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NL3D::UTrack Class Reference

A track is a fonction that interpolate a value over the time. More...

#include <u_track.h>

Inheritance diagram for NL3D::UTrack:

NL3D::ITrack NL3D::CTrackSampledCommon NL3D::ITrackDefault NL3D::ITrackKeyFramer NL3D::ITrackKeyFramer< CKeyBezierFloat > NL3D::ITrackKeyFramer< CKeyBezierQuat > NL3D::ITrackKeyFramer< CKeyBezierVector > NL3D::ITrackKeyFramer< CKeyBool > NL3D::ITrackKeyFramer< CKeyFloat > NL3D::ITrackKeyFramer< CKeyInt > NL3D::ITrackKeyFramer< CKeyQuat > NL3D::ITrackKeyFramer< CKeyRGBA > NL3D::ITrackKeyFramer< CKeyString > NL3D::ITrackKeyFramer< CKeyTCBFloat > NL3D::ITrackKeyFramer< CKeyTCBQuat > NL3D::ITrackKeyFramer< CKeyTCBVector > NL3D::ITrackKeyFramer< CKeyVector > List of all members.

Public Methods

Time range methods.
virtual TAnimationTime getBeginTime () const=0
 Get the begin time of the track. More...

virtual TAnimationTime getEndTime () const=0
 Get the end time of the track. More...

Interpolation methods.
virtual bool interpolate (TAnimationTime time, float &res)=0
 Interplation a float value. More...

virtual bool interpolate (TAnimationTime time, sint32 &res)=0
 Interplation an integer value. More...

virtual bool interpolate (TAnimationTime time, NLMISC::CRGBA &res)=0
 Interplation a CRGBA value. More...

virtual bool interpolate (TAnimationTime time, NLMISC::CVector &res)=0
 Interplation a CVector value. More...

virtual bool interpolate (TAnimationTime time, NLMISC::CQuat &res)=0
 Interplation a CQuat value. More...

virtual bool interpolate (TAnimationTime time, std::string &res)=0
 Interplation a string value. More...

virtual bool interpolate (TAnimationTime time, bool &res)=0
 Interplation a bool value. More...


Detailed Description

A track is a fonction that interpolate a value over the time.

Kind of interpolation is hidden to the user. It can be Bezier, TCB, linear, noise interpolation. This interface give access to the interpolation fonction.

Author:
Cyril 'Hulud' Corvazier , Nevrax France
Date:
2001

Definition at line 53 of file u_track.h.


Member Function Documentation

virtual TAnimationTime NL3D::UTrack::getBeginTime   const [pure virtual]
 

Get the begin time of the track.

Implemented in NL3D::ITrackDefault.

virtual TAnimationTime NL3D::UTrack::getEndTime   const [pure virtual]
 

Get the end time of the track.

Implemented in NL3D::ITrackDefault.

virtual bool NL3D::UTrack::interpolate TAnimationTime    time,
bool &    res
[pure virtual]
 

Interplation a bool value.

You should be sure that the track you use to interpolate your value is a bool track! An assertion will be raised in debug if the type is wrong.

Parameters:
time  is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime ().
res  is the reference on the value to get the result.
Returns:
true if interplation is successful. false if the type asked is wrong.

Implemented in NL3D::ITrack.

virtual bool NL3D::UTrack::interpolate TAnimationTime    time,
std::string &    res
[pure virtual]
 

Interplation a string value.

You should be sure that the track you use to interpolate your value is a string track! An assertion will be raised in debug if the type is wrong.

Parameters:
time  is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime ().
res  is the reference on the value to get the result.
Returns:
true if interplation is successful. false if the type asked is wrong.

Implemented in NL3D::ITrack.

virtual bool NL3D::UTrack::interpolate TAnimationTime    time,
NLMISC::CQuat   res
[pure virtual]
 

Interplation a CQuat value.

You should be sure that the track you use to interpolate your value is a CQuat track! An assertion will be raised in debug if the type is wrong.

Parameters:
time  is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime ().
res  is the reference on the value to get the result.
Returns:
true if interplation is successful. false if the type asked is wrong.

Implemented in NL3D::ITrack.

virtual bool NL3D::UTrack::interpolate TAnimationTime    time,
NLMISC::CVector   res
[pure virtual]
 

Interplation a CVector value.

You should be sure that the track you use to interpolate your value is a CVector track! An assertion will be raised in debug if the type is wrong.

Parameters:
time  is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime ().
res  is the reference on the value to get the result.
Returns:
true if interplation is successful. false if the type asked is wrong.

Implemented in NL3D::ITrack.

virtual bool NL3D::UTrack::interpolate TAnimationTime    time,
NLMISC::CRGBA   res
[pure virtual]
 

Interplation a CRGBA value.

You should be sure that the track you use to interpolate your value is an CRGBA track! An assertion will be raised in debug if the type is wrong.

Parameters:
time  is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime ().
res  is the reference on the value to get the result.
Returns:
true if interplation is successful. false if the type asked is wrong.

Implemented in NL3D::ITrack.

virtual bool NL3D::UTrack::interpolate TAnimationTime    time,
sint32   res
[pure virtual]
 

Interplation an integer value.

You should be sure that the track you use to interpolate your value is an integer track! An assertion will be raised in debug if the type is wrong.

Parameters:
time  is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime ().
res  is the reference on the value to get the result.
Returns:
true if interplation is successful. false if the type asked is wrong.

Implemented in NL3D::ITrack.

virtual bool NL3D::UTrack::interpolate TAnimationTime    time,
float &    res
[pure virtual]
 

Interplation a float value.

You should be sure that the track you use to interpolate your value is a float track! An assertion will be raised in debug if the type is wrong.

Parameters:
time  is the time you want the evaluate the value. If time higher than the time gived by getEndTime (), the value returned is the interpolation value at getEndTime (). If time smaller than the time gived by getBeginTime (), the value returned is the interpolation value at getBeginTime ().
res  is the reference on the value to get the result.
Returns:
true if interplation is successful. false if the type asked is wrong.

Implemented in NL3D::ITrack.


The documentation for this class was generated from the following file: