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<title>NeL: NL3D::CSurfaceLightGrid::CCellCorner struct Reference</title>
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<h1>NL3D::CSurfaceLightGrid::CCellCorner Struct Reference</h1><code>#include &lt;<a class="el" href="a06476.html">surface_light_grid.h</a>&gt;</code>
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<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03465.html#NL3D_1_1CSurfaceLightGrid_1_1CCellCornera0">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &amp;f)</td></tr>

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<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03465.html#NL3D_1_1CSurfaceLightGrid_1_1CCellCornero0">Light</a> [NumLightPerCorner]</td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Light that influence this point. 0xFF if none. if Light[i]==0xFF, then Light[j] with j&gt;i is disabled too.  <a href="#NL3D_1_1CSurfaceLightGrid_1_1CCellCornero0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03465.html#NL3D_1_1CSurfaceLightGrid_1_1CCellCornero1">LocalAmbientId</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a7">uint8</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03465.html#NL3D_1_1CSurfaceLightGrid_1_1CCellCornero2">SunContribution</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Contribution of Sun.  <a href="#NL3D_1_1CSurfaceLightGrid_1_1CCellCornero2"></a><br><br></td></tr>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1CSurfaceLightGrid_1_1CCellCornera0" doxytag="NL3D::CSurfaceLightGrid::CCellCorner::serial" ></a><p>
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          <td class="md" nowrap valign="top"> void NL3D::CSurfaceLightGrid::CCellCorner::serial </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>f</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inline]</code></td>
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Definition at line <a class="el" href="a06476.html#l00076">76</a> of file <a class="el" href="a06476.html">surface_light_grid.h</a>.
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References <a class="el" href="a06463.html#l00064">NLMISC::IStream::isReading()</a>, <a class="el" href="a05622.html#l00290">nlassert</a>, <a class="el" href="a06462.html#l00232">NLMISC::IStream::serial()</a>, <a class="el" href="a06461.html#l00266">NLMISC::IStream::serialVersion()</a>, and <a class="el" href="a05981.html#l00105">uint</a>.
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<div class="fragment"><pre>00077                 {
00078                         <a class="code" href="a04558.html#a15">uint</a>    ver= f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a>(1);
00079                         <a class="code" href="a04199.html#a6">nlassert</a>(NumLightPerCorner==2);
00080 
00081                         <span class="keywordflow">if</span>(ver&gt;=1)
00082                         {
00083                                 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(LocalAmbientId);
00084                         }
00085                         <span class="keywordflow">else</span> <span class="keywordflow">if</span>(f.<a class="code" href="a02270.html#NLMISC_1_1IStreama0">isReading</a>())
00086                         {
00087                                 <a class="code" href="a03465.html#NL3D_1_1CSurfaceLightGrid_1_1CCellCornero1">LocalAmbientId</a>= 0xFF;
00088                         }
00089                         f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(SunContribution);
00090                         f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(Light[0]);
00091                         f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(Light[1]);
00092                 }
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CSurfaceLightGrid_1_1CCellCornero0" doxytag="NL3D::CSurfaceLightGrid::CCellCorner::Light" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a03465.html#NL3D_1_1CSurfaceLightGrid_1_1CCellCornero0">NL3D::CSurfaceLightGrid::CCellCorner::Light</a>[NumLightPerCorner]
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Light that influence this point. 0xFF if none. if Light[i]==0xFF, then Light[j] with j&gt;i is disabled too. 
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<p>
Definition at line <a class="el" href="a06476.html#l00070">70</a> of file <a class="el" href="a06476.html">surface_light_grid.h</a>.
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Referenced by <a class="el" href="a05806.html#l00050">NL3D::CIGSurfaceLight::build()</a>, <a class="el" href="a05824.html#l01801">NL3D::CInstanceLighter::dilateLightingOnSurfaceCells()</a>, <a class="el" href="a06475.html#l00062">NL3D::CSurfaceLightGrid::getStaticLightSetup()</a>, <a class="el" href="a05824.html#l00305">NL3D::CInstanceLighter::light()</a>, and <a class="el" href="a05824.html#l01161">NL3D::CInstanceLighter::processIGPointLightRT()</a>.    </td>
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<a class="anchor" name="NL3D_1_1CSurfaceLightGrid_1_1CCellCornero1" doxytag="NL3D::CSurfaceLightGrid::CCellCorner::LocalAmbientId" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a03465.html#NL3D_1_1CSurfaceLightGrid_1_1CCellCornero1">NL3D::CSurfaceLightGrid::CCellCorner::LocalAmbientId</a>
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Id of the ambiant Light to take for this corner. Ambient light are stored too in ig-&gt;getPointLigths() If 0xFF =&gt; take Ambient of the sun.
<p>
Definition at line <a class="el" href="a06476.html#l00074">74</a> of file <a class="el" href="a06476.html">surface_light_grid.h</a>.
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Referenced by <a class="el" href="a05806.html#l00050">NL3D::CIGSurfaceLight::build()</a>, <a class="el" href="a05824.html#l01801">NL3D::CInstanceLighter::dilateLightingOnSurfaceCells()</a>, <a class="el" href="a06475.html#l00062">NL3D::CSurfaceLightGrid::getStaticLightSetup()</a>, <a class="el" href="a05824.html#l00305">NL3D::CInstanceLighter::light()</a>, and <a class="el" href="a05824.html#l01161">NL3D::CInstanceLighter::processIGPointLightRT()</a>.    </td>
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<a class="anchor" name="NL3D_1_1CSurfaceLightGrid_1_1CCellCornero2" doxytag="NL3D::CSurfaceLightGrid::CCellCorner::SunContribution" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a7">uint8</a> <a class="el" href="a03465.html#NL3D_1_1CSurfaceLightGrid_1_1CCellCornero2">NL3D::CSurfaceLightGrid::CCellCorner::SunContribution</a>
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Contribution of Sun. 
<p>

<p>
Definition at line <a class="el" href="a06476.html#l00068">68</a> of file <a class="el" href="a06476.html">surface_light_grid.h</a>.
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Referenced by <a class="el" href="a05824.html#l00633">NL3D::CInstanceLighter::computeSunContribution()</a>, <a class="el" href="a05824.html#l01801">NL3D::CInstanceLighter::dilateLightingOnSurfaceCells()</a>, <a class="el" href="a06475.html#l00062">NL3D::CSurfaceLightGrid::getStaticLightSetup()</a>, and <a class="el" href="a05824.html#l00305">NL3D::CInstanceLighter::light()</a>.    </td>
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<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="a06476.html">surface_light_grid.h</a></ul>
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