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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>NeL: NL3D::CPSTurbulForceFunc struct Reference</title>
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<h1>NL3D::CPSTurbulForceFunc Struct Reference</h1><code>#include &lt;<a class="el" href="a06240.html">ps_force.h</a>&gt;</code>
<p>
<hr><a name="_details"></a><h2>Detailed Description</h2>
a turbulence force functor 
<p>

<p>
Definition at line <a class="el" href="a06240.html#l00636">636</a> of file <a class="el" href="a06240.html">ps_force.h</a>.<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03244.html#NL3D_1_1CPSTurbulForceFunca0">operator()</a> (const <a class="el" href="a03128.html">NLMISC::CVector</a> &amp;pos, <a class="el" href="a03128.html">NLMISC::CVector</a> &amp;speed, float invMass, <a class="el" href="a05363.html#a366">TAnimationTime</a> ellapsedTime)</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03244.html#NL3D_1_1CPSTurbulForceFunca1">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &amp;f)  throw (NLMISC::EStream)</td></tr>

<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03244.html#NL3D_1_1CPSTurbulForceFunco0">_Intensity</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03244.html#NL3D_1_1CPSTurbulForceFunco1">_NumOctaves</a></td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a03244.html#NL3D_1_1CPSTurbulForceFunco2">_Scale</a></td></tr>

</table>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1CPSTurbulForceFunca0" doxytag="NL3D::CPSTurbulForceFunc::operator()" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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    <td class="mdRow">
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          <td class="md" nowrap valign="top"> void NL3D::CPSTurbulForceFunc::operator() </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top">const <a class="el" href="a03128.html">NLMISC::CVector</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>pos</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a03128.html">NLMISC::CVector</a> &amp;&nbsp;</td>
          <td class="mdname" nowrap> <em>speed</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap>float&nbsp;</td>
          <td class="mdname" nowrap> <em>invMass</em>, </td>
        </tr>
        <tr>
          <td class="md" nowrap align="right"></td>
          <td></td>
          <td class="md" nowrap><a class="el" href="a05363.html#a366">TAnimationTime</a>&nbsp;</td>
          <td class="mdname" nowrap> <em>ellapsedTime</em></td>
        </tr>
        <tr>
          <td></td>
          <td class="md">)&nbsp;</td>
          <td class="md" colspan="2"><code> [inline]</code></td>
        </tr>

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    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="a06240.html#l00641">641</a> of file <a class="el" href="a06240.html">ps_force.h</a>.
<p>
References <a class="el" href="a05622.html#l00290">nlassert</a>, and <a class="el" href="a05454.html#l00044">NL3D::TAnimationTime</a>.
<p>
<div class="fragment"><pre>00642         {
00643                 <a class="code" href="a04199.html#a6">nlassert</a>(0);
00644 
00645                 <span class="comment">// TODO : complete that</span>
00646 
00647         <span class="comment">/*      static const NLMISC::CVector v1(1.235f, - 45.32f, 157.5f);</span>
00648 <span class="comment">                static const NLMISC::CVector v2(-0.35f, 7.77f, 220.77f);</span>
00649 <span class="comment"></span>
00650 <span class="comment"></span>
00651 <span class="comment">                speed += ellapsedTime * _Intensity </span>
00652 <span class="comment">                           * NLMISC::CVector(2.f * (-0.5f + CPSUtil::buildPerlinNoise(_Scale * pos, _NumOctaves))</span>
00653 <span class="comment">                                                 , 2.f * (-0.5f +  CPSUtil::buildPerlinNoise(_Scale * (pos +  v1) , _NumOctaves))</span>
00654 <span class="comment">                                                 , 2.f * (-0.5f +  CPSUtil::buildPerlinNoise(_Scale * (pos +  v2) , _NumOctaves))</span>
00655 <span class="comment">                                                 );</span>
00656 <span class="comment">                                                 */</span>
00657         }
</pre></div>    </td>
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<a class="anchor" name="NL3D_1_1CPSTurbulForceFunca1" doxytag="NL3D::CPSTurbulForceFunc::serial" ></a><p>
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          <td class="md" nowrap valign="top"> virtual void NL3D::CPSTurbulForceFunc::serial </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>f</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap>  throw (<a class="el" href="a03781.html">NLMISC::EStream</a>)<code> [inline, virtual]</code></td>
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      &nbsp;
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    <td>

<p>

<p>
Definition at line <a class="el" href="a06240.html#l00659">659</a> of file <a class="el" href="a06240.html">ps_force.h</a>.
<p>
References <a class="el" href="a06240.html#l00667">_NumOctaves</a>, and <a class="el" href="a06240.html#l00665">_Scale</a>.
<p>
<div class="fragment"><pre>00660          {
00661                 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a>(1);
00662                 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(_Scale, _NumOctaves);
00663          }
</pre></div>    </td>
  </tr>
</table>
<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CPSTurbulForceFunco0" doxytag="NL3D::CPSTurbulForceFunc::_Intensity" ></a><p>
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          <td class="md" nowrap valign="top"> float <a class="el" href="a03244.html#NL3D_1_1CPSTurbulForceFunco0">NL3D::CPSTurbulForceFunc::_Intensity</a>
      </table>
    </td>
  </tr>
</table>
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    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="a06240.html#l00666">666</a> of file <a class="el" href="a06240.html">ps_force.h</a>.
<p>
Referenced by <a class="el" href="a06240.html#l00709">NL3D::CPSTurbul::setupFunctor()</a>.    </td>
  </tr>
</table>
<a class="anchor" name="NL3D_1_1CPSTurbulForceFunco1" doxytag="NL3D::CPSTurbulForceFunc::_NumOctaves" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a03244.html#NL3D_1_1CPSTurbulForceFunco1">NL3D::CPSTurbulForceFunc::_NumOctaves</a>
      </table>
    </td>
  </tr>
</table>
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    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="a06240.html#l00667">667</a> of file <a class="el" href="a06240.html">ps_force.h</a>.
<p>
Referenced by <a class="el" href="a06240.html#l00691">NL3D::CPSTurbul::getNumOctaves()</a>, <a class="el" href="a06240.html#l00659">serial()</a>, and <a class="el" href="a06240.html#l00692">NL3D::CPSTurbul::setNumOctaves()</a>.    </td>
  </tr>
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<a class="anchor" name="NL3D_1_1CPSTurbulForceFunco2" doxytag="NL3D::CPSTurbulForceFunc::_Scale" ></a><p>
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          <td class="md" nowrap valign="top"> float <a class="el" href="a03244.html#NL3D_1_1CPSTurbulForceFunco2">NL3D::CPSTurbulForceFunc::_Scale</a>
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    </td>
  </tr>
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    </td>
    <td>

<p>

<p>
Definition at line <a class="el" href="a06240.html#l00665">665</a> of file <a class="el" href="a06240.html">ps_force.h</a>.
<p>
Referenced by <a class="el" href="a06240.html#l00687">NL3D::CPSTurbul::getScale()</a>, <a class="el" href="a06240.html#l00659">serial()</a>, and <a class="el" href="a06240.html#l00688">NL3D::CPSTurbul::setScale()</a>.    </td>
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</table>
<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="a06240.html">ps_force.h</a></ul>
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