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NL3D::CMesh::CFaceTmp Struct Reference

Just for build process. More...

List of all members.

Public Methods

 CFaceTmp ()
CFaceTmp& operator= (const CFace& o)
void buildBoneUse (std::vector<uint> &boneUse, std::vector<CSkinWeight> &skinWeights)

Public Attributes

CCornerTmp Corner [3]
uint MaterialId
sint MatrixBlockId


Detailed Description

Just for build process.

A Triangle face.

Definition at line 349 of file mesh.h.


Constructor & Destructor Documentation

NL3D::CMesh::CFaceTmp::CFaceTmp ( ) [inline]
 

Definition at line 356 of file mesh.h.


Member Function Documentation

void NL3D::CMesh::CFaceTmp::buildBoneUse ( std::vector< uint >& boneUse,
std::vector< CSkinWeight >& skinWeights )
 

Definition at line 819 of file mesh.cpp.

CFaceTmp & NL3D::CMesh::CFaceTmp::operator= ( const CFace & o ) [inline]
 

Definition at line 360 of file mesh.h.


Member Data Documentation

CCornerTmp NL3D::CMesh::CFaceTmp::Corner[3]
 

Definition at line 351 of file mesh.h.

uint NL3D::CMesh::CFaceTmp::MaterialId
 

Definition at line 352 of file mesh.h.

sint NL3D::CMesh::CFaceTmp::MatrixBlockId
 

Definition at line 354 of file mesh.h.


The documentation for this struct was generated from the following files: