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skip_model.cppGo to the documentation of this file.00001 00007 /* Copyright, 2001 Nevrax Ltd. 00008 * 00009 * This file is part of NEVRAX NEL. 00010 * NEVRAX NEL is free software; you can redistribute it and/or modify 00011 * it under the terms of the GNU General Public License as published by 00012 * the Free Software Foundation; either version 2, or (at your option) 00013 * any later version. 00014 00015 * NEVRAX NEL is distributed in the hope that it will be useful, but 00016 * WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * General Public License for more details. 00019 00020 * You should have received a copy of the GNU General Public License 00021 * along with NEVRAX NEL; see the file COPYING. If not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, 00023 * MA 02111-1307, USA. 00024 */ 00025 00026 #include "std3d.h" 00027 00028 #include "3d/skip_model.h" 00029 #include "3d/hrc_trav.h" 00030 00031 00032 namespace NL3D 00033 { 00034 00035 00036 // *************************************************************************** 00037 void CSkipModel::registerBasic() 00038 { 00039 CMOT::registerModel( SkipModelId, 0, CSkipModel::creator); 00040 CMOT::registerObs( HrcTravId, SkipModelId, CSkipModelHrcObs::creator ); 00041 CMOT::registerObs( ClipTravId, SkipModelId, CSkipModelClipObs::creator ); 00042 CMOT::registerObs( AnimDetailTravId, SkipModelId, CSkipModelAnimDetailObs::creator ); 00043 CMOT::registerObs( LoadBalancingTravId, SkipModelId, CSkipModelLoadBalancingObs::creator ); 00044 CMOT::registerObs( LightTravId, SkipModelId, CSkipModelLightObs::creator ); 00045 CMOT::registerObs( RenderTravId, SkipModelId, CSkipModelRenderObs::creator ); 00046 } 00047 00048 00049 // *************************************************************************** 00050 void CSkipModelHrcObs::traverse(IObs *caller) 00051 { 00052 // do nothing. 00053 } 00054 // *************************************************************************** 00055 void CSkipModelClipObs::traverse(IObs *caller) 00056 { 00057 // do nothing. 00058 } 00059 // *************************************************************************** 00060 void CSkipModelAnimDetailObs::traverse(IObs *caller) 00061 { 00062 // do nothing. 00063 } 00064 // *************************************************************************** 00065 void CSkipModelLoadBalancingObs::traverse(IObs *caller) 00066 { 00067 // do nothing. 00068 } 00069 // *************************************************************************** 00070 void CSkipModelLightObs::traverse(IObs *caller) 00071 { 00072 // do nothing. 00073 } 00074 // *************************************************************************** 00075 void CSkipModelRenderObs::traverse(IObs *caller) 00076 { 00077 // do nothing. 00078 } 00079 00080 00081 00082 } // NL3D |