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key_agent.h

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00001 
00007 /* Copyright, 2000 Nevrax Ltd.
00008  *
00009  * This file is part of NEVRAX NEL.
00010  * NEVRAX NEL is free software; you can redistribute it and/or modify
00011  * it under the terms of the GNU General Public License as published by
00012  * the Free Software Foundation; either version 2, or (at your option)
00013  * any later version.
00014 
00015  * NEVRAX NEL is distributed in the hope that it will be useful, but
00016  * WITHOUT ANY WARRANTY; without even the implied warranty of
00017  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
00018  * General Public License for more details.
00019 
00020  * You should have received a copy of the GNU General Public License
00021  * along with NEVRAX NEL; see the file COPYING. If not, write to the
00022  * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston,
00023  * MA 02111-1307, USA.
00024  */
00025 
00026 #ifndef NL_KEY_AGENT_H
00027 #define NL_KEY_AGENT_H
00028 namespace NLAIAGENT
00029 {
00030         class IObjectIA;
00031 
00032         struct CKeyAgent
00033         {
00034                 CStringType Name;
00035                 std::list<IBasicAgent *>::iterator Itr;
00036 
00037                 CKeyAgent(const CStringType &s, const std::list<IBasicAgent *>::iterator &i): Name(s), Itr(i)
00038                 {
00039                 }
00040 
00041                 CKeyAgent(const CKeyAgent &k):Name(k.Name), Itr(k.Itr)
00042                 {
00043                 }
00044 
00045                 CKeyAgent(const CStringType &s): Name(s)
00046                 {
00047                 }
00048 
00049                 bool operator < (const CKeyAgent &k) const
00050                 {
00051                         return (Name < k.Name);
00052                 }
00053         };      
00054 
00055         struct CKeyObject
00056         {
00057                 CStringType Name;
00058                 IObjectIA *Obj;
00059 
00060                 CKeyObject(const CStringType &s, IObjectIA *i): Name(s), Obj(i)
00061                 {
00062                         Obj->incRef();
00063                 }
00064 
00065                 CKeyObject(const CKeyObject &k):Name(k.Name), Obj(k.Obj)
00066                 {
00067                         Obj->incRef();
00068                 }
00069 
00070                 CKeyObject(const CStringType &s): Name(s)
00071                 {
00072                 }
00073 
00074                 virtual ~CKeyObject()
00075                 {
00076                         Obj->release();
00077                 }
00078 
00079                 const CKeyObject operator = (const CKeyObject &a)
00080                 {
00081                         Obj->release();
00082                         Obj = a.Obj;
00083                         Obj->incRef();
00084                         return *this;
00085                 }
00086 
00087                 bool operator < (const CKeyObject &k) const
00088                 {
00089                         return (Name < k.Name);
00090                 }
00091         };
00092 }
00093 #endif