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<title>NeL: NL3D::CRandomIterator struct Reference</title>
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<h1>NL3D::CRandomIterator Struct Reference</h1><code>#include &lt;<a class="el" href="a06220.html">ps_attrib_maker_iterators.h</a>&gt;</code>
<p>
<hr><a name="_details"></a><h2>Detailed Description</h2>
This special iterator return random values every time it is read It is for private use only, and it has not all the functionnalities of an iterator.
<p>

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Definition at line <a class="el" href="a06220.html#l00068">68</a> of file <a class="el" href="a06220.html">ps_attrib_maker_iterators.h</a>.<table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03304.html#NL3D_1_1CRandomIteratora0">advance</a> (<a class="el" href="a04558.html#a15">uint</a> quantity)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03304.html#NL3D_1_1CRandomIteratora1">advance</a> ()</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>GET_INLINE float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03304.html#NL3D_1_1CRandomIteratora2">get</a> () const </td></tr>

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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1CRandomIteratora0" doxytag="NL3D::CRandomIterator::advance" ></a><p>
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          <td class="md" nowrap valign="top"> void NL3D::CRandomIterator::advance </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>quantity</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inline]</code></td>
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Definition at line <a class="el" href="a06220.html#l00072">72</a> of file <a class="el" href="a06220.html">ps_attrib_maker_iterators.h</a>.
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References <a class="el" href="a05981.html#l00105">uint</a>.
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<div class="fragment"><pre>00072 {}
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<a class="anchor" name="NL3D_1_1CRandomIteratora1" doxytag="NL3D::CRandomIterator::advance" ></a><p>
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          <td class="md" nowrap valign="top"> void NL3D::CRandomIterator::advance </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [inline]</code></td>
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Definition at line <a class="el" href="a06220.html#l00071">71</a> of file <a class="el" href="a06220.html">ps_attrib_maker_iterators.h</a>.
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<div class="fragment"><pre>00071 {}
</pre></div>    </td>
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<a class="anchor" name="NL3D_1_1CRandomIteratora2" doxytag="NL3D::CRandomIterator::get" ></a><p>
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          <td class="md" nowrap valign="top"> GET_INLINE float NL3D::CRandomIterator::get </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap> const<code> [inline]</code></td>
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Definition at line <a class="el" href="a06220.html#l00070">70</a> of file <a class="el" href="a06220.html">ps_attrib_maker_iterators.h</a>.
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References <a class="el" href="a06243.html#l00038">GET_INLINE</a>.
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<div class="fragment"><pre>00070 { <span class="keywordflow">return</span> float(rand() * (1 / <span class="keywordtype">double</span>(RAND_MAX))); } <span class="comment">// this may be optimized with a table...</span>
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<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="a06220.html">ps_attrib_maker_iterators.h</a></ul>
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