1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
|
<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01 Transitional//EN">
<html><head><meta http-equiv="Content-Type" content="text/html;charset=iso-8859-1">
<title>NeL: NLAINIMAT::CActionResources class Reference</title>
<link href="doxygen.css" rel="stylesheet" type="text/css">
</head><body>
<!-- Generated by Doxygen 1.3.6 -->
<div class="qindex"> <form class="search" action="search.php" method="get">
<a class="qindex" href="main.html">Main Page</a> | <a class="qindex" href="namespaces.html">Namespace List</a> | <a class="qindex" href="hierarchy.html">Class Hierarchy</a> | <a class="qindex" href="classes.html">Alphabetical List</a> | <a class="qindex" href="annotated.html">Data Structures</a> | <a class="qindex" href="files.html">File List</a> | <a class="qindex" href="namespacemembers.html">Namespace Members</a> | <a class="qindex" href="functions.html">Data Fields</a> | <a class="qindex" href="globals.html">Globals</a> | <a class="qindex" href="pages.html">Related Pages</a> | <span class="search"><u>S</u>earch for <input class="search" type="text" name="query" value="" size="20" accesskey="s"/></span></form></div>
<h1>NLAINIMAT::CActionResources Class Reference</h1><code>#include <<a class="el" href="a06363.html">sensors_motivations_actions_def.h</a>></code>
<p>
<table border=0 cellpadding=0 cellspacing=0>
<tr><td></td></tr>
<tr><td colspan=2><br><h2>Public Member Functions</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top> </td><td class="memItemRight" valign=bottom><a class="el" href="a02159.html#NLAINIMAT_1_1CActionResourcesa0">CActionResources</a> ()</td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>void </td><td class="memItemRight" valign=bottom><a class="el" href="a02159.html#NLAINIMAT_1_1CActionResourcesa1">filterMyActions</a> (std::multimap< double, std::pair< <a class="el" href="a05371.html#a13">TTargetId</a>, <a class="el" href="a05371.html#a101">TAction</a> > > &myActionsByPriority)</td></tr>
<tr><td class="mdescLeft"> </td><td class="mdescRight">Let in the map myActionsByPriority all actions with no more actions Resources (thoses actions shouldn't be executed). <a href="#NLAINIMAT_1_1CActionResourcesa1"></a><br><br></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>virtual </td><td class="memItemRight" valign=bottom><a class="el" href="a02159.html#NLAINIMAT_1_1CActionResourcesa2">~CActionResources</a> ()</td></tr>
<tr><td colspan=2><br><h2>Private Attributes</h2></td></tr>
<tr><td class="memItemLeft" nowrap align=right valign=top>std::multimap< <a class="el" href="a05371.html#a101">TAction</a>, <a class="el" href="a05371.html#a102">TActionResources</a> > </td><td class="memItemRight" valign=bottom><a class="el" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a></td></tr>
</table>
<hr><h2>Constructor & Destructor Documentation</h2>
<a class="anchor" name="NLAINIMAT_1_1CActionResourcesa0" doxytag="NLAINIMAT::CActionResources::CActionResources" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
<tr>
<td class="mdRow">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> NLAINIMAT::CActionResources::CActionResources </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
<p>
Definition at line <a class="el" href="a06362.html#l00031">31</a> of file <a class="el" href="a06362.html">sensors_motivations_actions_def.cpp</a>.
<p>
References <a class="el" href="a06363.html#l00296">_ActionsResources</a>, <a class="el" href="a05371.html#a101a65">NLAINIMAT::Action_LookAround</a>, <a class="el" href="a05371.html#a101a64">NLAINIMAT::Action_MoveToMyFlagGoal</a>, <a class="el" href="a05371.html#a101a63">NLAINIMAT::Action_MoveToMyFlagStart</a>, <a class="el" href="a05371.html#a101a60">NLAINIMAT::Action_MoveToTargetFlag</a>, <a class="el" href="a05371.html#a101a62">NLAINIMAT::Action_MoveToTargetFlagGoal</a>, <a class="el" href="a05371.html#a101a61">NLAINIMAT::Action_MoveToTargetFlagStart</a>, <a class="el" href="a05371.html#a101a69">NLAINIMAT::Action_SelectClassDemoman</a>, <a class="el" href="a05371.html#a101a74">NLAINIMAT::Action_SelectClassEngineer</a>, <a class="el" href="a05371.html#a101a71">NLAINIMAT::Action_SelectClassHwguy</a>, <a class="el" href="a05371.html#a101a70">NLAINIMAT::Action_SelectClassMedic</a>, <a class="el" href="a05371.html#a101a72">NLAINIMAT::Action_SelectClassPyro</a>, <a class="el" href="a05371.html#a101a66">NLAINIMAT::Action_SelectClassScout</a>, <a class="el" href="a05371.html#a101a67">NLAINIMAT::Action_SelectClassSniper</a>, <a class="el" href="a05371.html#a101a68">NLAINIMAT::Action_SelectClassSoldier</a>, <a class="el" href="a05371.html#a101a73">NLAINIMAT::Action_SelectClassSpy</a>, <a class="el" href="a05371.html#a101a59">NLAINIMAT::Action_Target_Approach</a>, <a class="el" href="a05371.html#a101a57">NLAINIMAT::Action_Target_MoveAway</a>, <a class="el" href="a05371.html#a101a58">NLAINIMAT::Action_Target_ShootTo</a>, <a class="el" href="a05371.html#a102a81">NLAINIMAT::ActionResources_button_attack</a>, <a class="el" href="a05371.html#a102a82">NLAINIMAT::ActionResources_button_attack2</a>, <a class="el" href="a05371.html#a102a83">NLAINIMAT::ActionResources_button_jump</a>, <a class="el" href="a05371.html#a102a79">NLAINIMAT::ActionResources_forwardMove</a>, <a class="el" href="a05371.html#a102a77">NLAINIMAT::ActionResources_pitch</a>, <a class="el" href="a05371.html#a102a92">NLAINIMAT::ActionResources_selectClass</a>, and <a class="el" href="a05371.html#a102a78">NLAINIMAT::ActionResources_yaw</a>.
<p>
<div class="fragment"><pre>00032 {
00033 <span class="comment">// _ActionsResources.insert(std::pair<TAction, TActionResources>(Action_Idle, ActionResources_forwardMove));</span>
00034
00035 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_Target_MoveAway, ActionResources_forwardMove));
00036 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_Target_MoveAway, ActionResources_yaw));
00037
00038 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_Target_ShootTo, ActionResources_pitch));
00039 <span class="comment">// _ActionsResources.insert(std::pair<TAction, TActionResources>(Action_Target_ShootTo, ActionResources_yaw));</span>
00040 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_Target_ShootTo, ActionResources_button_attack));
00041 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_Target_ShootTo, ActionResources_button_attack2));
00042
00043 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_Target_Approach, ActionResources_forwardMove));
00044 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_Target_Approach, ActionResources_yaw));
00045
00046 <span class="comment">// _ActionsResources.insert(std::pair<TAction, TActionResources>(Action_Item_Approach, ActionResources_forwardMove));</span>
00047 <span class="comment">// _ActionsResources.insert(std::pair<TAction, TActionResources>(Action_Item_Approach, ActionResources_yaw));</span>
00048
00049 <span class="comment">// _ActionsResources.insert(std::pair<TAction, TActionResources>(Action_Waypoint_MoveTo, ActionResources_forwardMove));</span>
00050 <span class="comment">// _ActionsResources.insert(std::pair<TAction, TActionResources>(Action_Waypoint_MoveTo, ActionResources_yaw));</span>
00051 <span class="comment">// _ActionsResources.insert(std::pair<TAction, TActionResources>(Action_Waypoint_MoveTo, ActionResources_button_jump));</span>
00052
00053 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToTargetFlag, ActionResources_forwardMove));
00054 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToTargetFlag, ActionResources_yaw));
00055 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToTargetFlag, ActionResources_button_jump));
00056
00057 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToTargetFlagStart, ActionResources_forwardMove));
00058 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToTargetFlagStart, ActionResources_yaw));
00059 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToTargetFlagStart, ActionResources_button_jump));
00060
00061 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToTargetFlagGoal, ActionResources_forwardMove));
00062 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToTargetFlagGoal, ActionResources_yaw));
00063 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToTargetFlagGoal, ActionResources_button_jump));
00064
00065 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToMyFlagStart, ActionResources_forwardMove));
00066 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToMyFlagStart, ActionResources_yaw));
00067 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToMyFlagStart, ActionResources_button_jump));
00068
00069 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToMyFlagGoal, ActionResources_forwardMove));
00070 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToMyFlagGoal, ActionResources_yaw));
00071 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_MoveToMyFlagGoal, ActionResources_button_jump));
00072
00073 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_LookAround, ActionResources_forwardMove));
00074 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_LookAround, ActionResources_yaw));
00075 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_LookAround, ActionResources_button_jump));
00076
00077 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_SelectClassScout, ActionResources_selectClass));
00078 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_SelectClassSniper, ActionResources_selectClass));
00079 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_SelectClassSoldier, ActionResources_selectClass));
00080 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_SelectClassDemoman, ActionResources_selectClass));
00081 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_SelectClassMedic, ActionResources_selectClass));
00082 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_SelectClassHwguy, ActionResources_selectClass));
00083 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_SelectClassPyro, ActionResources_selectClass));
00084 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_SelectClassSpy, ActionResources_selectClass));
00085 <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.insert(std::pair<TAction, TActionResources>(Action_SelectClassEngineer, ActionResources_selectClass));
00086 }
</pre></div> </td>
</tr>
</table>
<a class="anchor" name="NLAINIMAT_1_1CActionResourcesa2" doxytag="NLAINIMAT::CActionResources::~CActionResources" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
<tr>
<td class="mdRow">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> NLAINIMAT::CActionResources::~<a class="el" href="a02159.html">CActionResources</a> </td>
<td class="md" valign="top">( </td>
<td class="mdname1" valign="top" nowrap> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap><code> [virtual]</code></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
<p>
Definition at line <a class="el" href="a06362.html#l00088">88</a> of file <a class="el" href="a06362.html">sensors_motivations_actions_def.cpp</a>.
<p>
<div class="fragment"><pre>00089 {
00090 ;
00091 }
</pre></div> </td>
</tr>
</table>
<hr><h2>Member Function Documentation</h2>
<a class="anchor" name="NLAINIMAT_1_1CActionResourcesa1" doxytag="NLAINIMAT::CActionResources::filterMyActions" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
<tr>
<td class="mdRow">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> void NLAINIMAT::CActionResources::filterMyActions </td>
<td class="md" valign="top">( </td>
<td class="md" nowrap valign="top">std::multimap< double, std::pair< <a class="el" href="a05371.html#a13">TTargetId</a>, <a class="el" href="a05371.html#a101">TAction</a> > > & </td>
<td class="mdname1" valign="top" nowrap> <em>myActionsByPriority</em> </td>
<td class="md" valign="top"> ) </td>
<td class="md" nowrap></td>
</tr>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
Let in the map myActionsByPriority all actions with no more actions Resources (thoses actions shouldn't be executed).
<p>
<p>
Definition at line <a class="el" href="a06362.html#l00094">94</a> of file <a class="el" href="a06362.html">sensors_motivations_actions_def.cpp</a>.
<p>
References <a class="el" href="a06363.html#l00296">_ActionsResources</a>, <a class="el" href="a06363.html#l00185">NLAINIMAT::TAction</a>, and <a class="el" href="a06363.html#l00257">NLAINIMAT::TActionResources</a>.
<p>
Referenced by <a class="el" href="a06032.html#l01548">NLAINIMAT::CMHiCSagent::selectBehavior()</a>.
<p>
<div class="fragment"><pre>00095 {
00096 <span class="comment">// We build a set of used resources.</span>
00097 std::set<TActionResources> usedActionsResources;
00098
00099 <span class="comment">// For each wanted action in from the highest priority to the lowest</span>
00100 std::multimap<double, std::pair<TTargetId,TAction> >::reverse_iterator itMyActionsByPriority( myActionsByPriority.end());
00101 std::multimap<double, std::pair<TTargetId,TAction> >::reverse_iterator itLast(myActionsByPriority.begin());
00102 std::set<TActionResources>::iterator itUsedActionsResources;
00103 std::multimap<TAction, TActionResources>::iterator itActionsResources, itActionsResources_begin, itActionsResources_last;
00104 <span class="keywordtype">bool</span> actionIsOK = <span class="keyword">false</span>;
00105 std::multimap<double, std::pair<TTargetId,TAction> >::iterator itMyActionsByPriority2Remove;
00106
00107 <span class="keywordflow">while</span> (itMyActionsByPriority != itLast )
00108 {
00109 <span class="keywordtype">double</span> priority = (*itMyActionsByPriority).first;
00110 <a class="code" href="a05371.html#a101">TAction</a> action = (*itMyActionsByPriority).second.second;
00111 itMyActionsByPriority++;
00112
00113 <span class="comment">// if none of the resources are used, the action may be executed and resources are stored as used.</span>
00114 <span class="keywordflow">if</span> (actionIsOK)
00115 {
00116 <span class="keywordflow">for</span> (itActionsResources = itActionsResources_begin;
00117 itActionsResources != itActionsResources_last;
00118 itActionsResources++)
00119 {
00120 <a class="code" href="a05371.html#a102">TActionResources</a> ar = (*itActionsResources).second;
00121 usedActionsResources.insert(ar);
00122 }
00123 myActionsByPriority.erase(itMyActionsByPriority2Remove);
00124 }
00125
00126 <span class="comment">// We look for all needed action resources.</span>
00127 itActionsResources_begin = <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.lower_bound(action);
00128 itActionsResources_last = <a class="code" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">_ActionsResources</a>.upper_bound(action);
00129 actionIsOK = <span class="keyword">true</span>;
00130
00131 <span class="comment">// For each of thoses resources we look if it's already used.</span>
00132 <span class="keywordflow">for</span> (itActionsResources = itActionsResources_begin;
00133 itActionsResources != itActionsResources_last;
00134 itActionsResources++)
00135 {
00136 <a class="code" href="a05371.html#a102">TActionResources</a> ar = (*itActionsResources).second;
00137 itUsedActionsResources = usedActionsResources.find(ar);
00138 <span class="keywordflow">if</span>( itUsedActionsResources != usedActionsResources.end())
00139 {
00140 actionIsOK = <span class="keyword">false</span>;
00141 <span class="keywordflow">break</span>;
00142 }
00143 }
00144
00145 itMyActionsByPriority2Remove = itMyActionsByPriority.base();
00146 }
00147
00148 <span class="keywordflow">if</span> (actionIsOK)
00149 {
00150 <span class="keywordflow">for</span> (itActionsResources = itActionsResources_begin;
00151 itActionsResources != itActionsResources_last;
00152 itActionsResources++)
00153 {
00154 <a class="code" href="a05371.html#a102">TActionResources</a> ar = (*itActionsResources).second;
00155 usedActionsResources.insert(ar);
00156 }
00157 myActionsByPriority.erase(itMyActionsByPriority2Remove);
00158 }
00159 }
</pre></div> </td>
</tr>
</table>
<hr><h2>Field Documentation</h2>
<a class="anchor" name="NLAINIMAT_1_1CActionResourcesr0" doxytag="NLAINIMAT::CActionResources::_ActionsResources" ></a><p>
<table class="mdTable" width="100%" cellpadding="2" cellspacing="0">
<tr>
<td class="mdRow">
<table cellpadding="0" cellspacing="0" border="0">
<tr>
<td class="md" nowrap valign="top"> std::multimap<<a class="el" href="a05371.html#a101">TAction</a>, <a class="el" href="a05371.html#a102">TActionResources</a>> <a class="el" href="a02159.html#NLAINIMAT_1_1CActionResourcesr0">NLAINIMAT::CActionResources::_ActionsResources</a><code> [private]</code>
</table>
</td>
</tr>
</table>
<table cellspacing=5 cellpadding=0 border=0>
<tr>
<td>
</td>
<td>
<p>
<p>
Definition at line <a class="el" href="a06363.html#l00296">296</a> of file <a class="el" href="a06363.html">sensors_motivations_actions_def.h</a>.
<p>
Referenced by <a class="el" href="a06362.html#l00031">CActionResources()</a>, and <a class="el" href="a06362.html#l00094">filterMyActions()</a>. </td>
</tr>
</table>
<hr>The documentation for this class was generated from the following files:<ul>
<li><a class="el" href="a06363.html">sensors_motivations_actions_def.h</a><li><a class="el" href="a06362.html">sensors_motivations_actions_def.cpp</a></ul>
<hr size="1"><address style="align: right;"><small>Generated on Tue Mar 16 11:09:26 2004 for NeL by
<a href="http://www.doxygen.org/index.html">
<img src="doxygen.png" alt="doxygen" align="middle" border=0 >
</a>1.3.6 </small></address>
</body>
</html>
|