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<h1>NL3D::CMRMMeshFinal Class Reference</h1><code>#include <<a class="el" href="a06062.html">mrm_mesh.h</a>></code>
<p>
<hr><a name="_details"></a><h2>Detailed Description</h2>
An internal MRM mesh representation for MRM, with All lods information. USER DO NOT USE IT. <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p>
Nevrax France </dd></dl>
<dl compact><dt><b>Date:</b></dt><dd>2000 </dd></dl>
<dl compact><dt><b>See also:</b></dt><dd><a class="el" href="a02951.html">CMRMBuilder</a> </dd></dl>
<p>
<p>
Definition at line <a class="el" href="a06062.html#l00203">203</a> of file <a class="el" href="a06062.html">mrm_mesh.h</a>.<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinala0">CMRMMeshFinal</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a14">sint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinala1">findInsertWedge</a> (const <a class="el" href="a02965.html">CWedge</a> &<a class="el" href="a04223.html#a575">w</a>)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">add a wedge to this mesh, or return id if exist yet. <a href="#NL3D_1_1CMRMMeshFinala1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinala2">reset</a> ()</td></tr>
<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a02963.html">CLod</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalo0">Lods</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">the finals Lods of the MRM. <a href="#NL3D_1_1CMRMMeshFinalo0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a02964.html">CMRMBlendShapeFinal</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalo1">MRMBlendShapesFinals</a></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a14">sint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalo2">NGeomSpace</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">This tells the number of empty wedges, for geomorph. <a href="#NL3D_1_1CMRMMeshFinalo2"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a14">sint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalo3">NumAttributes</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">The number of used attributes of the MRMMesh. <a href="#NL3D_1_1CMRMMeshFinalo3"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalo4">Skinned</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">If the Mesh is skinned. <a href="#NL3D_1_1CMRMMeshFinalo4"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a02965.html">CWedge</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalo5">Wedges</a></td></tr>
<tr><td colspan=2><br><h2>Private Types</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>typedef std::map< <a class="el" href="a02965.html">CWedge</a>,<br>
<a class="el" href="a04558.html#a14">sint</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinaly0">TWedgeMap</a></td></tr>
<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinaly0">TWedgeMap</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalr0">_WedgeMap</a></td></tr>
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<hr><h2>Member Typedef Documentation</h2>
<a class="anchor" name="NL3D_1_1CMRMMeshFinaly0" doxytag="NL3D::CMRMMeshFinal::TWedgeMap" ></a><p>
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<td class="md" nowrap valign="top"> typedef std::map<<a class="el" href="a02965.html">CWedge</a>, <a class="el" href="a04558.html#a14">sint</a>> <a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinaly0">NL3D::CMRMMeshFinal::TWedgeMap</a><code> [private]</code>
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<p>
<p>
Definition at line <a class="el" href="a06062.html#l00316">316</a> of file <a class="el" href="a06062.html">mrm_mesh.h</a>. </td>
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<hr><h2>Constructor & Destructor Documentation</h2>
<a class="anchor" name="NL3D_1_1CMRMMeshFinala0" doxytag="NL3D::CMRMMeshFinal::CMRMMeshFinal" ></a><p>
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<td class="md" nowrap valign="top"> NL3D::CMRMMeshFinal::CMRMMeshFinal </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap><code> [inline]</code></td>
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</td>
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<p>
<p>
Definition at line <a class="el" href="a06062.html#l00295">295</a> of file <a class="el" href="a06062.html">mrm_mesh.h</a>.
<p>
<div class="fragment"><pre>00296 {
00297 <a class="code" href="a02961.html#NL3D_1_1CMRMMeshFinalo3">NumAttributes</a>= 0;
00298 }
</pre></div> </td>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1CMRMMeshFinala1" doxytag="NL3D::CMRMMeshFinal::findInsertWedge" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a14">sint</a> NL3D::CMRMMeshFinal::findInsertWedge </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const <a class="el" href="a02965.html">CWedge</a> & </td>
<td class="mdname1" valign="top" nowrap> <em>w</em> </td>
<td class="md" valign="top"> ) </td>
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</td>
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<p>
add a wedge to this mesh, or return id if exist yet.
<p>
<p>
Definition at line <a class="el" href="a06061.html#l00051">51</a> of file <a class="el" href="a06061.html">mrm_mesh.cpp</a>.
<p>
References <a class="el" href="a06062.html#l00317">_WedgeMap</a>, <a class="el" href="a05981.html#l00104">sint</a>, and <a class="el" href="a05646.html#l00236">w</a>.
<p>
Referenced by <a class="el" href="a06055.html#l01336">NL3D::CMRMBuilder::buildFinalMRM()</a>.
<p>
<div class="fragment"><pre>00052 {
00053 <a class="code" href="a04558.html#a14">sint</a> ret;
00054 TWedgeMap::iterator it;
00055 it= <a class="code" href="a02961.html#NL3D_1_1CMRMMeshFinalr0">_WedgeMap</a>.find(w);
00056
00057 <span class="comment">// if not found, must add it.</span>
00058 <span class="keywordflow">if</span>(it==<a class="code" href="a02961.html#NL3D_1_1CMRMMeshFinalr0">_WedgeMap</a>.end())
00059 {
00060 ret= <a class="code" href="a02961.html#NL3D_1_1CMRMMeshFinalo5">Wedges</a>.size();
00061 <span class="comment">// insert into the map, with good id.</span>
00062 <a class="code" href="a02961.html#NL3D_1_1CMRMMeshFinalr0">_WedgeMap</a>.insert(make_pair(w, ret));
00063 <span class="comment">// add it to the array.</span>
00064 <a class="code" href="a02961.html#NL3D_1_1CMRMMeshFinalo5">Wedges</a>.push_back(w);
00065 }
00066 <span class="keywordflow">else</span>
00067 {
00068 ret= it->second;
00069 }
00070
00071 <span class="keywordflow">return</span> ret;
00072 }
</pre></div> </td>
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<a class="anchor" name="NL3D_1_1CMRMMeshFinala2" doxytag="NL3D::CMRMMeshFinal::reset" ></a><p>
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<td class="md" nowrap valign="top"> void NL3D::CMRMMeshFinal::reset </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap><code> [inline]</code></td>
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<p>
<p>
Definition at line <a class="el" href="a06062.html#l00305">305</a> of file <a class="el" href="a06062.html">mrm_mesh.h</a>.
<p>
References <a class="el" href="a06062.html#l00317">_WedgeMap</a>.
<p>
Referenced by <a class="el" href="a06055.html#l01336">NL3D::CMRMBuilder::buildFinalMRM()</a>.
<p>
<div class="fragment"><pre>00306 {
00307 <a class="code" href="a02961.html#NL3D_1_1CMRMMeshFinalo5">Wedges</a>.clear();
00308 <a class="code" href="a02961.html#NL3D_1_1CMRMMeshFinalr0">_WedgeMap</a>.clear();
00309 <a class="code" href="a02961.html#NL3D_1_1CMRMMeshFinalo0">Lods</a>.clear();
00310 <a class="code" href="a02961.html#NL3D_1_1CMRMMeshFinalo3">NumAttributes</a>= 0;
00311 }
</pre></div> </td>
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CMRMMeshFinalr0" doxytag="NL3D::CMRMMeshFinal::_WedgeMap" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinaly0">TWedgeMap</a> <a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalr0">NL3D::CMRMMeshFinal::_WedgeMap</a><code> [private]</code>
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<p>
Definition at line <a class="el" href="a06062.html#l00317">317</a> of file <a class="el" href="a06062.html">mrm_mesh.h</a>.
<p>
Referenced by <a class="el" href="a06061.html#l00051">findInsertWedge()</a>, and <a class="el" href="a06062.html#l00305">reset()</a>. </td>
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<a class="anchor" name="NL3D_1_1CMRMMeshFinalo0" doxytag="NL3D::CMRMMeshFinal::Lods" ></a><p>
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<td class="md" nowrap valign="top"> std::vector<<a class="el" href="a02963.html">CLod</a>> <a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalo0">NL3D::CMRMMeshFinal::Lods</a>
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<p>
the finals Lods of the MRM.
<p>
<p>
Definition at line <a class="el" href="a06062.html#l00289">289</a> of file <a class="el" href="a06062.html">mrm_mesh.h</a>.
<p>
Referenced by <a class="el" href="a06055.html#l01336">NL3D::CMRMBuilder::buildFinalMRM()</a>, and <a class="el" href="a06055.html#l01918">NL3D::CMRMBuilder::buildMeshBuildMrm()</a>. </td>
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<a class="anchor" name="NL3D_1_1CMRMMeshFinalo1" doxytag="NL3D::CMRMMeshFinal::MRMBlendShapesFinals" ></a><p>
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<td class="md" nowrap valign="top"> std::vector<<a class="el" href="a02964.html">CMRMBlendShapeFinal</a>> <a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalo1">NL3D::CMRMMeshFinal::MRMBlendShapesFinals</a>
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<p>
Definition at line <a class="el" href="a06062.html#l00292">292</a> of file <a class="el" href="a06062.html">mrm_mesh.h</a>.
<p>
Referenced by <a class="el" href="a06055.html#l01336">NL3D::CMRMBuilder::buildFinalMRM()</a>, and <a class="el" href="a06055.html#l01918">NL3D::CMRMBuilder::buildMeshBuildMrm()</a>. </td>
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<a class="anchor" name="NL3D_1_1CMRMMeshFinalo2" doxytag="NL3D::CMRMMeshFinal::NGeomSpace" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a14">sint</a> <a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalo2">NL3D::CMRMMeshFinal::NGeomSpace</a>
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This tells the number of empty wedges, for geomorph.
<p>
<p>
Definition at line <a class="el" href="a06062.html#l00283">283</a> of file <a class="el" href="a06062.html">mrm_mesh.h</a>.
<p>
Referenced by <a class="el" href="a06055.html#l01336">NL3D::CMRMBuilder::buildFinalMRM()</a>, and <a class="el" href="a06055.html#l01918">NL3D::CMRMBuilder::buildMeshBuildMrm()</a>. </td>
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<a class="anchor" name="NL3D_1_1CMRMMeshFinalo3" doxytag="NL3D::CMRMMeshFinal::NumAttributes" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a14">sint</a> <a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalo3">NL3D::CMRMMeshFinal::NumAttributes</a>
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The number of used attributes of the MRMMesh.
<p>
<p>
Definition at line <a class="el" href="a06062.html#l00285">285</a> of file <a class="el" href="a06062.html">mrm_mesh.h</a>.
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Referenced by <a class="el" href="a06055.html#l01336">NL3D::CMRMBuilder::buildFinalMRM()</a>. </td>
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<a class="anchor" name="NL3D_1_1CMRMMeshFinalo4" doxytag="NL3D::CMRMMeshFinal::Skinned" ></a><p>
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<td class="md" nowrap valign="top"> bool <a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalo4">NL3D::CMRMMeshFinal::Skinned</a>
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If the Mesh is skinned.
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Definition at line <a class="el" href="a06062.html#l00287">287</a> of file <a class="el" href="a06062.html">mrm_mesh.h</a>.
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Referenced by <a class="el" href="a06055.html#l01336">NL3D::CMRMBuilder::buildFinalMRM()</a>. </td>
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<a class="anchor" name="NL3D_1_1CMRMMeshFinalo5" doxytag="NL3D::CMRMMeshFinal::Wedges" ></a><p>
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<td class="md" nowrap valign="top"> std::vector<<a class="el" href="a02965.html">CWedge</a>> <a class="el" href="a02961.html#NL3D_1_1CMRMMeshFinalo5">NL3D::CMRMMeshFinal::Wedges</a>
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The wedges of the final mesh. Contains all Wedges for all lods, sorted from LOD0 to LODN, with additional empty wedges, for geomorph.
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Definition at line <a class="el" href="a06062.html#l00281">281</a> of file <a class="el" href="a06062.html">mrm_mesh.h</a>.
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Referenced by <a class="el" href="a06055.html#l01336">NL3D::CMRMBuilder::buildFinalMRM()</a>, and <a class="el" href="a06055.html#l01918">NL3D::CMRMBuilder::buildMeshBuildMrm()</a>. </td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="a06062.html">mrm_mesh.h</a><li><a class="el" href="a06061.html">mrm_mesh.cpp</a></ul>
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