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texture_near.h File Reference

<File description>. More...

#include "nel/misc/types_nl.h"
#include "nel/misc/common.h"
#include "3d/texture.h"

Go to the source code of this file.

Namespaces

namespace  NL3D

Defines

#define NL_TILE_LIGHTMAP_SIZE   10


Detailed Description

<File description>.

Id:
texture_near.h,v 1.3 2002/04/03 17:00:40 berenguier Exp

Definition in file texture_near.h.


Define Documentation

#define NL_TILE_LIGHTMAP_SIZE   10
 

Definition at line 35 of file texture_near.h.

Referenced by NL3D::CPatch::computeNearBlockLightmap, NL3D::CTextureNear::CTextureNear, NL3D::CTextureNear::getTileAndFillRect, NL3D::CPatch::getTileLightMap, NL3D::CLandscape::getTileLightMap, NL3D::CLandscape::getTileLightMapUvInfo, NL3D::CTextureNear::refillRect, NL3D::CLandscape::refillTileLightMap, NL3D::CLandscape::releaseTileLightMap, and NL3D::CPatch::updateTessBlockLighting.