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<title>NeL: NL3D::CPointLightInfluence class Reference</title>
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<h1>NL3D::CPointLightInfluence Class Reference</h1><code>#include <<a class="el" href="a06181.html">point_light_influence.h</a>></code>
<p>
<hr><a name="_details"></a><h2>Detailed Description</h2>
A pointLight Influence. Filled by Static Lighting system (landscape / Igs). The influence may be lower than 1, because landscape/Igs look into a grid (on patchs or on pacs surfaces) and do biLinear to avoid lighting poping. <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p>
Nevrax France </dd></dl>
<dl compact><dt><b>Date:</b></dt><dd>2001 </dd></dl>
<p>
<p>
Definition at line <a class="el" href="a06181.html#l00045">45</a> of file <a class="el" href="a06181.html">point_light_influence.h</a>.<table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a03092.html#NL3D_1_1CPointLightInfluencea0">operator<</a> (const <a class="el" href="a03092.html">CPointLightInfluence</a> &sl) const </td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a03092.html#NL3D_1_1CPointLightInfluenceo0">BkupInfluence</a></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a03092.html#NL3D_1_1CPointLightInfluenceo1">DistanceToModel</a></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a03092.html#NL3D_1_1CPointLightInfluenceo2">Influence</a></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03091.html">CPointLight</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a03092.html#NL3D_1_1CPointLightInfluenceo3">PointLight</a></td></tr>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1CPointLightInfluencea0" doxytag="NL3D::CPointLightInfluence::operator<" ></a><p>
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<td class="md" nowrap valign="top"> bool NL3D::CPointLightInfluence::operator< </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const <a class="el" href="a03092.html">CPointLightInfluence</a> & </td>
<td class="mdname1" valign="top" nowrap> <em>sl</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap> const<code> [inline]</code></td>
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Definition at line <a class="el" href="a06181.html#l00058">58</a> of file <a class="el" href="a06181.html">point_light_influence.h</a>.
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References <a class="el" href="a06181.html#l00051">Influence</a>.
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<div class="fragment"><pre>00059 {
00060 <span class="comment">// sort in growing order</span>
00061 <span class="keywordflow">return</span> <a class="code" href="a03092.html#NL3D_1_1CPointLightInfluenceo2">Influence</a>>sl.Influence;
00062 }
</pre></div> </td>
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CPointLightInfluenceo0" doxytag="NL3D::CPointLightInfluence::BkupInfluence" ></a><p>
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<td class="md" nowrap valign="top"> float <a class="el" href="a03092.html#NL3D_1_1CPointLightInfluenceo0">NL3D::CPointLightInfluence::BkupInfluence</a>
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Definition at line <a class="el" href="a06181.html#l00053">53</a> of file <a class="el" href="a06181.html">point_light_influence.h</a>. </td>
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<a class="anchor" name="NL3D_1_1CPointLightInfluenceo1" doxytag="NL3D::CPointLightInfluence::DistanceToModel" ></a><p>
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<td class="md" nowrap valign="top"> float <a class="el" href="a03092.html#NL3D_1_1CPointLightInfluenceo1">NL3D::CPointLightInfluence::DistanceToModel</a>
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Definition at line <a class="el" href="a06181.html#l00055">55</a> of file <a class="el" href="a06181.html">point_light_influence.h</a>. </td>
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<a class="anchor" name="NL3D_1_1CPointLightInfluenceo2" doxytag="NL3D::CPointLightInfluence::Influence" ></a><p>
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<td class="md" nowrap valign="top"> float <a class="el" href="a03092.html#NL3D_1_1CPointLightInfluenceo2">NL3D::CPointLightInfluence::Influence</a>
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Definition at line <a class="el" href="a06181.html#l00051">51</a> of file <a class="el" href="a06181.html">point_light_influence.h</a>.
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Referenced by <a class="el" href="a05901.html#l00525">NL3D::CLightingManager::getDynamicPointLightList()</a>, and <a class="el" href="a06181.html#l00058">operator<()</a>. </td>
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<a class="anchor" name="NL3D_1_1CPointLightInfluenceo3" doxytag="NL3D::CPointLightInfluence::PointLight" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a03091.html">CPointLight</a>* <a class="el" href="a03092.html#NL3D_1_1CPointLightInfluenceo3">NL3D::CPointLightInfluence::PointLight</a>
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Definition at line <a class="el" href="a06181.html#l00049">49</a> of file <a class="el" href="a06181.html">point_light_influence.h</a>.
<p>
Referenced by <a class="el" href="a05901.html#l00525">NL3D::CLightingManager::getDynamicPointLightList()</a>. </td>
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<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="a06181.html">point_light_influence.h</a></ul>
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