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<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
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<title>NeL: NL3D::CAsyncFileManager3D::CTextureLoad class Reference</title>
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<h1>NL3D::CAsyncFileManager3D::CTextureLoad Class Reference</h1><p>Inheritance diagram for NL3D::CAsyncFileManager3D::CTextureLoad:
<p><center><img src="a02222.png" usemap="#NL3D::CAsyncFileManager3D::CTextureLoad_map" border="0" alt=""></center>
<map name="NL3D::CAsyncFileManager3D::CTextureLoad_map">
<area href="a02221.html" alt="NLMISC::IRunnablePos" shape="rect" coords="0,56,268,80">
<area href="a02187.html" alt="NLMISC::IRunnable" shape="rect" coords="0,0,268,24">
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<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoada0">CTextureLoad</a> (<a class="el" href="a03502.html">CTextureFile</a> *textureFile, bool *psgn, const <a class="el" href="a03128.html">CVector</a> &position)</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoada1">getName</a> (std::string &result) const </td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoada2">run</a> ()</td></tr>
<tr><td colspan=2><br><h2>Data Fields</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03128.html">NLMISC::CVector</a> </td><td class="memItemRight" valign=bottom><a class="el" href="a02221.html#NLMISC_1_1IRunnablePoso0">Position</a></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>bool * </td><td class="memItemRight" valign=bottom><a class="el" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoado1">Signal</a></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top><a class="el" href="a03502.html">CTextureFile</a> * </td><td class="memItemRight" valign=bottom><a class="el" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoado2">TextureFile</a></td></tr>
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<hr><h2>Constructor & Destructor Documentation</h2>
<a class="anchor" name="NL3D_1_1CAsyncFileManager3D_1_1CTextureLoada0" doxytag="NL3D::CAsyncFileManager3D::CTextureLoad::CTextureLoad" ></a><p>
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<td class="md" nowrap valign="top"> NL3D::CAsyncFileManager3D::CTextureLoad::CTextureLoad </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top"><a class="el" href="a03502.html">CTextureFile</a> * </td>
<td class="mdname" nowrap> <em>textureFile</em>, </td>
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<td class="md" nowrap align="right"></td>
<td></td>
<td class="md" nowrap>bool * </td>
<td class="mdname" nowrap> <em>psgn</em>, </td>
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<td class="md" nowrap align="right"></td>
<td></td>
<td class="md" nowrap>const <a class="el" href="a03128.html">CVector</a> & </td>
<td class="mdname" nowrap> <em>position</em></td>
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<td></td>
<td class="md">) </td>
<td class="md" colspan="2"><code> [inline]</code></td>
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<p>
<p>
Definition at line <a class="el" href="a05458.html#l00132">132</a> of file <a class="el" href="a05458.html">async_file_manager_3d.h</a>.
<p>
References <a class="el" href="a05458.html#l00130">Signal</a>, and <a class="el" href="a05458.html#l00129">TextureFile</a>.
<p>
<div class="fragment"><pre>00133 : <a class="code" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoado2">TextureFile</a>(textureFile), <a class="code" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoado1">Signal</a>(psgn)
00134 {
00135 <a class="code" href="a02221.html#NLMISC_1_1IRunnablePoso0">Position</a> = position;
00136 }
</pre></div> </td>
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<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NL3D_1_1CAsyncFileManager3D_1_1CTextureLoada1" doxytag="NL3D::CAsyncFileManager3D::CTextureLoad::getName" ></a><p>
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<td class="md" nowrap valign="top"> void NL3D::CAsyncFileManager3D::CTextureLoad::getName </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">std::string & </td>
<td class="mdname1" valign="top" nowrap> <em>result</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap> const<code> [virtual]</code></td>
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<p>
<p>
Reimplemented from <a class="el" href="a02187.html#NLMISC_1_1IRunnablePosa0">NLMISC::IRunnable</a>.
<p>
Definition at line <a class="el" href="a05457.html#l00472">472</a> of file <a class="el" href="a05457.html">async_file_manager_3d.cpp</a>.
<p>
References <a class="el" href="a06522.html#l00089">NL3D::CTextureFile::getFileName()</a>, and <a class="el" href="a05458.html#l00129">TextureFile</a>.
<p>
<div class="fragment"><pre>00473 {
00474 <span class="keywordflow">if</span> (<a class="code" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoado2">TextureFile</a>)
00475 result = <span class="stringliteral">"LoadTexture("</span> + <a class="code" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoado2">TextureFile</a>->getFileName() + <span class="stringliteral">")"</span>;
00476 <span class="keywordflow">else</span>
00477 result = <span class="stringliteral">"LoadTexture(NULL)"</span>;
00478 }
</pre></div> </td>
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<a class="anchor" name="NL3D_1_1CAsyncFileManager3D_1_1CTextureLoada2" doxytag="NL3D::CAsyncFileManager3D::CTextureLoad::run" ></a><p>
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<td class="md" nowrap valign="top"> void NL3D::CAsyncFileManager3D::CTextureLoad::run </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap><code> [virtual]</code></td>
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<p>
Implements <a class="el" href="a02187.html#NLMISC_1_1IRunnablePosa1">NLMISC::IRunnable</a>.
<p>
Definition at line <a class="el" href="a05457.html#l00461">461</a> of file <a class="el" href="a05457.html">async_file_manager_3d.cpp</a>.
<p>
References <a class="el" href="a06506.html#l00309">NL3D::ITexture::generate()</a>, <a class="el" href="a05458.html#l00130">Signal</a>, and <a class="el" href="a05458.html#l00129">TextureFile</a>.
<p>
<div class="fragment"><pre>00462 {
00463 <span class="comment">// Load the texture.</span>
00464 <a class="code" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoado2">TextureFile</a>->generate(<span class="keyword">true</span>);
00465 <span class="comment">// Ok</span>
00466 *<a class="code" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoado1">Signal</a>= <span class="keyword">true</span>;
00467
00468 <span class="keyword">delete</span> <span class="keyword">this</span>;
00469 }
</pre></div> </td>
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<hr><h2>Field Documentation</h2>
<a class="anchor" name="NLMISC_1_1IRunnablePoso0" doxytag="NL3D::CAsyncFileManager3D::CTextureLoad::Position" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a03128.html">NLMISC::CVector</a> <a class="el" href="a02221.html#NLMISC_1_1IRunnablePoso0">NLMISC::IRunnablePos::Position</a><code> [inherited]</code>
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<p>
Definition at line <a class="el" href="a06486.html#l00046">46</a> of file <a class="el" href="a06486.html">task_manager.h</a>. </td>
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<a class="anchor" name="NL3D_1_1CAsyncFileManager3D_1_1CTextureLoado1" doxytag="NL3D::CAsyncFileManager3D::CTextureLoad::Signal" ></a><p>
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<td class="md" nowrap valign="top"> bool* <a class="el" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoado1">NL3D::CAsyncFileManager3D::CTextureLoad::Signal</a>
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Definition at line <a class="el" href="a05458.html#l00130">130</a> of file <a class="el" href="a05458.html">async_file_manager_3d.h</a>.
<p>
Referenced by <a class="el" href="a05458.html#l00132">CTextureLoad()</a>, and <a class="el" href="a05457.html#l00461">run()</a>. </td>
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<a class="anchor" name="NL3D_1_1CAsyncFileManager3D_1_1CTextureLoado2" doxytag="NL3D::CAsyncFileManager3D::CTextureLoad::TextureFile" ></a><p>
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<td class="md" nowrap valign="top"> <a class="el" href="a03502.html">CTextureFile</a>* <a class="el" href="a02222.html#NL3D_1_1CAsyncFileManager3D_1_1CTextureLoado2">NL3D::CAsyncFileManager3D::CTextureLoad::TextureFile</a>
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Definition at line <a class="el" href="a05458.html#l00129">129</a> of file <a class="el" href="a05458.html">async_file_manager_3d.h</a>.
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Referenced by <a class="el" href="a05457.html#l00157">NL3D::CLoadTextureCancel::callback()</a>, <a class="el" href="a05458.html#l00132">CTextureLoad()</a>, <a class="el" href="a05457.html#l00472">getName()</a>, and <a class="el" href="a05457.html#l00461">run()</a>. </td>
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<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="a05458.html">async_file_manager_3d.h</a><li><a class="el" href="a05457.html">async_file_manager_3d.cpp</a></ul>
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