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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>NeL:  TemplateNL3D::CTrackDefaultNotBlendable&lt; T &gt; class Reference</title>
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<h1>NL3D::CTrackDefaultNotBlendable&lt; T &gt; Class Template Reference</h1><code>#include &lt;<a class="el" href="a06556.html">track.h</a>&gt;</code>
<p>
<p>Inheritance diagram for NL3D::CTrackDefaultNotBlendable&lt; T &gt;:
<p><center><img src="a03545.png" usemap="#NL3D::CTrackDefaultNotBlendable< T >_map" border="0" alt=""></center>
<map name="NL3D::CTrackDefaultNotBlendable< T >_map">
<area href="a03543.html" alt="NL3D::ITrackDefault" shape="rect" coords="123,168,360,192">
<area href="a03542.html" alt="NL3D::ITrack" shape="rect" coords="123,112,360,136">
<area href="a02867.html" alt="NLMISC::IStreamable" shape="rect" coords="0,56,237,80">
<area href="a03881.html" alt="NL3D::UTrack" shape="rect" coords="247,56,484,80">
<area href="a02540.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,237,24">
<area href="a03550.html" alt="NL3D::CTrackDefaultString" shape="rect" coords="123,280,360,304">
</map>
<hr><a name="_details"></a><h2>Detailed Description</h2>
<h3>template&lt;class T&gt;<br>
 class NL3D::CTrackDefaultNotBlendable&lt; T &gt;</h3>

<a class="el" href="a03543.html">ITrackDefault</a> implementation for blendable values.<p>
The <a class="el" href="a03542.html">ITrack</a> and animated value types MUST match else assertions will be raised.<p>
<dl compact><dt><b>Author:</b></dt><dd>Cyril 'Hulud' Corvazier <p>
Nevrax France </dd></dl>
<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl>

<p>

<p>
Definition at line <a class="el" href="a06556.html#l00200">200</a> of file <a class="el" href="a06556.html">track.h</a>.<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03545.html#NL3D_1_1CTrackDefaultNotBlendablea0">CTrackDefaultNotBlendable</a> (const T &amp;val)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03545.html#NL3D_1_1CTrackDefaultNotBlendablea1">CTrackDefaultNotBlendable</a> ()</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03543.html#NL3D_1_1ITrackDefaulta0">eval</a> (const <a class="el" href="a05363.html#a366">TAnimationTime</a> &amp;date)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">From <a class="el" href="a03542.html">ITrack</a>. Does nothing, no interpolation.  <a href="#NL3D_1_1ITrackDefaulta0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03543.html#NL3D_1_1ITrackDefaulta1">getBeginTime</a> () const </td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual std::string&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02540.html#NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4a6">getClassName</a> ()=0</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03543.html#NL3D_1_1ITrackDefaulta3">getEndTime</a> () const </td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03543.html#NL3D_1_1ITrackDefaulta4">getLoopMode</a> () const </td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual const <a class="el" href="a03835.html">IAnimatedValue</a> &amp;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03545.html#NL3D_1_1CTrackDefaultStringa7">getValue</a> () const </td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">From <a class="el" href="a03542.html">ITrack</a>. Return a const value.  <a href="#NL3D_1_1CTrackDefaultStringa7"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03545.html#NL3D_1_1CTrackDefaultStringa9">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &amp;f)  throw (NLMISC::EStream)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Serial the template.  <a href="#NL3D_1_1CTrackDefaultStringa9"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03545.html#NL3D_1_1CTrackDefaultStringa10">setValue</a> (const T &amp;val)</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">set the default value.  <a href="#NL3D_1_1CTrackDefaultStringa10"></a><br><br></td></tr>
<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02204.html">CAnimatedValueNotBlendable</a>&lt;<br>
 T &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03545.html#NL3D_1_1CTrackDefaultNotBlendabler0">_Value</a></td></tr>

</table>
<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="NL3D_1_1CTrackDefaultNotBlendablea1" doxytag="NL3D::CTrackDefaultNotBlendable::CTrackDefaultNotBlendable" ></a><p>
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template&lt;class T&gt; </td>
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          <td class="md" nowrap valign="top"> <a class="el" href="a03545.html">NL3D::CTrackDefaultNotBlendable</a>&lt; T &gt;::<a class="el" href="a03545.html">CTrackDefaultNotBlendable</a> </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inline]</code></td>
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<p>

<p>
Definition at line <a class="el" href="a06556.html#l00204">204</a> of file <a class="el" href="a06556.html">track.h</a>.
<p>
<div class="fragment"><pre>00205         {
00206         }
</pre></div>    </td>
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<a class="anchor" name="NL3D_1_1CTrackDefaultNotBlendablea0" doxytag="NL3D::CTrackDefaultNotBlendable::CTrackDefaultNotBlendable" ></a><p>
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template&lt;class T&gt; </td>
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          <td class="md" nowrap valign="top"> <a class="el" href="a03545.html">NL3D::CTrackDefaultNotBlendable</a>&lt; T &gt;::<a class="el" href="a03545.html">CTrackDefaultNotBlendable</a> </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const T &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>val</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inline]</code></td>
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<p>
Definition at line <a class="el" href="a06556.html#l00207">207</a> of file <a class="el" href="a06556.html">track.h</a>.
<p>
<div class="fragment"><pre>00208         {
00209                 <a class="code" href="a03545.html#NL3D_1_1CTrackDefaultNotBlendabler0">_Value</a>.Value= val;
00210         }
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1ITrackDefaulta0" doxytag="NL3D::CTrackDefaultNotBlendable::eval" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void NL3D::ITrackDefault::eval </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="a05363.html#a366">TAnimationTime</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>date</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inline, virtual, inherited]</code></td>
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<p>
From <a class="el" href="a03542.html">ITrack</a>. Does nothing, no interpolation. 
<p>

<p>
Implements <a class="el" href="a03542.html#NL3D_1_1ITracka0">NL3D::ITrack</a>.
<p>
Definition at line <a class="el" href="a06556.html#l00116">116</a> of file <a class="el" href="a06556.html">track.h</a>.
<p>
References <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>.
<p>
<div class="fragment"><pre>00117         {}
</pre></div>    </td>
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<a class="anchor" name="NL3D_1_1ITrackDefaulta1" doxytag="NL3D::CTrackDefaultNotBlendable::getBeginTime" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a05363.html#a366">TAnimationTime</a> NL3D::ITrackDefault::getBeginTime </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline, virtual, inherited]</code></td>
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<p>
Get the begin time of the track
<p>
Implements <a class="el" href="a03881.html#NL3D_1_1UTrackz1572_0">NL3D::UTrack</a>.
<p>
Definition at line <a class="el" href="a06556.html#l00118">118</a> of file <a class="el" href="a06556.html">track.h</a>.
<p>
References <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>.
<p>
<div class="fragment"><pre>00119         {
00120                 <span class="keywordflow">return</span> 0.f;
00121         }
</pre></div>    </td>
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<a class="anchor" name="NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4a6" doxytag="NL3D::CTrackDefaultNotBlendable::getClassName" ></a><p>
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          <td class="md" nowrap valign="top"> virtual std::string NLMISC::IClassable::getClassName </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
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<p>

<p>
Implemented in <a class="el" href="a02995.html#NLAIAGENT_1_1CNumericIndexz1699_0">NLAIAGENT::CNumericIndex</a>, <a class="el" href="a02145.html#NLAIAGENT_1_1VectorTypez1764_0">NLAIC::IPointerGestion</a>, <a class="el" href="a02650.html#NLAIC_1_1CIdentTypez1766_0">NLAIC::CIdentType</a>, and <a class="el" href="a02241.html#CAutomataDescz1896_0">CAutomataDesc</a>.
<p>
Referenced by <a class="el" href="a05549.html#l00091">NLMISC::CClassRegistry::checkObject()</a>, and <a class="el" href="a06525.html#l00039">NL3D::GetTextureSize()</a>.    </td>
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<a class="anchor" name="NL3D_1_1ITrackDefaulta3" doxytag="NL3D::CTrackDefaultNotBlendable::getEndTime" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a05363.html#a366">TAnimationTime</a> NL3D::ITrackDefault::getEndTime </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline, virtual, inherited]</code></td>
        </tr>

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    <td>
      &nbsp;
    </td>
    <td>

<p>
Get the end time of the track
<p>
Implements <a class="el" href="a03881.html#NL3D_1_1UTrackz1572_1">NL3D::UTrack</a>.
<p>
Definition at line <a class="el" href="a06556.html#l00122">122</a> of file <a class="el" href="a06556.html">track.h</a>.
<p>
References <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>.
<p>
<div class="fragment"><pre>00123         {
00124                 <span class="keywordflow">return</span> 0.f;
00125         }
</pre></div>    </td>
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<a class="anchor" name="NL3D_1_1ITrackDefaulta4" doxytag="NL3D::CTrackDefaultNotBlendable::getLoopMode" ></a><p>
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          <td class="md" nowrap valign="top"> virtual bool NL3D::ITrackDefault::getLoopMode </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline, virtual, inherited]</code></td>
        </tr>

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    </td>
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  <tr>
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      &nbsp;
    </td>
    <td>

<p>
get LoopMode. 2 mode only: "constant" (&lt;=&gt;false), and "loop" (&lt;=&gt; true). NB: same mode if time &lt; getBeginTIme() and if time &gt; <a class="el" href="a03543.html#NL3D_1_1ITrackDefaulta3">getEndTime()</a>
<p>
Implements <a class="el" href="a03542.html#NL3D_1_1ITracka2">NL3D::ITrack</a>.
<p>
Definition at line <a class="el" href="a06556.html#l00126">126</a> of file <a class="el" href="a06556.html">track.h</a>.
<p>
<div class="fragment"><pre>00126 {<span class="keywordflow">return</span> <span class="keyword">true</span>;}
</pre></div>    </td>
  </tr>
</table>
<a class="anchor" name="NL3D_1_1CTrackDefaultStringa7" doxytag="NL3D::CTrackDefaultNotBlendable::getValue" ></a><p>
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template&lt;class T&gt; </td>
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          <td class="md" nowrap valign="top"> virtual const <a class="el" href="a03835.html">IAnimatedValue</a>&amp; <a class="el" href="a03545.html">NL3D::CTrackDefaultNotBlendable</a>&lt; T &gt;::getValue </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline, virtual]</code></td>
        </tr>

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      &nbsp;
    </td>
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<p>
From <a class="el" href="a03542.html">ITrack</a>. Return a const value. 
<p>

<p>
Implements <a class="el" href="a03542.html#NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4a11">NL3D::ITrack</a>.
<p>
Definition at line <a class="el" href="a06556.html#l00220">220</a> of file <a class="el" href="a06556.html">track.h</a>.
<p>
<div class="fragment"><pre>00221         {
00222                 <span class="keywordflow">return</span> <a class="code" href="a03545.html#NL3D_1_1CTrackDefaultNotBlendabler0">_Value</a>;
00223         }
</pre></div>    </td>
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<a class="anchor" name="NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4z996_0" doxytag="NL3D::CTrackDefaultNotBlendable::interpolate" ></a><p>
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          <td class="md" nowrap valign="top"> bool NL3D::ITrack::interpolate </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>time</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>bool &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>res</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
        </tr>

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    <td>
      &nbsp;
    </td>
    <td>

<p>
Interplation a bool value. You should be sure that the track you use to interpolate your value is a bool track! An assertion will be raised in debug if the type is wrong.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>time</em>&nbsp;</td><td>is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime (). </td></tr>
    <tr><td valign=top><em>res</em>&nbsp;</td><td>is the reference on the value to get the result. </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>true if interplation is successful. false if the type asked is wrong.</dd></dl>

<p>
Implements <a class="el" href="a03881.html#NL3D_1_1UTrackz1574_0">NL3D::UTrack</a>.
<p>
Definition at line <a class="el" href="a06555.html#l00202">202</a> of file <a class="el" href="a06555.html">track.cpp</a>.
<p>
References <a class="el" href="a05442.html#l00274">NL3D::CAnimatedValueBool</a>, <a class="el" href="a03542.html#NL3D_1_1ITracka0">NL3D::ITrack::eval()</a>, <a class="el" href="a03542.html#NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4a11">NL3D::ITrack::getValue()</a>, <a class="el" href="a05132.html#a0">NL3D_HAUTO_UTRACK_INTERPOLATE</a>, <a class="el" href="a05646.html#l01119">res</a>, <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>, and <a class="el" href="a05646.html#l01132">value</a>.
<p>
<div class="fragment"><pre>00203 {
00204         <a class="code" href="a05132.html#a0">NL3D_HAUTO_UTRACK_INTERPOLATE</a>;
00205 
00206         <span class="comment">// Evaluate it </span>
00207         <a class="code" href="a03543.html#NL3D_1_1ITrackDefaulta0">eval</a> (time);
00208 
00209         <span class="comment">// Get a pointer on the value</span>
00210         <span class="keyword">const</span> <a class="code" href="a05363.html#a0">CAnimatedValueBool</a> *<a class="code" href="a04223.html#a658">value</a>=dynamic_cast&lt;const CAnimatedValueBool*&gt;(&amp;<a class="code" href="a03545.html#NL3D_1_1CTrackDefaultStringa7">getValue</a> ());
00211 
00212         <span class="comment">// Type is good ?</span>
00213         <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a658">value</a>)
00214         {
00215                 <span class="comment">// Ok, return the value</span>
00216                 <a class="code" href="a04223.html#a643">res</a>=<a class="code" href="a04223.html#a658">value</a>-&gt;Value;
00217                 <span class="keywordflow">return</span> <span class="keyword">true</span>;
00218         }
00219         <span class="keywordflow">else</span>
00220                 <span class="comment">// No, return false</span>
00221                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00222 }
</pre></div>    </td>
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<a class="anchor" name="NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4z996_1" doxytag="NL3D::CTrackDefaultNotBlendable::interpolate" ></a><p>
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          <td class="md" nowrap valign="top"> bool NL3D::ITrack::interpolate </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>time</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>std::string &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>res</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
        </tr>

      </table>
    </td>
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</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Interplation a string value. You should be sure that the track you use to interpolate your value is a string track! An assertion will be raised in debug if the type is wrong.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>time</em>&nbsp;</td><td>is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime (). </td></tr>
    <tr><td valign=top><em>res</em>&nbsp;</td><td>is the reference on the value to get the result. </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>true if interplation is successful. false if the type asked is wrong.</dd></dl>

<p>
Implements <a class="el" href="a03881.html#NL3D_1_1UTrackz1574_1">NL3D::UTrack</a>.
<p>
Definition at line <a class="el" href="a06555.html#l00178">178</a> of file <a class="el" href="a06555.html">track.cpp</a>.
<p>
References <a class="el" href="a05442.html#l00278">NL3D::CAnimatedValueString</a>, <a class="el" href="a03542.html#NL3D_1_1ITracka0">NL3D::ITrack::eval()</a>, <a class="el" href="a03542.html#NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4a11">NL3D::ITrack::getValue()</a>, <a class="el" href="a05132.html#a0">NL3D_HAUTO_UTRACK_INTERPOLATE</a>, <a class="el" href="a05646.html#l01119">res</a>, <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>, and <a class="el" href="a05646.html#l01132">value</a>.
<p>
<div class="fragment"><pre>00179 {
00180         <a class="code" href="a05132.html#a0">NL3D_HAUTO_UTRACK_INTERPOLATE</a>;
00181 
00182         <span class="comment">// Evaluate it </span>
00183         <a class="code" href="a03543.html#NL3D_1_1ITrackDefaulta0">eval</a> (time);
00184 
00185         <span class="comment">// Get a pointer on the value</span>
00186         <span class="keyword">const</span> <a class="code" href="a05363.html#a4">CAnimatedValueString</a> *<a class="code" href="a04223.html#a658">value</a>=dynamic_cast&lt;const CAnimatedValueString*&gt;(&amp;<a class="code" href="a03545.html#NL3D_1_1CTrackDefaultStringa7">getValue</a> ());
00187 
00188         <span class="comment">// Type is good ?</span>
00189         <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a658">value</a>)
00190         {
00191                 <span class="comment">// Ok, return the value</span>
00192                 <a class="code" href="a04223.html#a643">res</a>=<a class="code" href="a04223.html#a658">value</a>-&gt;Value;
00193                 <span class="keywordflow">return</span> <span class="keyword">true</span>;
00194         }
00195         <span class="keywordflow">else</span>
00196                 <span class="comment">// No, return false</span>
00197                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00198 }
</pre></div>    </td>
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<a class="anchor" name="NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4z996_2" doxytag="NL3D::CTrackDefaultNotBlendable::interpolate" ></a><p>
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          <td class="md" nowrap valign="top"> bool NL3D::ITrack::interpolate </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>time</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a03296.html">NLMISC::CQuat</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>res</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
        </tr>

      </table>
    </td>
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</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Interplation a CQuat value. You should be sure that the track you use to interpolate your value is a CQuat track! An assertion will be raised in debug if the type is wrong.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>time</em>&nbsp;</td><td>is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime (). </td></tr>
    <tr><td valign=top><em>res</em>&nbsp;</td><td>is the reference on the value to get the result. </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>true if interplation is successful. false if the type asked is wrong.</dd></dl>

<p>
Implements <a class="el" href="a03881.html#NL3D_1_1UTrackz1574_2">NL3D::UTrack</a>.
<p>
Definition at line <a class="el" href="a06555.html#l00154">154</a> of file <a class="el" href="a06555.html">track.cpp</a>.
<p>
References <a class="el" href="a05442.html#l00279">NL3D::CAnimatedValueQuat</a>, <a class="el" href="a03542.html#NL3D_1_1ITracka0">NL3D::ITrack::eval()</a>, <a class="el" href="a03542.html#NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4a11">NL3D::ITrack::getValue()</a>, <a class="el" href="a05132.html#a0">NL3D_HAUTO_UTRACK_INTERPOLATE</a>, <a class="el" href="a05646.html#l01119">res</a>, <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>, and <a class="el" href="a05646.html#l01132">value</a>.
<p>
<div class="fragment"><pre>00155 {
00156         <a class="code" href="a05132.html#a0">NL3D_HAUTO_UTRACK_INTERPOLATE</a>;
00157 
00158         <span class="comment">// Evaluate it </span>
00159         <a class="code" href="a03543.html#NL3D_1_1ITrackDefaulta0">eval</a> (time);
00160 
00161         <span class="comment">// Get a pointer on the value</span>
00162         <span class="keyword">const</span> <a class="code" href="a05363.html#a5">CAnimatedValueQuat</a> *<a class="code" href="a04223.html#a658">value</a>=dynamic_cast&lt;const CAnimatedValueQuat*&gt;(&amp;<a class="code" href="a03545.html#NL3D_1_1CTrackDefaultStringa7">getValue</a> ());
00163 
00164         <span class="comment">// Type is good ?</span>
00165         <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a658">value</a>)
00166         {
00167                 <span class="comment">// Ok, return the value</span>
00168                 <a class="code" href="a04223.html#a643">res</a>=<a class="code" href="a04223.html#a658">value</a>-&gt;Value;
00169                 <span class="keywordflow">return</span> <span class="keyword">true</span>;
00170         }
00171         <span class="keywordflow">else</span>
00172                 <span class="comment">// No, return false</span>
00173                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00174 }
</pre></div>    </td>
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<a class="anchor" name="NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4z996_3" doxytag="NL3D::CTrackDefaultNotBlendable::interpolate" ></a><p>
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          <td class="md" nowrap valign="top"> bool NL3D::ITrack::interpolate </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>time</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a03128.html">NLMISC::CVector</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>res</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
        </tr>

      </table>
    </td>
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</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Interplation a CVector value. You should be sure that the track you use to interpolate your value is a CVector track! An assertion will be raised in debug if the type is wrong.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>time</em>&nbsp;</td><td>is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime (). </td></tr>
    <tr><td valign=top><em>res</em>&nbsp;</td><td>is the reference on the value to get the result. </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>true if interplation is successful. false if the type asked is wrong.</dd></dl>

<p>
Implements <a class="el" href="a03881.html#NL3D_1_1UTrackz1574_3">NL3D::UTrack</a>.
<p>
Definition at line <a class="el" href="a06555.html#l00130">130</a> of file <a class="el" href="a06555.html">track.cpp</a>.
<p>
References <a class="el" href="a05442.html#l00277">NL3D::CAnimatedValueVector</a>, <a class="el" href="a03542.html#NL3D_1_1ITracka0">NL3D::ITrack::eval()</a>, <a class="el" href="a03542.html#NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4a11">NL3D::ITrack::getValue()</a>, <a class="el" href="a05132.html#a0">NL3D_HAUTO_UTRACK_INTERPOLATE</a>, <a class="el" href="a05646.html#l01119">res</a>, <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>, and <a class="el" href="a05646.html#l01132">value</a>.
<p>
<div class="fragment"><pre>00131 {
00132         <a class="code" href="a05132.html#a0">NL3D_HAUTO_UTRACK_INTERPOLATE</a>;
00133 
00134         <span class="comment">// Evaluate it </span>
00135         <a class="code" href="a03543.html#NL3D_1_1ITrackDefaulta0">eval</a> (time);
00136 
00137         <span class="comment">// Get a pointer on the value</span>
00138         <span class="keyword">const</span> <a class="code" href="a05363.html#a3">CAnimatedValueVector</a> *<a class="code" href="a04223.html#a658">value</a>=dynamic_cast&lt;const CAnimatedValueVector*&gt;(&amp;<a class="code" href="a03545.html#NL3D_1_1CTrackDefaultStringa7">getValue</a> ());
00139 
00140         <span class="comment">// Type is good ?</span>
00141         <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a658">value</a>)
00142         {
00143                 <span class="comment">// Ok, return the value</span>
00144                 <a class="code" href="a04223.html#a643">res</a>=<a class="code" href="a04223.html#a658">value</a>-&gt;Value;
00145                 <span class="keywordflow">return</span> <span class="keyword">true</span>;
00146         }
00147         <span class="keywordflow">else</span>
00148                 <span class="comment">// No, return false</span>
00149                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00150 }
</pre></div>    </td>
  </tr>
</table>
<a class="anchor" name="NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4z996_4" doxytag="NL3D::CTrackDefaultNotBlendable::interpolate" ></a><p>
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    <td class="mdRow">
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        <tr>
          <td class="md" nowrap valign="top"> bool NL3D::ITrack::interpolate </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>time</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a03337.html">NLMISC::CRGBA</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>res</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Interplation a CRGBA value. You should be sure that the track you use to interpolate your value is an CRGBA track! An assertion will be raised in debug if the type is wrong.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>time</em>&nbsp;</td><td>is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime (). </td></tr>
    <tr><td valign=top><em>res</em>&nbsp;</td><td>is the reference on the value to get the result. </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>true if interplation is successful. false if the type asked is wrong.</dd></dl>

<p>
Implements <a class="el" href="a03881.html#NL3D_1_1UTrackz1574_4">NL3D::UTrack</a>.
<p>
Definition at line <a class="el" href="a06555.html#l00106">106</a> of file <a class="el" href="a06555.html">track.cpp</a>.
<p>
References <a class="el" href="a05442.html#l00280">NL3D::CAnimatedValueRGBA</a>, <a class="el" href="a03542.html#NL3D_1_1ITracka0">NL3D::ITrack::eval()</a>, <a class="el" href="a03542.html#NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4a11">NL3D::ITrack::getValue()</a>, <a class="el" href="a05132.html#a0">NL3D_HAUTO_UTRACK_INTERPOLATE</a>, <a class="el" href="a05646.html#l01119">res</a>, <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>, and <a class="el" href="a05646.html#l01132">value</a>.
<p>
<div class="fragment"><pre>00107 {
00108         <a class="code" href="a05132.html#a0">NL3D_HAUTO_UTRACK_INTERPOLATE</a>;
00109 
00110         <span class="comment">// Evaluate it </span>
00111         <a class="code" href="a03543.html#NL3D_1_1ITrackDefaulta0">eval</a> (time);
00112 
00113         <span class="comment">// Get a pointer on the value</span>
00114         <span class="keyword">const</span> <a class="code" href="a05363.html#a6">CAnimatedValueRGBA</a> *<a class="code" href="a04223.html#a658">value</a>=dynamic_cast&lt;const CAnimatedValueRGBA*&gt;(&amp;<a class="code" href="a03545.html#NL3D_1_1CTrackDefaultStringa7">getValue</a> ());
00115 
00116         <span class="comment">// Type is good ?</span>
00117         <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a658">value</a>)
00118         {
00119                 <span class="comment">// Ok, return the value</span>
00120                 <a class="code" href="a04223.html#a643">res</a>=<a class="code" href="a04223.html#a658">value</a>-&gt;Value;
00121                 <span class="keywordflow">return</span> <span class="keyword">true</span>;
00122         }
00123         <span class="keywordflow">else</span>
00124                 <span class="comment">// No, return false</span>
00125                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00126 }
</pre></div>    </td>
  </tr>
</table>
<a class="anchor" name="NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4z996_5" doxytag="NL3D::CTrackDefaultNotBlendable::interpolate" ></a><p>
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  <tr>
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      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> bool NL3D::ITrack::interpolate </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>time</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a04558.html#a10">sint32</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>res</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Interplation an integer value. You should be sure that the track you use to interpolate your value is an integer track! An assertion will be raised in debug if the type is wrong.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>time</em>&nbsp;</td><td>is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime (). </td></tr>
    <tr><td valign=top><em>res</em>&nbsp;</td><td>is the reference on the value to get the result. </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>true if interplation is successful. false if the type asked is wrong.</dd></dl>

<p>
Implements <a class="el" href="a03881.html#NL3D_1_1UTrackz1574_5">NL3D::UTrack</a>.
<p>
Definition at line <a class="el" href="a06555.html#l00082">82</a> of file <a class="el" href="a06555.html">track.cpp</a>.
<p>
References <a class="el" href="a05442.html#l00275">NL3D::CAnimatedValueInt</a>, <a class="el" href="a03542.html#NL3D_1_1ITracka0">NL3D::ITrack::eval()</a>, <a class="el" href="a03542.html#NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4a11">NL3D::ITrack::getValue()</a>, <a class="el" href="a05132.html#a0">NL3D_HAUTO_UTRACK_INTERPOLATE</a>, <a class="el" href="a05646.html#l01119">res</a>, <a class="el" href="a05981.html#l00099">sint32</a>, <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>, and <a class="el" href="a05646.html#l01132">value</a>.
<p>
<div class="fragment"><pre>00083 {
00084         <a class="code" href="a05132.html#a0">NL3D_HAUTO_UTRACK_INTERPOLATE</a>;
00085 
00086         <span class="comment">// Evaluate it </span>
00087         <a class="code" href="a03543.html#NL3D_1_1ITrackDefaulta0">eval</a> (time);
00088 
00089         <span class="comment">// Get a pointer on the value</span>
00090         <span class="keyword">const</span> <a class="code" href="a05363.html#a1">CAnimatedValueInt</a> *<a class="code" href="a04223.html#a658">value</a>=dynamic_cast&lt;const CAnimatedValueInt*&gt;(&amp;<a class="code" href="a03545.html#NL3D_1_1CTrackDefaultStringa7">getValue</a> ());
00091 
00092         <span class="comment">// Type is good ?</span>
00093         <span class="keywordflow">if</span> (<a class="code" href="a04223.html#a658">value</a>)
00094         {
00095                 <span class="comment">// Ok, return the value</span>
00096                 <a class="code" href="a04223.html#a643">res</a>=<a class="code" href="a04223.html#a658">value</a>-&gt;Value;
00097                 <span class="keywordflow">return</span> <span class="keyword">true</span>;
00098         }
00099         <span class="keywordflow">else</span>
00100                 <span class="comment">// No, return false</span>
00101                 <span class="keywordflow">return</span> <span class="keyword">false</span>;
00102 }
</pre></div>    </td>
  </tr>
</table>
<a class="anchor" name="NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4z996_6" doxytag="NL3D::CTrackDefaultNotBlendable::interpolate" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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        <tr>
          <td class="md" nowrap valign="top"> virtual bool NL3D::ITrack::interpolate </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>time</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>float &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>res</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [virtual, inherited]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Interplation a float value. You should be sure that the track you use to interpolate your value is a float track! An assertion will be raised in debug if the type is wrong.<p>
<dl compact><dt><b>Parameters:</b></dt><dd>
  <table border="0" cellspacing="2" cellpadding="0">
    <tr><td valign=top><em>time</em>&nbsp;</td><td>is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime (). </td></tr>
    <tr><td valign=top><em>res</em>&nbsp;</td><td>is the reference on the value to get the result. </td></tr>
  </table>
</dl>
<dl compact><dt><b>Returns:</b></dt><dd>true if interplation is successful. false if the type asked is wrong.</dd></dl>

<p>
Implements <a class="el" href="a03881.html#NL3D_1_1UTrackz1574_6">NL3D::UTrack</a>.    </td>
  </tr>
</table>
<a class="anchor" name="NL3D_1_1CTrackDefaultStringa9" doxytag="NL3D::CTrackDefaultNotBlendable::serial" ></a><p>
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        <tr>
          <td class="md" colspan="4">
template&lt;class T&gt; </td>
        </tr>
        <tr>
          <td class="md" nowrap valign="top"> virtual void <a class="el" href="a03545.html">NL3D::CTrackDefaultNotBlendable</a>&lt; T &gt;::serial </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>f</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap>  throw (<a class="el" href="a03781.html">NLMISC::EStream</a>)<code> [inline, virtual]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>
Serial the template. 
<p>

<p>
Implements <a class="el" href="a02867.html#NL3D_1_1ITrackDefaulta6">NLMISC::IStreamable</a>.
<p>
Definition at line <a class="el" href="a06556.html#l00226">226</a> of file <a class="el" href="a06556.html">track.h</a>.
<p>
<div class="fragment"><pre>00227         {
00228                 <span class="comment">// Serial version</span>
00229                 (<span class="keywordtype">void</span>)f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a> (0);
00230 
00231                 <span class="comment">// Serial the value</span>
00232                 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a> (<a class="code" href="a03545.html#NL3D_1_1CTrackDefaultNotBlendabler0">_Value</a>.Value);
00233         }
</pre></div>    </td>
  </tr>
</table>
<a class="anchor" name="NL3D_1_1CTrackDefaultStringa10" doxytag="NL3D::CTrackDefaultNotBlendable::setValue" ></a><p>
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          <td class="md" colspan="4">
template&lt;class T&gt; </td>
        </tr>
        <tr>
          <td class="md" nowrap valign="top"> void <a class="el" href="a03545.html">NL3D::CTrackDefaultNotBlendable</a>&lt; T &gt;::setValue </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const T &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>val</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inline]</code></td>
        </tr>

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    </td>
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      &nbsp;
    </td>
    <td>

<p>
set the default value. 
<p>

<p>
Definition at line <a class="el" href="a06556.html#l00213">213</a> of file <a class="el" href="a06556.html">track.h</a>.
<p>
<div class="fragment"><pre>00214         {
00215                 <a class="code" href="a03545.html#NL3D_1_1CTrackDefaultNotBlendabler0">_Value</a>.Value= val;
00216         }
</pre></div>    </td>
  </tr>
</table>
<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CTrackDefaultNotBlendabler0" doxytag="NL3D::CTrackDefaultNotBlendable::_Value" ></a><p>
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          <td class="md" colspan="4">
template&lt;class T&gt; </td>
        </tr>
        <tr>
          <td class="md" nowrap valign="top"> <a class="el" href="a02204.html">CAnimatedValueNotBlendable</a>&lt;T&gt; <a class="el" href="a03545.html">NL3D::CTrackDefaultNotBlendable</a>&lt; T &gt;::<a class="el" href="a03545.html#NL3D_1_1CTrackDefaultNotBlendabler0">_Value</a><code> [private]</code>
      </table>
    </td>
  </tr>
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      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="a06556.html#l00237">237</a> of file <a class="el" href="a06556.html">track.h</a>.    </td>
  </tr>
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="a06556.html">track.h</a></ul>
<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 08:06:24 2004 for NeL by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0 > 
</a>1.3.6 </small></address>
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</html>