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<title>NeL: NL3D::CClipTrav::CSkeletonKey struct Reference</title>
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<h1>NL3D::CClipTrav::CSkeletonKey Struct Reference</h1><table border=0 cellpadding=0 cellspacing=0>
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<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool </td><td class="memItemRight" valign=bottom><a class="el" href="a02355.html#NL3D_1_1CClipTrav_1_1CSkeletonKeya0">operator<</a> (const <a class="el" href="a02355.html">CSkeletonKey</a> &k) const </td></tr>
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<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a04558.html#a15">uint</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02355.html#NL3D_1_1CClipTrav_1_1CSkeletonKeyo0">Priority</a></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03399.html">CSkeletonModel</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02355.html#NL3D_1_1CClipTrav_1_1CSkeletonKeyo1">SkeletonModel</a></td></tr>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1CClipTrav_1_1CSkeletonKeya0" doxytag="NL3D::CClipTrav::CSkeletonKey::operator<" ></a><p>
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<td class="md" nowrap valign="top"> bool NL3D::CClipTrav::CSkeletonKey::operator< </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">const <a class="el" href="a02355.html">CSkeletonKey</a> & </td>
<td class="mdname1" valign="top" nowrap> <em>k</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap> const<code> [inline]</code></td>
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Definition at line <a class="el" href="a05556.html#l00178">178</a> of file <a class="el" href="a05556.html">clip_trav.h</a>.
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References <a class="el" href="a05556.html#l00175">Priority</a>.
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<div class="fragment"><pre>00179 {
00180 <span class="keywordflow">return</span> <a class="code" href="a02355.html#NL3D_1_1CClipTrav_1_1CSkeletonKeyo0">Priority</a><k.Priority;
00181 }
</pre></div> </td>
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NL3D_1_1CClipTrav_1_1CSkeletonKeyo0" doxytag="NL3D::CClipTrav::CSkeletonKey::Priority" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a04558.html#a15">uint</a> <a class="el" href="a02355.html#NL3D_1_1CClipTrav_1_1CSkeletonKeyo0">NL3D::CClipTrav::CSkeletonKey::Priority</a>
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Definition at line <a class="el" href="a05556.html#l00175">175</a> of file <a class="el" href="a05556.html">clip_trav.h</a>.
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Referenced by <a class="el" href="a05555.html#l00457">NL3D::CClipTrav::loadBalanceSkeletonCLod()</a>, and <a class="el" href="a05556.html#l00178">operator<()</a>. </td>
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<a class="anchor" name="NL3D_1_1CClipTrav_1_1CSkeletonKeyo1" doxytag="NL3D::CClipTrav::CSkeletonKey::SkeletonModel" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a03399.html">CSkeletonModel</a>* <a class="el" href="a02355.html#NL3D_1_1CClipTrav_1_1CSkeletonKeyo1">NL3D::CClipTrav::CSkeletonKey::SkeletonModel</a>
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Definition at line <a class="el" href="a05556.html#l00176">176</a> of file <a class="el" href="a05556.html">clip_trav.h</a>.
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Referenced by <a class="el" href="a05555.html#l00457">NL3D::CClipTrav::loadBalanceSkeletonCLod()</a>. </td>
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<hr>The documentation for this struct was generated from the following file:<ul>
<li><a class="el" href="a05556.html">clip_trav.h</a></ul>
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