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<title>NeL: NL3D::CMeshMultiLod::CMeshMultiLodBuild class Reference</title>
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<h1>NL3D::CMeshMultiLod::CMeshMultiLodBuild Class Reference</h1><code>#include &lt;<a class="el" href="a06017.html">mesh_multi_lod.h</a>&gt;</code>
<p>
<hr><a name="_details"></a><h2>Detailed Description</h2>
Class used to build a multi lod mesh. 
<p>

<p>
Definition at line <a class="el" href="a06017.html#l00060">60</a> of file <a class="el" href="a06017.html">mesh_multi_lod.h</a>.<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a02872.html">CMeshBase::CMeshBaseBuild</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02911.html#NL3D_1_1CMeshMultiLod_1_1CMeshMultiLodBuildo0">BaseMesh</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The mesh base build structure.  <a href="#NL3D_1_1CMeshMultiLod_1_1CMeshMultiLodBuildo0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; <a class="el" href="a02912.html">CBuildSlot</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02911.html#NL3D_1_1CMeshMultiLod_1_1CMeshMultiLodBuildo1">LodMeshes</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">An array of basic mesh build.  <a href="#NL3D_1_1CMeshMultiLod_1_1CMeshMultiLodBuildo1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02911.html#NL3D_1_1CMeshMultiLod_1_1CMeshMultiLodBuildo2">StaticLod</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">True if this mesh is a static lod (static means it doesn't move at each frame), else false for dynamic.  <a href="#NL3D_1_1CMeshMultiLod_1_1CMeshMultiLodBuildo2"></a><br><br></td></tr>
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CMeshMultiLod_1_1CMeshMultiLodBuildo0" doxytag="NL3D::CMeshMultiLod::CMeshMultiLodBuild::BaseMesh" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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      <table cellpadding="0" cellspacing="0" border="0">
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          <td class="md" nowrap valign="top"> <a class="el" href="a02872.html">CMeshBase::CMeshBaseBuild</a> <a class="el" href="a02911.html#NL3D_1_1CMeshMultiLod_1_1CMeshMultiLodBuildo0">NL3D::CMeshMultiLod::CMeshMultiLodBuild::BaseMesh</a>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
The mesh base build structure. 
<p>

<p>
Definition at line <a class="el" href="a06017.html#l00104">104</a> of file <a class="el" href="a06017.html">mesh_multi_lod.h</a>.
<p>
Referenced by <a class="el" href="a06016.html#l00052">NL3D::CMeshMultiLod::build()</a>.    </td>
  </tr>
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<a class="anchor" name="NL3D_1_1CMeshMultiLod_1_1CMeshMultiLodBuildo1" doxytag="NL3D::CMeshMultiLod::CMeshMultiLodBuild::LodMeshes" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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      <table cellpadding="0" cellspacing="0" border="0">
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          <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="a02912.html">CBuildSlot</a>&gt; <a class="el" href="a02911.html#NL3D_1_1CMeshMultiLod_1_1CMeshMultiLodBuildo1">NL3D::CMeshMultiLod::CMeshMultiLodBuild::LodMeshes</a>
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  </tr>
</table>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
An array of basic mesh build. 
<p>

<p>
Definition at line <a class="el" href="a06017.html#l00107">107</a> of file <a class="el" href="a06017.html">mesh_multi_lod.h</a>.
<p>
Referenced by <a class="el" href="a06016.html#l00052">NL3D::CMeshMultiLod::build()</a>.    </td>
  </tr>
</table>
<a class="anchor" name="NL3D_1_1CMeshMultiLod_1_1CMeshMultiLodBuildo2" doxytag="NL3D::CMeshMultiLod::CMeshMultiLodBuild::StaticLod" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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          <td class="md" nowrap valign="top"> bool <a class="el" href="a02911.html#NL3D_1_1CMeshMultiLod_1_1CMeshMultiLodBuildo2">NL3D::CMeshMultiLod::CMeshMultiLodBuild::StaticLod</a>
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      &nbsp;
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<p>
True if this mesh is a static lod (static means it doesn't move at each frame), else false for dynamic. 
<p>

<p>
Definition at line <a class="el" href="a06017.html#l00101">101</a> of file <a class="el" href="a06017.html">mesh_multi_lod.h</a>.
<p>
Referenced by <a class="el" href="a06016.html#l00052">NL3D::CMeshMultiLod::build()</a>.    </td>
  </tr>
</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="a06017.html">mesh_multi_lod.h</a></ul>
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