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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>NeL: NL3D::CLodCharacterShape::CAnimBuild struct Reference</title>
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<h1>NL3D::CLodCharacterShape::CAnimBuild Struct Reference</h1><code>#include &lt;<a class="el" href="a05938.html">lod_character_shape.h</a>&gt;</code>
<p>
<hr><a name="_details"></a><h2>Detailed Description</h2>
A lod Animation Build information. 
<p>

<p>
Definition at line <a class="el" href="a05938.html#l00135">135</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.<table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>float&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02803.html#NL3D_1_1CLodCharacterShape_1_1CAnimBuildo0">AnimLength</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The effective time of the animation.  <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimBuildo0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector&lt; <a class="el" href="a03128.html">CVector</a> &gt;&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02803.html#NL3D_1_1CLodCharacterShape_1_1CAnimBuildo1">Keys</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">List of Keys * NumVertices.  <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimBuildo1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>std::string&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02803.html#NL3D_1_1CLodCharacterShape_1_1CAnimBuildo2">Name</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">Name of the Anim.  <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimBuildo2"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a>&nbsp;</td><td class="memItemRight" valign=bottom><a class="el" href="a02803.html#NL3D_1_1CLodCharacterShape_1_1CAnimBuildo3">NumKeys</a></td></tr>

<tr><td class="mdescLeft">&nbsp;</td><td class="mdescRight">The number of Keys.  <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimBuildo3"></a><br><br></td></tr>
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimBuildo0" doxytag="NL3D::CLodCharacterShape::CAnimBuild::AnimLength" ></a><p>
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          <td class="md" nowrap valign="top"> float <a class="el" href="a02803.html#NL3D_1_1CLodCharacterShape_1_1CAnimBuildo0">NL3D::CLodCharacterShape::CAnimBuild::AnimLength</a>
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      &nbsp;
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<p>
The effective time of the animation. 
<p>

<p>
Definition at line <a class="el" href="a05938.html#l00142">142</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
<p>
Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05931.html#l00111">NL3D::CLodCharacterBuilder::addAnim()</a>.    </td>
  </tr>
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<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimBuildo1" doxytag="NL3D::CLodCharacterShape::CAnimBuild::Keys" ></a><p>
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          <td class="md" nowrap valign="top"> std::vector&lt;<a class="el" href="a03128.html">CVector</a>&gt; <a class="el" href="a02803.html#NL3D_1_1CLodCharacterShape_1_1CAnimBuildo1">NL3D::CLodCharacterShape::CAnimBuild::Keys</a>
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<p>
List of Keys * NumVertices. 
<p>

<p>
Definition at line <a class="el" href="a05938.html#l00145">145</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
<p>
Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05931.html#l00111">NL3D::CLodCharacterBuilder::addAnim()</a>.    </td>
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<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimBuildo2" doxytag="NL3D::CLodCharacterShape::CAnimBuild::Name" ></a><p>
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          <td class="md" nowrap valign="top"> std::string <a class="el" href="a02803.html#NL3D_1_1CLodCharacterShape_1_1CAnimBuildo2">NL3D::CLodCharacterShape::CAnimBuild::Name</a>
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<p>
Name of the Anim. 
<p>

<p>
Definition at line <a class="el" href="a05938.html#l00138">138</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
<p>
Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05931.html#l00111">NL3D::CLodCharacterBuilder::addAnim()</a>.    </td>
  </tr>
</table>
<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimBuildo3" doxytag="NL3D::CLodCharacterShape::CAnimBuild::NumKeys" ></a><p>
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          <td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a02803.html#NL3D_1_1CLodCharacterShape_1_1CAnimBuildo3">NL3D::CLodCharacterShape::CAnimBuild::NumKeys</a>
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    </td>
  </tr>
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    <td>
      &nbsp;
    </td>
    <td>

<p>
The number of Keys. 
<p>

<p>
Definition at line <a class="el" href="a05938.html#l00140">140</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
<p>
Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05931.html#l00111">NL3D::CLodCharacterBuilder::addAnim()</a>.    </td>
  </tr>
</table>
<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="a05938.html">lod_character_shape.h</a></ul>
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