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landscape_profile.hGo to the documentation of this file.00001 00007 /* Copyright, 2000 Nevrax Ltd. 00008 * 00009 * This file is part of NEVRAX NEL. 00010 * NEVRAX NEL is free software; you can redistribute it and/or modify 00011 * it under the terms of the GNU General Public License as published by 00012 * the Free Software Foundation; either version 2, or (at your option) 00013 * any later version. 00014 00015 * NEVRAX NEL is distributed in the hope that it will be useful, but 00016 * WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * General Public License for more details. 00019 00020 * You should have received a copy of the GNU General Public License 00021 * along with NEVRAX NEL; see the file COPYING. If not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, 00023 * MA 02111-1307, USA. 00024 */ 00025 00026 #ifndef NL_LANDSCAPE_PROFILE_H 00027 #define NL_LANDSCAPE_PROFILE_H 00028 00029 #include "nel/misc/types_nl.h" 00030 #include "3d/tessellation.h" 00031 00032 00033 // Yoyo: hide this if do not want to profile landscape. 00034 #define NL3D_PROFILE_LAND 00035 // Hidden in release. 00036 #ifdef NL_RELEASE 00037 #undef NL3D_PROFILE_LAND 00038 #endif 00039 00040 #ifdef NL3D_PROFILE_LAND 00041 #define NL3D_PROFILE_LAND_SET(_x_, _y_) _x_=_y_ 00042 #define NL3D_PROFILE_LAND_ADD(_x_, _y_) _x_+=_y_ 00043 #else 00044 #define NL3D_PROFILE_LAND_SET(_x_, _y_) 00045 #define NL3D_PROFILE_LAND_ADD(_x_, _y_) 00046 #endif 00047 00048 00049 namespace NL3D 00050 { 00051 00052 // *************************************************************************** 00053 // Yoyo: for profile only. 00054 extern sint ProfNTessFace; 00055 extern sint ProfNRdrFar0; 00056 extern sint ProfNRdrFar1; 00057 extern sint ProfNRdrTile[NL3D_MAX_TILE_PASS]; 00058 extern sint ProfNRefineFaces; 00059 extern sint ProfNRefineComputeFaces; 00060 extern sint ProfNRefineLeaves; 00061 extern sint ProfNSplits; 00062 extern sint ProfNMerges; 00063 // New PriorityList vars. 00064 extern sint ProfNRefineInTileTransition; 00065 extern sint ProfNRefineWithLowDistance; 00066 extern sint ProfNSplitsPass; 00067 00068 00069 } // NL3D 00070 00071 00072 #endif // NL_LANDSCAPE_PROFILE_H 00073 00074 /* End of landscape_profile.h */ |