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water_user.cpp

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00001 
00007 /* Copyright, 2000, 2001 Nevrax Ltd.
00008  *
00009  * This file is part of NEVRAX NEL.
00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2, or (at your option)
00013  * any later version.
00014 
00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00018  * General Public License for more details.
00019 
00020  * You should have received a copy of the GNU General Public License
00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
00023  * MA 02111-1307, USA.
00024  */
00025 
00026 #include "std3d.h"
00027 
00028 #include "nel/3d/u_water.h"
00029 #include "3d/water_pool_manager.h"
00030 #include "3d/water_height_map.h"
00031 #include "3d/water_model.h"
00032 #include "3d/water_user.h"
00033 #include "3d/driver_user.h"
00034 
00035 
00036 namespace NL3D 
00037 {
00038 
00039 //===========================================================================
00040 UWaterHeightMap &UWaterHeightMapManager::getWaterHeightMapFromID(uint32 ID)
00041 {
00042         NL3D_MEM_WATER
00043         nlassert(GetWaterPoolManager().hasPool(ID)); // unknown pool ID!
00044         return  GetWaterPoolManager().getPoolByID(ID);
00045 }
00046 
00047 
00048 //===========================================================================
00049 void    UWaterHeightMapManager::setBlendFactor(UDriver *drv, float value)
00050 {
00051         NL3D_MEM_WATER
00052         NLMISC::clamp(value, 0.f, 1.f);
00053         GetWaterPoolManager().setBlendFactor(NLMISC::safe_cast<CDriverUser *>(drv)->getDriver(), value);
00054 }
00055 
00056 //===========================================================================
00057 uint32  CWaterInstanceUser::getWaterHeightMapID() const
00058 {
00059         NL3D_MEM_WATER
00060         CWaterModel *wm = NLMISC::safe_cast<CWaterModel *>(_Instance);
00061         return wm->getWaterHeightMapID();
00062 }
00063 
00064 
00065 //===========================================================================
00066 float   CWaterInstanceUser::getHeightFactor() const
00067 {
00068         NL3D_MEM_WATER
00069         CWaterModel *wm = NLMISC::safe_cast<CWaterModel *>(_Instance);
00070         return wm->getHeightFactor();
00071 }
00072 
00073 //===========================================================================
00074 float   CWaterInstanceUser::getHeight(const NLMISC::CVector2f &pos)
00075 {
00076         NL3D_MEM_WATER
00077         CWaterModel *wm = NLMISC::safe_cast<CWaterModel *>(_Instance);
00078         return wm->getHeight(pos);
00079 }
00080 
00081 //===========================================================================
00082 float   CWaterInstanceUser::getAttenuatedHeight(const NLMISC::CVector2f &pos, const NLMISC::CVector &viewer)
00083 {
00084         NL3D_MEM_WATER
00085         CWaterModel *wm = NLMISC::safe_cast<CWaterModel *>(_Instance);
00086         return wm->getAttenuatedHeight(pos, viewer);
00087 }
00088 
00089 } // NL3D