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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>NeL: NLSOUND::CSoundAnimMarker class Reference</title>
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<h1>NLSOUND::CSoundAnimMarker Class Reference</h1><code>#include &lt;<a class="el" href="a06411.html">sound_anim_marker.h</a>&gt;</code>
<p>
<table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera0">addSound</a> (const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &amp;soundName)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera1">CSoundAnimMarker</a> (float time=0.0f)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera2">getSounds</a> (std::vector&lt; <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &gt; &amp;sounds)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera3">getTime</a> () const </td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera4">play</a> (<a class="el" href="a02236.html">UAudioMixer</a> *mixer, <a class="el" href="a02362.html">NL3D::CCluster</a> *cluster, <a class="el" href="a03417.html">CSoundContext</a> &amp;context)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera5">removeSound</a> (const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &amp;soundName)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera6">setTime</a> (float time)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkera7">~CSoundAnimMarker</a> ()</td></tr>

<tr><td colspan=2><br><h2>Protected Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a05381.html#a59">TMarkerSoundSet</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp1">_Time</a></td></tr>

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<hr><h2>Constructor &amp; Destructor Documentation</h2>
<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera1" doxytag="NLSOUND::CSoundAnimMarker::CSoundAnimMarker" ></a><p>
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          <td class="md" nowrap valign="top"> NLSOUND::CSoundAnimMarker::CSoundAnimMarker </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">float&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>time</em> = 0.0f          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inline]</code></td>
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<p>

<p>
Definition at line <a class="el" href="a06411.html#l00052">52</a> of file <a class="el" href="a06411.html">sound_anim_marker.h</a>.
<p>
<div class="fragment"><pre>00052 : <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp1">_Time</a>(time) {}
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<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera7" doxytag="NLSOUND::CSoundAnimMarker::~CSoundAnimMarker" ></a><p>
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          <td class="md" nowrap valign="top"> NLSOUND::CSoundAnimMarker::~<a class="el" href="a03415.html">CSoundAnimMarker</a> </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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<p>

<p>
Definition at line <a class="el" href="a06410.html#l00041">41</a> of file <a class="el" href="a06410.html">sound_anim_marker.cpp</a>.
<p>
<div class="fragment"><pre>00042 {
00043 }
</pre></div>    </td>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera0" doxytag="NLSOUND::CSoundAnimMarker::addSound" ></a><p>
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          <td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimMarker::addSound </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>soundName</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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<p>
Add a new sound in the set of to-be-played sounds for this marker 
<p>
Definition at line <a class="el" href="a06410.html#l00065">65</a> of file <a class="el" href="a06410.html">sound_anim_marker.cpp</a>.
<p>
References <a class="el" href="a05622.html#l00135">nlwarning</a>.
<p>
Referenced by <a class="el" href="a06412.html#l00159">NLSOUND::CSoundAnimation::load()</a>.
<p>
<div class="fragment"><pre>00066 {
00067         pair&lt;TMarkerSoundSet::iterator, bool&gt; inserted;
00068         inserted = <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.insert(soundName);
00069         <span class="keywordflow">if</span> (inserted.second == <span class="keyword">false</span>)
00070         {
00071                 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"Duplicate sound (%s)"</span>, CStringMapper::unmap(soundName).c_str());
00072         }
00073 }
</pre></div>    </td>
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<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera2" doxytag="NLSOUND::CSoundAnimMarker::getSounds" ></a><p>
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          <td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimMarker::getSounds </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">std::vector&lt; <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &gt; &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>sounds</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
        </tr>

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<p>
Return the set of sounds of this marker 
<p>
Definition at line <a class="el" href="a06410.html#l00092">92</a> of file <a class="el" href="a06410.html">sound_anim_marker.cpp</a>.
<p>
Referenced by <a class="el" href="a06412.html#l00081">NLSOUND::CSoundAnimation::save()</a>.
<p>
<div class="fragment"><pre>00093 {
00094         sounds.insert(sounds.end(), <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.begin(), <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.end());
00095 
00096 <span class="comment">/*      TMarkerSoundSet::iterator first(_Sounds.begin()), last(_Sounds.end());</span>
00097 <span class="comment">        for (; first != last; ++first)</span>
00098 <span class="comment">        {</span>
00099 <span class="comment">                sounds.push_back((*first).c_str());</span>
00100 <span class="comment">        }</span>
00101 <span class="comment">*/</span>
00102 }
</pre></div>    </td>
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<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera3" doxytag="NLSOUND::CSoundAnimMarker::getTime" ></a><p>
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          <td class="md" nowrap valign="top"> virtual float NLSOUND::CSoundAnimMarker::getTime </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">void&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline, virtual]</code></td>
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<p>
Returns the time of this marker 
<p>
Definition at line <a class="el" href="a06411.html#l00059">59</a> of file <a class="el" href="a06411.html">sound_anim_marker.h</a>.
<p>
Referenced by <a class="el" href="a06412.html#l00142">NLSOUND::CSoundAnimation::play()</a>, and <a class="el" href="a06412.html#l00081">NLSOUND::CSoundAnimation::save()</a>.
<p>
<div class="fragment"><pre>00059 { <span class="keywordflow">return</span> <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp1">_Time</a>; }
</pre></div>    </td>
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<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera4" doxytag="NLSOUND::CSoundAnimMarker::play" ></a><p>
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          <td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimMarker::play </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a02236.html">UAudioMixer</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>mixer</em>, </td>
        </tr>
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          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a02362.html">NL3D::CCluster</a> *&nbsp;</td>
          <td class="mdname" nowrap> <em>cluster</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a03417.html">CSoundContext</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>context</em></td>
        </tr>
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          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [virtual]</code></td>
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<p>
Play all the sounds of this marker 
<p>
Definition at line <a class="el" href="a06410.html#l00047">47</a> of file <a class="el" href="a06410.html">sound_anim_marker.cpp</a>.
<p>
References <a class="el" href="a02236.html#NLSOUND_1_1UAudioMixera1">NLSOUND::UAudioMixer::createSource()</a>, <a class="el" href="a03429.html#NLSOUND_1_1USourcez2137_3">NLSOUND::USource::play()</a>, <a class="el" href="a06630.html#l00058">NLSOUND::CSoundContext::Position</a>, <a class="el" href="a06630.html#l00057">NLSOUND::CSoundContext::RelativeGain</a>, <a class="el" href="a03429.html#NLSOUND_1_1USourcez2139_10">NLSOUND::USource::setPos()</a>, and <a class="el" href="a03429.html#NLSOUND_1_1USourcez2139_11">NLSOUND::USource::setRelativeGain()</a>.
<p>
Referenced by <a class="el" href="a06412.html#l00142">NLSOUND::CSoundAnimation::play()</a>.
<p>
<div class="fragment"><pre>00048 {
00049         TMarkerSoundSet::iterator first(<a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.begin()), last(<a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.end());
00050 
00051         <span class="keywordflow">for</span> (; first != last; ++first)
00052         {
00053                 USource* source = mixer-&gt;<a class="code" href="a02236.html#NLSOUND_1_1UAudioMixera1">createSource</a>((*first), <span class="keyword">true</span>, NULL, NULL, cluster, &amp;context);
00054                 <span class="keywordflow">if</span> (source != NULL)
00055                 {
00056                         source-&gt;setRelativeGain(context.RelativeGain);
00057                         source-&gt;setPos(context.Position);
00058                         source-&gt;play();
00059                 }
00060         }
00061 }
</pre></div>    </td>
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<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera5" doxytag="NLSOUND::CSoundAnimMarker::removeSound" ></a><p>
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          <td class="md" nowrap valign="top"> void NLSOUND::CSoundAnimMarker::removeSound </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="a05378.html#a236">NLMISC::TStringId</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>soundName</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [virtual]</code></td>
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<p>
Remove a sound 
<p>
Definition at line <a class="el" href="a06410.html#l00077">77</a> of file <a class="el" href="a06410.html">sound_anim_marker.cpp</a>.
<p>
References <a class="el" href="a05622.html#l00135">nlwarning</a>.
<p>
<div class="fragment"><pre>00078 {
00079         TMarkerSoundSet::const_iterator iter = <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.find(soundName);
00080     <span class="keywordflow">if</span> (iter != <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.end())
00081         {
00082                 <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">_Sounds</a>.erase(iter);
00083         }
00084         <span class="keywordflow">else</span>
00085         {
00086                 <a class="code" href="a04199.html#a2">nlwarning</a>(<span class="stringliteral">"No sound was removed (%s)"</span>, CStringMapper::unmap(soundName).c_str());                
00087         }
00088 }
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<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkera6" doxytag="NLSOUND::CSoundAnimMarker::setTime" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void NLSOUND::CSoundAnimMarker::setTime </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">float&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>time</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inline, virtual]</code></td>
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<p>
Set the time of this marker 
<p>
Definition at line <a class="el" href="a06411.html#l00056">56</a> of file <a class="el" href="a06411.html">sound_anim_marker.h</a>.
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Referenced by <a class="el" href="a06412.html#l00159">NLSOUND::CSoundAnimation::load()</a>.
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<div class="fragment"><pre>00056 { <a class="code" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp1">_Time</a> = time; }
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkerp0" doxytag="NLSOUND::CSoundAnimMarker::_Sounds" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a05381.html#a59">TMarkerSoundSet</a> <a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp0">NLSOUND::CSoundAnimMarker::_Sounds</a><code> [protected]</code>
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The set of sounds to be played 
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Definition at line <a class="el" href="a06411.html#l00077">77</a> of file <a class="el" href="a06411.html">sound_anim_marker.h</a>.    </td>
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<a class="anchor" name="NLSOUND_1_1CSoundAnimMarkerp1" doxytag="NLSOUND::CSoundAnimMarker::_Time" ></a><p>
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          <td class="md" nowrap valign="top"> float <a class="el" href="a03415.html#NLSOUND_1_1CSoundAnimMarkerp1">NLSOUND::CSoundAnimMarker::_Time</a><code> [protected]</code>
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<p>
The time position of this marker 
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Definition at line <a class="el" href="a06411.html#l00080">80</a> of file <a class="el" href="a06411.html">sound_anim_marker.h</a>.    </td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="a06411.html">sound_anim_marker.h</a><li><a class="el" href="a06410.html">sound_anim_marker.cpp</a></ul>
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