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motion_blur.hGo to the documentation of this file.00001 00007 /* Copyright, 2000, 2001 Nevrax Ltd. 00008 * 00009 * This file is part of NEVRAX NEL. 00010 * NEVRAX NEL is free software; you can redistribute it and/or modify 00011 * it under the terms of the GNU General Public License as published by 00012 * the Free Software Foundation; either version 2, or (at your option) 00013 * any later version. 00014 00015 * NEVRAX NEL is distributed in the hope that it will be useful, but 00016 * WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * General Public License for more details. 00019 00020 * You should have received a copy of the GNU General Public License 00021 * along with NEVRAX NEL; see the file COPYING. If not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, 00023 * MA 02111-1307, USA. 00024 */ 00025 00026 #ifndef NL_MOTION_BLUR_H 00027 #define NL_MOTION_BLUR_H 00028 00029 #include "nel/misc/types_nl.h" 00030 #include "nel/misc/smart_ptr.h" 00031 00032 00033 namespace NL3D { 00034 00035 00036 class IDriver ; 00037 class ITexture ; 00038 00045 class CMotionBlur 00046 { 00047 public: 00048 // ctor 00049 CMotionBlur() ; 00058 void startMotionBlur(uint x, uint y, uint width, uint height) ; 00059 00061 void releaseMotionBlur() ; 00062 00070 void performMotionBlur(IDriver *driver, float motionBlurAmount) ; 00071 protected: 00072 NLMISC::CSmartPtr<ITexture> _Tex ; 00073 uint _X, _Y, _W, _H ; 00074 }; 00075 00076 00077 } // NL3D 00078 00079 00080 #endif // NL_MOTION_BLUR_H 00081 00082 /* End of motion_blur.h */ |