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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>NeL: NL3D::CLodCharacterShape::CAnim struct Reference</title>
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<h1>NL3D::CLodCharacterShape::CAnim Struct Reference</h1><hr><a name="_details"></a><h2>Detailed Description</h2>
A lod Animation.
<p>
<p>
Definition at line <a class="el" href="a05938.html#l00231">231</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.<table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnima0">serial</a> (<a class="el" href="a02270.html">NLMISC::IStream</a> &f)</td></tr>
<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo0">AnimLength</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">The effective time of the animation. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo0"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>std::vector< <a class="el" href="a02805.html">CVector3s</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo1">Keys</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">List of Keys * NumVertices. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>std::string </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo2">Name</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Name of the Anim. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo2"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a11">uint32</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo3">NumKeys</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">The number of Keys. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo3"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>float </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo4">OOAnimLength</a></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo5">UnPackScaleFactor</a></td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">The Scale factor to be multiplied to transform <a class="el" href="a02805.html">CVector3s</a> to CVector. <a href="#NL3D_1_1CLodCharacterShape_1_1CAnimo5"></a><br><br></td></tr>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnima0" doxytag="NL3D::CLodCharacterShape::CAnim::serial" ></a><p>
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<td class="md" nowrap valign="top"> void NL3D::CLodCharacterShape::CAnim::serial </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="a02270.html">NLMISC::IStream</a> & </td>
<td class="mdname1" valign="top" nowrap> <em>f</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap></td>
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<p>
<p>
Definition at line <a class="el" href="a05937.html#l00481">481</a> of file <a class="el" href="a05937.html">lod_character_shape.cpp</a>.
<p>
References <a class="el" href="a05938.html#l00239">OOAnimLength</a>, <a class="el" href="a06462.html#l00232">NLMISC::IStream::serial()</a>, <a class="el" href="a06462.html#l00324">NLMISC::IStream::serialCont()</a>, <a class="el" href="a06461.html#l00266">NLMISC::IStream::serialVersion()</a>, and <a class="el" href="a05938.html#l00241">UnPackScaleFactor</a>.
<p>
<div class="fragment"><pre>00482 {
00483 (<span class="keywordtype">void</span>)f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2035_8">serialVersion</a>(0);
00484
00485 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(Name);
00486 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(NumKeys);
00487 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(AnimLength);
00488 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(OOAnimLength);
00489 f.<a class="code" href="a02270.html#NLMISC_1_1IStreama5">serial</a>(UnPackScaleFactor);
00490 f.<a class="code" href="a02270.html#NLMISC_1_1IStreamz2033_9">serialCont</a>(Keys);
00491 }
</pre></div> </td>
</tr>
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo0" doxytag="NL3D::CLodCharacterShape::CAnim::AnimLength" ></a><p>
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<td class="md" nowrap valign="top"> float <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo0">NL3D::CLodCharacterShape::CAnim::AnimLength</a>
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<p>
The effective time of the animation.
<p>
<p>
Definition at line <a class="el" href="a05938.html#l00238">238</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
<p>
Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>. </td>
</tr>
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<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo1" doxytag="NL3D::CLodCharacterShape::CAnim::Keys" ></a><p>
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<td class="md" nowrap valign="top"> std::vector<<a class="el" href="a02805.html">CVector3s</a>> <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo1">NL3D::CLodCharacterShape::CAnim::Keys</a>
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</td>
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<td>
</td>
<td>
<p>
List of Keys * NumVertices.
<p>
<p>
Definition at line <a class="el" href="a05938.html#l00244">244</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
<p>
Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>. </td>
</tr>
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<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo2" doxytag="NL3D::CLodCharacterShape::CAnim::Name" ></a><p>
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<td class="md" nowrap valign="top"> std::string <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo2">NL3D::CLodCharacterShape::CAnim::Name</a>
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</td>
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<p>
Name of the Anim.
<p>
<p>
Definition at line <a class="el" href="a05938.html#l00234">234</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
<p>
Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>. </td>
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<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo3" doxytag="NL3D::CLodCharacterShape::CAnim::NumKeys" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a11">uint32</a> <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo3">NL3D::CLodCharacterShape::CAnim::NumKeys</a>
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The number of Keys.
<p>
<p>
Definition at line <a class="el" href="a05938.html#l00236">236</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
<p>
Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, and <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>. </td>
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<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo4" doxytag="NL3D::CLodCharacterShape::CAnim::OOAnimLength" ></a><p>
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<td class="md" nowrap valign="top"> float <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo4">NL3D::CLodCharacterShape::CAnim::OOAnimLength</a>
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<p>
Definition at line <a class="el" href="a05938.html#l00239">239</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
<p>
Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>, and <a class="el" href="a05937.html#l00481">serial()</a>. </td>
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<a class="anchor" name="NL3D_1_1CLodCharacterShape_1_1CAnimo5" doxytag="NL3D::CLodCharacterShape::CAnim::UnPackScaleFactor" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a03128.html">CVector</a> <a class="el" href="a02802.html#NL3D_1_1CLodCharacterShape_1_1CAnimo5">NL3D::CLodCharacterShape::CAnim::UnPackScaleFactor</a>
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The Scale factor to be multiplied to transform <a class="el" href="a02805.html">CVector3s</a> to CVector.
<p>
<p>
Definition at line <a class="el" href="a05938.html#l00241">241</a> of file <a class="el" href="a05938.html">lod_character_shape.h</a>.
<p>
Referenced by <a class="el" href="a05937.html#l00411">NL3D::CLodCharacterShape::addAnim()</a>, <a class="el" href="a05937.html#l00572">NL3D::CLodCharacterShape::getAnimKey()</a>, and <a class="el" href="a05937.html#l00481">serial()</a>. </td>
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<hr>The documentation for this struct was generated from the following files:<ul>
<li><a class="el" href="a05938.html">lod_character_shape.h</a><li><a class="el" href="a05937.html">lod_character_shape.cpp</a></ul>
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