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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>NeL: NL3D::CTmpVertexWeight struct Reference</title>
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<h1>NL3D::CTmpVertexWeight Struct Reference</h1><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03538.html#NL3D_1_1CTmpVertexWeighta0">operator&lt;</a> (const <a class="el" href="a03538.html">CTmpVertexWeight</a> &amp;o) const </td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03538.html#NL3D_1_1CTmpVertexWeighta1">operator==</a> (const <a class="el" href="a03538.html">CTmpVertexWeight</a> &amp;o) const </td></tr>

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<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03538.html#NL3D_1_1CTmpVertexWeighto0">MatrixId</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03538.html#NL3D_1_1CTmpVertexWeighto1">Weight</a></td></tr>

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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1CTmpVertexWeighta0" doxytag="NL3D::CTmpVertexWeight::operator<" ></a><p>
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          <td class="md" nowrap valign="top"> bool NL3D::CTmpVertexWeight::operator&lt; </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="a03538.html">CTmpVertexWeight</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>o</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline]</code></td>
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Definition at line <a class="el" href="a06055.html#l00390">390</a> of file <a class="el" href="a06055.html">mrm_builder.cpp</a>.
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References <a class="el" href="a06055.html#l00383">Weight</a>.
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<div class="fragment"><pre>00391         {
00392                 <span class="keywordflow">return</span> <a class="code" href="a03538.html#NL3D_1_1CTmpVertexWeighto1">Weight</a>&gt;o.Weight;
00393         }
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<a class="anchor" name="NL3D_1_1CTmpVertexWeighta1" doxytag="NL3D::CTmpVertexWeight::operator==" ></a><p>
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          <td class="md" nowrap valign="top"> bool NL3D::CTmpVertexWeight::operator== </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="a03538.html">CTmpVertexWeight</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>o</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline]</code></td>
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Definition at line <a class="el" href="a06055.html#l00385">385</a> of file <a class="el" href="a06055.html">mrm_builder.cpp</a>.
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References <a class="el" href="a06055.html#l00382">MatrixId</a>.
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<div class="fragment"><pre>00386         {
00387                 <span class="keywordflow">return</span> <a class="code" href="a03538.html#NL3D_1_1CTmpVertexWeighto0">MatrixId</a>==o.MatrixId;
00388         }
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CTmpVertexWeighto0" doxytag="NL3D::CTmpVertexWeight::MatrixId" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03538.html#NL3D_1_1CTmpVertexWeighto0">NL3D::CTmpVertexWeight::MatrixId</a>
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Definition at line <a class="el" href="a06055.html#l00382">382</a> of file <a class="el" href="a06055.html">mrm_builder.cpp</a>.
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Referenced by <a class="el" href="a06055.html#l00399">NL3D::CMRMBuilder::collapseSkinWeight()</a>, <a class="el" href="a06055.html#l01858">NL3D::CMRMBuilder::normalizeSkinWeight()</a>, and <a class="el" href="a06055.html#l00385">operator==()</a>.    </td>
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<a class="anchor" name="NL3D_1_1CTmpVertexWeighto1" doxytag="NL3D::CTmpVertexWeight::Weight" ></a><p>
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          <td class="md" nowrap valign="top"> float <a class="el" href="a03538.html#NL3D_1_1CTmpVertexWeighto1">NL3D::CTmpVertexWeight::Weight</a>
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Definition at line <a class="el" href="a06055.html#l00383">383</a> of file <a class="el" href="a06055.html">mrm_builder.cpp</a>.
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Referenced by <a class="el" href="a06055.html#l00399">NL3D::CMRMBuilder::collapseSkinWeight()</a>, <a class="el" href="a06055.html#l01858">NL3D::CMRMBuilder::normalizeSkinWeight()</a>, and <a class="el" href="a06055.html#l00390">operator&lt;()</a>.    </td>
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<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="a06055.html">mrm_builder.cpp</a></ul>
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