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NL3D::CMRMFaceBuild Struct ReferenceAn internal mesh extended face representation for MRM building.
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#include <mrm_internal.h>
Inheritance diagram for NL3D::CMRMFaceBuild:
List of all members.
Detailed Description
An internal mesh extended face representation for MRM building.
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Author:
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Lionel Berenguier , Nevrax France
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Date:
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2000
Definition at line 217 of file mrm_internal.h.
Constructor & Destructor Documentation
NL3D::CMRMFaceBuild::CMRMFaceBuild |
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[inline] |
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Member Function Documentation
sint NL3D::CMRMFaceBuild::getAssociatedEdge |
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const CMRMEdge & |
edge |
) |
const [inline] |
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sint NL3D::CMRMFaceBuild::getAssociatedWedge |
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sint |
attribId, |
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sint |
numvertex |
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[inline] |
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CMRMEdge NL3D::CMRMFaceBuild::getEdge |
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sint |
eId |
) |
const [inline] |
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bool NL3D::CMRMFaceBuild::hasEdge |
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const CMRMEdge & |
edge |
) |
const [inline] |
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bool NL3D::CMRMFaceBuild::hasVertex |
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sint |
numvertex |
) |
[inline] |
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bool NL3D::CMRMFaceBuild::hasWedge |
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sint |
attribId, |
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sint |
numwedge |
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) |
[inline] |
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void NL3D::CMRMFaceBuild::invalidAllIts |
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TEdgeMap & |
edgeMap |
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[inline] |
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void NL3D::CMRMFaceBuild::invalidEdgeIt |
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const CMRMEdge & |
e, |
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TEdgeMap & |
edgeMap |
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[inline] |
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CMRMFaceBuild& NL3D::CMRMFaceBuild::operator= |
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const CMRMFace & |
f |
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[inline] |
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bool NL3D::CMRMFaceBuild::validEdgeIt |
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const CMRMEdge & |
e |
) |
[inline] |
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Member Data Documentation
std::vector<CVectorH> NL3D::CMRMFaceBuild::BSInterpolated
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bool NL3D::CMRMFaceBuild::Deleted
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CVectorH NL3D::CMRMFaceBuild::InterpolatedAttribute
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bool NL3D::CMRMFaceBuild::ValidIt0
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bool NL3D::CMRMFaceBuild::ValidIt1
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bool NL3D::CMRMFaceBuild::ValidIt2
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The documentation for this struct was generated from the following file:
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