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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>NeL: NLMISC::IStreamable class Reference</title>
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<h1>NLMISC::IStreamable Class Reference</h1><code>#include &lt;<a class="el" href="a06462.html">stream.h</a>&gt;</code>
<p>
<p>Inheritance diagram for NLMISC::IStreamable:
<p><center><img src="a02867.png" usemap="#NLMISC::IStreamable_map" border="0" alt=""></center>
<map name="NLMISC::IStreamable_map">
<area href="a02540.html" alt="NLMISC::IClassable" shape="rect" coords="0,0,188,24">
<area href="a02241.html" alt="CAutomataDesc" shape="rect" coords="198,112,386,136">
<area href="a03054.html" alt="NL3D::CParticleSystemProcess" shape="rect" coords="198,168,386,192">
<area href="a03137.html" alt="NL3D::CPSAttribMakerBase" shape="rect" coords="198,224,386,248">
<area href="a02691.html" alt="NL3D::CPSLocatedBindable" shape="rect" coords="198,280,386,304">
<area href="a02879.html" alt="NL3D::IMeshGeom" shape="rect" coords="198,336,386,360">
<area href="a02916.html" alt="NL3D::IMeshVertexProgram" shape="rect" coords="198,392,386,416">
<area href="a02539.html" alt="NL3D::IShape" shape="rect" coords="198,448,386,472">
<area href="a03487.html" alt="NL3D::ITexture" shape="rect" coords="198,504,386,528">
<area href="a03542.html" alt="NL3D::ITrack" shape="rect" coords="198,560,386,584">
<area href="a02995.html" alt="NLAIAGENT::CNumericIndex" shape="rect" coords="198,616,386,640">
<area href="a02145.html" alt="NLAIC::IPointerGestion" shape="rect" coords="198,672,386,696">
</map>
<hr><a name="_details"></a><h2>Detailed Description</h2>
An Object Streamable interface. Any polymorphic class which want to use <a class="el" href="a02867.html#NL3D_1_1ITrackDefaulta6">serial()</a> in a polymorphic way, must derive from this interface. <dl compact><dt><b>Author:</b></dt><dd>Lionel Berenguier <p>
Vianney Lecroart <p>
Nevrax France </dd></dl>
<dl compact><dt><b>Date:</b></dt><dd>2000 </dd></dl>

<p>

<p>
Definition at line <a class="el" href="a06462.html#l01463">1463</a> of file <a class="el" href="a06462.html">stream.h</a>.<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual std::string&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02540.html#NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4a6">getClassName</a> ()=0</td></tr>

<tr><td class="memItemLeft" nowrap align=right valign=top>virtual void&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02867.html#NL3D_1_1ITrackDefaulta6">serial</a> (<a class="el" href="a02270.html">IStream</a> &amp;f)=0</td></tr>

</table>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1ITrackKeyFramer_3_01CKeyVector_01_4a6" doxytag="NLMISC::IStreamable::getClassName" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
  <tr>
    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> virtual std::string NLMISC::IClassable::getClassName </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="mdname1" valign="top" nowrap>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [pure virtual, inherited]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Implemented in <a class="el" href="a02995.html#NLAIAGENT_1_1CNumericIndexz1699_0">NLAIAGENT::CNumericIndex</a>, <a class="el" href="a02145.html#NLAIAGENT_1_1VectorTypez1764_0">NLAIC::IPointerGestion</a>, <a class="el" href="a02650.html#NLAIC_1_1CIdentTypez1766_0">NLAIC::CIdentType</a>, and <a class="el" href="a02241.html#CAutomataDescz1896_0">CAutomataDesc</a>.
<p>
Referenced by <a class="el" href="a05549.html#l00091">NLMISC::CClassRegistry::checkObject()</a>, and <a class="el" href="a06525.html#l00039">NL3D::GetTextureSize()</a>.    </td>
  </tr>
</table>
<a class="anchor" name="NL3D_1_1ITrackDefaulta6" doxytag="NLMISC::IStreamable::serial" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
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    <td class="mdRow">
      <table cellpadding="0" cellspacing="0" border="0">
        <tr>
          <td class="md" nowrap valign="top"> virtual void NLMISC::IStreamable::serial </td>
          <td class="md" valign="top">(&nbsp;</td>
          <td class="md" nowrap valign="top"><a class="el" href="a02270.html">IStream</a> &amp;&nbsp;</td>
          <td class="mdname1" valign="top" nowrap> <em>f</em>          </td>
          <td class="md" valign="top">&nbsp;)&nbsp;</td>
          <td class="md" nowrap><code> [pure virtual]</code></td>
        </tr>

      </table>
    </td>
  </tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
  <tr>
    <td>
      &nbsp;
    </td>
    <td>

<p>

<p>
Implemented in <a class="el" href="a02538.html#NL3D_1_1CFlareShapez197_1">NL3D::CFlareShape</a>, <a class="el" href="a03491.html#NL3D_1_1CTextureCrossa41">NL3D::CTextureCross</a>, <a class="el" href="a02857.html#NL3D_1_1CMeshz405_7">NL3D::CMesh</a>, <a class="el" href="a02878.html#NL3D_1_1CMeshGeomz411_7">NL3D::CMeshGeom</a>, <a class="el" href="a02892.html#NL3D_1_1CMeshMRMGeomz467_7">NL3D::CMeshMRMGeom</a>, <a class="el" href="a02891.html#NL3D_1_1CMeshMRMz493_7">NL3D::CMeshMRM</a>, <a class="el" href="a02901.html#NL3D_1_1CMeshMRMSkinnedGeomz503_7">NL3D::CMeshMRMSkinnedGeom</a>, <a class="el" href="a02900.html#NL3D_1_1CMeshMRMSkinnedz525_7">NL3D::CMeshMRMSkinned</a>, <a class="el" href="a02910.html#NL3D_1_1CMeshMultiLodz537_6">NL3D::CMeshMultiLod</a>, <a class="el" href="a02915.html#NL3D_1_1CMeshVPPerPixelLightz545_5">NL3D::CMeshVPPerPixelLight</a>, <a class="el" href="a02917.html#NL3D_1_1CMeshVPWindTreea6">NL3D::CMeshVPWindTree</a>, <a class="el" href="a03054.html#NL3D_1_1CParticleSystemProcessz628_1">NL3D::CParticleSystemProcess</a>, <a class="el" href="a03055.html#NL3D_1_1CParticleSystemShapea16">NL3D::CParticleSystemShape</a>, <a class="el" href="a03136.html#NL3D_1_1CPSAttribMakerz712_2">NL3D::CPSAttribMaker&lt; T &gt;</a>, <a class="el" href="a03138.html#NL3D_1_1CPSColorBinOpz722_7">NL3D::CPSAttribMakerBinOp&lt; T &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; T, F &gt;</a>, <a class="el" href="a03140.html#NL3D_1_1CPSColorMemorya16">NL3D::CPSAttribMakerMemoryBase&lt; T &gt;</a>, <a class="el" href="a03143.html#NL3D_1_1CPSUIntMemorya26">NL3D::CPSAttribMakerMemory&lt; uint32 &gt;</a>, <a class="el" href="a03142.html#NL3D_1_1CPSIntMemorya26">NL3D::CPSAttribMakerMemory&lt; sint32 &gt;</a>, <a class="el" href="a03141.html#NL3D_1_1CPSFloatMemorya26">NL3D::CPSAttribMakerMemory&lt; float &gt;</a>, <a class="el" href="a03177.html#NL3D_1_1CPSDota50">NL3D::CPSDot</a>, <a class="el" href="a03179.html#NL3D_1_1CPSEmittera49">NL3D::CPSEmitter</a>, <a class="el" href="a03181.html#NL3D_1_1CPSEmitterDirectionnala58">NL3D::CPSEmitterDirectionnal</a>, <a class="el" href="a03225.html#NL3D_1_1CPSRadialEmittera59">NL3D::CPSRadialEmitter</a>, <a class="el" href="a03183.html#NL3D_1_1CPSEmitterOmnia55">NL3D::CPSEmitterOmni</a>, <a class="el" href="a03184.html#NL3D_1_1CPSEmitterRectanglea62">NL3D::CPSEmitterRectangle</a>, <a class="el" href="a03180.html#NL3D_1_1CPSEmitterConica60">NL3D::CPSEmitterConic</a>, <a class="el" href="a03238.html#NL3D_1_1CPSSphericalEmittera59">NL3D::CPSSphericalEmitter</a>, <a class="el" href="a03186.html#NL3D_1_1CPSFacea82">NL3D::CPSFace</a>, <a class="el" href="a03191.html#NL3D_1_1CPSFaceLookAta85">NL3D::CPSFaceLookAt</a>, <a class="el" href="a03194.html#NL3D_1_1CPSFanLightz735_1">NL3D::CPSFanLight</a>, <a class="el" href="a02690.html#NL3D_1_1CPSForcea43">NL3D::CPSForce</a>, <a class="el" href="a03149.html#NL3D_1_1CPSForceIntensityHelpera45">NL3D::CPSForceIntensityHelper</a>, <a class="el" href="a02688.html#NL3D_1_1CIsotropicForceTa42">NL3D::CIsotropicForceT&lt; T &gt;</a>, <a class="el" href="a03176.html#NL3D_1_1CPSDirectionnalForcea47">NL3D::CPSDirectionnalForce</a>, <a class="el" href="a03205.html#NL3D_1_1CPSGravitya47">NL3D::CPSGravity</a>, <a class="el" href="a03150.html#NL3D_1_1CPSCentralGravitya47">NL3D::CPSCentralGravity</a>, <a class="el" href="a03239.html#NL3D_1_1CPSSpringa47">NL3D::CPSSpring</a>, <a class="el" href="a03173.html#NL3D_1_1CPSCylindricVortexa53">NL3D::CPSCylindricVortex</a>, <a class="el" href="a03217.html#NL3D_1_1CPSMagneticForcea48">NL3D::CPSMagneticForce</a>, <a class="el" href="a03213.html#NL3D_1_1CPSLightz739_2">NL3D::CPSLight</a>, <a class="el" href="a03214.html#NL3D_1_1CPSLocateda80">NL3D::CPSLocated</a>, <a class="el" href="a02691.html#NL3D_1_1CPSLocatedBindablez743_2">NL3D::CPSLocatedBindable</a>, <a class="el" href="a02689.html#NL3D_1_1CPSTargetLocatedBindablea39">NL3D::CPSTargetLocatedBindable</a>, <a class="el" href="a03218.html#NL3D_1_1CPSMesha53">NL3D::CPSMesh</a>, <a class="el" href="a03161.html#NL3D_1_1CPSConstraintMesha68">NL3D::CPSConstraintMesh</a>, <a class="el" href="a03162.html#NL3D_1_1CPSParticlea42">NL3D::CPSParticle</a>, <a class="el" href="a03222.html#NL3D_1_1CPSPlaneBasisFollowSpeeda22">NL3D::CPSPlaneBasisFollowSpeed</a>, <a class="el" href="a03187.html#NL3D_1_1CPSQuadb27">NL3D::CPSQuad</a>, <a class="el" href="a03226.html#NL3D_1_1CPSRibbonz748_2">NL3D::CPSRibbon</a>, <a class="el" href="a03227.html#NL3D_1_1CPSRibbonBasez753_1">NL3D::CPSRibbonBase</a>, <a class="el" href="a03230.html#NL3D_1_1CPSRibbonLookAtz756_2">NL3D::CPSRibbonLookAt</a>, <a class="el" href="a03233.html#NL3D_1_1CPSShockWavea70">NL3D::CPSShockWave</a>, <a class="el" href="a03235.html#NL3D_1_1CPSSoundz762_1">NL3D::CPSSound</a>, <a class="el" href="a03240.html#NL3D_1_1CPSTailDotz763_2">NL3D::CPSTailDot</a>, <a class="el" href="a03255.html#NL3D_1_1CPSZonea43">NL3D::CPSZone</a>, <a class="el" href="a03258.html#NL3D_1_1CPSZonePlanea47">NL3D::CPSZonePlane</a>, <a class="el" href="a03260.html#NL3D_1_1CPSZoneSpherea48">NL3D::CPSZoneSphere</a>, <a class="el" href="a03257.html#NL3D_1_1CPSZoneDisca48">NL3D::CPSZoneDisc</a>, <a class="el" href="a03256.html#NL3D_1_1CPSZoneCylindera48">NL3D::CPSZoneCylinder</a>, <a class="el" href="a03259.html#NL3D_1_1CPSZoneRectanglea48">NL3D::CPSZoneRectangle</a>, <a class="el" href="a03360.html#NL3D_1_1CSegRemanenceShapez891_4">NL3D::CSegRemanenceShape</a>, <a class="el" href="a03402.html#NL3D_1_1CSkeletonShapez944_7">NL3D::CSkeletonShape</a>, <a class="el" href="a03487.html#NL3D_1_1ITexturea39">NL3D::ITexture</a>, <a class="el" href="a03488.html#NL3D_1_1CTextureBlenda44">NL3D::CTextureBlend</a>, <a class="el" href="a03489.html#NL3D_1_1CTextureBumpa50">NL3D::CTextureBump</a>, <a class="el" href="a03492.html#NL3D_1_1CTextureCubea45">NL3D::CTextureCube</a>, <a class="el" href="a03493.html#NL3D_1_1CTextureDLMa43">NL3D::CTextureDLM</a>, <a class="el" href="a03497.html#NL3D_1_1CTextureEmbossa49">NL3D::CTextureEmboss</a>, <a class="el" href="a03498.html#NL3D_1_1CTextureFard5">NL3D::CTextureFar</a>, <a class="el" href="a03502.html#NL3D_1_1CTextureFilea48">NL3D::CTextureFile</a>, <a class="el" href="a03506.html#NL3D_1_1CTextureFonta44">NL3D::CTextureFont</a>, <a class="el" href="a03509.html#NL3D_1_1CTextureGroupeda51">NL3D::CTextureGrouped</a>, <a class="el" href="a03511.html#NL3D_1_1CTextureMema46">NL3D::CTextureMem</a>, <a class="el" href="a03512.html#NL3D_1_1CTextureMultiFilea44">NL3D::CTextureMultiFile</a>, <a class="el" href="a03513.html#NL3D_1_1CTextureNeara43">NL3D::CTextureNear</a>, <a class="el" href="a03541.html#NL3D_1_1CTrackDefaultRGBAa9">NL3D::CTrackDefaultBlendable&lt; T &gt;</a>, <a class="el" href="a03545.html#NL3D_1_1CTrackDefaultStringa9">NL3D::CTrackDefaultNotBlendable&lt; T &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyT &gt;</a>, <a class="el" href="a03591.html#NL3D_1_1CTrackSampledQuatz1010_2">NL3D::CTrackSampledQuat</a>, <a class="el" href="a03593.html#NL3D_1_1CTrackSampledVectorz1011_2">NL3D::CTrackSampledVector</a>, <a class="el" href="a03724.html#NL3D_1_1CWaterShapez1180_1">NL3D::CWaterShape</a>, <a class="el" href="a03726.html#NL3D_1_1CWaveMakerShapez1192_1">NL3D::CWaveMakerShape</a>, <a class="el" href="a02995.html#NLAIAGENT_1_1CNumericIndexz1699_1">NLAIAGENT::CNumericIndex</a>, <a class="el" href="a02145.html#NLAIC_1_1IPointerGestionz1764_1">NLAIC::IPointerGestion</a>, <a class="el" href="a02650.html#NLAIC_1_1CIdentTypez1766_1">NLAIC::CIdentType</a>, <a class="el" href="a02154.html#NLAIAGENT_1_1VectorTypea54">NLAIC::IBasicInterface</a>, <a class="el" href="a03022.html#NLAISCRIPT_1_1COperandVoida16">NLAISCRIPT::COperandVoid</a>, <a class="el" href="a03017.html#NLAISCRIPT_1_1COperandAnyObjecta16">NLAISCRIPT::COperandAnyObject</a>, <a class="el" href="a03019.html#NLAISCRIPT_1_1COperandSimplea17">NLAISCRIPT::COperandSimple</a>, <a class="el" href="a03020.html#NLAISCRIPT_1_1COperandSimpleListOra20">NLAISCRIPT::COperandSimpleListOr</a>, <a class="el" href="a03021.html#NLAISCRIPT_1_1COperandUnknowna18">NLAISCRIPT::COperandUnknown</a>, <a class="el" href="a03023.html#NLAISCRIPT_1_1COperationTypea19">NLAISCRIPT::COperationType</a>, <a class="el" href="a03024.html#NLAISCRIPT_1_1COperationTypeGDa19">NLAISCRIPT::COperationTypeGD</a>, <a class="el" href="a03018.html#NLAISCRIPT_1_1COperandListTypea19">NLAISCRIPT::COperandListType</a>, <a class="el" href="a02241.html#CAutomataDescz1896_1">CAutomataDesc</a>, <a class="el" href="a03136.html#NL3D_1_1CPSAttribMakerz712_2">NL3D::CPSAttribMaker&lt; float &gt;</a>, <a class="el" href="a03136.html#NL3D_1_1CPSAttribMakerz712_2">NL3D::CPSAttribMaker&lt; CPlaneBasis &gt;</a>, <a class="el" href="a03136.html#NL3D_1_1CPSAttribMakerz712_2">NL3D::CPSAttribMaker&lt; NLMISC::CRGBA &gt;</a>, <a class="el" href="a03136.html#NL3D_1_1CPSAttribMakerz712_2">NL3D::CPSAttribMaker&lt; uint32 &gt;</a>, <a class="el" href="a03136.html#NL3D_1_1CPSAttribMakerz712_2">NL3D::CPSAttribMaker&lt; CRGBA &gt;</a>, <a class="el" href="a03136.html#NL3D_1_1CPSAttribMakerz712_2">NL3D::CPSAttribMaker&lt; sint32 &gt;</a>, <a class="el" href="a03138.html#NL3D_1_1CPSColorBinOpz722_7">NL3D::CPSAttribMakerBinOp&lt; float &gt;</a>, <a class="el" href="a03138.html#NL3D_1_1CPSColorBinOpz722_7">NL3D::CPSAttribMakerBinOp&lt; CPlaneBasis &gt;</a>, <a class="el" href="a03138.html#NL3D_1_1CPSColorBinOpz722_7">NL3D::CPSAttribMakerBinOp&lt; uint32 &gt;</a>, <a class="el" href="a03138.html#NL3D_1_1CPSColorBinOpz722_7">NL3D::CPSAttribMakerBinOp&lt; NLMISC::CRGBA &gt;</a>, <a class="el" href="a03138.html#NL3D_1_1CPSColorBinOpz722_7">NL3D::CPSAttribMakerBinOp&lt; sint32 &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; NLMISC::CRGBA, CPSValueGradientFunc&lt; NLMISC::CRGBA &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; sint32, CPSValueBlendFunc&lt; sint32 &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; T, CPSValueGradientFunc&lt; T &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; sint32, CPSValueGradientFunc&lt; sint32 &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; uint32, CPSValueGradientFunc&lt; uint32 &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; NLMISC::CRGBA, CPSValueBlendFunc&lt; NLMISC::CRGBA &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; float, CPSFloatCurveFunctor &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; CPlaneBasis, CPSValueBlendFunc&lt; CPlaneBasis &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; float, CPSValueGradientFunc&lt; float &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; float, CPSValueBlendFunc&lt; float &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; T, CPSValueBlendSampleFunc&lt; T, n &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; NLMISC::CRGBA, CPSValueBlendSampleFunc&lt; NLMISC::CRGBA, n &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; CPlaneBasis, CPSValueGradientFunc&lt; CPlaneBasis &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; CPlaneBasis, CSpinnerFunctor &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; T, CPSValueBlendFunc&lt; T &gt; &gt;</a>, <a class="el" href="a03144.html#NL3D_1_1CPSValueGradient_3_01NLMISC_1_1CRGBA_01_4a11">NL3D::CPSAttribMakerT&lt; uint32, CPSValueBlendFunc&lt; uint32 &gt; &gt;</a>, <a class="el" href="a03140.html#NL3D_1_1CPSColorMemorya16">NL3D::CPSAttribMakerMemoryBase&lt; float &gt;</a>, <a class="el" href="a03140.html#NL3D_1_1CPSColorMemorya16">NL3D::CPSAttribMakerMemoryBase&lt; CPlaneBasis &gt;</a>, <a class="el" href="a03140.html#NL3D_1_1CPSColorMemorya16">NL3D::CPSAttribMakerMemoryBase&lt; NLMISC::CRGBA &gt;</a>, <a class="el" href="a03140.html#NL3D_1_1CPSColorMemorya16">NL3D::CPSAttribMakerMemoryBase&lt; uint32 &gt;</a>, <a class="el" href="a03140.html#NL3D_1_1CPSColorMemorya16">NL3D::CPSAttribMakerMemoryBase&lt; sint32 &gt;</a>, <a class="el" href="a02688.html#NL3D_1_1CIsotropicForceTa42">NL3D::CIsotropicForceT&lt; CPSTurbulForceFunc &gt;</a>, <a class="el" href="a02688.html#NL3D_1_1CIsotropicForceTa42">NL3D::CIsotropicForceT&lt; CPSFluidFrictionFunctor &gt;</a>, <a class="el" href="a03541.html#NL3D_1_1CTrackDefaultRGBAa9">NL3D::CTrackDefaultBlendable&lt; float &gt;</a>, <a class="el" href="a03541.html#NL3D_1_1CTrackDefaultRGBAa9">NL3D::CTrackDefaultBlendable&lt; NLMISC::CRGBA &gt;</a>, <a class="el" href="a03541.html#NL3D_1_1CTrackDefaultRGBAa9">NL3D::CTrackDefaultBlendable&lt; CQuat &gt;</a>, <a class="el" href="a03541.html#NL3D_1_1CTrackDefaultRGBAa9">NL3D::CTrackDefaultBlendable&lt; sint32 &gt;</a>, <a class="el" href="a03541.html#NL3D_1_1CTrackDefaultRGBAa9">NL3D::CTrackDefaultBlendable&lt; CVector &gt;</a>, <a class="el" href="a03545.html#NL3D_1_1CTrackDefaultStringa9">NL3D::CTrackDefaultNotBlendable&lt; std::string &gt;</a>, <a class="el" href="a03545.html#NL3D_1_1CTrackDefaultStringa9">NL3D::CTrackDefaultNotBlendable&lt; bool &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyBezierVector &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyTCBVector &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyVector &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyTCBQuat &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyRGBA &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyInt &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyBool &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyFloat &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyQuat &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyBezierFloat &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyTCBFloat &gt;</a>, <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyString &gt;</a>, and <a class="el" href="a03554.html#NL3D_1_1ITrackKeyFramera15">NL3D::ITrackKeyFramer&lt; CKeyBezierQuat &gt;</a>.
<p>
Referenced by <a class="el" href="a06005.html#l01627">NL3D::CMeshMRMGeom::loadHeader()</a>.    </td>
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</table>
<hr>The documentation for this class was generated from the following file:<ul>
<li><a class="el" href="a06462.html">stream.h</a></ul>
<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 13:48:12 2004 for NeL by
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