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Revision <B>1.4</B>, <i>Tue Nov 28 13:21:23 2000 UTC</i> (19 months, 4 weeks ago) by <i>coutelas</i>
<BR>Branch: <b>MAIN</b>
<BR>Changes since <b>1.3: +11 -1
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</td></tr></table><HR noshade><PRE>/** \file blank_interface.h
 * 
 *
 * $Id: blank_interface.h,v 1.4 2000/11/28 13:21:23 coutelas Exp $
 */

/* Copyright, 2000 Nevrax Ltd.
 *
 * This file is part of NEVRAX NEL.
 * NEVRAX NEL is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2, or (at your option)
 * any later version.

 * NEVRAX NEL is distributed in the hope that it will be useful, but
 * WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
 * General Public License for more details.

 * You should have received a copy of the GNU General Public License
 * along with NEVRAX NEL; see the file COPYING. If not, write to the
 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
 * MA 02111-1307, USA.
 */

#ifndef NL_BLANK_INTERFACE_H
#define NL_BLANK_INTERFACE_H

#include &lt;vector&gt;
#include &quot;nel/misc/types_nl.h&quot;
#include &quot;nel/misc/event_emitter.h&quot;
#include &quot;nel/misc/event_listener.h&quot;
#include &quot;nel/3d/scene_ut.h&quot;
#include &quot;nel/3d/font_manager.h&quot;
#include &quot;nel/3d/computed_string.h&quot;




/**
 * Class CBlankInterface
 * \author Stephane Coutelas
 * \author Nevrax France
 * \date 2000
 */
class CBlankInterface
{
protected:
 &nbsp; &nbsp; &nbsp; &nbsp;/// screen width
 &nbsp; &nbsp; &nbsp; &nbsp;uint _ScreenWidth;

 &nbsp; &nbsp; &nbsp; &nbsp;/// screen height
 &nbsp; &nbsp; &nbsp; &nbsp;uint _ScreenHeight;

 &nbsp; &nbsp; &nbsp; &nbsp;/// font manager providing font textures
 &nbsp; &nbsp; &nbsp; &nbsp;NL3D::CFontManager _FontManager;

 &nbsp; &nbsp; &nbsp; &nbsp;/// font generator 
 &nbsp; &nbsp; &nbsp; &nbsp;NL3D::CFontGenerator *_FontGenerator;

 &nbsp; &nbsp; &nbsp; &nbsp;/// scene (provides driver)
 &nbsp; &nbsp; &nbsp; &nbsp;NL3D::CScene * _Scene;

 &nbsp; &nbsp; &nbsp; &nbsp;/// event manager
 &nbsp; &nbsp; &nbsp; &nbsp;NLMISC::CEventServer _EventServer;
 &nbsp; &nbsp; &nbsp; &nbsp;
 &nbsp; &nbsp; &nbsp; &nbsp;/// event listener 
 &nbsp; &nbsp; &nbsp; &nbsp;NLMISC::IEventListener * _Listener;

 &nbsp; &nbsp; &nbsp; &nbsp;
public:

 &nbsp; &nbsp; &nbsp; &nbsp;/// default constructor
 &nbsp; &nbsp; &nbsp; &nbsp;CBlankInterface(NL3D::CScene * scene, NL3D::CFontGenerator *fontGenerator, uint w, uint h)
 &nbsp; &nbsp; &nbsp; &nbsp;{ 
 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;_ScreenWidth = w; 
 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;_ScreenHeight = h;

 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;_Scene = scene;

 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;_FontGenerator = fontGenerator;
 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;_FontManager.setMaxMemory(2000000);
 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;
 &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp; &nbsp;_EventServer.addEmitter(_Scene-&gt;getDriver()-&gt;getEventEmitter()); 
 &nbsp; &nbsp; &nbsp; &nbsp;}

 &nbsp; &nbsp; &nbsp; &nbsp;uint getWidth() const { return _ScreenWidth; }
 &nbsp; &nbsp; &nbsp; &nbsp;
 &nbsp; &nbsp; &nbsp; &nbsp;uint getHeight() const { return _ScreenHeight; }

 &nbsp; &nbsp; &nbsp; &nbsp;NL3D::CFontManager * getFontManager() { return &amp;_FontManager; }

 &nbsp; &nbsp; &nbsp; &nbsp;NL3D::CFontGenerator * getFontGenerator() const { return _FontGenerator; }

 &nbsp; &nbsp; &nbsp; &nbsp;NL3D::CScene * getScene() const { return _Scene; }

 &nbsp; &nbsp; &nbsp; &nbsp;/// destructor
 &nbsp; &nbsp; &nbsp; &nbsp;virtual ~CBlankInterface(){}

};





#endif // NL_BLANK_INTERFACE_H

/* End of blank_interface.h */
</PRE>