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cube_map_builder.hGo to the documentation of this file.00001 00007 /* Copyright, 2000-2002 Nevrax Ltd. 00008 * 00009 * This file is part of NEVRAX NEL. 00010 * NEVRAX NEL is free software; you can redistribute it and/or modify 00011 * it under the terms of the GNU General Public License as published by 00012 * the Free Software Foundation; either version 2, or (at your option) 00013 * any later version. 00014 00015 * NEVRAX NEL is distributed in the hope that it will be useful, but 00016 * WITHOUT ANY WARRANTY; without even the implied warranty of 00017 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU 00018 * General Public License for more details. 00019 00020 * You should have received a copy of the GNU General Public License 00021 * along with NEVRAX NEL; see the file COPYING. If not, write to the 00022 * Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, 00023 * MA 02111-1307, USA. 00024 */ 00025 00026 00027 #ifndef CUBE_MAP_BUILDER_H 00028 #define CUBE_MAP_BUILDER_H 00029 00030 #include <nel/misc/rgba.h> 00031 00032 namespace NLMISC 00033 { 00034 class CVector; 00035 } 00036 00037 namespace NL3D 00038 { 00039 00040 class CTextureCube; 00041 00044 struct ICubeMapFunctor 00045 { 00046 virtual NLMISC::CRGBA operator()(const NLMISC::CVector &v) = 0; 00047 }; 00048 00057 CTextureCube *BuildCubeMap(sint mapSize, ICubeMapFunctor &f, bool luminanceOnly = false, const std::string &shareName = ""); 00058 00059 } 00060 00061 00062 #endif 00063 |