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particle_system_process.cpp

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00001 
00007 /* Copyright, 2001 Nevrax Ltd.
00008  *
00009  * This file is part of NEVRAX NEL.
00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2, or (at your option)
00013  * any later version.
00014 
00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00018  * General Public License for more details.
00019 
00020  * You should have received a copy of the GNU General Public License
00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
00023  * MA 02111-1307, USA.
00024  */
00025 
00026 #include "std3d.h"
00027 
00028 #include "3d/particle_system_process.h"
00029 #include "3d/particle_system.h"
00030 
00031 namespace NL3D {
00032 
00034 // CParticleSystemProcess implementation   //
00036 
00037 
00038 CFontGenerator *CParticleSystemProcess::getFontGenerator(void)
00039 {
00040                         nlassert(_Owner) ;
00041                         return _Owner->getFontGenerator() ;
00042 }
00043 
00044 const CFontGenerator *CParticleSystemProcess::getFontGenerator(void) const 
00045 {
00046                         nlassert(_Owner) ;
00047                         return _Owner->getFontGenerator() ;
00048 }
00049 
00050 CFontManager *CParticleSystemProcess::getFontManager(void)
00051 {
00052                         nlassert(_Owner) ;
00053                         return _Owner->getFontManager() ;
00054 }
00055 
00056 const CFontManager *CParticleSystemProcess::getFontManager(void) const 
00057 {
00058                         nlassert(_Owner) ;
00059                         return _Owner->getFontManager() ;
00060 }
00061 
00062 
00063 
00064 void CParticleSystemProcess::serial(NLMISC::IStream &f) throw(NLMISC::EStream)
00065 {       
00066         f.serialVersion(1) ;
00067         f.serialPtr(_Owner) ;
00068         f.serial(_SystemBasisEnabled) ; 
00069 }
00070 
00071 
00072 } // NL3D