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mesh_skin_manager.hGo to the documentation of this file.00001 00007 /* Copyright, 2000-2002 Nevrax Ltd. 00008 * 00009 * This file is part of NEVRAX NEL. 00010 * NEVRAX NEL is free software; you can redistribute it and/or modify 00011 * it under the terms of the GNU General Public License as published by 00012 * the Free Software Foundation; either version 2, or (at your option) 00013 * any later version. 00014 00015 * NEVRAX NEL is distributed in the hope that it will be useful, but 00016 * WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * General Public License for more details. 00019 00020 * You should have received a copy of the GNU General Public License 00021 * along with NEVRAX NEL; see the file COPYING. If not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, 00023 * MA 02111-1307, USA. 00024 */ 00025 00026 #ifndef NL_MESH_SKIN_MANAGER_H 00027 #define NL_MESH_SKIN_MANAGER_H 00028 00029 #include "nel/misc/types_nl.h" 00030 #include "3d/driver.h" 00031 00032 00033 namespace NL3D 00034 { 00035 00036 00037 // *************************************************************************** 00046 class CMeshSkinManager 00047 { 00048 public: 00049 00051 CMeshSkinManager(); 00052 ~CMeshSkinManager(); 00053 00055 // @{ 00056 00060 void init(IDriver *driver, uint vertexFormat, uint maxVertices); 00062 void release(); 00063 00065 bool enabled() const {return _Enabled;} 00067 IDriver *getDriver() const {return _Driver;} 00069 uint getVertexFormat() const {return _VertexFormat;} 00071 uint getVertexSize() const {return _VertexSize;} 00073 uint getMaxVertices() const {return _MaxVertices;} 00074 00075 // @} 00076 00078 // @{ 00079 00081 uint8 *lock(); 00083 void unlock(uint numVertices); 00084 00086 void activate(); 00087 00089 void swapVBHard(); 00090 00091 // @} 00092 00093 // ******************** 00094 private: 00095 enum {NumVBHard= 2}; 00096 00097 NLMISC::CRefPtr<IDriver> _Driver; 00098 NLMISC::CRefPtr<IVertexBufferHard> _VBHard[NumVBHard]; 00099 bool _Enabled; 00100 uint _VertexFormat; 00101 uint _VertexSize; 00102 uint _MaxVertices; 00103 00104 uint _CurentVBHard; 00105 00106 }; 00107 00108 00109 } // NL3D 00110 00111 00112 #endif // NL_MESH_SKIN_MANAGER_H 00113 00114 /* End of mesh_skin_manager.h */ |