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NL3D::UCloudScape Class Reference

#include <u_cloud_scape.h>

Inheritance diagram for NL3D::UCloudScape:

NL3D::CCloudScapeUser List of all members.

Public Methods

 UCloudScape ()
virtual ~UCloudScape ()
virtual void init (SCloudScapeSetup *pCSS=NULL)=0
virtual void set (SCloudScapeSetup &css)=0
virtual void anim (double dt)=0
virtual void render ()=0
virtual uint32 getMemSize ()=0
virtual void setQuality (float threshold)=0
virtual void setNbCloudToUpdateIn80ms (uint32 n)=0
virtual bool isDebugQuadEnabled ()=0
virtual void setDebugQuad (bool b)=0

Detailed Description

Author:
Matthieu 'Trap' Besson , Nevrax France
Date:
2002

Definition at line 71 of file u_cloud_scape.h.


Constructor & Destructor Documentation

NL3D::UCloudScape::UCloudScape   [inline]
 

Definition at line 75 of file u_cloud_scape.h.

virtual NL3D::UCloudScape::~UCloudScape   [inline, virtual]
 

Definition at line 76 of file u_cloud_scape.h.


Member Function Documentation

virtual void NL3D::UCloudScape::anim double    dt [pure virtual]
 

Implemented in NL3D::CCloudScapeUser.

virtual uint32 NL3D::UCloudScape::getMemSize   [pure virtual]
 

Implemented in NL3D::CCloudScapeUser.

virtual void NL3D::UCloudScape::init SCloudScapeSetup   pCSS = NULL [pure virtual]
 

Implemented in NL3D::CCloudScapeUser.

virtual bool NL3D::UCloudScape::isDebugQuadEnabled   [pure virtual]
 

Implemented in NL3D::CCloudScapeUser.

virtual void NL3D::UCloudScape::render   [pure virtual]
 

Implemented in NL3D::CCloudScapeUser.

virtual void NL3D::UCloudScape::set SCloudScapeSetup   css [pure virtual]
 

Implemented in NL3D::CCloudScapeUser.

virtual void NL3D::UCloudScape::setDebugQuad bool    b [pure virtual]
 

Implemented in NL3D::CCloudScapeUser.

virtual void NL3D::UCloudScape::setNbCloudToUpdateIn80ms uint32    n [pure virtual]
 

Implemented in NL3D::CCloudScapeUser.

virtual void NL3D::UCloudScape::setQuality float    threshold [pure virtual]
 

Implemented in NL3D::CCloudScapeUser.


The documentation for this class was generated from the following file: