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<title>NeL: NL3D::CTileNoiseMap class Reference</title>
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<h1>NL3D::CTileNoiseMap Class Reference</h1><code>#include &lt;<a class="el" href="a06549.html">tile_noise_map.h</a>&gt;</code>
<p>
<hr><a name="_details"></a><h2>Detailed Description</h2>
A Noise Map for landscape. <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p>
Nevrax France </dd></dl>
<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl>

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Definition at line <a class="el" href="a06549.html#l00050">50</a> of file <a class="el" href="a06549.html">tile_noise_map.h</a>.<table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03532.html#NL3D_1_1CTileNoiseMapa0">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &amp;f)</td></tr>

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<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a6">sint8</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03532.html#NL3D_1_1CTileNoiseMapo0">Pixels</a> [32 *32]</td></tr>

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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1CTileNoiseMapa0" doxytag="NL3D::CTileNoiseMap::serial" ></a><p>
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          <td class="md" nowrap valign="top"> void NL3D::CTileNoiseMap::serial </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>f</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
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Definition at line <a class="el" href="a06548.html#l00036">36</a> of file <a class="el" href="a06548.html">tile_noise_map.cpp</a>.
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References <a class="el" href="a06549.html#l00040">NL3D_TILE_NOISE_MAP_SIZE</a>, <a class="el" href="a06549.html#l00055">Pixels</a>, <a class="el" href="a02270.html#NLMISC_1_1IStreamz2041_1">NLMISC::IStream::serialBuffer()</a>, <a class="el" href="a06461.html#l00266">NLMISC::IStream::serialVersion()</a>, and <a class="el" href="a05981.html#l00096">uint8</a>.
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<div class="fragment"><pre>00037 {
00038         (<span class="keywordtype">void</span>)f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a>(0);
00039 
00040         f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2041_1">serialBuffer</a>((<a class="code" href="a04558.html#a7">uint8</a>*)Pixels, NL3D_TILE_NOISE_MAP_SIZE * NL3D_TILE_NOISE_MAP_SIZE);
00041 }
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CTileNoiseMapo0" doxytag="NL3D::CTileNoiseMap::Pixels" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a6">sint8</a> <a class="el" href="a03532.html#NL3D_1_1CTileNoiseMapo0">NL3D::CTileNoiseMap::Pixels</a>[ 32 * 32 ]
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Definition at line <a class="el" href="a06549.html#l00055">55</a> of file <a class="el" href="a06549.html">tile_noise_map.h</a>.
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Referenced by <a class="el" href="a06158.html#l00136">NL3D::CPatch::computeDisplaceRawInteger()</a>, <a class="el" href="a06536.html#l00442">NL3D::CTileBank::getTileNoiseMap()</a>, <a class="el" href="a06548.html#l00036">serial()</a>, and <a class="el" href="a06536.html#l01921">NL3D::CTileNoise::setEmpty()</a>.    </td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="a06549.html">tile_noise_map.h</a><li><a class="el" href="a06548.html">tile_noise_map.cpp</a></ul>
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