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NLNET::CBufServer Member List

This is the complete list of members for NLNET::CBufServer, including all inherited members.
_BytesPoppedInNLNET::CBufServer [private]
_BytesPushedOutNLNET::CBufServer [private]
_ConnectionCallbackNLNET::CBufServer [private]
_ConnectionCbArgNLNET::CBufServer [private]
_ListenTaskNLNET::CBufServer [private]
_ListenThreadNLNET::CBufServer [private]
_MaxSocketsPerThreadNLNET::CBufServer [private]
_MaxThreadsNLNET::CBufServer [private]
_NbConnectionsNLNET::CBufServer [private]
_NoDelayNLNET::CBufServer [private]
_PrevBytesPoppedInNLNET::CBufServer [private]
_PrevBytesPushedOutNLNET::CBufServer [private]
_ReplayModeNLNET::CBufServer [private]
_ThreadPoolNLNET::CBufServer [private]
_ThreadStrategyNLNET::CBufServer [private]
addNewThread(CThreadPool &threadpool, CServerBufSock *bufsock)NLNET::CBufServer [protected]
argOfConnectionCallback() constNLNET::CBufServer [inline, protected]
argOfDisconnectionCallback() constNLNET::CBufNetBase [inline, protected]
bytesReceived() constNLNET::CBufServer [inline]
bytesSent() constNLNET::CBufServer [inline]
CBufNetBase()NLNET::CBufNetBase [protected]
CBufServer(TThreadStategy strategy=DEFAULT_STRATEGY, uint16 max_threads=DEFAULT_MAX_THREADS, uint16 max_sockets_per_thread=DEFAULT_MAX_SOCKETS_PER_THREADS, bool nodelay=true, bool replaymode=false)NLNET::CBufServer
CListenTask classNLNET::CBufServer [friend]
Connection enum valueNLNET::CBufNetBase
connectionCallback() constNLNET::CBufServer [inline, protected]
CServerBufSock classNLNET::CBufServer [friend]
CServerReceiveTask classNLNET::CBufServer [friend]
dataAvailable()NLNET::CBufServer
dataAvailableFlag() constNLNET::CBufNetBase [inline, protected]
disconnect(TSockId hostid, bool quick=false)NLNET::CBufServer
Disconnection enum valueNLNET::CBufNetBase
disconnectionCallback() constNLNET::CBufNetBase [inline, protected]
dispatchNewSocket(CServerBufSock *bufsock)NLNET::CBufServer [protected]
FillThreads enum valueNLNET::CBufServer
flush(TSockId destid)NLNET::CBufServer [inline]
getReceiveQueueSize()NLNET::CBufNetBase [inline]
getSendQueueSize(TSockId destid)NLNET::CBufServer
hostAddress(TSockId hostid)NLNET::CBufServer [inline]
init(uint16 port)NLNET::CBufServer
listenAddress() constNLNET::CBufServer [inline]
maxExpectedBlockSize() constNLNET::CBufNetBase [inline]
maxSentBlockSize() constNLNET::CBufNetBase [inline]
nbConnections() constNLNET::CBufServer [inline]
newBytesReceived()NLNET::CBufServer
newBytesSent()NLNET::CBufServer
NLNET::CBufSock classNLNET::CBufNetBase [friend]
noDelay() constNLNET::CBufServer [inline, protected]
pushBufferToHost(const NLMISC::CMemStream &buffer, TSockId hostid)NLNET::CBufServer [inline, protected]
pushMessageIntoReceiveQueue(const std::vector< uint8 > &buffer)NLNET::CBufNetBase [inline, protected]
pushMessageIntoReceiveQueue(const uint8 *buffer, uint32 size)NLNET::CBufNetBase [inline, protected]
receive(NLMISC::CMemStream &buffer, TSockId *hostid)NLNET::CBufServer
receiveQueue()NLNET::CBufNetBase [inline, protected]
receiveTask(std::vector< NLMISC::IThread * >::iterator ipt)NLNET::CBufServer [inline, protected]
send(const NLMISC::CMemStream &buffer, TSockId hostid)NLNET::CBufServer
setConnectionCallback(TNetCallback cb, void *arg)NLNET::CBufServer [inline]
setDataAvailableFlag(bool da)NLNET::CBufNetBase [inline, protected]
setDisconnectionCallback(TNetCallback cb, void *arg)NLNET::CBufNetBase [inline]
setMaxExpectedBlockSize(sint32 limit)NLNET::CBufNetBase [inline]
setMaxSentBlockSize(sint32 limit)NLNET::CBufNetBase [inline]
setSizeFlushTrigger(TSockId destid, sint32 size)NLNET::CBufServer [inline]
setTimeFlushTrigger(TSockId destid, sint32 ms)NLNET::CBufServer [inline]
SpreadSockets enum valueNLNET::CBufServer
TEventType enum nameNLNET::CBufNetBase
TThreadStategy enum nameNLNET::CBufServer
update()NLNET::CBufServer
User enum valueNLNET::CBufNetBase
~CBufNetBase()NLNET::CBufNetBase [inline, virtual]
~CBufServer()NLNET::CBufServer [virtual]