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root_model.cpp

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00001 
00007 /* Copyright, 2001 Nevrax Ltd.
00008  *
00009  * This file is part of NEVRAX NEL.
00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2, or (at your option)
00013  * any later version.
00014 
00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00018  * General Public License for more details.
00019 
00020  * You should have received a copy of the GNU General Public License
00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
00023  * MA 02111-1307, USA.
00024  */
00025 
00026 #include "std3d.h"
00027 
00028 #include "3d/root_model.h"
00029 
00030 
00031 namespace NL3D {
00032 
00033 
00034 // ***************************************************************************
00035 void    CRootModel::registerBasic()
00036 {
00037         CMOT::registerModel( RootModelId, 0, CRootModel::creator);
00038         CMOT::registerObs( HrcTravId, RootModelId, CRootModelHrcObs::creator );
00039         CMOT::registerObs( ClipTravId, RootModelId, CRootModelClipObs::creator );
00040         CMOT::registerObs( AnimDetailTravId, RootModelId, CRootModelAnimDetailObs::creator );
00041         CMOT::registerObs( LoadBalancingTravId, RootModelId, CRootModelLoadBalancingObs::creator );
00042         CMOT::registerObs( LightTravId, RootModelId, CRootModelLightObs::creator );
00043         CMOT::registerObs( RenderTravId, RootModelId, CRootModelRenderObs::creator );
00044 }
00045 
00046 
00047 // ***************************************************************************
00048 IObs                    *CRootModel::getObs(const NLMISC::CClassId &idTrav)
00049 {
00050         return IModel::getObs(idTrav);
00051 }
00052 
00053 
00054 // ***************************************************************************
00055 void    CRootModelHrcObs::traverse(IObs *caller)
00056 {
00057         traverseSons();
00058 }
00059 // ***************************************************************************
00060 void    CRootModelClipObs::traverse(IObs *caller)
00061 {
00062         traverseSons();
00063 }
00064 // ***************************************************************************
00065 void    CRootModelAnimDetailObs::traverse(IObs *caller)
00066 {
00067         traverseSons();
00068 }
00069 // ***************************************************************************
00070 void    CRootModelLoadBalancingObs::traverse(IObs *caller)
00071 {
00072         traverseSons();
00073 }
00074 // ***************************************************************************
00075 void    CRootModelLightObs::traverse(IObs *caller)
00076 {
00077         traverseSons();
00078 }
00079 // ***************************************************************************
00080 void    CRootModelRenderObs::traverse(IObs *caller)
00081 {
00082         traverseSons();
00083 }
00084 
00085 
00086 } // NL3D