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lod_character_shape_bank.h

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00001 
00007 /* Copyright, 2000-2002 Nevrax Ltd.
00008  *
00009  * This file is part of NEVRAX NEL.
00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2, or (at your option)
00013  * any later version.
00014 
00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00018  * General Public License for more details.
00019 
00020  * You should have received a copy of the GNU General Public License
00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
00023  * MA 02111-1307, USA.
00024  */
00025 
00026 #ifndef NL_LOD_CHARACTER_SHAPE_BANK_H
00027 #define NL_LOD_CHARACTER_SHAPE_BANK_H
00028 
00029 #include "nel/misc/types_nl.h"
00030 
00031 
00032 namespace NL3D {
00033 
00034 class   CLodCharacterShape;
00035 
00036 // ***************************************************************************
00044 class CLodCharacterShapeBank
00045 {
00046 public:
00047 
00049         CLodCharacterShapeBank();
00050 
00052         // @{
00053 
00055         void                                            reset();
00056 
00058         uint32                                          addShape();
00059 
00063         sint32                                          getShapeIdByName(const std::string &name) const;
00064 
00066         const CLodCharacterShape        *getShape(uint32 shapeId) const;
00067 
00071         CLodCharacterShape                      *getShapeFullAcces(uint32 shapeId);
00072 
00076         bool                                            compile();
00077 
00079         uint                                            getNumShapes() const;
00080 
00081         // @}
00082 
00083 
00085         void                    serial(NLMISC::IStream &f);
00086 
00087 
00088 // ******************************
00089 private:
00091         typedef std::map<std::string, uint32>   TStrIdMap;
00092         typedef TStrIdMap::iterator                             ItStrIdMap;
00093         typedef TStrIdMap::const_iterator               CstItStrIdMap;
00094 
00095 
00096 private:
00097 
00099         std::vector<CLodCharacterShape> _ShapeArray;
00100 
00102         TStrIdMap                                               _ShapeMap;
00103 
00104 };
00105 
00106 
00107 } // NL3D
00108 
00109 
00110 #endif // NL_LOD_CHARACTER_SHAPE_BANK_H
00111 
00112 /* End of lod_character_shape_bank.h */