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NLAIAGENT::VectorType Class ReferenceThis class store a vector<float,float,float> in an IObjectIA.
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#include <agent_3dvector.h>
Inheritance diagram for NLAIAGENT::VectorType
[legend]Collaboration diagram for NLAIAGENT::VectorType:
[legend]List of all members.
Detailed Description
This class store a vector<float,float,float> in an IObjectIA.
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Author(s):
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Chafik sameh , Portier Pierre , Saffray Alain , Nevrax France
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Date:
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2001
Definition at line 225 of file agent_3dvector.h.
Constructor & Destructor Documentation
NLAIAGENT::VectorType::VectorType (
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float x,
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float y,
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float z ) [inline]
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NLAIAGENT::VectorType::VectorType (
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) [inline]
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NLAIAGENT::VectorType::VectorType (
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const VectorType & a ) [inline]
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Member Function Documentation
const NLAIC::IBasicType * NLAIAGENT::VectorType::clone (
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void ) const [inline, virtual]
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This function allow a pointer copy, that mean that the new class have the sam attributs caracteristics as the owne.
Reimplemented from NLAIC::IBasicType.
Definition at line 252 of file agent_3dvector.h. |
void NLAIAGENT::VectorType::getDebugString (
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char * t ) const [inline, virtual]
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This is a Debug function, text is an character pointer to receive the debug text output, the debug text containe all think sensible to interset user.
Reimplemented from NLAIC::IBasicType.
Definition at line 266 of file agent_3dvector.h. |
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getType return a unique string how represente the class, it can be the name of the class.
This function is used for the sytem regstry class (see the definition of the template class Gen::CRegistry).
Reimplemented from NLAIC::IBasicType.
Definition at line 387 of file agent_3dvector.cpp. |
const NLAIC::IBasicType * NLAIAGENT::VectorType::newInstance (
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void ) const [inline, virtual]
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Member Data Documentation
The documentation for this class was generated from the following files:
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