVert = edgePair.begin();
00242 
00243         <span class="comment">// For each remaining segment</span>
00244         <span class="keywordflow">while</span> (currentVert != edgePair.end())
00245         {
00246                 <span class="comment">// Get next vert</span>
00247                 <a class="code" href="a04558.html#a15">uint</a> first = currentVert-&gt;first;
00248                 <a class="code" href="a04558.html#a15">uint</a> next = currentVert-&gt;second;
00249 
00250                 <span class="comment">// New list</span>
00251                 segmentList.push_front (<a class="code" href="a03889.html">list&lt;uint&gt;</a>());
00252                 <a class="code" href="a03889.html">list&lt;uint&gt;</a> &amp;listVert = *segmentList.begin();
00253 
00254                 <span class="comment">// Put the first vertices of the edge list</span>
00255                 listVert.push_back (first);
00256                 listVert.push_back (next);
00257 
00258                 <span class="comment">// Erase it and</span>
00259                 edgePair.erase (currentVert);
00260 
00261                 <span class="comment">// Erase the reverse one</span>
00262                 currentVert = edgePairReverse.find (next);
00263                 <a class="code" href="a04199.html#a6">nlassert</a> (currentVert != edgePairReverse.end());
00264                 edgePairReverse.erase (currentVert);
00265 
00266                 <span class="comment">// Look forward</span>
00267                 currentVert = edgePair.find (next);
00268                 <span class="keywordflow">while</span> (currentVert != edgePair.end())
00269                 {
00270                         <span class="comment">// Backup</span>
00271                         <span class="comment">//uint current = currentVert-&gt;first;</span>
00272                         next = currentVert-&gt;second;
00273 
00274                         <span class="comment">// Push the next vertex</span>
00275                         listVert.push_back (next);
00276 
00277                         <span class="comment">// Erase it and</span>
00278                         edgePair.erase (currentVert);
00279 
00280                         <span class="comment">// Erase the reverse one</span>
00281                         currentVert = edgePairReverse.find (next);
00282                         <a class="code" href="a04199.html#a6">nlassert</a> (currentVert != edgePairReverse.end());
00283                         edgePairReverse.erase (currentVert);
00284 
00285                         <span class="comment">// Look forward</span>
00286                         currentVert = edgePair.find (next);
00287                 }
00288 
00289                 <span class="comment">// Edgelist ok ?</span>
00290                 <span class="keywordflow">if</span> (next != first)
00291                 {
00292                         <span class="comment">// No, look backward</span>
00293                         currentVert = edgePairReverse.find (first);
00294                         <span class="keywordflow">while</span> (currentVert != edgePairReverse.end())
00295                         {
00296                                 <span class="comment">// Backup</span>
00297                                 <a class="code" href="a04558.html#a15">uint</a> current = currentVert-&gt;second;
00298                                 next = currentVert-&gt;first;
00299 
00300                                 <span class="comment">// Push the next vertex</span>
00301                                 listVert.push_front (current);
00302 
00303                                 <span class="comment">// Erase it</span>
00304                                 edgePairReverse.erase (currentVert);
00305 
00306                                 <span class="comment">// Erase the reverse one</span>
00307                                 currentVert = edgePair.find (current);
00308                                 <a class="code" href="a04199.html#a6">nlassert</a> (currentVert != edgePair.end());
00309                                 edgePair.erase (currentVert);
00310 
00311                                 <span class="comment">// Look forward</span>
00312                                 currentVert = edgePairReverse.find (current);
00313                         }
00314                 }
00315 
00316                 <span class="comment">// Next edge list</span>
00317                 currentVert = edgePair.begin();
00318         }
00319 
00320         <span class="comment">// ** Error traitment</span>
00321 
00322         <span class="comment">// Ok</span>
00323         <span class="keywordtype">bool</span> ok = <span class="keyword">true</span>;
00324 
00325         <span class="comment">// Edge index</span>
00326         <a class="code" href="a04558.html#a15">uint</a> edgeIndex = 0;
00327 
00328         <span class="comment">// List ok ?</span>
00329         <a class="code" href="a03889.html">list&lt;list&lt;uint&gt;</a> &gt;::iterator iteList = segmentList.begin ();
00330         <span class="keywordflow">while</span> (iteList != segmentList.end())
00331         {
00332                 <span class="comment">// Only one list</span>
00333                 <a class="code" href="a03889.html">list&lt;uint&gt;</a> &amp;listVert = *iteList;
00334 
00335                 <span class="comment">// First and last edge</span>
00336                 <a class="code" href="a04558.html#a15">uint</a> first = *listVert.begin();
00337                 <a class="code" href="a04558.html#a15">uint</a> last = *(--listVert.end());
00338 
00339                 <span class="comment">// Opened edge ?</span>
00340                 <span class="keywordflow">if</span> ( first != last )
00341                 {
00342                         <span class="comment">// Opened edge</span>
00343                         errors.pushVertexError (CLigoError::OpenedEdge, first, edgeIndex);
00344                         errors.pushVertexError (CLigoError::OpenedEdge, last, edgeIndex);
00345         
00346                         <span class="comment">// Main error</span>
00347                         errors.MainError = CLigoError::OpenedEdge;
00348 
00349                         <span class="comment">// Not ko</span>
00350                         ok = <span class="keyword">false</span>;
00351                 }
00352 
00353                 <span class="comment">// Next edge list</span>
00354                 edgeIndex++;
00355                 iteList++;
00356         }
00357 
00358         <span class="keywordflow">if</span> (segmentList.size () &gt; 1)
00359         {
00360                 <span class="comment">// Main error</span>
00361                 errors.MainError = CLigoError::MultipleEdge;
00362 
00363                 <span class="comment">// Not ok</span>
00364                 ok = <span class="keyword">false</span>;
00365         }
00366 
00367         <span class="comment">// Ok ?</span>
00368         <span class="keywordflow">if</span> (ok)
00369         {
00370                 <span class="comment">// Only one list</span>
00371                 <a class="code" href="a03889.html">list&lt;uint&gt;</a> &amp;listVert = *segmentList.begin ();
00372 
00373                 <span class="comment">// Test vertex enchainement</span>
00374                 <a class="code" href="a03889.html">list&lt;uint&gt;</a>::iterator vertIte = listVert.begin();
00375 
00376                 <span class="comment">// Current vertex id</span>
00377                 <a class="code" href="a04558.html#a15">uint</a> previous = *(--listVert.end());
00378                 vertIte++;
00379 
00380                 <span class="comment">// Error vertex set</span>
00381                 set&lt;uint&gt; errored;
00382 
00383                 <span class="comment">// For each vertices</span>
00384                 <span class="keywordflow">while</span> (vertIte != listVert.end ())
00385                 {
00386                         <span class="comment">// Vertex id</span>
00387                         <a class="code" href="a04558.html#a15">uint</a> next = *vertIte;
00388 
00389                         <span class="comment">// Common flags</span>
00390                         <a class="code" href="a04558.html#a15">uint</a> commonFlags = boundaryFlags[previous]&amp;boundaryFlags[next];
00391 
00392                         <span class="comment">// The both on X ?</span>
00393                         <span class="keywordflow">if</span> ( commonFlags &amp; <a class="code" href="a05375.html#a0">SnappedXFlag</a> )
00394                         {
00395                                 <span class="comment">// Get x index</span>
00396                                 <a class="code" href="a04558.html#a10">sint32</a> prevIndex = <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplateh0">getSnappedIndex</a> (vertices[previous].<a class="code" href="a04223.html#a572">x</a>, config.CellSize, config.Snap);
00397                                 <a class="code" href="a04558.html#a10">sint32</a> nextIndex = <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplateh0">getSnappedIndex</a> (vertices[next].<a class="code" href="a04223.html#a572">x</a>, config.CellSize, config.Snap);
00398 
00399                                 <span class="comment">// Not the same ?</span>
00400                                 <span class="keywordflow">if</span> (prevIndex != nextIndex)
00401                                 {
00402                                         <span class="comment">// Vertex list error</span>
00403                                         <span class="keywordflow">if</span> (errored.insert (previous).second)
00404                                                 errors.pushVertexError (CLigoError::VertexList, previous, 0);
00405                                         <span class="keywordflow">if</span> (errored.insert (next).second)
00406                                                 errors.pushVertexError (CLigoError::VertexList, next, 0);
00407                         
00408                                         <span class="comment">// Main error</span>
00409                                         errors.MainError = CLigoError::VertexList;
00410                                 }
00411                         }
00412 
00413                         <span class="comment">// Next vertex</span>
00414                         previous = next;
00415                         vertIte++;
00416                 }
00417                 
00418                 <span class="comment">// No error ?</span>
00419                 <span class="keywordflow">if</span> (errored.empty())
00420                 {
00421                         <span class="comment">// Only one list</span>
00422                         <a class="code" href="a04199.html#a6">nlassert</a> (segmentList.size()==1);
00423 
00424                         <span class="comment">// First of the list</span>
00425                         vertIte = listVert.begin();
00426 
00427                         <span class="comment">// Remove first</span>
00428                         listVert.erase (vertIte);
00429 
00430                         <span class="comment">// Find a corner</span>
00431                         <a class="code" href="a03889.html">list&lt;uint&gt;</a>::iterator firstIte = listVert.begin();
00432                         <span class="keywordflow">while</span> (firstIte != listVert.end())
00433                         {
00434                                 <span class="comment">// Corner ?</span>
00435                                 <span class="keywordflow">if</span> ( (boundaryFlags[*firstIte] &amp; (<a class="code" href="a05375.html#a0">SnappedXFlag</a>|<a class="code" href="a05375.html#a1">SnappedYFlag</a>)) == (<a class="code" href="a05375.html#a0">SnappedXFlag</a>|<a class="code" href="a05375.html#a1">SnappedYFlag</a>) )
00436                                         <span class="comment">// Yes, exit</span>
00437                                         <span class="keywordflow">break</span>;
00438 
00439                                 <span class="comment">// Next </span>
00440                                 firstIte++;
00441                         }
00442 
00443                         <span class="comment">// Can't be the last</span>
00444                         <span class="keywordflow">if</span> (firstIte == listVert.end())
00445                         {
00446                                 <span class="comment">// No corner found</span>
00447                                 errors.MainError = CLigoError::NoCornerFound;
00448 
00449                                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00450                         }
00451 
00452                         <span class="comment">// First of the segment</span>
00453                         vertIte = firstIte;
00454 
00455                         <span class="comment">// Current edge list</span>
00456                         std::vector&lt;uint32&gt; edge;
00457 
00458                         <span class="comment">// Push the first</span>
00459                         edge.push_back (*vertIte);
00460 
00461                         <span class="comment">// Next </span>
00462                         vertIte++;
00463 
00464                         <span class="comment">// End ?</span>
00465                         <span class="keywordflow">if</span> (vertIte == listVert.end())
00466                                 <span class="comment">// Start</span>
00467                                 vertIte = listVert.begin();
00468 
00469                         <span class="comment">// Edge index</span>
00470                         <a class="code" href="a04558.html#a15">uint</a> edgeIndex = 0;
00471 
00472                         <span class="comment">// Build the edges</span>
00473                         <span class="keywordflow">while</span> (1)
00474                         {
00475                                 <span class="comment">// Add it</span>
00476                                 edge.push_back (*vertIte);
00477 
00478                                 <span class="comment">// Corner ?</span>
00479                                 <span class="keywordflow">if</span> ( (boundaryFlags[*vertIte] &amp; (<a class="code" href="a05375.html#a0">SnappedXFlag</a>|<a class="code" href="a05375.html#a1">SnappedYFlag</a>)) == (<a class="code" href="a05375.html#a0">SnappedXFlag</a>|<a class="code" href="a05375.html#a1">SnappedYFlag</a>) )
00480                                 {
00481                                         <span class="comment">// Get the index of start and end of the edge</span>
00482                                         <a class="code" href="a04558.html#a10">sint32</a> startX = <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplateh0">getSnappedIndex</a> (vertices[edge[0]].<a class="code" href="a04223.html#a572">x</a>, config.CellSize, config.Snap);
00483                                         <a class="code" href="a04558.html#a10">sint32</a> startY = <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplateh0">getSnappedIndex</a> (vertices[edge[0]].<a class="code" href="a04223.html#a573">y</a>, config.CellSize, config.Snap);
00484                                         <a class="code" href="a04558.html#a10">sint32</a> endX = <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplateh0">getSnappedIndex</a> (vertices[edge[edge.size()-1]].x, config.CellSize, config.Snap);
00485                                         <a class="code" href="a04558.html#a10">sint32</a> endY = <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplateh0">getSnappedIndex</a> (vertices[edge[edge.size()-1]].y, config.CellSize, config.Snap);
00486 
00487                                         <span class="comment">// Same point ?</span>
00488                                         <span class="keywordflow">if</span> ((startX==endX) &amp;&amp; (startY==endY))
00489                                         {
00490                                                 <span class="comment">// Error, two times the same vertex</span>
00491                                                 errors.MainError = CLigoError::TwoCornerVertices;
00492                                                 errors.pushVertexError (CLigoError::TwoCornerVertices, edge[0], 0);
00493                                                 errors.pushVertexError (CLigoError::TwoCornerVertices, edge[edge.size()-1], 0);
00494 
00495                                                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00496                                         }
00497 
00498                                         <span class="comment">// Same point ?</span>
00499                                         <span class="keywordflow">if</span> ((abs(startX-endX)&gt;1) || (abs(startY-endY)&gt;1))
00500                                         {
00501                                                 <span class="comment">// Error, two times the same vertex</span>
00502                                                 errors.MainError = CLigoError::CornerIsMissing;
00503                                                 errors.pushVertexError (CLigoError::CornerIsMissing, edge[0], 0);
00504                                                 errors.pushVertexError (CLigoError::CornerIsMissing, edge[edge.size()-1], 0);
00505 
00506                                                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00507                                         }
00508 
00509                                         <span class="comment">// Get rotation</span>
00510                                         <a class="code" href="a04558.html#a15">uint</a> rotation = 4;
00511                                         <span class="keywordflow">if</span> ((endX-startX)==1)
00512                                         {
00513                                                 <span class="keywordflow">if</span> ((endY-startY)==0)
00514                                                         rotation = 0;
00515                                         }
00516                                         <span class="keywordflow">else</span> <span class="keywordflow">if</span> ((endX-startX)==-1)
00517                                         {                                       
00518                                                 <span class="keywordflow">if</span> ((endY-startY)==0)
00519                                                         rotation = 2;
00520                                         }
00521                                         <span class="keywordflow">else</span> <span class="keywordflow">if</span> ((endX-startX)==0)
00522                                         {
00523                                                 <span class="keywordflow">if</span> ((endY-startY)==1)
00524                                                         rotation = 1;
00525                                                 <span class="keywordflow">else</span> <span class="keywordflow">if</span> ((endY-startY)==-1)
00526                                                         rotation = 3;
00527                                         }
00528 
00529                                         <span class="comment">// Checks</span>
00530                                         <a class="code" href="a04199.html#a6">nlassert</a> (rotation != 4);
00531                                         
00532                                         <span class="comment">// Build the vertex array</span>
00533                                         vector&lt;CVector&gt; vertexArray;
00534                                         vertexArray.resize (edge.size());
00535 
00536                                         <span class="comment">// Rotate matrix</span>
00537                                         <a class="code" href="a02851.html">CMatrix</a> mat;
00538                                         mat.<a class="code" href="a02851.html#NLMISC_1_1CMatrixz1961_0">identity</a>();
00539                                         mat.<a class="code" href="a02851.html#NLMISC_1_1CMatrixz1965_4">rotateZ</a> ((<span class="keywordtype">float</span>)rotation * (<span class="keywordtype">float</span>)Pi / 2);
00540                                         mat.<a class="code" href="a02851.html#NLMISC_1_1CMatrixz1961_4">setPos</a> (CVector (vertices[edge[0]].<a class="code" href="a04223.html#a572">x</a>, vertices[edge[0]].<a class="code" href="a04223.html#a573">y</a>, 0));
00541                                         mat.<a class="code" href="a02851.html#NLMISC_1_1CMatrixz1967_0">invert</a> ();
00542 
00543                                         <span class="comment">// Rotate the array</span>
00544                                         <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> i=0; i&lt;edge.size(); i++)
00545                                         {
00546                                                 <span class="comment">// Get the value on the edge</span>
00547                                                 vertexArray[i] = mat * vertices[edge[i]];
00548                                         }
00549 
00550                                         <span class="comment">// Build the edge</span>
00551                                         <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>.resize (edgeIndex+1);
00552 
00553                                         <span class="comment">// It must work without errors</span>
00554                                         CLigoError errorBis;
00555                                         <span class="keywordflow">if</span> (!<a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>[edgeIndex].build (vertexArray, edge, rotation, startX, startY, config, errorBis))
00556                                         {
00557                                                 <span class="comment">// Flat zone</span>
00558                                                 errors.MainError = CLigoError::FlatZone;
00559 
00560                                                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00561                                         }
00562 
00563                                         <span class="comment">// One more edge</span>
00564                                         edgeIndex++;
00565 
00566                                         <span class="comment">// Exit ?</span>
00567                                         <span class="keywordflow">if</span> (vertIte == firstIte)
00568                                                 <span class="keywordflow">break</span>;
00569 
00570                                         <span class="comment">// Clear the temp edge</span>
00571                                         edge.clear ();
00572 
00573                                         <span class="comment">// Push back the last vertex</span>
00574                                         edge.push_back (*vertIte);
00575                                 }
00576 
00577                                 <span class="comment">// Next vertex</span>
00578                                 vertIte++;
00579 
00580                                 <span class="comment">// End ?</span>
00581                                 <span class="keywordflow">if</span> (vertIte == listVert.end())
00582                                         <span class="comment">// Start</span>
00583                                         vertIte = listVert.begin();
00584                         }
00585                         
00586                         <a class="code" href="a04558.html#a10">sint32</a> bestX = 0x7fffffff;
00587                         <a class="code" href="a04558.html#a10">sint32</a> bestY = 0x80000000;
00588                         <a class="code" href="a04558.html#a15">uint</a> bestEdge = 0xffffffff;
00589 
00590                         <span class="comment">// Sort edges : the first as the lower x then greater y</span>
00591                         <a class="code" href="a04558.html#a15">uint</a> edgeId;
00592                         <span class="keywordflow">for</span> (edgeId=0; edgeId&lt;<a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>.size(); edgeId++)
00593                         {
00594                                 <span class="comment">// Get the matrix</span>
00595                                 <a class="code" href="a02851.html">CMatrix</a> mat;
00596                                 <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>[edgeId].buildMatrix (mat, config);
00597 
00598                                 <span class="comment">// First vertex</span>
00599                                 CVector pos = mat * <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>[edgeId].getVertex (0);
00600 
00601                                 <span class="comment">// Get X and Y</span>
00602                                 <a class="code" href="a04558.html#a10">sint32</a> <a class="code" href="a04223.html#a572">x</a> = <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplateh0">getSnappedIndex</a> (pos.x, config.CellSize, config.Snap);
00603                                 <a class="code" href="a04558.html#a10">sint32</a> <a class="code" href="a04223.html#a573">y</a> = <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplateh0">getSnappedIndex</a> (pos.y, config.CellSize, config.Snap);
00604 
00605                                 <span class="comment">// Best ?</span>
00606                                 <span class="keywordflow">if</span> ((<a class="code" href="a04223.html#a572">x&lt;bestX)||((x==bestX)&amp;&amp;(y&gt;</a>bestY)))
00607                                 {
00608                                         <span class="comment">// This edgeId is best</span>
00609                                         bestX=<a class="code" href="a04223.html#a572">x</a>;
00610                                         bestY=<a class="code" href="a04223.html#a573">y</a>;
00611                                         bestEdge = edgeId;
00612                                 }
00613                         }
00614                         
00615                         <span class="comment">// Check</span>
00616                         <a class="code" href="a04199.html#a6">nlassert</a> (bestEdge!=0xffffffff);
00617 
00618                         <span class="comment">// Reoder</span>
00619                         std::vector&lt;CZoneEdge&gt;  newEdge (<a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>.size());
00620                         <span class="keywordflow">for</span> (edgeId=0; edgeId&lt;<a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>.size(); edgeId++)
00621                         {
00622                                 <span class="comment">// Copy the edge</span>
00623                                 newEdge[edgeId]=<a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>[bestEdge++];
00624 
00625                                 <span class="comment">// Next</span>
00626                                 <span class="keywordflow">if</span> (bestEdge==_Edges.size())
00627                                         bestEdge=0;
00628                         }
00629 
00630                         <span class="comment">// Copy the final array</span>
00631                         <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>=newEdge;
00632 
00633                         <span class="comment">// Return ok</span>
00634                         <span class="keywordflow">return</span> <span class="keyword">true</span>;
00635                 }
00636         }
00637         
00638         <span class="comment">// Errors.</span>
00639         <span class="keywordflow">return</span> <span class="keyword">false</span>;
00640 }
</pre></div>    </td>
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<a class="anchor" name="NLLIGO_1_1CZoneTemplatea1" doxytag="NLLIGO::CZoneTemplate::getEdges" ></a><p>
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          <td class="md" nowrap valign="top"> const std::vector&lt;<a class="el" href="a03737.html">CZoneEdge</a>&gt;&amp; NLLIGO::CZoneTemplate::getEdges </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline]</code></td>
        </tr>

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    </td>
    <td>

<p>
Get the vertex array of the template. 
<p>

<p>
Definition at line <a class="el" href="a06781.html#l00068">68</a> of file <a class="el" href="a06781.html">zone_template.h</a>.
<p>
References <a class="el" href="a06781.html#l00088">_Edges</a>.
<p>
Referenced by <a class="el" href="a05907.html#l00038">NLLIGO::CMaterial::build()</a>, and <a class="el" href="a06578.html#l00228">NLLIGO::CTransition::check()</a>.
<p>
<div class="fragment"><pre>00068 { <span class="keywordflow">return</span> <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>; }
</pre></div>    </td>
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<a class="anchor" name="NLLIGO_1_1CZoneTemplatea2" doxytag="NLLIGO::CZoneTemplate::getMask" ></a><p>
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          <td class="md" nowrap valign="top"> void NLLIGO::CZoneTemplate::getMask </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">std::vector&lt; bool &gt; &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>mask</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>width</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a04558.html#a15">uint</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>height</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"></td>
        </tr>

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<p>
Get the mask of the template. 
<p>

<p>
Definition at line <a class="el" href="a06780.html#l00667">667</a> of file <a class="el" href="a06780.html">zone_template.cpp</a>.
<p>
References <a class="el" href="a06781.html#l00088">_Edges</a>, <a class="el" href="a05646.html#l01013">height</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a05981.html#l00099">sint32</a>, <a class="el" href="a05981.html#l00105">uint</a>, <a class="el" href="a05981.html#l00100">uint32</a>, <a class="el" href="a05646.html#l01013">width</a>, <a class="el" href="a05646.html#l00236">x</a>, and <a class="el" href="a05646.html#l00236">y</a>.
<p>
<div class="fragment"><pre>00668 {
00669         <span class="comment">// Some constantes</span>
00670         <span class="keyword">const</span> <span class="keyword">static</span> <a class="code" href="a04558.html#a10">sint32</a> addX[4] = { 1, 0, -1, 0 };
00671         <span class="keyword">const</span> <span class="keyword">static</span> <a class="code" href="a04558.html#a10">sint32</a> addY[4] = { 0, 1, 0, -1 };
00672         <span class="keyword">const</span> <span class="keyword">static</span> <a class="code" href="a04558.html#a10">sint32</a> cellX[4] = { 0, -1, -1, 0 };
00673         <span class="keyword">const</span> <span class="keyword">static</span> <a class="code" href="a04558.html#a10">sint32</a> cellY[4] = { 0, 0, -1, -1 };
00674         <span class="keyword">const</span> <span class="keyword">static</span> <a class="code" href="a04558.html#a10">sint32</a> moveX[4] = { 0, 1, 0, -1 };
00675         <span class="keyword">const</span> <span class="keyword">static</span> <a class="code" href="a04558.html#a10">sint32</a> moveY[4] = { -1, 0, 1, 0 };
00676 
00677         <span class="comment">// Max</span>
00678         <a class="code" href="a04558.html#a10">sint32</a> xMax = 0x80000000;
00679         <a class="code" href="a04558.html#a10">sint32</a> yMax = 0x80000000;
00680 
00681         <span class="comment">// For each edges</span>
00682         <a class="code" href="a04558.html#a15">uint</a> edges;
00683         <span class="keywordflow">for</span> (edges=0; edges&lt;<a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>.size(); edges++)
00684         {
00685                 <span class="comment">// Get the rotation</span>
00686                 <a class="code" href="a04558.html#a11">uint32</a> rot = <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>[edges].getRotation ();
00687                 <a class="code" href="a04199.html#a6">nlassert</a> (rot&lt;4);
00688 
00689                 <span class="comment">// Get X and Y max coordinates</span>
00690                 <a class="code" href="a04558.html#a10">sint32</a> <a class="code" href="a04223.html#a572">x</a> = _Edges[edges].getOffsetX () + addX[rot];
00691                 <a class="code" href="a04558.html#a10">sint32</a> <a class="code" href="a04223.html#a573">y</a> = _Edges[edges].getOffsetY () + addY[rot];
00692 
00693                 <span class="comment">// Greater ?</span>
00694                 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a572">x</a> &gt; xMax)
00695                         xMax = <a class="code" href="a04223.html#a572">x</a>;
00696                 <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a573">y</a> &gt; yMax)
00697                         yMax = <a class="code" href="a04223.html#a573">y</a>;
00698         }
00699         
00700         <span class="comment">// Build the array</span>
00701         <a class="code" href="a04223.html#a632">width</a> = (<a class="code" href="a04558.html#a11">uint32</a>) xMax;
00702         <a class="code" href="a04223.html#a633">height</a> = (<a class="code" href="a04558.html#a11">uint32</a>) yMax;
00703 
00704         <span class="comment">// Bit array for each cell</span>
00705         vector&lt;uint32&gt; edgeArray (xMax*yMax, 0);
00706 
00707         <span class="comment">// Resize it</span>
00708         mask.resize (xMax*yMax, <span class="keyword">false</span>);
00709 
00710         <span class="comment">// Set of the cells in the mask</span>
00711         set&lt;pair&lt;sint32, sint32&gt; &gt; setCell;
00712 
00713         <span class="comment">// For each edge</span>
00714         <span class="keywordflow">for</span> (edges=0; edges&lt;<a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>.size(); edges++)
00715         {
00716                 <span class="comment">// Get the rotation</span>
00717                 <a class="code" href="a04558.html#a11">uint32</a> rot = <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplater0">_Edges</a>[edges].getRotation ();
00718                 <a class="code" href="a04199.html#a6">nlassert</a> (rot&lt;4);
00719 
00720                 <span class="comment">// Get its x and y cell coordinate</span>
00721                 <a class="code" href="a04558.html#a10">sint32</a> <a class="code" href="a04223.html#a572">x</a> = _Edges[edges].getOffsetX () + cellX[rot];
00722                 <a class="code" href="a04558.html#a10">sint32</a> <a class="code" href="a04223.html#a573">y</a> = _Edges[edges].getOffsetY () + cellY[rot];
00723 
00724                 <span class="comment">// Fill the edge array</span>
00725                 edgeArray[<a class="code" href="a04223.html#a572">x</a>+<a class="code" href="a04223.html#a573">y</a>*<a class="code" href="a04223.html#a632">width</a>] |= (1&lt;&lt;rot);
00726 
00727                 <span class="comment">// Insert the cell</span>
00728                 setCell.insert ( pair&lt;sint32, sint32&gt; (x, y) );
00729         }
00730 
00731         <span class="comment">// Second set</span>
00732         set&lt;pair&lt;sint32, sint32&gt; &gt; setCell2;
00733 
00734         <span class="comment">// For each element in the set</span>
00735         set&lt;pair&lt;sint32, sint32&gt; &gt;::iterator ite = setCell.begin();
00736         <span class="keywordflow">while</span> (ite != setCell.end())
00737         {
00738                 <span class="comment">// For each direction</span>
00739                 <span class="keywordflow">for</span> (<a class="code" href="a04558.html#a15">uint</a> dir=0; dir&lt;4; dir++)
00740                 {
00741                         <span class="comment">// Get its x and y cell coordinate</span>
00742                         <a class="code" href="a04558.html#a10">sint32</a> <a class="code" href="a04223.html#a572">x</a> = ite-&gt;first;
00743                         <a class="code" href="a04558.html#a10">sint32</a> <a class="code" href="a04223.html#a573">y</a> = ite-&gt;second;
00744 
00745                         <span class="comment">// Edge in this direction ?</span>
00746                         <span class="keywordflow">while</span> ( (edgeArray[<a class="code" href="a04223.html#a572">x</a>+<a class="code" href="a04223.html#a573">y</a>*<a class="code" href="a04223.html#a632">width</a>] &amp; (1&lt;&lt;dir) ) == 0)
00747                         {
00748                                 <span class="comment">// Move in this direction</span>
00749                                 <a class="code" href="a04223.html#a572">x</a> += moveX[dir];
00750                                 <a class="code" href="a04223.html#a573">y</a> += moveY[dir];
00751 
00752                                 <span class="comment">// insert it</span>
00753                                 setCell2.insert ( pair&lt;sint32, sint32&gt; (x, y) );
00754 
00755                                 <span class="comment">// Some checks</span>
00756                                 <a class="code" href="a04199.html#a6">nlassert</a> (x&gt;=0);
00757                                 <a class="code" href="a04199.html#a6">nlassert</a> (x&lt;(<a class="code" href="a04558.html#a10">sint32</a>)width);
00758                                 <a class="code" href="a04199.html#a6">nlassert</a> (y&gt;=0);
00759                                 <a class="code" href="a04199.html#a6">nlassert</a> (y&lt;(<a class="code" href="a04558.html#a10">sint32</a>)height);
00760                         }
00761                 }
00762 
00763                 <span class="comment">// Next one</span>
00764                 ite++;
00765         }
00766 
00767         <span class="comment">// Merge the two set</span>
00768         ite = setCell2.begin();
00769         <span class="keywordflow">while</span> (ite != setCell2.end())
00770         {
00771                 <span class="comment">// Merge</span>
00772                 setCell.insert (*ite);
00773 
00774                 <span class="comment">// Next element</span>
00775                 ite++;
00776         }
00777 
00778         <span class="comment">// Done, fill the array</span>
00779         ite = setCell.begin();
00780         <span class="keywordflow">while</span> (ite != setCell.end())
00781         {
00782                 <span class="comment">// Merge</span>
00783                 mask[ite-&gt;first+ite-&gt;second*<a class="code" href="a04223.html#a632">width</a>] = <span class="keyword">true</span>;
00784 
00785                 <span class="comment">// Next element</span>
00786                 ite++;
00787         }
00788 }
</pre></div>    </td>
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<a class="anchor" name="NLLIGO_1_1CZoneTemplateh0" doxytag="NLLIGO::CZoneTemplate::getSnappedIndex" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a10">sint32</a> NLLIGO::CZoneTemplate::getSnappedIndex </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">float&nbsp;</td>
          <td class="mdname" nowrap> <em>value</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>float&nbsp;</td>
          <td class="mdname" nowrap> <em>resolution</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>float&nbsp;</td>
          <td class="mdname" nowrap> <em>snap</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [inline, static, private]</code></td>
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<p>
Return the interger index of a snappable value. 
<p>

<p>
Definition at line <a class="el" href="a06780.html#l00093">93</a> of file <a class="el" href="a06780.html">zone_template.cpp</a>.
<p>
References <a class="el" href="a05622.html#l00355">nlverify</a>, <a class="el" href="a05981.html#l00099">sint32</a>, and <a class="el" href="a05646.html#l01132">value</a>.
<p>
Referenced by <a class="el" href="a06780.html#l00107">build()</a>.
<p>
<div class="fragment"><pre>00094 {
00095         <span class="comment">// Snapped</span>
00096         <span class="keywordtype">float</span> snapped = <a class="code" href="a04223.html#a658">value</a>;
00097 
00098         <span class="comment">// This value must be snapped</span>
00099         <a class="code" href="a04199.html#a9">nlverify</a> (snapOnGrid (snapped, resolution, snap));
00100 
00101         <span class="comment">// Return the index</span>
00102         <span class="keywordflow">return</span> (<a class="code" href="a04558.html#a10">sint32</a>) floor ( (snapped / resolution) + 0.5f );
00103 }
</pre></div>    </td>
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<a class="anchor" name="NLLIGO_1_1CZoneTemplateh1" doxytag="NLLIGO::CZoneTemplate::isSnapedOnGrid" ></a><p>
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          <td class="md" nowrap valign="top"> bool NLLIGO::CZoneTemplate::isSnapedOnGrid </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">float&nbsp;</td>
          <td class="mdname" nowrap> <em>value</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>float&nbsp;</td>
          <td class="mdname" nowrap> <em>resolution</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>float&nbsp;</td>
          <td class="mdname" nowrap> <em>snap</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [inline, static, private]</code></td>
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<p>
Return true if this value is snapped. 
<p>

<p>
Definition at line <a class="el" href="a06780.html#l00084">84</a> of file <a class="el" href="a06780.html">zone_template.cpp</a>.
<p>
References <a class="el" href="a06780.html#l00052">snapOnGrid()</a>, and <a class="el" href="a05646.html#l01132">value</a>.
<p>
Referenced by <a class="el" href="a06780.html#l00107">build()</a>.
<p>
<div class="fragment"><pre>00085 {
00086         <span class="comment">// Snapped</span>
00087         <span class="keywordtype">float</span> snapped = <a class="code" href="a04223.html#a658">value</a>;
00088         <span class="keywordflow">return</span> <a class="code" href="a03764.html#NLLIGO_1_1CZoneTemplateh3">snapOnGrid</a> (snapped, resolution, snap);
00089 }
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<a class="anchor" name="NLLIGO_1_1CZoneTemplatea3" doxytag="NLLIGO::CZoneTemplate::serial" ></a><p>
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          <td class="md" nowrap valign="top"> void NLLIGO::CZoneTemplate::serial </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>s</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap></td>
        </tr>

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    <td>
      &nbsp;
    </td>
    <td>

<p>
Serialisation. 
<p>

<p>
Definition at line <a class="el" href="a06780.html#l00644">644</a> of file <a class="el" href="a06780.html">zone_template.cpp</a>.
<p>
References <a class="el" href="a06781.html#l00088">_Edges</a>, and <a class="el" href="a05646.html#l00977">s</a>.
<p>
<div class="fragment"><pre>00645 {
00646         <span class="comment">// open an XML node</span>
00647         <a class="code" href="a04223.html#a626">s</a>.xmlPush (<span class="stringliteral">"LIGO_ZONE_TEMPLATE"</span>);
00648 
00649                 <span class="comment">// An header file</span>
00650                 <a class="code" href="a04223.html#a626">s</a>.serialCheck (string (<span class="stringliteral">"LigoZoneTemplate"</span>) );
00651 
00652                 <span class="comment">// Node for the boundaries</span>
00653                 <a class="code" href="a04223.html#a626">s</a>.xmlPush (<span class="stringliteral">"EDGES"</span>);
00654 
00655                         <span class="comment">// Serial the Vertices</span>
00656                         <a class="code" href="a04223.html#a626">s</a>.serialCont (_Edges);
00657 
00658                 <span class="comment">// Node for the boundaries</span>
00659                 <a class="code" href="a04223.html#a626">s</a>.xmlPop ();
00660 
00661         <span class="comment">// Close the node</span>
00662         <a class="code" href="a04223.html#a626">s</a>.xmlPop ();
00663 }
</pre></div>    </td>
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<a class="anchor" name="NLLIGO_1_1CZoneTemplateh2" doxytag="NLLIGO::CZoneTemplate::snap" ></a><p>
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          <td class="md" nowrap valign="top"> void NLLIGO::CZoneTemplate::snap </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">float &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>value</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>float&nbsp;</td>
          <td class="mdname" nowrap> <em>snap</em></td>
        </tr>
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          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [inline, static, private]</code></td>
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<p>
Round a value on the snap resolution. 
<p>

<p>
Definition at line <a class="el" href="a06780.html#l00044">44</a> of file <a class="el" href="a06780.html">zone_template.cpp</a>.
<p>
References <a class="el" href="a05646.html#l01132">value</a>.
<p>
<div class="fragment"><pre>00045 {
00046         <span class="comment">// Snap it</span>
00047         <a class="code" href="a04223.html#a658">value</a>  = snap * (<span class="keywordtype">float</span>) floor ( (value / snap) + 0.5f );
00048 }
</pre></div>    </td>
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<a class="anchor" name="NLLIGO_1_1CZoneTemplateh3" doxytag="NLLIGO::CZoneTemplate::snapOnGrid" ></a><p>
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          <td class="md" nowrap valign="top"> bool NLLIGO::CZoneTemplate::snapOnGrid </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">float &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>value</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>float&nbsp;</td>
          <td class="mdname" nowrap> <em>resolution</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>float&nbsp;</td>
          <td class="mdname" nowrap> <em>snap</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [inline, static, private]</code></td>
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<p>
Snap a value on the grid. 
<p>

<p>
Definition at line <a class="el" href="a06780.html#l00052">52</a> of file <a class="el" href="a06780.html">zone_template.cpp</a>.
<p>
References <a class="el" href="a05622.html#l00290">nlassert</a>, and <a class="el" href="a05646.html#l01132">value</a>.
<p>
Referenced by <a class="el" href="a06780.html#l00084">isSnapedOnGrid()</a>.
<p>
<div class="fragment"><pre>00053 {
00054         <span class="comment">// Calc the floor</span>
00055         <span class="keywordtype">float</span> _floor = (<span class="keywordtype">float</span>) ( resolution * floor (value / resolution) );
00056         <a class="code" href="a04199.html#a6">nlassert</a> (_floor&lt;=value);
00057 
00058         <span class="comment">// Calc the remainder</span>
00059         <span class="keywordtype">float</span> remainder = <a class="code" href="a04223.html#a658">value</a> - _floor;
00060         <span class="comment">//nlassert ( (remainder&gt;=0) &amp;&amp; (remainder&lt;resolution) );</span>
00061 
00062         <span class="comment">// Check the snape</span>
00063         <span class="keywordflow">if</span> ( remainder &lt;= snap )
00064         {
00065                 <span class="comment">// Flag it</span>
00066                 <a class="code" href="a04223.html#a658">value</a> = _floor;
00067 
00068                 <span class="comment">// Floor is good</span>
00069                 <span class="keywordflow">return</span> <span class="keyword">true</span>;
00070         }
00071         <span class="keywordflow">else</span> <span class="keywordflow">if</span> ( (resolution - remainder) &lt;= snap )
00072         {
00073                 <span class="comment">// Flag it</span>
00074                 <a class="code" href="a04223.html#a658">value</a> = _floor + resolution;
00075 
00076                 <span class="comment">// Floor + resolution is good</span>
00077                 <span class="keywordflow">return</span> <span class="keyword">true</span>;
00078         }
00079         <span class="keywordflow">return</span> <span class="keyword">false</span>;
00080 }
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NLLIGO_1_1CZoneTemplater0" doxytag="NLLIGO::CZoneTemplate::_Edges" ></a><p>
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          <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="a03737.html">CZoneEdge</a>&gt; <a class="el" href="a03764.html#NLLIGO_1_1CZoneTemplater0">NLLIGO::CZoneTemplate::_Edges</a><code> [private]</code>
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<p>
Vertex array. 
<p>

<p>
Definition at line <a class="el" href="a06781.html#l00088">88</a> of file <a class="el" href="a06781.html">zone_template.h</a>.
<p>
Referenced by <a class="el" href="a06780.html#l00107">build()</a>, <a class="el" href="a06781.html#l00068">getEdges()</a>, <a class="el" href="a06780.html#l00667">getMask()</a>, and <a class="el" href="a06780.html#l00644">serial()</a>.    </td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="a06781.html">zone_template.h</a><li><a class="el" href="a06780.html">zone_template.cpp</a></ul>
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