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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>NeL: NL3D::CSkeletonWeight class Reference</title>
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<h1>NL3D::CSkeletonWeight Class Reference</h1><code>#include <<a class="el" href="a06400.html">skeleton_weight.h</a>></code>
<p>
<hr><a name="_details"></a><h2>Detailed Description</h2>
A skeleton template is a set of couple value_name / float.<p>
The value name is used to find a channel in the <a class="el" href="a02335.html">CChannelMixer</a>. The float is a weight used on a slot of the channel mixer by the channel.<p>
<dl compact><dt><b>Author:</b></dt><dd>Cyril 'Hulud' Corvazier <p>
Nevrax France </dd></dl>
<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl>
<p>
<p>
Definition at line <a class="el" href="a06400.html#l00051">51</a> of file <a class="el" href="a06400.html">skeleton_weight.h</a>.<table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Public Types</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::vector< <a class="el" href="a03406.html">CNode</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightw0">TNodeArray</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">A vector of template elements. <a href="#NL3D_1_1CSkeletonWeightw0"></a><br><br></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeighta0">build</a> (const <a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightw0">TNodeArray</a> &array)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Build the template. <a href="#NL3D_1_1CSkeletonWeighta0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>const std::string & </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeighta1">getNodeName</a> (<a class="el" href="a04558.html#a15">uint</a> node) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Get a node name. <a href="#NL3D_1_1CSkeletonWeighta1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeighta2">getNodeWeight</a> (<a class="el" href="a04558.html#a15">uint</a> node) const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Get a node weight. <a href="#NL3D_1_1CSkeletonWeighta2"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeighta3">getNumNode</a> () const </td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Get number of node in this template. <a href="#NL3D_1_1CSkeletonWeighta3"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeighta4">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &f)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Serial the template. <a href="#NL3D_1_1CSkeletonWeighta4"></a><br><br></td></tr>
<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightw0">TNodeArray</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightr0">_Elements</a></td></tr>
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<hr><h2>Member Typedef Documentation</h2>
<a class="anchor" name="NL3D_1_1CSkeletonWeightw0" doxytag="NL3D::CSkeletonWeight::TNodeArray" ></a><p>
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<td class="md" nowrap valign="top"> typedef std::vector<<a class="el" href="a03406.html">CNode</a>> <a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightw0">NL3D::CSkeletonWeight::TNodeArray</a>
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<p>
A vector of template elements.
<p>
<p>
Definition at line <a class="el" href="a06400.html#l00069">69</a> of file <a class="el" href="a06400.html">skeleton_weight.h</a>.
<p>
Referenced by <a class="el" href="a06399.html#l00061">build()</a>. </td>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1CSkeletonWeighta0" doxytag="NL3D::CSkeletonWeight::build" ></a><p>
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<td class="md" nowrap valign="top"> void NL3D::CSkeletonWeight::build </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const <a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightw0">TNodeArray</a> & </td>
<td class="mdname1" valign="top" nowrap> <em>array</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap></td>
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</td>
<td>
<p>
Build the template.
<p>
<p>
Definition at line <a class="el" href="a06399.html#l00061">61</a> of file <a class="el" href="a06399.html">skeleton_weight.cpp</a>.
<p>
References <a class="el" href="a06400.html#l00069">TNodeArray</a>.
<p>
<div class="fragment"><pre>00062 {
00063 <span class="comment">// Copy the array</span>
00064 <a class="code" href="a03405.html#NL3D_1_1CSkeletonWeightr0">_Elements</a>=array;
00065 }
</pre></div> </td>
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<a class="anchor" name="NL3D_1_1CSkeletonWeighta1" doxytag="NL3D::CSkeletonWeight::getNodeName" ></a><p>
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<td class="md" nowrap valign="top"> const std::string & NL3D::CSkeletonWeight::getNodeName </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td>
<td class="mdname1" valign="top" nowrap> <em>node</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap> const</td>
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<p>
Get a node name.
<p>
<p>
Definition at line <a class="el" href="a06399.html#l00045">45</a> of file <a class="el" href="a06399.html">skeleton_weight.cpp</a>.
<p>
References <a class="el" href="a05981.html#l00105">uint</a>.
<p>
Referenced by <a class="el" href="a05543.html#l00516">NL3D::CChannelMixer::applySkeletonWeight()</a>.
<p>
<div class="fragment"><pre>00046 {
00047 <span class="comment">// Return the name of the n-th node</span>
00048 <span class="keywordflow">return</span> <a class="code" href="a03405.html#NL3D_1_1CSkeletonWeightr0">_Elements</a>[node].Name;
00049 }
</pre></div> </td>
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<a class="anchor" name="NL3D_1_1CSkeletonWeighta2" doxytag="NL3D::CSkeletonWeight::getNodeWeight" ></a><p>
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<td class="md" nowrap valign="top"> float NL3D::CSkeletonWeight::getNodeWeight </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a> </td>
<td class="mdname1" valign="top" nowrap> <em>node</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap> const</td>
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</td>
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<td>
</td>
<td>
<p>
Get a node weight.
<p>
<p>
Definition at line <a class="el" href="a06399.html#l00053">53</a> of file <a class="el" href="a06399.html">skeleton_weight.cpp</a>.
<p>
References <a class="el" href="a05981.html#l00105">uint</a>.
<p>
Referenced by <a class="el" href="a05543.html#l00516">NL3D::CChannelMixer::applySkeletonWeight()</a>.
<p>
<div class="fragment"><pre>00054 {
00055 <span class="comment">// Return the name of the n-th node</span>
00056 <span class="keywordflow">return</span> <a class="code" href="a03405.html#NL3D_1_1CSkeletonWeightr0">_Elements</a>[node].Weight;
00057 }
</pre></div> </td>
</tr>
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<a class="anchor" name="NL3D_1_1CSkeletonWeighta3" doxytag="NL3D::CSkeletonWeight::getNumNode" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> NL3D::CSkeletonWeight::getNumNode </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap> const</td>
</tr>
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</td>
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<td>
</td>
<td>
<p>
Get number of node in this template.
<p>
<p>
Definition at line <a class="el" href="a06399.html#l00038">38</a> of file <a class="el" href="a06399.html">skeleton_weight.cpp</a>.
<p>
References <a class="el" href="a05981.html#l00105">uint</a>.
<p>
Referenced by <a class="el" href="a05543.html#l00516">NL3D::CChannelMixer::applySkeletonWeight()</a>.
<p>
<div class="fragment"><pre>00039 {
00040 <span class="keywordflow">return</span> <a class="code" href="a03405.html#NL3D_1_1CSkeletonWeightr0">_Elements</a>.size();
00041 }
</pre></div> </td>
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<a class="anchor" name="NL3D_1_1CSkeletonWeighta4" doxytag="NL3D::CSkeletonWeight::serial" ></a><p>
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<td class="md" nowrap valign="top"> void NL3D::CSkeletonWeight::serial </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> & </td>
<td class="mdname1" valign="top" nowrap> <em>f</em> </td>
<td class="md" valign="top"> ) </td>
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</td>
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<p>
Serial the template.
<p>
<p>
Definition at line <a class="el" href="a06399.html#l00069">69</a> of file <a class="el" href="a06399.html">skeleton_weight.cpp</a>.
<p>
References <a class="el" href="a06462.html#l00520">NLMISC::IStream::serialCheck()</a>, <a class="el" href="a06462.html#l00324">NLMISC::IStream::serialCont()</a>, <a class="el" href="a06461.html#l00266">NLMISC::IStream::serialVersion()</a>, and <a class="el" href="a05981.html#l00100">uint32</a>.
<p>
<div class="fragment"><pre>00070 {
00071 <span class="comment">// Serial a header</span>
00072 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_0">serialCheck</a> ((<a class="code" href="a04558.html#a11">uint32</a>)'TWKS');
00073
00074 <span class="comment">// Serial a version number</span>
00075 (<span class="keywordtype">void</span>)f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a> (0);
00076
00077 <span class="comment">// Serial the array</span>
00078 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2033_9">serialCont</a> (_Elements);
00079 }
</pre></div> </td>
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CSkeletonWeightr0" doxytag="NL3D::CSkeletonWeight::_Elements" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightw0">TNodeArray</a> <a class="el" href="a03405.html#NL3D_1_1CSkeletonWeightr0">NL3D::CSkeletonWeight::_Elements</a><code> [private]</code>
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<p>
Definition at line <a class="el" href="a06400.html#l00087">87</a> of file <a class="el" href="a06400.html">skeleton_weight.h</a>. </td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="a06400.html">skeleton_weight.h</a><li><a class="el" href="a06399.html">skeleton_weight.cpp</a></ul>
<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 07:47:02 2004 for NeL by
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